#include <campaigneditordlg.h>
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enum | { IDD = IDD_CAMPAIGN
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void | mission_selected (int num) |
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void | insert_handler (int old, int node) |
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void | swap_handler (int node1, int node2) |
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void | update () |
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void | load_tree (int save=1) |
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void | save_tree (int clear=1) |
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int | handler (int code, int node, char *str=NULL) |
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void | initialize (int init_files=1) |
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void | load_campaign () |
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void | update_loop_desc_window () |
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void | save_loop_desc_window () |
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virtual BOOL | Create (LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT &rect, CWnd *pParentWnd, UINT nID, CCreateContext *pContext=NULL) |
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Definition at line 28 of file campaigneditordlg.h.
campaign_editor::campaign_editor |
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protected |
campaign_editor::~campaign_editor |
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protectedvirtual |
BOOL campaign_editor::Create |
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LPCTSTR |
lpszClassName, |
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LPCTSTR |
lpszWindowName, |
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DWORD |
dwStyle, |
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const RECT & |
rect, |
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CWnd * |
pParentWnd, |
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UINT |
nID, |
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CCreateContext * |
pContext = NULL |
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virtual |
void campaign_editor::DoDataExchange |
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CDataExchange * |
pDX | ) |
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protectedvirtual |
int campaign_editor::handler |
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int |
code, |
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int |
node, |
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char * |
str = NULL |
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void campaign_editor::initialize |
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int |
init_files = 1 | ) |
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void campaign_editor::insert_handler |
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int |
old, |
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int |
node |
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void campaign_editor::load_campaign |
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void campaign_editor::load_tree |
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int |
save = 1 | ) |
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void campaign_editor::mission_selected |
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int |
num | ) |
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void campaign_editor::OnAlign |
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protected |
void campaign_editor::OnBeginlabeleditSexpTree |
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NMHDR * |
pNMHDR, |
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LRESULT * |
pResult |
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protected |
void campaign_editor::OnBrowseLoopAni |
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protected |
void campaign_editor::OnBrowseLoopSound |
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void campaign_editor::OnChangeBriefingCutscene |
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void campaign_editor::OnChangeDebriefingPersona |
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void campaign_editor::OnChangeMainHall |
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void campaign_editor::OnCpgnClose |
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void campaign_editor::OnCustomTechDB |
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void campaign_editor::OnEndEdit |
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void campaign_editor::OnEndlabeleditSexpTree |
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NMHDR * |
pNMHDR, |
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LRESULT * |
pResult |
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protected |
void campaign_editor::OnLoad |
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void campaign_editor::OnMoveDown |
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void campaign_editor::OnMoveUp |
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void campaign_editor::OnRclickTree |
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NMHDR * |
pNMHDR, |
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LRESULT * |
pResult |
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protected |
void campaign_editor::OnSelchangedSexpTree |
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NMHDR * |
pNMHDR, |
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LRESULT * |
pResult |
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protected |
void campaign_editor::OnSelchangeType |
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protected |
void campaign_editor::OnToggleLoop |
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protected |
void campaign_editor::OnUpdate |
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CView * |
pSender, |
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LPARAM |
lHint, |
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CObject * |
pHint |
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protectedvirtual |
void campaign_editor::save_loop_desc_window |
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void campaign_editor::save_tree |
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int |
clear = 1 | ) |
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void campaign_editor::swap_handler |
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int |
node1, |
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int |
node2 |
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) |
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void campaign_editor::update |
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void campaign_editor::update_loop_desc_window |
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CString campaign_editor::m_branch_brief_anim |
CString campaign_editor::m_branch_brief_sound |
CString campaign_editor::m_branch_desc |
BOOL campaign_editor::m_custom_tech_db |
CString campaign_editor::m_desc |
CString campaign_editor::m_name |
CString campaign_editor::m_num_players |
int campaign_editor::m_type |
The documentation for this class was generated from the following files: