FS2_Open
Open source remastering of the Freespace 2 engine
LoopingSoundInfo Struct Reference

Public Member Functions

 LoopingSoundInfo (int dsHandle, float defaultVolume, float dynamicVolume)
 
 LoopingSoundInfo ()
 

Public Attributes

int m_dsHandle
 
float m_defaultVolume
 The default volume of this sound (from game_snd) More...
 
float m_dynamicVolume
 The dynamic volume before scripted volume adjustment is applied (is updated via snd_set_volume) More...
 

Detailed Description

Definition at line 58 of file sound.cpp.

Constructor & Destructor Documentation

LoopingSoundInfo::LoopingSoundInfo ( int  dsHandle,
float  defaultVolume,
float  dynamicVolume 
)
inline

Definition at line 63 of file sound.cpp.

LoopingSoundInfo::LoopingSoundInfo ( )
inline

Definition at line 70 of file sound.cpp.

Member Data Documentation

float LoopingSoundInfo::m_defaultVolume

The default volume of this sound (from game_snd)

Definition at line 60 of file sound.cpp.

int LoopingSoundInfo::m_dsHandle

Definition at line 59 of file sound.cpp.

float LoopingSoundInfo::m_dynamicVolume

The dynamic volume before scripted volume adjustment is applied (is updated via snd_set_volume)

Definition at line 61 of file sound.cpp.


The documentation for this struct was generated from the following file: