FS2_Open
Open source remastering of the Freespace 2 engine
opengl_light Struct Reference

#include <gropengllight.h>

Public Attributes

GLfloat Ambient [4]
 
GLfloat Diffuse [4]
 
GLfloat Specular [4]
 
GLfloat Position [4]
 
GLfloat SpotDir [3]
 
float SpotExp
 
float SpotCutOff
 
float ConstantAtten
 
float LinearAtten
 
float QuadraticAtten
 
bool occupied
 
int type
 

Detailed Description

Definition at line 24 of file gropengllight.h.

Member Data Documentation

GLfloat opengl_light::Ambient[4]

Definition at line 26 of file gropengllight.h.

float opengl_light::ConstantAtten

Definition at line 35 of file gropengllight.h.

GLfloat opengl_light::Diffuse[4]

Definition at line 26 of file gropengllight.h.

float opengl_light::LinearAtten

Definition at line 35 of file gropengllight.h.

bool opengl_light::occupied

Definition at line 37 of file gropengllight.h.

GLfloat opengl_light::Position[4]

Definition at line 29 of file gropengllight.h.

float opengl_light::QuadraticAtten

Definition at line 35 of file gropengllight.h.

GLfloat opengl_light::Specular[4]

Definition at line 26 of file gropengllight.h.

float opengl_light::SpotCutOff

Definition at line 34 of file gropengllight.h.

GLfloat opengl_light::SpotDir[3]

Definition at line 32 of file gropengllight.h.

float opengl_light::SpotExp

Definition at line 34 of file gropengllight.h.

int opengl_light::type

Definition at line 38 of file gropengllight.h.


The documentation for this struct was generated from the following file: