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FS2_Open
Open source remastering of the Freespace 2 engine
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#include <packunpack.h>
Public Attributes | |
| anim_instance * | next |
| anim_instance * | prev |
| int | x |
| int | y |
| int | base_w |
| int | base_h |
| vec3d * | world_pos |
| float | radius |
| int | frame_num |
| int | last_frame_num |
| anim * | parent |
| ubyte * | data |
| ubyte * | frame |
| float | time_elapsed |
| int | start_at |
| int | stop_at |
| int | framerate_independent |
| int | skip_frames |
| int | looped |
| int | stop_now |
| int | last_bitmap |
| int | screen_id |
| void * | aa_color |
| int | xlate_pal |
| int | direction |
| int | ping_pong |
| int | paused |
| int | file_offset |
| int | loop_count |
Definition at line 71 of file packunpack.h.
| void* anim_instance::aa_color |
Definition at line 91 of file packunpack.h.
| int anim_instance::base_h |
Definition at line 74 of file packunpack.h.
| int anim_instance::base_w |
Definition at line 74 of file packunpack.h.
| ubyte* anim_instance::data |
Definition at line 80 of file packunpack.h.
| int anim_instance::direction |
Definition at line 93 of file packunpack.h.
| int anim_instance::file_offset |
Definition at line 96 of file packunpack.h.
| ubyte* anim_instance::frame |
Definition at line 81 of file packunpack.h.
| int anim_instance::frame_num |
Definition at line 77 of file packunpack.h.
| int anim_instance::framerate_independent |
Definition at line 85 of file packunpack.h.
| int anim_instance::last_bitmap |
Definition at line 89 of file packunpack.h.
| int anim_instance::last_frame_num |
Definition at line 78 of file packunpack.h.
| int anim_instance::loop_count |
Definition at line 97 of file packunpack.h.
| int anim_instance::looped |
Definition at line 87 of file packunpack.h.
| anim_instance* anim_instance::next |
Definition at line 72 of file packunpack.h.
| anim* anim_instance::parent |
Definition at line 79 of file packunpack.h.
| int anim_instance::paused |
Definition at line 95 of file packunpack.h.
| int anim_instance::ping_pong |
Definition at line 94 of file packunpack.h.
| anim_instance * anim_instance::prev |
Definition at line 72 of file packunpack.h.
| float anim_instance::radius |
Definition at line 76 of file packunpack.h.
| int anim_instance::screen_id |
Definition at line 90 of file packunpack.h.
| int anim_instance::skip_frames |
Definition at line 86 of file packunpack.h.
| int anim_instance::start_at |
Definition at line 83 of file packunpack.h.
| int anim_instance::stop_at |
Definition at line 84 of file packunpack.h.
| int anim_instance::stop_now |
Definition at line 88 of file packunpack.h.
| float anim_instance::time_elapsed |
Definition at line 82 of file packunpack.h.
| vec3d* anim_instance::world_pos |
Definition at line 75 of file packunpack.h.
| int anim_instance::x |
Definition at line 73 of file packunpack.h.
| int anim_instance::xlate_pal |
Definition at line 92 of file packunpack.h.
| int anim_instance::y |
Definition at line 73 of file packunpack.h.