FS2_Open
Open source remastering of the Freespace 2 engine
sound_h Struct Reference
Inheritance diagram for sound_h:
sound_entry_h

Public Member Functions

 sound_h ()
 
 sound_h (int n_gs_idx, int n_sig)
 
int getSignature ()
 
bool IsSoundValid ()
 
bool IsValid ()
 
- Public Member Functions inherited from sound_entry_h
 sound_entry_h ()
 
 sound_entry_h (int n_idx)
 
game_sndGet ()
 
bool IsValid ()
 
int getId ()
 

Public Attributes

int sig
 
- Public Attributes inherited from sound_entry_h
int idx
 

Detailed Description

Definition at line 8334 of file lua.cpp.

Constructor & Destructor Documentation

sound_h::sound_h ( )
inline

Definition at line 8338 of file lua.cpp.

sound_h::sound_h ( int  n_gs_idx,
int  n_sig 
)
inline

Definition at line 8343 of file lua.cpp.

Member Function Documentation

int sound_h::getSignature ( )
inline

Definition at line 8348 of file lua.cpp.

bool sound_h::IsSoundValid ( )
inline

Definition at line 8356 of file lua.cpp.

bool sound_h::IsValid ( )
inline

Definition at line 8364 of file lua.cpp.

Member Data Documentation

int sound_h::sig

Definition at line 8336 of file lua.cpp.


The documentation for this struct was generated from the following file: