FS2_Open
Open source remastering of the Freespace 2 engine
ssm_firing_info Struct Reference

#include <hudartillery.h>

Public Attributes

SCP_vector< intdelay_stamp
 
SCP_vector< vec3dstart_pos
 
int count
 
int ssm_index
 
class objecttarget
 
int ssm_team
 
float duration
 

Detailed Description

Definition at line 47 of file hudartillery.h.

Member Data Documentation

int ssm_firing_info::count

Definition at line 51 of file hudartillery.h.

SCP_vector<int> ssm_firing_info::delay_stamp

Definition at line 48 of file hudartillery.h.

float ssm_firing_info::duration

Definition at line 55 of file hudartillery.h.

int ssm_firing_info::ssm_index

Definition at line 52 of file hudartillery.h.

int ssm_firing_info::ssm_team

Definition at line 54 of file hudartillery.h.

SCP_vector<vec3d> ssm_firing_info::start_pos

Definition at line 49 of file hudartillery.h.

class object* ssm_firing_info::target

Definition at line 53 of file hudartillery.h.


The documentation for this struct was generated from the following file: