#include <bmpman.h>
Definition at line 101 of file bmpman.h.
Requested bitdepth of each pixel. ( 7, 8, 15, 16, 24, 32)
Definition at line 106 of file bmpman.h.
Pointer to data, or maybe offset into VRAM.
Definition at line 109 of file bmpman.h.
Height, in number of pixels.
Definition at line 104 of file bmpman.h.
Pointer to this bitmap's palette (if it has one).
If BMP_NO_PALETTE_MAP flag is cleared, this palette just points to the screen palette. (gr_palette)
Definition at line 110 of file bmpman.h.
What you need to add to go to next row.
Definition at line 105 of file bmpman.h.
The image's actual bitdepth.
Definition at line 107 of file bmpman.h.
Width, in number of pixels.
Definition at line 103 of file bmpman.h.
The documentation for this struct was generated from the following file: