FS2_Open
Open source remastering of the Freespace 2 engine
color Struct Reference

#include <2d.h>

Public Attributes

uint screen_sig
 
int is_alphacolor
 
int alphacolor
 
int magic
 
ubyte red
 
ubyte green
 
ubyte blue
 
ubyte alpha
 
ubyte ac_type
 
ubyte raw8
 

Detailed Description

Definition at line 95 of file 2d.h.

Member Data Documentation

ubyte color::ac_type

Definition at line 104 of file 2d.h.

ubyte color::alpha

Definition at line 103 of file 2d.h.

int color::alphacolor

Definition at line 98 of file 2d.h.

ubyte color::blue

Definition at line 102 of file 2d.h.

ubyte color::green

Definition at line 101 of file 2d.h.

int color::is_alphacolor

Definition at line 97 of file 2d.h.

int color::magic

Definition at line 99 of file 2d.h.

ubyte color::raw8

Definition at line 105 of file 2d.h.

ubyte color::red

Definition at line 100 of file 2d.h.

uint color::screen_sig

Definition at line 96 of file 2d.h.


The documentation for this struct was generated from the following file: