FS2_Open
Open source remastering of the Freespace 2 engine
_D3DSTATE Struct Reference

#include <vd3dtypes.h>

Public Attributes

union {
   D3DTRANSFORMSTATETYPE   dtstTransformStateType
 
   D3DLIGHTSTATETYPE   dlstLightStateType
 
   D3DRENDERSTATETYPE   drstRenderStateType
 
}; 
 
union {
   DWORD   dwArg [1]
 
   D3DVALUE   dvArg [1]
 
}; 
 

Detailed Description

Definition at line 1004 of file vd3dtypes.h.

Member Data Documentation

union { ... }
union { ... }
D3DLIGHTSTATETYPE _D3DSTATE::dlstLightStateType

Definition at line 1007 of file vd3dtypes.h.

D3DRENDERSTATETYPE _D3DSTATE::drstRenderStateType

Definition at line 1008 of file vd3dtypes.h.

D3DTRANSFORMSTATETYPE _D3DSTATE::dtstTransformStateType

Definition at line 1006 of file vd3dtypes.h.

D3DVALUE _D3DSTATE::dvArg[1]

Definition at line 1012 of file vd3dtypes.h.

DWORD _D3DSTATE::dwArg[1]

Definition at line 1011 of file vd3dtypes.h.


The documentation for this struct was generated from the following file: