FS2_Open
Open source remastering of the Freespace 2 engine
ship_weapon_debris_struct Struct Reference

Public Attributes

objectship_object
 
objectdebris_object
 
vec3d ship_collision_cm_pos
 
vec3d r_ship
 
vec3d collision_normal
 
int shield_hit_tri
 
vec3d shield_hit_tri_point
 
float impulse
 

Detailed Description

Definition at line 23 of file collidedebrisweapon.cpp.

Member Data Documentation

vec3d ship_weapon_debris_struct::collision_normal

Definition at line 28 of file collidedebrisweapon.cpp.

object* ship_weapon_debris_struct::debris_object

Definition at line 25 of file collidedebrisweapon.cpp.

float ship_weapon_debris_struct::impulse

Definition at line 31 of file collidedebrisweapon.cpp.

vec3d ship_weapon_debris_struct::r_ship

Definition at line 27 of file collidedebrisweapon.cpp.

int ship_weapon_debris_struct::shield_hit_tri

Definition at line 29 of file collidedebrisweapon.cpp.

vec3d ship_weapon_debris_struct::shield_hit_tri_point

Definition at line 30 of file collidedebrisweapon.cpp.

vec3d ship_weapon_debris_struct::ship_collision_cm_pos

Definition at line 26 of file collidedebrisweapon.cpp.

object* ship_weapon_debris_struct::ship_object

Definition at line 24 of file collidedebrisweapon.cpp.


The documentation for this struct was generated from the following file: