FS2_Open
Open source remastering of the Freespace 2 engine
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#include <objcollide.h>
Public Attributes | |
object * | a |
object * | b |
int(* | check_collision )(obj_pair *pair) |
int | next_check_time |
struct obj_pair * | next |
Definition at line 54 of file objcollide.h.
object* obj_pair::a |
Definition at line 55 of file objcollide.h.
object* obj_pair::b |
Definition at line 56 of file objcollide.h.
Definition at line 57 of file objcollide.h.
struct obj_pair* obj_pair::next |
Definition at line 59 of file objcollide.h.
int obj_pair::next_check_time |
Definition at line 58 of file objcollide.h.