Open source remastering of the Freespace 2 engine
light_frustum_info Struct Reference

#include <shadows.h>

Public Attributes

matrix4 proj_matrix
vec3d min
vec3d max
float start_dist

Detailed Description

Definition at line 18 of file shadows.h.

Member Data Documentation

vec3d light_frustum_info::max

Definition at line 23 of file shadows.h.

vec3d light_frustum_info::min

Definition at line 22 of file shadows.h.

matrix4 light_frustum_info::proj_matrix

Definition at line 20 of file shadows.h.

float light_frustum_info::start_dist

Definition at line 25 of file shadows.h.

The documentation for this struct was generated from the following file: