FS2_Open
Open source remastering of the Freespace 2 engine
opengl_vertex_attrib_unit Struct Reference

#include <gropenglstate.h>

Public Attributes

GLboolean status
 
GLuint buffer
 
GLint size
 
GLenum type
 
GLboolean normalized
 
GLsizei stride
 
GLvoidpointer
 
bool status_init
 
bool ptr_init
 
bool reset_ptr
 
bool used_for_draw
 

Detailed Description

Definition at line 187 of file gropenglstate.h.

Member Data Documentation

GLuint opengl_vertex_attrib_unit::buffer

Definition at line 191 of file gropenglstate.h.

GLboolean opengl_vertex_attrib_unit::normalized

Definition at line 194 of file gropenglstate.h.

GLvoid* opengl_vertex_attrib_unit::pointer

Definition at line 196 of file gropenglstate.h.

bool opengl_vertex_attrib_unit::ptr_init

Definition at line 199 of file gropenglstate.h.

bool opengl_vertex_attrib_unit::reset_ptr

Definition at line 201 of file gropenglstate.h.

GLint opengl_vertex_attrib_unit::size

Definition at line 192 of file gropenglstate.h.

GLboolean opengl_vertex_attrib_unit::status

Definition at line 189 of file gropenglstate.h.

bool opengl_vertex_attrib_unit::status_init

Definition at line 198 of file gropenglstate.h.

GLsizei opengl_vertex_attrib_unit::stride

Definition at line 195 of file gropenglstate.h.

GLenum opengl_vertex_attrib_unit::type

Definition at line 193 of file gropenglstate.h.

bool opengl_vertex_attrib_unit::used_for_draw

Definition at line 202 of file gropenglstate.h.


The documentation for this struct was generated from the following file: