FS2_Open
Open source remastering of the Freespace 2 engine
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Definition at line 64 of file aiturret.cpp.
int eval_enemy_obj_struct::current_enemy |
Definition at line 74 of file aiturret.cpp.
int eval_enemy_obj_struct::eeo_flags |
Definition at line 69 of file aiturret.cpp.
int eval_enemy_obj_struct::enemy_team_mask |
Definition at line 67 of file aiturret.cpp.
float eval_enemy_obj_struct::nearest_attacker_dist |
Definition at line 77 of file aiturret.cpp.
int eval_enemy_obj_struct::nearest_attacker_objnum |
Definition at line 78 of file aiturret.cpp.
float eval_enemy_obj_struct::nearest_bomb_dist |
Definition at line 83 of file aiturret.cpp.
int eval_enemy_obj_struct::nearest_bomb_objnum |
Definition at line 84 of file aiturret.cpp.
float eval_enemy_obj_struct::nearest_dist |
Definition at line 86 of file aiturret.cpp.
float eval_enemy_obj_struct::nearest_homing_bomb_dist |
Definition at line 80 of file aiturret.cpp.
int eval_enemy_obj_struct::nearest_homing_bomb_objnum |
Definition at line 81 of file aiturret.cpp.
int eval_enemy_obj_struct::nearest_objnum |
Definition at line 87 of file aiturret.cpp.
vec3d* eval_enemy_obj_struct::tpos |
Definition at line 71 of file aiturret.cpp.
int eval_enemy_obj_struct::turret_parent_objnum |
Definition at line 65 of file aiturret.cpp.
ship_subsys* eval_enemy_obj_struct::turret_subsys |
Definition at line 73 of file aiturret.cpp.
vec3d* eval_enemy_obj_struct::tvec |
Definition at line 72 of file aiturret.cpp.
int eval_enemy_obj_struct::weapon_system_ok |
Definition at line 68 of file aiturret.cpp.
float eval_enemy_obj_struct::weapon_travel_dist |
Definition at line 66 of file aiturret.cpp.