FS2_Open
Open source remastering of the Freespace 2 engine
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#include <scoring.h>
Public Member Functions | |
scoring_struct () | |
scoring_struct (const scoring_struct &s) | |
void | init () |
void | assign (const scoring_struct &s) |
Public Attributes | |
int | flags |
int | score |
int | rank |
SCP_vector< int > | medal_counts |
int | kills [MAX_SHIP_CLASSES] |
int | assists |
int | kill_count |
int | kill_count_ok |
unsigned int | p_shots_fired |
unsigned int | s_shots_fired |
unsigned int | p_shots_hit |
unsigned int | s_shots_hit |
unsigned int | p_bonehead_hits |
unsigned int | s_bonehead_hits |
int | bonehead_kills |
unsigned int | missions_flown |
unsigned int | flight_time |
_fs_time_t | last_flown |
_fs_time_t | last_backup |
int | m_medal_earned |
SCP_vector< int > | m_badge_earned |
int | m_promotion_earned |
int | m_score |
int | m_kills [MAX_SHIP_CLASSES] |
int | m_okKills [MAX_SHIP_CLASSES] |
int | m_kill_count |
int | m_kill_count_ok |
int | m_assists |
unsigned int | mp_shots_fired |
unsigned int | ms_shots_fired |
unsigned int | mp_shots_hit |
unsigned int | ms_shots_hit |
unsigned int | mp_bonehead_hits |
unsigned int | ms_bonehead_hits |
int | m_bonehead_kills |
int | m_player_deaths |
int | m_dogfight_kills [MAX_PLAYERS] |
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inline |
void scoring_struct::assign | ( | const scoring_struct & | s | ) |
Definition at line 173 of file scoring.cpp.
void scoring_struct::init | ( | ) |
Definition at line 123 of file scoring.cpp.
int scoring_struct::kills[MAX_SHIP_CLASSES] |
_fs_time_t scoring_struct::last_backup |
_fs_time_t scoring_struct::last_flown |
SCP_vector<int> scoring_struct::m_badge_earned |
int scoring_struct::m_dogfight_kills[MAX_PLAYERS] |
int scoring_struct::m_kills[MAX_SHIP_CLASSES] |
int scoring_struct::m_okKills[MAX_SHIP_CLASSES] |
SCP_vector<int> scoring_struct::medal_counts |