FS2_Open
Open source remastering of the Freespace 2 engine
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#include <neblightning.h>
Public Attributes | |
char | name [NAME_LENGTH] |
float | b_scale |
float | b_shrink |
float | b_poly_pct |
float | b_add |
float | b_rand |
float | noise |
int | lifetime |
int | num_strikes |
float | emp_intensity |
float | emp_time |
int | texture |
int | glow |
float | b_bright |
Definition at line 57 of file neblightning.h.
float bolt_type::b_add |
Definition at line 63 of file neblightning.h.
float bolt_type::b_bright |
Definition at line 76 of file neblightning.h.
float bolt_type::b_poly_pct |
Definition at line 62 of file neblightning.h.
float bolt_type::b_rand |
Definition at line 64 of file neblightning.h.
float bolt_type::b_scale |
Definition at line 60 of file neblightning.h.
float bolt_type::b_shrink |
Definition at line 61 of file neblightning.h.
float bolt_type::emp_intensity |
Definition at line 70 of file neblightning.h.
float bolt_type::emp_time |
Definition at line 71 of file neblightning.h.
int bolt_type::glow |
Definition at line 74 of file neblightning.h.
int bolt_type::lifetime |
Definition at line 67 of file neblightning.h.
char bolt_type::name[NAME_LENGTH] |
Definition at line 58 of file neblightning.h.
float bolt_type::noise |
Definition at line 66 of file neblightning.h.
int bolt_type::num_strikes |
Definition at line 68 of file neblightning.h.
int bolt_type::texture |
Definition at line 73 of file neblightning.h.