FS2_Open
Open source remastering of the Freespace 2 engine
multi_server_options Struct Reference

#include <multi_options.h>

Public Attributes

ubyte squad_set
 
ubyte endgame_set
 
int flags
 
uint respawn
 
ubyte max_observers
 
ubyte skill_level
 
ubyte voice_qos
 
int voice_token_wait
 
int voice_record_time
 
fix mission_time_limit
 
int kill_limit
 

Detailed Description

Definition at line 129 of file multi_options.h.

Member Data Documentation

ubyte multi_server_options::endgame_set

Definition at line 132 of file multi_options.h.

int multi_server_options::flags

Definition at line 133 of file multi_options.h.

int multi_server_options::kill_limit

Definition at line 153 of file multi_options.h.

ubyte multi_server_options::max_observers

Definition at line 139 of file multi_options.h.

fix multi_server_options::mission_time_limit

Definition at line 150 of file multi_options.h.

uint multi_server_options::respawn

Definition at line 136 of file multi_options.h.

ubyte multi_server_options::skill_level

Definition at line 142 of file multi_options.h.

ubyte multi_server_options::squad_set

Definition at line 131 of file multi_options.h.

ubyte multi_server_options::voice_qos

Definition at line 145 of file multi_options.h.

int multi_server_options::voice_record_time

Definition at line 147 of file multi_options.h.

int multi_server_options::voice_token_wait

Definition at line 146 of file multi_options.h.


The documentation for this struct was generated from the following file: