FS2_Open
Open source remastering of the Freespace 2 engine
gameplay_help_buttons Struct Reference

Public Member Functions

 gameplay_help_buttons (char *name, int x1, int y1, int h)
 

Public Attributes

char * filename
 
int x
 
int y
 
int hotspot
 
int tab
 
int flags
 
UI_BUTTON button
 

Detailed Description

Definition at line 58 of file gameplayhelp.cpp.

Constructor & Destructor Documentation

gameplay_help_buttons::gameplay_help_buttons ( char *  name,
int  x1,
int  y1,
int  h 
)
inline

Definition at line 66 of file gameplayhelp.cpp.

Member Data Documentation

UI_BUTTON gameplay_help_buttons::button

Definition at line 64 of file gameplayhelp.cpp.

char* gameplay_help_buttons::filename

Definition at line 59 of file gameplayhelp.cpp.

int gameplay_help_buttons::flags

Definition at line 63 of file gameplayhelp.cpp.

int gameplay_help_buttons::hotspot

Definition at line 61 of file gameplayhelp.cpp.

int gameplay_help_buttons::tab

Definition at line 62 of file gameplayhelp.cpp.

int gameplay_help_buttons::x

Definition at line 60 of file gameplayhelp.cpp.

int gameplay_help_buttons::y

Definition at line 60 of file gameplayhelp.cpp.


The documentation for this struct was generated from the following file: