FS2_Open
Open source remastering of the Freespace 2 engine
Class Index
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | _
  A  
  P  
blip   fs_builtin_mission   particle_spew_info   
bm_extra_info   
  g  
path_metadata   
ADPCM_FMT_T   ParseException (parse)   bolt_type   path_restriction_t   
ALcapture_t   PCMWAVEFORMAT   brief_buttons   g721_adpcmwaveformat_tag   pattern_info   
AltShipClassDlg   PCXHeader   brief_common_buttons   g723_adpcmwaveformat_tag   pcmwaveformat_tag   
ArmorDamageType   POINT   brief_icon   g_sdr_batch_item   pending_message   
ArmorType   Profile   brief_line   game_snd   persona_s   
AudioStream   
  R  
brief_screen   gameevent_h   physics_info   
  B  
brief_stage   gameplay_help_buttons   physics_info_h   
ResetFs2NetCommand   briefing   gamestate_h   pilotfile   
BackgroundChooser   ResetGameCommand   briefing_editor_dlg   gauge_settings   pilotfile_convert   
Button   Resource   briefing_icon_info   generic_anim   ping_struct   
  C  
ResourceContext   bsp_collision_leaf   generic_bitmap   plane   
  S  
bsp_collision_node   geometry_batcher   player   
CAboutDlg   bsp_collision_tree   geometry_sdr_params   player_list   
CAddVariableDlg   SCP_deque   bsp_info   geometry_shader_batcher   player_start_editor   
CFILE   SCP_ExternalCode   bsp_light   glcViewport   plr_data   
Cfile_block   SCP_list   bsp_polygon   glow_point   pmessage   
CFolderDialog   SCP_map   bsp_polygon_data   glow_point_bank   pnlSexpHelp (fredBase)   
CFred_mission_save   SCP_multimap   bsp_vertex   glow_point_bank_override   pnode   
CFREDApp   SCP_queue   buffer_data   glowpoint_h   poly_list   
CFREDDoc   SCP_unordered_map   builtin_message   goal_buttons   polymodel   
CFREDView   SCP_vector   button_info   goal_list   polymodel_instance   
CFtpGet   ScreenClassInfoEntry   
  c  
goal_sexp_tree   popup_background   
CGrid   Section   goal_text   popup_info   
ChangeServerInformationCommand   SetGlobalShipFlags   c4   grid   post_effect_t   
Cheat   ShipCheckListBox   camera   gshield_tri   profile_auto   
Checkbox   ShipGoalsDlg   camid   gsm610waveformat_tag   profile_sample   
ChttpGet   ShipSpecialDamage   campaign   
  h  
profile_sample_history   
CJumpNode   ShipSpecialHitpoints   campaign_editor   pxo_banner   
ClassInfoEntry   ShutdownServerCommand   campaign_filelist_box   hash_node   pxo_channel   
CMainFrame   SoundEnvironment   campaign_info   hc_col   
  q  
CMessageEditorDlg   
  T  
campaign_sexp_tree   header   
CMissionGoalsDlg   campaign_stats   help_left_bracket   queued_animation   
CMissionNotesDlg   Text   campaign_tree_element   help_line   queued_buffer_draw   
CModifyVariableDlg   THEORAFILE   campaign_tree_link   help_overlay   
  r  
COLOR32   Timer   campaign_tree_view   help_page   
CombinedVariable   TrackIRDLL   campaign_tree_wnd   help_pline   rank_stuff   
ConditionedHook   Tree   carried_icon   help_right_bracket   rcol   
CPrefsDlg   TreeItem   ccodes   help_text   reinforcement_editor_dlg   
CShipClassEditorDlg   
  U  
cf_file   herm_spline   reinforcement_select   
CShipEditorDlg   cf_file_block   ho_sliders   reinforcements   
CShipTexturesDlg   UI_BUTTON   cf_pathtype   homing_beep_info   reliable_header   
CustomWingNames   UI_CHECKBOX   cf_root   horz_pt   reliable_net_rcvbuffer   
  D  
UI_DOT_SLIDER   cf_root_block   hotkey_buttons   reliable_net_sendbuffer   
UI_DOT_SLIDER_NEW   cf_root_sort   htarget_list   reliable_socket   
DamageTypeStruct   UI_GADGET   cfile_error (cfile)   hud_anim   render_state   
DICONDITION   UI_ICON   cfile_source_mgr   hud_frames   respawn_point   
DICONSTANTFORCE   UI_INPUTBOX   channel   hud_subsys_damage   restrict_paths   
DICUSTOMFORCE   UI_KEYTRAP   chat_line   hud_subsys_info   rotating_dockpoint_info   
DIDEVCAPS   UI_LISTBOX   check_box_info   huge_fire_info   rtv_format   
DIDEVCAPS_DX3   UI_MOUSE   checkobject   
  i  
rtv_out_buffer   
DIDEVICEINSTANCE_DX3A   UI_RADIO   clip_plane_state   
  s  
DIDEVICEINSTANCE_DX3W   UI_SCROLLBAR   clip_ship   icon_fade_info   
DIDEVICEINSTANCEA   UI_SLIDER2   cmd_brief   icon_move_info   scene_lights   
DIDEVICEINSTANCEW   UI_WINDOW   cmd_brief_dlg   iff_info   scoring_conv_INF_t   
DIDEVICEOBJECTDATA   UI_XSTR   cmd_brief_stage   ignore_orders_dlg   scoring_conv_t   
DIDEVICEOBJECTINSTANCE_DX3A   UpdateMissionsCommand   cmdline_parm   ima_adpcmwaveformat_tag   scoring_special_t   
DIDEVICEOBJECTINSTANCE_DX3W   
  V  
cmission   image_desc   scoring_struct   
DIDEVICEOBJECTINSTANCEA   cmission_conv_t   imaxdiv_t   screen   
DIDEVICEOBJECTINSTANCEW   VoiceActingManager   cockpit_disp_info_h   index_list_t   screen3d   
DIEFFECT   VP_FILE   cockpit_display   initial_status   script_action   
DIEFFECTINFOA   VP_FILE_HEADER   cockpit_display_h   insignia   script_condition   
DIEFFECTINFOW   
  W  
cockpit_display_info   insignia_draw_data   script_hook   
DIEFFESCAPE   cockpit_displays_h   instance_context   script_state   
DIENVELOPE   WarpEffect   cockpit_displays_info_h   intel_data   scrollback_buttons   
DIJOYSTATE   WaveFile   collider_pair   intrinsic_rotation   server_item   
DIJOYSTATE2   WAVEFORMAT   collision_info_struct   is_dcmd   sexp_ai_goal_link   
DIPERIODIC   WAVEFORMATEX   color   is_icon   sexp_com_order   
DIPROPDWORD   WE_BSG   color_combo_box   
  j  
sexp_help_struct   
DIPROPHEADER   WE_Default   color_gun   sexp_list_item   
DIPROPRANGE   WE_Homeworld   colored_char   join_request   sexp_node   
DIRAMPFORCE   WE_Hyperspace   colored_vector   joy_button_info   sexp_oper   
DPACCOUNTDESC   WeaponEditorDlg   comm_order   
  k  
sexp_tree   
DPCAPS   WebapiCommand   config_item   sexp_tree_item   
DPCHAT   Window   config_item_undo   key_frame   sexp_variable   
DPCOMPOUNDADDRESSELEMENT   Wingman_status   config_struct   key_store   sexpvar_h   
DPCREDENTIALS   
  _  
contres_cr10waveformat_tag   keyboard   sgoal   
DPLAPPINFO   contres_vqlpcwaveformat_tag   
  l  
shader   
DPLCONNECTION   _async_dns_lookup   control_info   shield_hit   
DPMSG_ADDGROUPTOGROUP   _BE_WALL_PARAM   conv_color   l_bolt   shield_hit_info   
DPMSG_ADDPLAYER   _Chat_channel   coord2d   l_node   shield_info   
DPMSG_ADDPLAYERTOGROUP   _Chat_command   coord2dw   l_section   shield_point   
DPMSG_CHAT   _Chat_user   crc_valid_status   lab_flag   shield_sys_dlg   
DPMSG_CREATEPLAYERORGROUP   _CrtMemBlockHeader   create_wing_dlg   lag_buf   shield_tri   
DPMSG_DELETEPLAYER   _D3DBRANCH   creative_adpcmwaveformat_tag   lang_info   shield_vertex   
DPMSG_DESTROYPLAYERORGROUP   _D3DCLIPSTATUS   creative_fastspeech10format_tag   lcl_xstr   ship   
DPMSG_GENERIC   _D3DCOLORVALUE   creative_fastspeech8format_tag   light   ship_bank_h   
DPMSG_GROUPADD   _D3DEXECUTEDATA   creative_fastspeechformat_tag   light_frustum_info   ship_banktype_h   
DPMSG_SECUREMESSAGE   _D3DHVERTEX   credits_screen_buttons   light_indexing_info   ship_bay   
DPMSG_SETPLAYERORGROUPDATA   _D3DINSTRUCTION   cross_section   line_list   ship_collision_physics   
DPMSG_SETPLAYERORGROUPNAME   _D3DLIGHT   cscrew_info   line_node   ship_counts   
DPMSG_SETSESSIONDESC   _D3DLIGHT2   csg_data   loadout_conv_t   ship_effect   
DPMSG_STARTSESSION   _D3DLIGHTDATA   csimaadpcmwaveformat_tag   loadout_data   ship_flag_name   
DPNAME   _D3DLIGHTINGELEMENT   cube_poof   lod_checker   ship_flags_dlg   
DPSECURITYDESC   _D3DLINE   cutscene_info   log_entry   ship_flash   
DPSESSIONDESC   _D3DLINEPATTERN   
  d  
log_text_seg   ship_info   
DPSESSIONDESC2   _D3DLVERTEX   logfile   ship_obj   
DrawListSorter   _D3DMATERIAL   debrief_multi_list_info   
  m  
ship_select   
DumpStats   _D3DMATRIX   debrief_stage   ship_spark   
  E  
_D3DMATRIXLOAD   debrief_stats_kill_info   main_hall_defines   ship_subsys   
_D3DMATRIXMULTIPLY   debriefing   main_hall_region   ship_subsys_h   
EasyFlag   _D3DPICKRECORD   debriefing_editor_dlg   main_hall_region_info   ship_subsys_info   
EAX_REVERBPROPERTIES   _D3DPOINT   debris   man_thruster   ship_type_info   
EFXREVERBPROPERTIES   _D3DPROCESSVERTICES   debris_vclip   man_thruster_renderer   ship_weapon   
EFXREVERBPROPERTIES_list   _D3DRECT   debug_command   matching_builtin   ship_weapon_debris_struct   
EnhancedSoundData   _D3DSPAN   def_file   matrix   shockwave   
  F  
_D3DSTATE   delayed_ssm_data   matrix4   shockwave_create_info   
_D3DSTATS   delayed_ssm_index_data   matrix_h   shockwave_info   
FictionViewerDlg   _D3DSTATUS   detail_levels   max_read_length (cfile)   sierra_adpcmwaveformat_tag   
Flag   _D3DTEXTURELOAD   di_condition_effect_struct   mc_info   sim_room_buttons   
  G  
_D3DTLVERTEX   di_periodic_effect_struct   mc_info_h   sonarcwaveformat_tag   
_D3DTRANSFORMDATA   dialog1   medal_display_info   sorted_obj   
GUIObject   _D3DTRIANGLE   digiadpcmmwaveformat_tag   medal_stuff   sound   
GUIScreen   _D3DVECTOR   digifixwaveformat_tag   mediaspace_adpcmwaveformat_tag   sound_buffer   
GUISystem   _D3DVERTEX   digirealwaveformat_tag   menu_music   sound_entry_h   
  H  
_D3DVIEWPORT   digistdwaveformat_tag   menu_region   sound_env   
_D3DVIEWPORT2   dlgAboutBox (fredBase)   message_extra   sound_h   
Handle   _DDBLTBATCH   dlgAboutBox   message_q   sound_info   
HC_gauge_region   _DDBLTFX   dlgAsteroidFieldEditor (fredBase)   mevent   spark_pair   
HK_save_info   _DDCAPS   dlgAsteroidFieldEditor   mflash_blob_info   spawn_weapon_info   
HUD_CONFIG_TYPE   _DDCAPS_DX3   dlgBackgroundEditor (fredBase)   mflash_info   species_info   
Hud_display_info   _DDCOLORCONTROL   dlgBackgroundEditor   mgoal   split_ship   
HUD_ft   _DDCOLORKEY   dlgEventsEditor (fredBase)   missile_obj   split_struct   
HUD_message_data   _DDOVERLAYFX   dlgEventsEditor   mission   squadmsg_history   
HudGauge   _DDPIXELFORMAT   dlgFictionViewer   mission_cutscene   ss_active_item   
HudGaugeAfterburner   _DDSCAPS   dlgFictionViewer (fredBase)   mission_event   ss_buttons   
HudGaugeAutoSpeed   _DDSURFACEDESC   dlgMissionObjectivesEditor (fredBase)   mission_goal   ss_carry_icon_info   
HudGaugeAutoTarget   _DDSURFACEDESC2   dlgMissionObjectivesEditor   mmode_item   ss_icon_info   
HudGaugeBrackets   _DDVIDEOPORTBANDWIDTH   dlgMissionSpecsEditor   model_batch_buffer   ss_slot_info   
HudGaugeCmeasures   _DDVIDEOPORTCAPS   dlgMissionSpecsEditor (fredBase)   model_h   ss_wing_info   
HudGaugeDamage   _DDVIDEOPORTCONNECT   dlgMissionStats   model_light   ssm_firing_info   
HudGaugeDirectives   _DDVIDEOPORTDESC   dlgMissionStats (fredBase)   model_light_object   ssm_info   
HudGaugeEscort   _DDVIDEOPORTINFO   dlgObjectEditor (fredBase)   model_octant   ssm_strike   
HudGaugeEts   _DDVIDEOPORTSTATUS   dlgObjectEditor   model_path   stack_item   
HudGaugeEtsEngines   _DIDATAFORMAT   dlgReinforcementsEditor (fredBase)   model_render_params   star   
HudGaugeEtsRetail   _DIMOUSESTATE   dlgReinforcementsEditor   model_special   starfield_bitmap   
HudGaugeEtsShields   _DIOBJECTDATAFORMAT   dlgReinforcementsPicker (fredBase)   model_subsystem   starfield_bitmap_instance   
HudGaugeEtsWeapons   _DPADDRESS   dlgReinforcementsPicker   model_tmap_vert   starfield_editor   
HudGaugeExtraTargetData   _DPCOMPORTADDRESS   dlgSetGlobalShipFlagsEditor (fredBase)   modeltextures_h   starfield_list_entry   
HudGaugeFixedMessages   _DPLDATA_PLAYERGUID   dlgSetGlobalShipFlagsEditor   monitor   state_stack   
HudGaugeFlightPath   _DPLDATA_PLAYERSCORE   dlgSexpHelp   mp_vert   stepped_rotation   
HudGaugeHardpoints   _DPLMSG_GENERIC   dlgSexpHelp (fredBase)   mpeg1waveformat_tag   storm_type   
HudGaugeHostileTriangle   _DPLMSG_GETPROPERTY   dlgShieldSystemEditor (fredBase)   mpeglayer3waveformat_tag   string_conv   
HudGaugeKills   _DPLMSG_GETPROPERTYRESPONSE   dlgShieldSystemEditor   mst_info   sublist   
HudGaugeLag   _DPLMSG_SETPROPERTY   dlgSoundEnvironment (fredBase)   multi_create_info   submodel_instance   
HudGaugeLeadIndicator   _DPLMSG_SETPROPERTYRESPONSE   dlgSoundEnvironment   multi_df_score   submodel_instance_info   
HudGaugeLeadSight   _DSETUP_CB_FILECOPYERROR   dlgVoiceActingManager (fredBase)   multi_global_options   submodel_intrinsic_rotation   
HudGaugeLock   _DSETUP_CB_UPGRADEINFO   dlgVoiceActingManager   multi_local_options   subsys_status   
HudGaugeMessages   _GPU_DEVICE   dock_bay   multi_server_options   subsys_to_render   
HudGaugeMissileTriangles   _LARGE_INTEGER   dock_function_info   
  n  
subtitle   
HudGaugeMissionTime   _obj_snd   dock_instance   support_ship_info   
HudGaugeMultiMsg   _reticle_list   dockingbay_h   neb2_detail   swarm_info   
HudGaugeObjectiveNotify   _SCPDLL_Version   dockingbays_h   net_addr   
  t  
HudGaugeOffscreen   _VFX_PARAM   dockpoint_information   net_player   
HudGaugeOrientationTee   
  a  
dolbyac2waveformat_tag   net_player_info   tACMDRIVERDETAILS   
HudGaugePing   draw_list   net_player_server_info   tACMFILTERCHOOSE   
HudGaugePrimaryWeapons   aav   dvi_adpcmwaveformat_tag   netgame_info   tACMFILTERDETAILS   
HudGaugeRadar   acm_stream_t   
  e  
network_buffer   tACMFILTERTAGDETAILS   
HudGaugeRadarDradis   active_game   network_packet   tACMFORMATCHOOSE   
HudGaugeRadarOrb   ade_func   echosc1waveformat_tag   network_packet_buffer   tACMFORMATDETAILS   
HudGaugeRadarStd   ade_indexer   effect_vertex   network_packet_buffer_list   tACMFORMATTAGDETAILS   
HudGaugeReticle   ade_lib   engine_wash_info   nms_vbxadpcmmwaveformat_tag   tACMSTREAMHEADER   
HudGaugeReticleTriangle   ade_lib_handle   enum_h   np_bitmap   tag_s_RIFFWAVE_inst   
HudGaugeSecondaryWeapons   ade_obj   errParse   np_data   tagEXBMINFOHEADER   
HudGaugeShield   ade_odata   errParseOverflow   np_update   tagJPEGINFOHEADER   
HudGaugeShieldMini   ade_table_entry   errParseString   numeric_edit_control   tagSNDPATTERN   
HudGaugeShieldPlayer   ade_virtvar   escort_info   
  o  
tagSOUNDTRACK_INFO   
HudGaugeShieldTarget   adjust_grid_dlg   esct   targa_footer   
HudGaugeSquadMessage   adpcmblockheader_tag   eval_enemy_obj_struct   obj_flag_name   targa_header   
HudGaugeSupernova   adpcmcoef_tag   eval_nearest_objnum   obj_pair   target_display_info   
HudGaugeSupport   adpcmewaveformat_tag   eval_next_turret   object   tcache_slot_opengl   
HudGaugeTalkingHead   adpcmwaveformat_tag   event_editor   object_h   team_color   
HudGaugeTargetBox   ai_class   event_sexp_tree   object_orient_pos   team_data   
HudGaugeTargetTriangle   ai_flag_name   exited_ship   object_ship_wing_point_team   tech_list_entry   
HudGaugeTextWarnings   ai_goal   eye   objective_display_info   techroom_buttons   
HudGaugeThreatIndicator   ai_info   eye_h   observer   text_view_dlg   
HudGaugeThrottle   ai_profile_t   eyepoints_h   ogl_extension   texture_info   
HudGaugeTrainingMessages   ai_render_stuff   
  f  
ogl_function   texture_map   
HudGaugeVoiceStatus   ai_respawn   ogl_light_color   texture_map_h   
HudGaugeWarheadCount   ai_target_priority   factor_table   old_debris   texture_rect_list   
HudGaugeWeaponEnergy   alt_class   fbo_t   oliadpcmwaveformat_tag   texture_replace   
HudGaugeWeaponLinking   angles   fhash_node   olicelpwaveformat_tag   thrust_info   
HudGaugeWeaponList   anim   fiction_viewer_stage   oligsmwaveformat_tag   thrust_pair   
HudGaugeWeapons   anim_instance   fighter_beam_fire_info   olioprwaveformat_tag   thrust_pair_bitmap   
HudGaugeWingmanStatus   anim_play_struct   file_list_info   olisbcwaveformat_tag   thruster_bank   
  I  
animating_obj   file_record   op_menu_struct   thruster_particles   
aptxwaveformat_tag   fireball   op_sliders   thrusterbank_h   
ImageAnim   arc_effect   fireball_info   opengl_array_state   thrusters_h   
InetGetFile   arg_item   fireball_lod   opengl_buffer_object   tline   
InitialShips   asteroid   firepoint   opengl_client_texture_unit   tracker_game_data   
  J  
asteroid_editor   fish   opengl_light   trail   
asteroid_field   flag_def_list   opengl_shader_file_t   trail_info   
Joy_info   asteroid_info   flare_bitmap   opengl_shader_t   trail_shader_info   
  K  
asteroid_obj   flare_info   opengl_shader_type_t   training_message_mods   
asteroid_split_info   flash_ball   opengl_shader_uniform_reference_t   training_message_queue   
KeyValue   audiofile_af10waveformat_tag   flash_beam   opengl_shader_uniform_t   transform   
KickPlayerCommand   audiofile_af36waveformat_tag   fmtowns_snd_waveformat_tag   opengl_shader_variant_t   transmit_target   
  L  
avd_movement   font   opengl_state   triggered_rotation   
awacs_entry   font_char   opengl_texture_state   truespeechwaveformat_tag   
LinkedList   
  b  
font_kernpair   opengl_texture_unit   ts_team_data   
LogResource   formation   opengl_uniform_state   tsb_t   
LogResource::LogResourceEntry   background_t   frmBriefingEditor   opengl_vertex_attrib_unit   turret_swarm_info   
LoopingSoundInfo   barracks_bitmaps   frmBriefingEditor (fredBase)   opengl_vertex_bind   tWAVEFORMATEX   
  M  
barracks_buttons   frmCampaignEditor (fredBase)   opengl_vertex_buffer   
  u  
batch_item   frmCampaignEditor   options_buttons   
Marking_box   beam   frmCommandBriefingEditor (fredBase)   order_h   ui_button_info   
MissionMessage   beam_collision   frmCommandBriefingEditor   orient_editor   uniform_bind   
MMIOINFO   beam_fire_info   frmDebriefingEditor (fredBase)   outline_draw   uv_pair   
MVE_AUDIO_T   beam_info   frmDebriefingEditor   outwnd_filter_struct   
  v  
MVEFILE   beam_light_info   frmFRED (fredBase)   
  p  
MVESTREAM   beam_weapon_info   frmFRED2   v4   
  N  
beam_weapon_section_info   frmShipsEditor (fredBase)   p_dock_function_info   v6   
bez_spline   frmShipsEditor   p_dock_instance   v_campaign   
NavMessage   bg_bitmap_dlg   frmTeamLoadoutEditor (fredBase)   p_object   vci   
NavPoint   big_expl_flash   frmTeamLoadoutEditor   particle   vDist   
  O  
bitmap   frmWaypointEditor   particle_effect   vec2d   
bitmap_2d_list   frmWaypointEditor (fredBase)   particle_emitter   vec3d   
OALdevice   bitmap_entry   frmWingEditor (fredBase)   particle_h   vec4   
ObjectClassInfoEntry   bitmap_lookup   frmWingEditor   particle_info   vei   
OperatorArgTypeSelect   bitmap_rect_list   fs2open_ship_typekill   particle_pnt   vertex   
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | _