FS2_Open
Open source remastering of the Freespace 2 engine
exited_ship Struct Reference

#include <ship.h>

Public Attributes

char ship_name [NAME_LENGTH]
 
int obj_signature
 
int ship_class
 
int team
 
int flags
 
fix time
 
int hull_strength
 
fix time_cargo_revealed
 
char cargo1
 
float damage_ship [MAX_DAMAGE_SLOTS]
 
int damage_ship_id [MAX_DAMAGE_SLOTS]
 

Detailed Description

Definition at line 853 of file ship.h.

Member Data Documentation

char exited_ship::cargo1

Definition at line 862 of file ship.h.

float exited_ship::damage_ship[MAX_DAMAGE_SLOTS]

Definition at line 863 of file ship.h.

int exited_ship::damage_ship_id[MAX_DAMAGE_SLOTS]

Definition at line 864 of file ship.h.

int exited_ship::flags

Definition at line 858 of file ship.h.

int exited_ship::hull_strength

Definition at line 860 of file ship.h.

int exited_ship::obj_signature

Definition at line 855 of file ship.h.

int exited_ship::ship_class

Definition at line 856 of file ship.h.

char exited_ship::ship_name[NAME_LENGTH]

Definition at line 854 of file ship.h.

int exited_ship::team

Definition at line 857 of file ship.h.

fix exited_ship::time

Definition at line 859 of file ship.h.

fix exited_ship::time_cargo_revealed

Definition at line 861 of file ship.h.


The documentation for this struct was generated from the following file: