FS2_Open
Open source remastering of the Freespace 2 engine
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#include <spline.h>
Public Member Functions | |
bez_spline () | |
bez_spline (int _num_pts, vec3d *_pts[MAX_BEZ_PTS]) | |
void | bez_set_points (int _num_pts, vec3d *_pts[MAX_BEZ_PTS]) |
float | BEZ (int k, int n, float u) |
void | bez_get_point (vec3d *out, float u) |
void | bez_render (int divs, color *c) |
Public Attributes | |
vec3d | pts [MAX_BEZ_PTS] |
int | num_pts |
bez_spline::bez_spline | ( | ) |
Definition at line 53 of file spline.cpp.
Definition at line 65 of file spline.cpp.
Definition at line 97 of file spline.cpp.
Definition at line 127 of file spline.cpp.
Definition at line 71 of file spline.cpp.
vec3d bez_spline::pts[MAX_BEZ_PTS] |