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    FS2_Open
    
   Open source remastering of the Freespace 2 engine 
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#include <pstypes.h>
Public Attributes | |
| vec3d | world | 
| screen3d | screen | 
| uv_pair | texture_position | 
| ubyte | r | 
| ubyte | g | 
| ubyte | b | 
| ubyte | a | 
| ubyte | spec_r | 
| ubyte | spec_g | 
| ubyte | spec_b | 
| ubyte | spec_a | 
| ubyte | codes | 
| ubyte | flags | 
| ubyte | pad [2] | 
Used to store rotated points for mines. Has flag to indicate if projected.
Note: this is a struct, not a class, so no memeber functions.