FS2_Open
Open source remastering of the Freespace 2 engine
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#include <ship.h>
Public Attributes | |
char | ship_name [NAME_LENGTH] |
int | obj_signature |
int | ship_class |
int | team |
int | flags |
fix | time |
int | hull_strength |
fix | time_cargo_revealed |
char | cargo1 |
float | damage_ship [MAX_DAMAGE_SLOTS] |
int | damage_ship_id [MAX_DAMAGE_SLOTS] |
float exited_ship::damage_ship[MAX_DAMAGE_SLOTS] |
int exited_ship::damage_ship_id[MAX_DAMAGE_SLOTS] |
char exited_ship::ship_name[NAME_LENGTH] |