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FS2_Open
Open source remastering of the Freespace 2 engine
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#include <model.h>
| char model_subsystem::alt_dmg_sub_name[NAME_LENGTH] |
| char model_subsystem::alt_sub_name[NAME_LENGTH] |
| char model_subsystem::crewspot[MAX_NAME_LEN] |
| struct engine_wash_info* model_subsystem::engine_wash_pointer |
| char model_subsystem::name[MAX_NAME_LEN] |
| int model_subsystem::primary_bank_capacity[MAX_SHIP_PRIMARY_BANKS] |
| int model_subsystem::primary_banks[MAX_SHIP_PRIMARY_BANKS] |
| int model_subsystem::secondary_bank_capacity[MAX_SHIP_SECONDARY_BANKS] |
| int model_subsystem::secondary_banks[MAX_SHIP_SECONDARY_BANKS] |
| stepped_rotation_t* model_subsystem::stepped_rotation |
| char model_subsystem::subobj_name[MAX_NAME_LEN] |
| queued_animation* model_subsystem::triggers |