FS2_Open
Open source remastering of the Freespace 2 engine
sound_entry_h Struct Reference
Inheritance diagram for sound_entry_h:
sound_h

Public Member Functions

 sound_entry_h ()
 
 sound_entry_h (int n_idx)
 
game_sndGet ()
 
bool IsValid ()
 
int getId ()
 

Public Attributes

int idx
 

Detailed Description

Definition at line 8197 of file lua.cpp.

Constructor & Destructor Documentation

sound_entry_h::sound_entry_h ( )
inline

Definition at line 8201 of file lua.cpp.

sound_entry_h::sound_entry_h ( int  n_idx)
inline

Definition at line 8206 of file lua.cpp.

Member Function Documentation

game_snd* sound_entry_h::Get ( )
inline

Definition at line 8211 of file lua.cpp.

int sound_entry_h::getId ( )
inline

Definition at line 8227 of file lua.cpp.

bool sound_entry_h::IsValid ( )
inline

Definition at line 8219 of file lua.cpp.

Member Data Documentation

int sound_entry_h::idx

Definition at line 8199 of file lua.cpp.


The documentation for this struct was generated from the following file: