FS2_Open
Open source remastering of the Freespace 2 engine
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#include <gropenglshader.h>
Public Attributes | |
shader_type | type_id |
char * | vert |
char * | frag |
char * | geo |
geometry_sdr_params | geo_sdr_info |
int | num_uniforms |
char * | uniforms [MAX_SHADER_UNIFORMS] |
int | num_attributes |
char * | attributes [MAX_SDR_ATTRIBUTES] |
const char * | description |
Definition at line 35 of file gropenglshader.h.
char* opengl_shader_type_t::attributes[MAX_SDR_ATTRIBUTES] |
Definition at line 48 of file gropenglshader.h.
const char* opengl_shader_type_t::description |
Definition at line 50 of file gropenglshader.h.
char* opengl_shader_type_t::frag |
Definition at line 39 of file gropenglshader.h.
char* opengl_shader_type_t::geo |
Definition at line 40 of file gropenglshader.h.
geometry_sdr_params opengl_shader_type_t::geo_sdr_info |
Definition at line 42 of file gropenglshader.h.
int opengl_shader_type_t::num_attributes |
Definition at line 47 of file gropenglshader.h.
int opengl_shader_type_t::num_uniforms |
Definition at line 44 of file gropenglshader.h.
shader_type opengl_shader_type_t::type_id |
Definition at line 36 of file gropenglshader.h.
char* opengl_shader_type_t::uniforms[MAX_SHADER_UNIFORMS] |
Definition at line 45 of file gropenglshader.h.
char* opengl_shader_type_t::vert |
Definition at line 38 of file gropenglshader.h.