FS2_Open
Open source remastering of the Freespace 2 engine
storm_type Struct Reference

#include <neblightning.h>

Public Member Functions

 storm_type ()
 

Public Attributes

char name [NAME_LENGTH]
 
ubyte num_bolt_types
 
size_t bolt_types [MAX_BOLT_TYPES_PER_STORM]
 
vec3d flavor
 
int min
 
int max
 
int min_count
 
int max_count
 

Detailed Description

Definition at line 80 of file neblightning.h.

Constructor & Destructor Documentation

storm_type::storm_type ( )
inline

Definition at line 89 of file neblightning.h.

Member Data Documentation

size_t storm_type::bolt_types[MAX_BOLT_TYPES_PER_STORM]

Definition at line 83 of file neblightning.h.

vec3d storm_type::flavor

Definition at line 84 of file neblightning.h.

int storm_type::max

Definition at line 86 of file neblightning.h.

int storm_type::max_count

Definition at line 87 of file neblightning.h.

int storm_type::min

Definition at line 86 of file neblightning.h.

int storm_type::min_count

Definition at line 87 of file neblightning.h.

char storm_type::name[NAME_LENGTH]

Definition at line 81 of file neblightning.h.

ubyte storm_type::num_bolt_types

Definition at line 82 of file neblightning.h.


The documentation for this struct was generated from the following file: