FS2_Open
Open source remastering of the Freespace 2 engine
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#include <neblightning.h>
Public Attributes | |
l_node * | head |
int | bolt_life |
ubyte | used |
ubyte | first_frame |
size_t | type |
vec3d | start |
vec3d | strike |
vec3d | midpoint |
int | delay |
int | strikes_left |
float | width |
Definition at line 36 of file neblightning.h.
int l_bolt::bolt_life |
Definition at line 38 of file neblightning.h.
int l_bolt::delay |
Definition at line 45 of file neblightning.h.
ubyte l_bolt::first_frame |
Definition at line 40 of file neblightning.h.
l_node* l_bolt::head |
Definition at line 37 of file neblightning.h.
vec3d l_bolt::midpoint |
Definition at line 44 of file neblightning.h.
vec3d l_bolt::start |
Definition at line 44 of file neblightning.h.
vec3d l_bolt::strike |
Definition at line 44 of file neblightning.h.
int l_bolt::strikes_left |
Definition at line 46 of file neblightning.h.
size_t l_bolt::type |
Definition at line 41 of file neblightning.h.
ubyte l_bolt::used |
Definition at line 39 of file neblightning.h.
float l_bolt::width |
Definition at line 47 of file neblightning.h.