FS2_Open
Open source remastering of the Freespace 2 engine
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#include <multi.h>
Public Attributes | |
active_game * | next |
active_game * | prev |
int | heard_from_timer |
char | name [MAX_GAMENAME_LEN+1] |
char | mission_name [NAME_LENGTH+1] |
char | title [NAME_LENGTH+1] |
ubyte | num_players |
net_addr | server_addr |
ushort | flags |
ubyte | version |
ubyte | comp_version |
ping_struct | ping |
char active_game::mission_name[NAME_LENGTH+1] |
char active_game::name[MAX_GAMENAME_LEN+1] |
active_game* active_game::next |
ping_struct active_game::ping |
active_game * active_game::prev |
char active_game::title[NAME_LENGTH+1] |