Open source remastering of the Freespace 2 engine
bsp_collision_tree Struct Reference

#include <model.h>

Public Attributes

int n_nodes
int n_leaves
int n_verts
bool used

Detailed Description

Definition at line 284 of file model.h.

Member Data Documentation

bsp_collision_leaf* bsp_collision_tree::leaf_list

Definition at line 288 of file model.h.

int bsp_collision_tree::n_leaves

Definition at line 289 of file model.h.

int bsp_collision_tree::n_nodes

Definition at line 286 of file model.h.

int bsp_collision_tree::n_verts

Definition at line 294 of file model.h.

bsp_collision_node* bsp_collision_tree::node_list

Definition at line 285 of file model.h.

vec3d* bsp_collision_tree::point_list

Definition at line 292 of file model.h.

bool bsp_collision_tree::used

Definition at line 295 of file model.h.

model_tmap_vert* bsp_collision_tree::vert_list

Definition at line 291 of file model.h.

The documentation for this struct was generated from the following file: