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FS2_Open
Open source remastering of the Freespace 2 engine
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#include <playerstarteditor.h>
Public Types | |
| enum | { IDD = IDD_LOADOUT_EDITOR } |
Public Member Functions | |
| player_start_editor (CWnd *pParent=NULL) | |
Public Attributes | |
| CSpinButtonCtrl | m_pool_spin |
| CSpinButtonCtrl | m_delay_spin |
| CSpinButtonCtrl | m_spin1 |
| CCheckListBox | m_ship_list |
| CCheckListBox | m_weapon_list |
| CCheckListBox | m_ship_variable_list |
| CCheckListBox | m_weapon_variable_list |
| int | m_delay |
| int | m_weapon_pool |
| int | m_ship_pool |
| CComboBox | m_ship_quantity_variable |
| CComboBox | m_weapon_quantity_variable |
| CStatic | m_ships_used_in_wings |
| CStatic | m_weapons_used_in_wings |
Protected Member Functions | |
| virtual void | DoDataExchange (CDataExchange *pDX) |
| virtual BOOL | OnCommand (WPARAM wParam, LPARAM lParam) |
| virtual BOOL | OnInitDialog () |
| afx_msg void | OnInitMenu (CMenu *pMenu) |
| afx_msg void | OnSelchangeShipList () |
| afx_msg void | OnSelchangeWeaponList () |
| afx_msg void | OnUpdateShipPool () |
| afx_msg void | OnUpdateWeaponPool () |
| void | OnCancel () |
| void | OnOK () |
| afx_msg void | OnSelchangeShipVariablesList () |
| afx_msg void | OnSelchangeWeaponVariablesList () |
| afx_msg void | OnSelchangeShipVariablesCombo () |
| afx_msg void | OnSelchangeWeaponVariablesCombo () |
Definition at line 17 of file playerstarteditor.h.
| anonymous enum |
| Enumerator | |
|---|---|
| IDD | |
Definition at line 25 of file playerstarteditor.h.
| player_start_editor::player_start_editor | ( | CWnd * | pParent = NULL | ) |
Definition at line 29 of file playerstarteditor.cpp.
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protectedvirtual |
Definition at line 43 of file playerstarteditor.cpp.
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protected |
Definition at line 727 of file playerstarteditor.cpp.
Definition at line 370 of file playerstarteditor.cpp.
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protectedvirtual |
Definition at line 85 of file playerstarteditor.cpp.
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protected |
Definition at line 337 of file playerstarteditor.cpp.
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protected |
Definition at line 734 of file playerstarteditor.cpp.
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protected |
Definition at line 399 of file playerstarteditor.cpp.
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protected |
Definition at line 512 of file playerstarteditor.cpp.
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protected |
Definition at line 459 of file playerstarteditor.cpp.
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protected |
Definition at line 564 of file playerstarteditor.cpp.
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protected |
Definition at line 675 of file playerstarteditor.cpp.
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protected |
Definition at line 623 of file playerstarteditor.cpp.
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protected |
Definition at line 991 of file playerstarteditor.cpp.
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protected |
Definition at line 1021 of file playerstarteditor.cpp.
| int player_start_editor::m_delay |
Definition at line 33 of file playerstarteditor.h.
| CSpinButtonCtrl player_start_editor::m_delay_spin |
Definition at line 27 of file playerstarteditor.h.
| CSpinButtonCtrl player_start_editor::m_pool_spin |
Definition at line 26 of file playerstarteditor.h.
| CCheckListBox player_start_editor::m_ship_list |
Definition at line 29 of file playerstarteditor.h.
| int player_start_editor::m_ship_pool |
Definition at line 35 of file playerstarteditor.h.
| CComboBox player_start_editor::m_ship_quantity_variable |
Definition at line 36 of file playerstarteditor.h.
| CCheckListBox player_start_editor::m_ship_variable_list |
Definition at line 31 of file playerstarteditor.h.
| CStatic player_start_editor::m_ships_used_in_wings |
Definition at line 38 of file playerstarteditor.h.
| CSpinButtonCtrl player_start_editor::m_spin1 |
Definition at line 28 of file playerstarteditor.h.
| CCheckListBox player_start_editor::m_weapon_list |
Definition at line 30 of file playerstarteditor.h.
| int player_start_editor::m_weapon_pool |
Definition at line 34 of file playerstarteditor.h.
| CComboBox player_start_editor::m_weapon_quantity_variable |
Definition at line 37 of file playerstarteditor.h.
| CCheckListBox player_start_editor::m_weapon_variable_list |
Definition at line 32 of file playerstarteditor.h.
| CStatic player_start_editor::m_weapons_used_in_wings |
Definition at line 39 of file playerstarteditor.h.