FS2_Open
Open source remastering of the Freespace 2 engine
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- r -
r :
_D3DCOLORVALUE
,
bsp_vertex
,
c4
,
COLOR32
,
effect_vertex
,
hc_col
,
light
,
model_light
,
ogl_light_color
,
rcol
,
render_state
,
shader
,
species_info
,
starfield_bitmap
,
team_color
,
vertex
r_collision_count :
beam
r_collisions :
beam
r_heavy :
collision_info_struct
r_light :
collision_info_struct
r_ship :
ship_weapon_debris_struct
rad :
blip
,
bsp_info
,
particle_info
,
polymodel
rada :
light
rada_squared :
light
Radar_avail_prev_frame :
HudGaugeRadar
Radar_blip_radius_normal :
HudGaugeRadar
Radar_blip_radius_target :
HudGaugeRadar
radar_color_image_2d :
blip
radar_color_image_2d_idx :
ship_info
radar_current_status :
ship
Radar_death_timer :
HudGaugeRadar
Radar_dist_offsets :
HudGaugeRadar
Radar_flicker_on :
HudGaugeRadar
Radar_flicker_timer :
HudGaugeRadar
radar_image_2d :
blip
radar_image_2d_idx :
ship_info
radar_image_size :
blip
,
ship_info
Radar_infinity_icon :
HudGaugeRadar
radar_last_contact :
ship
radar_last_status :
ship
radar_projection_size :
blip
radar_projection_size_mult :
ship_info
Radar_radius :
HudGaugeRadar
Radar_static_next :
HudGaugeRadar
Radar_static_playing :
HudGaugeRadar
radar_visible_since :
ship
radb :
light
radb_squared :
light
radius :
anim_instance
,
anim_play_struct
,
brief_icon
,
cross_section
,
cscrew_info
,
effect_vertex
,
glow_point
Radius :
HudGaugeOrientationTee
,
HudGaugeReticleTriangle
radius :
man_thruster
,
mc_info
,
mflash_blob_info
,
model_subsystem
,
mp_vert
,
object
,
particle
,
shockwave
,
ssm_info
,
w_bank
radius_mult :
engine_wash_info
radius_multi :
glow_point_bank_override
ram_used :
polymodel
random_sidethrust_percent :
ai_profile_t
range :
beam
,
beam_weapon_info
,
eval_nearest_objnum
,
sublist
rank :
plr_data
,
scoring_conv_INF_t
,
scoring_conv_t
,
scoring_special_t
,
scoring_struct
rank_base :
netgame_info
,
tracker_game_data
rank_bitmap :
debrief_multi_list_info
rate_bytes :
net_player_server_info
rate_stamp :
net_player_server_info
rating :
mission_goal
raw8 :
color
,
conv_color
raw_position :
Cfile_block
raw_text :
popup_info
rbracketcount :
help_overlay
rbracketlist :
help_overlay
rbuffers :
reliable_socket
rCrop :
_DDVIDEOPORTINFO
rcVirtualScreen :
_GPU_DEVICE
reached_dest :
icon_move_info
readyroom_listing_mode :
player
,
plr_data
real_end_time :
queued_animation
real_orient :
cscrew_info
realign_required :
campaign
really_final_death_time :
ship
rearm_first_ballistic_primary :
ai_info
rearm_first_missile :
ai_info
rearm_rate :
weapon_info
rearm_release_delay :
ai_info
recoil_modifier :
weapon_info
recommendation_text :
debrief_stage
recv_buffer :
CFtpGet
,
ChttpGet
recv_len :
reliable_socket
red :
color
,
conv_color
red_alert_skipped_ships :
wing
Red_text_offset_y :
HudGaugeObjectiveNotify
Red_text_val_offset_y :
HudGaugeObjectiveNotify
redalert_num_variables :
campaign
redalert_variables :
campaign
reduced_damp_decay :
physics_info
ref_count :
anim
,
bitmap_entry
,
fbo_t
region_yval :
main_hall_defines
regions :
main_hall_defines
regular :
briefing_icon_info
regular_end_particles :
ship_info
reinforcement_index :
ship
,
wing
reliable_buffer :
net_player_server_info
reliable_buffer_size :
net_player_server_info
reliable_connect_time :
net_player_server_info
reliable_socket :
net_player
rem :
imaxdiv_t
render_box_max :
bsp_info
render_box_min :
bsp_info
render_box_offset :
bsp_info
render_sphere_offset :
bsp_info
render_sphere_radius :
bsp_info
render_state_handle :
queued_buffer_draw
render_type :
weapon_info
renderbuffer_id :
fbo_t
rendering_to_face :
screen
rendering_to_texture :
screen
reorient_max_angle :
ship_collision_physics
reorient_max_rot_angle :
ship_collision_physics
reorient_max_x :
ship_collision_physics
reorient_max_z :
ship_collision_physics
reorient_min_angle :
ship_collision_physics
reorient_min_y :
ship_collision_physics
reorient_min_z :
ship_collision_physics
reorient_mult :
ship_collision_physics
repair_penalty :
ai_profile_t
repair_sound_loop :
player
repeat :
barracks_buttons
,
brief_buttons
,
brief_common_buttons
repeat_count :
mission_event
replace_instance :
sexp_tree
replacement_textures :
p_object
,
ship_info
request_repair_timestamp :
player
requestEntity :
ResourceContext
required_to_run :
ogl_extension
res :
screen
Reserved :
_DDSURFACEDESC2
,
PCXHeader
reset_ptr :
opengl_client_texture_unit
,
opengl_vertex_attrib_unit
reset_to_preset :
config_item_undo
respawn :
multi_create_info
,
multi_server_options
,
netgame_info
respawn_count :
p_object
respawn_priority :
p_object
,
ship
rest :
sexp_node
restricted_loadout_flag :
ship_info
result :
mission_event
resume_goal_time :
ai_info
reticle_follow :
HudGauge
ReturnDescription :
ade_table_entry
ReturnType :
ade_table_entry
reverse :
particle
,
particle_info
reverse_start :
queued_animation
rgb :
shield_hit
,
species_info
rgb_scale :
opengl_texture_unit
rgbButtons :
_DIMOUSESTATE
,
DIJOYSTATE2
,
DIJOYSTATE
rgdwAxes :
DIEFFECT
rgdwPOV :
DIJOYSTATE2
,
DIJOYSTATE
rglASlider :
DIJOYSTATE2
rglDirection :
di_condition_effect_struct
,
DIEFFECT
rglForceData :
DICUSTOMFORCE
rglFSlider :
DIJOYSTATE2
rglSlider :
DIJOYSTATE2
,
DIJOYSTATE
rglVSlider :
DIJOYSTATE2
rgodf :
_DIDATAFORMAT
rhw :
_D3DTLVERTEX
right_align_names :
HudGaugeEscort
right_filename :
op_sliders
right_frame_start_offset :
HudGaugeWingmanStatus
right_mask :
op_sliders
right_x :
op_sliders
right_y :
op_sliders
rof_scaler :
ship_subsys
root_index :
cf_file
root_item :
sexp_tree
roots :
cf_root_block
roottype :
cf_root
,
cf_root_sort
rot :
cube_poof
rot_accel :
triggered_rotation
rot_angles :
shockwave
,
shockwave_create_info
rot_speed :
cube_poof
rot_vel :
triggered_rotation
Rotate_time_id :
HudGaugeLock
rotating :
glow_point_bank_override
rotation_axis :
glow_point_bank_override
rotation_factor :
ship_collision_physics
rotation_snd :
model_subsystem
rotation_speed :
glow_point_bank_override
rotation_time :
ship_info
rotation_timestamp :
ship_subsys
rotdamp :
physics_info
,
ship_info
rotvel :
mst_info
,
physics_info
rowsize :
bitmap
,
screen
rp_dist :
HUD_CONFIG_TYPE
rp_flags :
HUD_CONFIG_TYPE
rsequence :
reliable_socket
rvec :
matrix4
,
matrix
Generated on Sun May 1 2016 16:25:17 for FS2_Open by
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