FS2_Open
Open source remastering of the Freespace 2 engine
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#include <beam.h>
float beam::beam_section_frame[MAX_BEAM_SECTIONS] |
beam_collision beam::f_collisions[MAX_FRAME_COLLISIONS] |
beam_collision beam::r_collisions[MAX_FRAME_COLLISIONS] |
ship_subsys* beam::subsys |
ship_subsys* beam::target_subsys |