FS2_Open
Open source remastering of the Freespace 2 engine
screen3d Struct Reference

#include <pstypes.h>

Public Attributes

union {
   struct {
      float   x
 
      float   y
 
      float   w
 
   }   xyw
 
   float   a1d [3]
 
}; 
 

Detailed Description

Represents a point in 3d screen space. 'w' is 1/z.

Like vec3d but for screens.

Note: this is a struct, not a class, so no member functions.

Definition at line 149 of file pstypes.h.

Member Data Documentation

union { ... }
float screen3d::a1d[3]

Definition at line 155 of file pstypes.h.

float screen3d::w

Definition at line 153 of file pstypes.h.

float screen3d::x

Definition at line 153 of file pstypes.h.

struct { ... } screen3d::xyw
float screen3d::y

Definition at line 153 of file pstypes.h.


The documentation for this struct was generated from the following file: