FS2_Open
Open source remastering of the Freespace 2 engine
MissionMessage Struct Reference

#include <missionmessage.h>

Public Attributes

char name [NAME_LENGTH]
 
char message [MESSAGE_LENGTH]
 
int persona_index
 
int multi_team
 
int mood
 
SCP_vector< intexcluded_moods
 
union {
   int   index
 
   char *   name
 
avi_info
 
union {
   int   index
 
   char *   name
 
wave_info
 

Detailed Description

Definition at line 120 of file missionmessage.h.

Member Data Documentation

union { ... } MissionMessage::avi_info
SCP_vector<int> MissionMessage::excluded_moods

Definition at line 126 of file missionmessage.h.

int MissionMessage::index

Definition at line 133 of file missionmessage.h.

char MissionMessage::message[MESSAGE_LENGTH]

Definition at line 122 of file missionmessage.h.

int MissionMessage::mood

Definition at line 125 of file missionmessage.h.

int MissionMessage::multi_team

Definition at line 124 of file missionmessage.h.

char MissionMessage::name[NAME_LENGTH]

Definition at line 121 of file missionmessage.h.

char* MissionMessage::name

Definition at line 134 of file missionmessage.h.

int MissionMessage::persona_index

Definition at line 123 of file missionmessage.h.

union { ... } MissionMessage::wave_info

The documentation for this struct was generated from the following file: