Open source remastering of the Freespace 2 engine
transform Struct Reference

#include <modelrender.h>

Public Member Functions

 transform ()
 transform (matrix *m, vec3d *v)

Public Attributes

matrix basis
vec3d origin

Detailed Description

Definition at line 54 of file modelrender.h.

Constructor & Destructor Documentation

transform::transform ( )

Definition at line 59 of file modelrender.h.

transform::transform ( matrix m,
vec3d v 

Definition at line 60 of file modelrender.h.

Member Data Documentation

matrix transform::basis

Definition at line 56 of file modelrender.h.

vec3d transform::origin

Definition at line 57 of file modelrender.h.

The documentation for this struct was generated from the following file: