FS2_Open
Open source remastering of the Freespace 2 engine
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#include <weapon.h>
char weapon_info::alt_name[NAME_LENGTH] |
char weapon_info::anim_filename[MAX_FILENAME_LEN] |
beam_weapon_info weapon_info::b_info |
int weapon_info::detail_distance[MAX_MODEL_DETAIL_LEVELS] |
shockwave_create_info weapon_info::dinky_shockwave |
char weapon_info::external_model_name[MAX_FILENAME_LEN] |
char weapon_info::hud_filename[MAX_FILENAME_LEN] |
char weapon_info::icon_filename[MAX_FILENAME_LEN] |
InFlightSoundType weapon_info::in_flight_play_type |
generic_anim weapon_info::laser_bitmap |
generic_anim weapon_info::laser_glow_bitmap |
char weapon_info::name[NAME_LENGTH] |
particle_spew_info weapon_info::particle_spewers[MAX_PARTICLE_SPEWERS] |
char weapon_info::pofbitmap_name[MAX_FILENAME_LEN] |
shockwave_create_info weapon_info::shockwave |
spawn_weapon_info weapon_info::spawn_info[MAX_SPAWN_TYPES_PER_WEAPON] |
char weapon_info::tech_anim_filename[MAX_FILENAME_LEN] |
char weapon_info::tech_model[MAX_FILENAME_LEN] |
char weapon_info::tech_title[NAME_LENGTH] |
generic_anim weapon_info::thruster_flame |
generic_anim weapon_info::thruster_glow |
char weapon_info::title[WEAPON_TITLE_LEN] |
trail_info weapon_info::tr_info |
int weapon_info::weapon_substitution_pattern[MAX_SUBSTITUTION_PATTERNS] |
char weapon_info::weapon_substitution_pattern_names[MAX_SUBSTITUTION_PATTERNS][NAME_LENGTH] |