Open source remastering of the Freespace 2 engine
asteroid_field Struct Reference

#include <asteroid.h>

Public Attributes

vec3d min_bound
vec3d max_bound
float bound_rad
int has_inner_bound
vec3d inner_min_bound
vec3d inner_max_bound
vec3d vel
float speed
int num_initial_asteroids
field_type_t field_type
debris_genre_t debris_genre
int field_debris_type [MAX_ACTIVE_DEBRIS_TYPES]

Detailed Description

Definition at line 126 of file asteroid.h.

Member Data Documentation

float asteroid_field::bound_rad

Definition at line 129 of file asteroid.h.

debris_genre_t asteroid_field::debris_genre

Definition at line 137 of file asteroid.h.

int asteroid_field::field_debris_type[MAX_ACTIVE_DEBRIS_TYPES]

Definition at line 138 of file asteroid.h.

field_type_t asteroid_field::field_type

Definition at line 136 of file asteroid.h.

int asteroid_field::has_inner_bound

Definition at line 130 of file asteroid.h.

vec3d asteroid_field::inner_max_bound

Definition at line 132 of file asteroid.h.

vec3d asteroid_field::inner_min_bound

Definition at line 131 of file asteroid.h.

vec3d asteroid_field::max_bound

Definition at line 128 of file asteroid.h.

vec3d asteroid_field::min_bound

Definition at line 127 of file asteroid.h.

int asteroid_field::num_initial_asteroids

Definition at line 135 of file asteroid.h.

float asteroid_field::speed

Definition at line 134 of file asteroid.h.

vec3d asteroid_field::vel

Definition at line 133 of file asteroid.h.

The documentation for this struct was generated from the following file: