FS2_Open
Open source remastering of the Freespace 2 engine
opengl_client_texture_unit Struct Reference

#include <gropenglstate.h>

Public Attributes

GLboolean status
 
GLuint buffer
 
GLint size
 
GLenum type
 
GLsizei stride
 
GLvoidpointer
 
bool reset_ptr
 
bool used_for_draw
 

Detailed Description

Definition at line 173 of file gropenglstate.h.

Member Data Documentation

GLuint opengl_client_texture_unit::buffer

Definition at line 177 of file gropenglstate.h.

GLvoid* opengl_client_texture_unit::pointer

Definition at line 181 of file gropenglstate.h.

bool opengl_client_texture_unit::reset_ptr

Definition at line 183 of file gropenglstate.h.

GLint opengl_client_texture_unit::size

Definition at line 178 of file gropenglstate.h.

GLboolean opengl_client_texture_unit::status

Definition at line 175 of file gropenglstate.h.

GLsizei opengl_client_texture_unit::stride

Definition at line 180 of file gropenglstate.h.

GLenum opengl_client_texture_unit::type

Definition at line 179 of file gropenglstate.h.

bool opengl_client_texture_unit::used_for_draw

Definition at line 184 of file gropenglstate.h.


The documentation for this struct was generated from the following file: