FS2_Open
Open source remastering of the Freespace 2 engine
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#include <pstypes.h>
Public Attributes | |
union { | |
struct { | |
float x | |
float y | |
float w | |
} xyw | |
float a1d [3] | |
}; | |
Represents a point in 3d screen space. 'w' is 1/z.
Like vec3d but for screens.
Note: this is a struct, not a class, so no member functions.
union { ... } |
struct { ... } screen3d::xyw |