Open source remastering of the Freespace 2 engine
bsp_collision_leaf Struct Reference

#include <model.h>

Public Attributes

vec3d plane_pnt
vec3d plane_norm
float face_rad
int vert_start
ubyte num_verts
ubyte tmap_num
int next

Detailed Description

Definition at line 273 of file model.h.

Member Data Documentation

float bsp_collision_leaf::face_rad

Definition at line 276 of file model.h.

int bsp_collision_leaf::next

Definition at line 281 of file model.h.

ubyte bsp_collision_leaf::num_verts

Definition at line 278 of file model.h.

vec3d bsp_collision_leaf::plane_norm

Definition at line 275 of file model.h.

vec3d bsp_collision_leaf::plane_pnt

Definition at line 274 of file model.h.

ubyte bsp_collision_leaf::tmap_num

Definition at line 279 of file model.h.

int bsp_collision_leaf::vert_start

Definition at line 277 of file model.h.

The documentation for this struct was generated from the following file: