Open source remastering of the Freespace 2 engine
bsp_collision_node Struct Reference

#include <model.h>

Public Attributes

vec3d min
vec3d max
int back
int front
int leaf

Detailed Description

Definition at line 263 of file model.h.

Member Data Documentation

int bsp_collision_node::back

Definition at line 267 of file model.h.

int bsp_collision_node::front

Definition at line 268 of file model.h.

int bsp_collision_node::leaf

Definition at line 270 of file model.h.

vec3d bsp_collision_node::max

Definition at line 265 of file model.h.

vec3d bsp_collision_node::min

Definition at line 264 of file model.h.

The documentation for this struct was generated from the following file: