FS2_Open
Open source remastering of the Freespace 2 engine
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#include <lighting.h>
Public Member Functions | |
scene_lights () | |
void | addLight (const light *light_ptr) |
void | setLightFilter (int objnum, const vec3d *pos, float rad) |
bool | setLights (const light_indexing_info *info) |
void | resetLightState () |
int | getNumStaticLights () |
light_indexing_info | bufferLights () |
Definition at line 59 of file lighting.h.
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inline |
Definition at line 72 of file lighting.h.
Definition at line 1106 of file lighting.cpp.
light_indexing_info scene_lights::bufferLights | ( | ) |
Definition at line 1193 of file lighting.cpp.
int scene_lights::getNumStaticLights | ( | ) |
Definition at line 1218 of file lighting.cpp.
void scene_lights::resetLightState | ( | ) |
Definition at line 1223 of file lighting.cpp.
Definition at line 1117 of file lighting.cpp.
bool scene_lights::setLights | ( | const light_indexing_info * | info | ) |
Definition at line 1229 of file lighting.cpp.