FS2_Open
Open source remastering of the Freespace 2 engine
|
#include <asteroid.h>
Definition at line 126 of file asteroid.h.
float asteroid_field::bound_rad |
Definition at line 129 of file asteroid.h.
debris_genre_t asteroid_field::debris_genre |
Definition at line 137 of file asteroid.h.
int asteroid_field::field_debris_type[MAX_ACTIVE_DEBRIS_TYPES] |
Definition at line 138 of file asteroid.h.
field_type_t asteroid_field::field_type |
Definition at line 136 of file asteroid.h.
int asteroid_field::has_inner_bound |
Definition at line 130 of file asteroid.h.
vec3d asteroid_field::inner_max_bound |
Definition at line 132 of file asteroid.h.
vec3d asteroid_field::inner_min_bound |
Definition at line 131 of file asteroid.h.
vec3d asteroid_field::max_bound |
Definition at line 128 of file asteroid.h.
vec3d asteroid_field::min_bound |
Definition at line 127 of file asteroid.h.
int asteroid_field::num_initial_asteroids |
Definition at line 135 of file asteroid.h.
float asteroid_field::speed |
Definition at line 134 of file asteroid.h.
vec3d asteroid_field::vel |
Definition at line 133 of file asteroid.h.