FS2_Open
Open source remastering of the Freespace 2 engine
beam_fire_info Struct Reference

#include <beam.h>

Public Attributes

int beam_info_index
 
objectshooter
 
vec3d targeting_laser_offset
 
ship_subsysturret
 
float accuracy
 
objecttarget
 
ship_subsystarget_subsys
 
vec3d target_pos1
 
vec3d target_pos2
 
vec3d starting_pos
 
beam_infobeam_info_override
 
int num_shots
 
int bank
 
int point
 
int bfi_flags
 
char team
 

Detailed Description

Definition at line 56 of file beam.h.

Member Data Documentation

float beam_fire_info::accuracy

Definition at line 61 of file beam.h.

int beam_fire_info::bank

Definition at line 69 of file beam.h.

int beam_fire_info::beam_info_index

Definition at line 57 of file beam.h.

beam_info* beam_fire_info::beam_info_override

Definition at line 67 of file beam.h.

int beam_fire_info::bfi_flags

Definition at line 71 of file beam.h.

int beam_fire_info::num_shots

Definition at line 68 of file beam.h.

int beam_fire_info::point

Definition at line 70 of file beam.h.

object* beam_fire_info::shooter

Definition at line 58 of file beam.h.

vec3d beam_fire_info::starting_pos

Definition at line 66 of file beam.h.

object* beam_fire_info::target

Definition at line 62 of file beam.h.

vec3d beam_fire_info::target_pos1

Definition at line 64 of file beam.h.

vec3d beam_fire_info::target_pos2

Definition at line 65 of file beam.h.

ship_subsys* beam_fire_info::target_subsys

Definition at line 63 of file beam.h.

vec3d beam_fire_info::targeting_laser_offset

Definition at line 59 of file beam.h.

char beam_fire_info::team

Definition at line 72 of file beam.h.

ship_subsys* beam_fire_info::turret

Definition at line 60 of file beam.h.


The documentation for this struct was generated from the following file: