FS2_Open
Open source remastering of the Freespace 2 engine
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#include <beam.h>
Public Attributes | |
int | beam_info_index |
object * | shooter |
vec3d | targeting_laser_offset |
ship_subsys * | turret |
float | accuracy |
object * | target |
ship_subsys * | target_subsys |
vec3d | target_pos1 |
vec3d | target_pos2 |
vec3d | starting_pos |
beam_info * | beam_info_override |
int | num_shots |
int | bank |
int | point |
int | bfi_flags |
char | team |
ship_subsys* beam_fire_info::target_subsys |
ship_subsys* beam_fire_info::turret |