Here is a list of all file members with links to the files they belong to:
- i -
- i
: multi_pxo.cpp
, lua.cpp
- i2f
: fix.h
- i2fl
: floating.h
- iAttribute
: wglext.h
- IBOX_ALL_OFF
: modelinterp.cpp
- IBOX_ALL_ON
: modelinterp.cpp
- IBOX_SOME_ON_SOME_OFF
: modelinterp.cpp
- iBuffer
: wglext.h
- iBufferType
: wglext.h
- ICON_ASTEROID_FIELD
: missionbriefcommon.h
- ICON_AWACS
: missionbriefcommon.h
- ICON_BOMBER
: missionbriefcommon.h
- ICON_BOMBER_PLAYER
: missionbriefcommon.h
- ICON_BOMBER_WING
: missionbriefcommon.h
- ICON_BOMBERW_PLAYER
: missionbriefcommon.h
- ICON_CAPITAL
: missionbriefcommon.h
- ICON_CARGO
: missionbriefcommon.h
- ICON_CARGO_WING
: missionbriefcommon.h
- Icon_colors
: missionscreencommon.cpp
, missionscreencommon.h
- ICON_CORVETTE
: missionbriefcommon.h
- ICON_CRUISER
: missionbriefcommon.h
- ICON_CRUISER_WING
: missionbriefcommon.h
- ICON_FIGHTER
: missionbriefcommon.h
- ICON_FIGHTER_PLAYER
: missionbriefcommon.h
- ICON_FIGHTER_WING
: missionbriefcommon.h
- ICON_FIGHTERW_PLAYER
: missionbriefcommon.h
- ICON_FRAME_DISABLED
: missionscreencommon.h
- ICON_FRAME_DISABLED_HIGH
: missionscreencommon.h
- ICON_FRAME_HOT
: missionscreencommon.h
- ICON_FRAME_NORMAL
: missionscreencommon.h
- ICON_FRAME_PLAYER
: missionscreencommon.h
- ICON_FRAME_SELECTED
: missionscreencommon.h
- ICON_FREIGHTER_NO_CARGO
: missionbriefcommon.h
- ICON_FREIGHTER_WING_NO_CARGO
: missionbriefcommon.h
- ICON_FREIGHTER_WING_WITH_CARGO
: missionbriefcommon.h
- ICON_FREIGHTER_WITH_CARGO
: missionbriefcommon.h
- ICON_GAS_MINER
: missionbriefcommon.h
- ICON_INSTALLATION
: missionbriefcommon.h
- ICON_JUMP_NODE
: missionbriefcommon.h
- ICON_JUST_HIGHLIGHTED
: ui.h
- ICON_KNOSSOS_DEVICE
: missionbriefcommon.h
- ICON_LARGESHIP
: missionbriefcommon.h
- ICON_LARGESHIP_WING
: missionbriefcommon.h
- icon_move_info
: missionbriefcommon.cpp
- Icon_move_list
: missionbriefcommon.cpp
- Icon_movers
: missionbriefcommon.cpp
- Icon_names
: missionparse.cpp
, missionparse.h
- ICON_NOT_HIGHLIGHTED
: ui.h
- ICON_PLANET
: missionbriefcommon.h
- ICON_PRIMARY_0
: missionweaponchoice.h
- ICON_PRIMARY_1
: missionweaponchoice.h
- ICON_PRIMARY_2
: missionweaponchoice.h
- ICON_PRIMARY_3
: missionweaponchoice.h
- ICON_SECONDARY_0
: missionweaponchoice.h
- ICON_SECONDARY_1
: missionweaponchoice.h
- ICON_SECONDARY_2
: missionweaponchoice.h
- ICON_SECONDARY_3
: missionweaponchoice.h
- ICON_SENTRYGUN
: missionbriefcommon.h
- Icon_shaders
: missionscreencommon.cpp
, missionscreencommon.h
- ICON_SHIP_PRIMARY_0
: missionweaponchoice.h
- ICON_SHIP_PRIMARY_1
: missionweaponchoice.h
- ICON_SHIP_PRIMARY_2
: missionweaponchoice.h
- ICON_SHIP_SECONDARY_0
: missionweaponchoice.h
- ICON_SHIP_SECONDARY_1
: missionweaponchoice.h
- ICON_SHIP_SECONDARY_2
: missionweaponchoice.h
- ICON_SHIP_SECONDARY_3
: missionweaponchoice.h
- ICON_SUPERCAP
: missionbriefcommon.h
- ICON_SUPPORT_SHIP
: missionbriefcommon.h
- ICON_TRANSPORT
: missionbriefcommon.h
- ICON_TRANSPORT_WING
: missionbriefcommon.h
- ICON_UNKNOWN
: missionbriefcommon.h
- ICON_UNKNOWN_WING
: missionbriefcommon.h
- ICON_WAYPOINT
: missionbriefcommon.h
- ICTYPE_AUDIO
: mmreg.h
- ICTYPE_VIDEO
: mmreg.h
- id
: Glext.h
, cfile.cpp
- ID1
: hudsquadmsg.cpp
- ID2
: hudsquadmsg.cpp
- ID_AA_GRIDLINES
: resource.h
- ID_ACEN
: modelsinc.h
- ID_ADD
: resource.h
- ID_ADD_AND
: resource.h
- ID_ADD_DESTROY
: resource.h
- ID_ADD_DESTROY_WING
: resource.h
- ID_ADD_DISABLE
: resource.h
- ID_ADD_DIVIDE
: resource.h
- ID_ADD_DOCK
: resource.h
- ID_ADD_ELAPSED_TIME
: resource.h
- ID_ADD_EQUALS
: resource.h
- ID_ADD_ESCORT
: resource.h
- ID_ADD_FALSE
: resource.h
- ID_ADD_GREATER_THAN
: resource.h
- ID_ADD_LESS_THAN
: resource.h
- ID_ADD_MENU
: sexp_tree.cpp
- ID_ADD_MINUS
: resource.h
- ID_ADD_MISSION_TIME
: resource.h
- ID_ADD_MOD
: resource.h
- ID_ADD_MULTIPLY
: resource.h
- ID_ADD_NUMBER
: resource.h
- ID_ADD_OR
: resource.h
- ID_ADD_PLUS
: resource.h
- ID_ADD_REPEAT
: resource.h
- ID_ADD_SHIPS
: missiongoalsdlg.cpp
- ID_ADD_STRING
: resource.h
- ID_ADD_TIME_SHIP_ARRIVED
: resource.h
- ID_ADD_TIME_SHIP_DEPARTED
: resource.h
- ID_ADD_TIME_SHIP_DESTROYED
: resource.h
- ID_ADD_TIME_WING_ARRIVED
: resource.h
- ID_ADD_TIME_WING_DEPARTED
: resource.h
- ID_ADD_TIME_WING_DESTROYED
: resource.h
- ID_ADD_TRUE
: resource.h
- ID_ADD_WINGS
: missiongoalsdlg.cpp
- ID_ALIGN_OBJ
: resource.h
- ID_ALWAYS_ON_TOP
: shipeditordlg.h
- ID_ASTEROID_EDITOR
: resource.h
- ID_AUTOBALANCE
: resource.h
- ID_BOOLEAN
: resource.h
- ID_BUTTON32922
: resource.h
- ID_BUTTON32923
: resource.h
- ID_BUTTON32926
: resource.h
- ID_BUTTON32944
: resource.h
- ID_BUTTON32945
: resource.h
- ID_CANCEL
: resource.h
, freespaceresource.h
- ID_CANCEL_SUBSYS
: resource.h
- ID_CHANGE_VIEWPOINT_EXTERNAL
: resource.h
- ID_CHANGE_VIEWPOINT_FOLLOW
: resource.h
- ID_CHANGE_VIEWPOINT_START
: resource.h
- ID_CHECKIN
: resource.h
- ID_CHECKOUT
: resource.h
- ID_CLOSE
: resource.h
- ID_CONFIRM_DELETING
: resource.h
- ID_CONSTRAIN_X
: resource.h
- ID_CONSTRAIN_XY
: resource.h
- ID_CONSTRAIN_XZ
: resource.h
- ID_CONSTRAIN_Y
: resource.h
- ID_CONSTRAIN_YZ
: resource.h
- ID_CONSTRAIN_Z
: resource.h
- ID_CONTRAIN_X
: resource.h
- ID_CONTROL_MODE_CAMERA
: resource.h
- ID_CONTROL_MODE_SHIP
: resource.h
- ID_CONTROL_MODE_START
: resource.h
- ID_CONTROL_OBJ
: resource.h
- ID_COPY
: outwnd.cpp
- ID_CPGN_CLOSE
: resource.h
- ID_CPGN_FILE_NEW
: resource.h
- ID_CPGN_FILE_OPEN
: resource.h
- ID_CPGN_FILE_SAVE
: resource.h
- ID_CPGN_FILE_SAVE_AS
: resource.h
- ID_DELETE
: resource.h
- ID_DELETE_ROW
: resource.h
- ID_DELETE_VARIABLE
: resource.h
- ID_DELETE_VARIABLE2
: resource.h
- ID_DISABLE_UNDO
: resource.h
- ID_DISBAND_WING
: resource.h
- ID_DISSOLVE_WING
: resource.h
- ID_DOCK
: modelsinc.h
- ID_DOUBLE_FINE_GRIDLINES
: resource.h
- ID_DUMP_STATS
: resource.h
- ID_DUPLICATE
: resource.h
- ID_EDIT_DELETE
: resource.h
- ID_EDIT_DELETE_WING
: resource.h
- ID_EDIT_DUPLICATE
: resource.h
- ID_EDIT_FETCH
: resource.h
- ID_EDIT_HOLD
: resource.h
- ID_EDIT_MODE_SHIPS
: resource.h
- ID_EDIT_MODE_WAYPOINTS
: resource.h
- ID_EDIT_POPUP_SHOW_COMPASS
: resource.h
- ID_EDIT_POPUP_SHOW_SHIP_ICONS
: resource.h
- ID_EDIT_POPUP_SHOW_SHIP_MODELS
: resource.h
- ID_EDIT_SHIP_TYPE_6
: resource.h
- ID_EDIT_TEXT
: resource.h
- ID_EDITOR_CAMPAIGN
: resource.h
- ID_EDITORS_ADJUST_GRID
: resource.h
- ID_EDITORS_AI_CLASSES
: resource.h
- ID_EDITORS_ART
: resource.h
- ID_EDITORS_BG_BITMAPS
: resource.h
- ID_EDITORS_BRIEFING
: resource.h
- ID_EDITORS_CMD_BRIEF
: resource.h
- ID_EDITORS_DEBRIEFING
: resource.h
- ID_EDITORS_EVENTS
: resource.h
- ID_EDITORS_FICTION
: resource.h
- ID_EDITORS_GOALS
: resource.h
- ID_EDITORS_MESSAGE
: resource.h
- ID_EDITORS_MUSIC
: resource.h
- ID_EDITORS_OBJECTS
: resource.h
- ID_EDITORS_ORIENT
: resource.h
- ID_EDITORS_PLAYER
: resource.h
- ID_EDITORS_REINFORCEMENT
: resource.h
- ID_EDITORS_SET_GLOBAL_SHIP_FLAGS
: resource.h
- ID_EDITORS_SHIELD_SYS
: resource.h
- ID_EDITORS_SHIP_CLASSES
: resource.h
- ID_EDITORS_SHIPS
: resource.h
- ID_EDITORS_SOUND
: resource.h
- ID_EDITORS_STARFIELD
: resource.h
- ID_EDITORS_TERRAIN
: resource.h
- ID_EDITORS_VOICE
: resource.h
- ID_EDITORS_WAYPOINT
: resource.h
- ID_EDITORS_WAYPOINTS
: resource.h
- ID_EDITORS_WING
: resource.h
- ID_END_EDIT
: resource.h
- ID_END_OF_CAMPAIGN
: resource.h
- ID_ERROR_CHECKER
: resource.h
- ID_EXPAND_ALL
: resource.h
- ID_EYE
: modelsinc.h
- ID_FIELD_MENU
: asteroideditordlg.cpp
- ID_FILE_IMPORT_FSM
: resource.h
- ID_FILE_MISSIONNOTES
: resource.h
- ID_FILE_PREFERENCES
: resource.h
- ID_FILTER
: outwnd.cpp
- ID_FIND
: outwnd.cpp
- ID_FIND_DISTANCE
: resource.h
- ID_FLYING_CONTROLS
: resource.h
- ID_FORM_WING
: resource.h
- ID_FORMAT_FS1
: resource.h
- ID_FORMAT_FS1_RETAIL
: resource.h
- ID_FORMAT_FS2_OPEN
: resource.h
- ID_FORMAT_FS2_OPEN_COMP
: resource.h
- ID_FORMAT_FS2_RETAIL
: resource.h
- ID_FUEL
: modelsinc.h
- ID_GLOW
: modelsinc.h
- ID_GLOX
: modelsinc.h
- ID_GPNT
: modelsinc.h
- ID_GRID
: modelsinc.h
- ID_GROUP1
: resource.h
- ID_GROUP2
: resource.h
- ID_GROUP3
: resource.h
- ID_GROUP4
: resource.h
- ID_GROUP5
: resource.h
- ID_GROUP6
: resource.h
- ID_GROUP7
: resource.h
- ID_GROUP8
: resource.h
- ID_GROUP9
: resource.h
- ID_GROUP_SET
: resource.h
- ID_HELP_INPUT_INTERFACE
: resource.h
- ID_HIDE_OBJECTS
: resource.h
- ID_INDICATOR_LEFT
: resource.h
- ID_INDICATOR_MODE
: resource.h
- ID_INDICATOR_MODIFIED
: resource.h
- ID_INDICATOR_RIGHT
: resource.h
- ID_INFO
: resource.h
, modelsinc.h
- ID_INITIAL_SHIPS
: resource.h
- ID_INITIAL_WEAPONS
: resource.h
- ID_INSERT_ROW
: resource.h
- ID_INSG
: modelsinc.h
- ID_JUMP_NODE_MENU
: waypointpathdlg.cpp
- ID_LEVEL_CAMERA
: resource.h
- ID_LEVEL_OBJ
: resource.h
- ID_LOAD
: resource.h
- ID_LOOKAT_OBJ
: resource.h
- ID_MARK_WING
: resource.h
- ID_MENU
: briefingeditordlg.cpp
- ID_MIKE_GRIDCONTROL
: resource.h
- ID_MISC_STATISTICS
: resource.h
- ID_MISCSTUFF_SHOWSHIPSASICONS
: resource.h
- ID_MOVE
: resource.h
- ID_MPNT
: modelsinc.h
- ID_MY_STATUS_BAR
: resource.h
- ID_NEW_SHIP_TYPE
: resource.h
- ID_NEXT_OBJ
: resource.h
- ID_NEXT_SUBSYS
: resource.h
- ID_NUMBERS
: resource.h
- ID_OHDR
: modelsinc.h
- ID_OK
: resource.h
, freespaceresource.h
- ID_PATH
: modelsinc.h
- ID_PLACEHOLDER
: resource.h
- ID_PREV_OBJ
: resource.h
- ID_PREV_SUBSYS
: resource.h
- ID_PROPERTIES_FOUR
: resource.h
- ID_PROPERTIES_ONE
: resource.h
- ID_PROPERTIES_SUBMENU_SUB1
: resource.h
- ID_PROPERTIES_SUBMENU_SUB2
: resource.h
- ID_PROPERTIES_THREE
: resource.h
- ID_PROPERTIES_TWO
: resource.h
- ID_REMOVE_MISSION
: resource.h
- ID_REMOVE_WING
: resource.h
- ID_REPLACE_AND
: resource.h
- ID_REPLACE_DESTROY
: resource.h
- ID_REPLACE_DESTROY_WING
: resource.h
- ID_REPLACE_DISABLE
: resource.h
- ID_REPLACE_DIVIDE
: resource.h
- ID_REPLACE_DOCK
: resource.h
- ID_REPLACE_ELAPSED_TIME
: resource.h
- ID_REPLACE_EQUALS
: resource.h
- ID_REPLACE_ESCORT
: resource.h
- ID_REPLACE_FALSE
: resource.h
- ID_REPLACE_GREATER_THAN
: resource.h
- ID_REPLACE_LESS_THAN
: resource.h
- ID_REPLACE_MENU
: sexp_tree.cpp
- ID_REPLACE_MINUS
: resource.h
- ID_REPLACE_MOD
: resource.h
- ID_REPLACE_MULTIPLY
: resource.h
- ID_REPLACE_NUMBER
: resource.h
- ID_REPLACE_OR
: resource.h
- ID_REPLACE_PLUS
: resource.h
- ID_REPLACE_SHIPS
: missiongoalsdlg.cpp
- ID_REPLACE_STRING
: resource.h
- ID_REPLACE_TIME_SHIP_ARRIVED
: resource.h
- ID_REPLACE_TIME_SHIP_DEPARTED
: resource.h
- ID_REPLACE_TIME_SHIP_DESTROYED
: resource.h
- ID_REPLACE_TIME_WING_ARRIVED
: resource.h
- ID_REPLACE_TIME_WING_DEPARTED
: resource.h
- ID_REPLACE_TIME_WING_DESTROYED
: resource.h
- ID_REPLACE_TRUE
: resource.h
- ID_REPLACE_WINGS
: missiongoalsdlg.cpp
- ID_RESTORE_CAMERA
: resource.h
- ID_REVERT
: resource.h
- ID_ROT1
: resource.h
- ID_ROT2
: resource.h
- ID_ROT3
: resource.h
- ID_ROT4
: resource.h
- ID_ROT5
: resource.h
- ID_ROTATE
: resource.h
- ID_ROTATE_LOCALLY
: resource.h
- ID_RUN_FREESPACE
: resource.h
- ID_SAVE_CAMERA
: resource.h
- ID_SAVEFORMAT_FS2OPEN
: resource.h
- ID_SELECT
: resource.h
- ID_SELECT_AND_MOVE
: resource.h
- ID_SELECT_AND_ROTATE
: resource.h
- ID_SELECT_AND_ROTATE_LOCALLY
: resource.h
- ID_SELECT_LIST
: resource.h
- Id_select_type_jump_node
: fredview.cpp
, fredview.h
- Id_select_type_start
: fredview.cpp
, fredview.h
- Id_select_type_waypoint
: fredview.cpp
, fredview.h
- ID_SELECTION_LOCK
: resource.h
- ID_SELECTSHIP_PLACEHOLDER
: resource.h
- ID_SET_GROUP1
: resource.h
- ID_SET_GROUP2
: resource.h
- ID_SET_GROUP3
: resource.h
- ID_SET_GROUP4
: resource.h
- ID_SET_GROUP5
: resource.h
- ID_SET_GROUP6
: resource.h
- ID_SET_GROUP7
: resource.h
- ID_SET_GROUP8
: resource.h
- ID_SET_GROUP9
: resource.h
- ID_SEXP_TREE_ADD_VARIABLE
: resource.h
- ID_SEXP_TREE_MODIFY_VARIABLE
: resource.h
- ID_SHIP_MENU
: shipeditordlg.cpp
- ID_SHIP_TYPE_0
: resource.h
- ID_SHIP_TYPE_1
: resource.h
- ID_SHIP_TYPE_2
: resource.h
- ID_SHIP_TYPE_3
: resource.h
- ID_SHIP_TYPE_4
: resource.h
- ID_SHIP_TYPE_5
: resource.h
- ID_SHIPS
: resource.h
- ID_SHLD
: modelsinc.h
- ID_SHOW_CAPITALSHIPS
: resource.h
- ID_SHOW_COORDINATES
: resource.h
- ID_SHOW_DISTANCED
: resource.h
- ID_SHOW_DISTANCES
: resource.h
- ID_SHOW_DOCK_POINTS
: resource.h
- ID_SHOW_ELEVATIONS
: resource.h
- ID_SHOW_FIGHTERS
: resource.h
- ID_SHOW_GRID
: resource.h
- ID_SHOW_GRID_POSITIONS
: resource.h
- ID_SHOW_HIDDEN_OBJECTS
: resource.h
- ID_SHOW_HORIZON
: resource.h
- ID_SHOW_HOSTILE
: resource.h
- ID_SHOW_IFF
: fredview.cpp
- ID_SHOW_IFF_0
: resource.h
- ID_SHOW_IFF_1
: resource.h
- ID_SHOW_IFF_2
: resource.h
- ID_SHOW_IFF_3
: resource.h
- ID_SHOW_IFF_4
: resource.h
- ID_SHOW_IFF_5
: resource.h
- ID_SHOW_IFF_6
: resource.h
- ID_SHOW_IFF_7
: resource.h
- ID_SHOW_IFF_8
: resource.h
- ID_SHOW_IFF_9
: resource.h
- ID_SHOW_MISCOBJECTS
: resource.h
- ID_SHOW_PATHS
: resource.h
- ID_SHOW_PLANETS
: resource.h
- ID_SHOW_SEXP_HELP
: resource.h
- ID_SHOW_SHIPS
: resource.h
- ID_SHOW_STARFIELD
: resource.h
- ID_SHOW_STARFRIELD
: resource.h
- ID_SHOW_STARTS
: resource.h
- ID_SHOW_WAYPOINTS
: resource.h
- ID_SLDC
: modelsinc.h
- ID_SOBJ
: modelsinc.h
- ID_SPCL
: modelsinc.h
- ID_SPEED1
: resource.h
- ID_SPEED10
: resource.h
- ID_SPEED100
: resource.h
- ID_SPEED2
: resource.h
- ID_SPEED3
: resource.h
- ID_SPEED5
: resource.h
- ID_SPEED50
: resource.h
- ID_SPEED8
: resource.h
- ID_SPLIT_LINE
: resource.h
- ID_STATIC
: resource.h
- ID_TEAM_1
: resource.h
- ID_TEAM_2
: resource.h
- ID_TEAM_3
: resource.h
- ID_TGUN
: modelsinc.h
- ID_TMIS
: modelsinc.h
- ID_TOGGLE_VIEWPOINT
: resource.h
- ID_TXTR
: modelsinc.h
- ID_UNIVERSAL_HEADING
: resource.h
- ID_UPDATE
: resource.h
- ID_VARIABLE_MENU
: sexp_tree.cpp
- ID_VIEW_CAPITALSHIPS
: resource.h
- ID_VIEW_ELEVATIONS
: resource.h
- ID_VIEW_FIGHTERS
: resource.h
- ID_VIEW_FULL_DETAIL
: resource.h
- ID_VIEW_GRID
: resource.h
- ID_VIEW_LIGHTING
: resource.h
- ID_VIEW_MISCOBJECTS
: resource.h
- ID_VIEW_OUTLINES
: resource.h
- ID_VIEW_PAN
: resource.h
- ID_VIEW_PLANETS
: resource.h
- ID_VIEW_ROTATE
: resource.h
- ID_VIEW_WAYPOINTS
: resource.h
- ID_VIEW_ZOOM
: resource.h
- ID_WAYPOINT_MENU
: waypointpathdlg.cpp
- ID_WING_DATA
: reinforcementeditordlg.cpp
- ID_WING_MENU
: wing_editor.cpp
- ID_WINGS
: resource.h
- ID_ZOOM
: resource.h
- ID_ZOOM_EXTENTS
: resource.h
- ID_ZOOM_SELECTED
: resource.h
- ID_ZOOM_TO_SELECTED
: resource.h
- IDB_BLACK_DOT
: resource.h
- IDB_CHAINED
: resource.h
- IDB_CHAINED_DIRECTIVE
: resource.h
- IDB_DATA
: resource.h
- IDB_DATA_00
: resource.h
- IDB_DATA_05
: resource.h
- IDB_DATA_10
: resource.h
- IDB_DATA_15
: resource.h
- IDB_DATA_20
: resource.h
- IDB_DATA_25
: resource.h
- IDB_DATA_30
: resource.h
- IDB_DATA_35
: resource.h
- IDB_DATA_40
: resource.h
- IDB_DATA_45
: resource.h
- IDB_DATA_50
: resource.h
- IDB_DATA_55
: resource.h
- IDB_DATA_60
: resource.h
- IDB_DATA_65
: resource.h
- IDB_DATA_70
: resource.h
- IDB_DATA_75
: resource.h
- IDB_DATA_80
: resource.h
- IDB_DATA_85
: resource.h
- IDB_DATA_90
: resource.h
- IDB_DATA_95
: resource.h
- IDB_GOAL_COMP
: freespaceresource.h
- IDB_GOAL_FAIL
: freespaceresource.h
- IDB_GOAL_INC
: freespaceresource.h
- IDB_GOAL_NONE
: freespaceresource.h
- IDB_GOAL_ORD
: freespaceresource.h
- IDB_GREEN_DOT
: resource.h
- IDB_OPERATOR
: resource.h
- IDB_PLAY
: resource.h
- IDB_ROOT
: resource.h
- IDB_ROOT_DIRECTIVE
: resource.h
- IDB_VARIABLE
: resource.h
- IDC_2D_MISSION
: resource.h
- IDC_2D_MISSION2
: resource.h
- IDC_3D_WARP_EFFECT
: resource.h
- IDC_ABBREV_BRIEFING
: resource.h
- IDC_ABBREV_CAMPAIGN
: resource.h
- IDC_ABBREV_COMMAND_BRIEFING
: resource.h
- IDC_ABBREV_DEBRIEFING
: resource.h
- IDC_ABBREV_MESSAGE
: resource.h
- IDC_ABBREV_MISSION
: resource.h
- IDC_ABBREVIATIONS
: resource.h
- IDC_ACTIVE_FIELD
: resource.h
- IDC_ADD
: resource.h
- IDC_ADD_NO_MESSAGE
: resource.h
- IDC_ADD_SBITMAP
: resource.h
- IDC_ADD_STAGE
: resource.h
- IDC_ADD_SUN
: resource.h
- IDC_ADD_TO_WING
: resource.h
- IDC_ADD_VARIABLE_DEFAULT_VALUE
: resource.h
- IDC_ADD_VARIABLE_NAME
: resource.h
- IDC_ADD_YES_MESSAGE
: resource.h
- IDC_AFFECTED_BY_GRAVITY
: resource.h
- IDC_AFTERBURNER_LOCKED
: resource.h
- IDC_AI_ACCURACY
: resource.h
- IDC_AI_AGGRESSION
: resource.h
- IDC_AI_ATTACK_SPEED
: resource.h
- IDC_AI_CLASS
: resource.h
- IDC_AI_CLASS2
: resource.h
- IDC_AI_CLASS_DELETE
: resource.h
- IDC_AI_CLASS_NAME
: resource.h
- IDC_AI_CLASS_NEW
: resource.h
- IDC_AI_CRUISING_SPEED
: resource.h
- IDC_AI_DETERMINATION
: resource.h
- IDC_AI_EVASION_STYLE
: resource.h
- IDC_AI_MORALLE
: resource.h
- IDC_AI_PROFILE
: resource.h
- IDC_ALIGN
: resource.h
- IDC_ALL
: resource.h
- IDC_ALLOW_DOCK_TREES
: resource.h
- IDC_ALLY_ARRIVAL_TRACK
: resource.h
- IDC_ALLY_DEATH_TRACK
: resource.h
- IDC_ALT_AS_CALLSIGN
: resource.h
- IDC_ALT_CLASS_ADD
: resource.h
- IDC_ALT_CLASS_DELETE
: resource.h
- IDC_ALT_CLASS_DOWN
: resource.h
- IDC_ALT_CLASS_INSERT
: resource.h
- IDC_ALT_CLASS_LIST
: resource.h
- IDC_ALT_CLASS_UP
: resource.h
- IDC_ALT_SHIP_CLASS
: resource.h
- IDC_ALWAYS_DEATH_SCREAM
: resource.h
- IDC_ALWAYS_SHOW_GOALS
: resource.h
- IDC_ALWAYS_SHOW_GOALS2
: resource.h
- IDC_AMBIENT_B_SLIDER
: resource.h
- IDC_AMBIENT_B_TEXT
: resource.h
- IDC_AMBIENT_G_SLIDER
: resource.h
- IDC_AMBIENT_G_TEXT
: resource.h
- IDC_AMBIENT_R_SLIDER
: resource.h
- IDC_AMBIENT_R_TEXT
: resource.h
- IDC_AMMO1
: resource.h
- IDC_AMMO2
: resource.h
- IDC_AMMO3
: resource.h
- IDC_AMMO4
: resource.h
- IDC_ANI_FILENAME
: resource.h
- IDC_ARRIVAL_CUE1
: resource.h
- IDC_ARRIVAL_CUE1a
: resource.h
- IDC_ARRIVAL_CUE2
: resource.h
- IDC_ARRIVAL_CUE2a
: resource.h
- IDC_ARRIVAL_DELAY
: resource.h
- IDC_ARRIVAL_DELAY_MAX
: resource.h
- IDC_ARRIVAL_DELAY_MIN
: resource.h
- IDC_ARRIVAL_DELAY_SPIN
: resource.h
- IDC_ARRIVAL_DISTANCE
: resource.h
- IDC_ARRIVAL_LOCATION
: resource.h
- IDC_ARRIVAL_TARGET
: resource.h
- IDC_ARRIVAL_TREE
: resource.h
- IDC_ART_CLIP_ANIM_RATE
: resource.h
- IDC_ART_CLIP_DEL
: resource.h
- IDC_ART_CLIP_DESCRIPTION
: resource.h
- IDC_ART_CLIP_DISPLAYWINDOW
: resource.h
- IDC_ART_CLIP_FILENAME
: resource.h
- IDC_ART_CLIP_FRAMES
: resource.h
- IDC_ART_CLIP_LIGHT_CAST
: resource.h
- IDC_ART_CLIP_LOOP
: resource.h
- IDC_ART_CLIP_NAME
: resource.h
- IDC_ART_CLIP_NEW
: resource.h
- IDC_ART_CLIP_NEXT
: resource.h
- IDC_ART_CLIP_PINGPONG
: resource.h
- IDC_ART_CLIP_PREV
: resource.h
- IDC_ART_CLIP_SELF_ILLUM
: resource.h
- IDC_ART_CLIP_SIZE
: resource.h
- IDC_ART_EDITOR
: resource.h
- IDC_ASCT1_CLASS_COMBO1
: resource.h
- IDC_ASCT1_CLASS_COMBO2
: resource.h
- IDC_ASCT1_CLASS_COMBO3
: resource.h
- IDC_ASCT1_VARIABLES_COMBO1
: resource.h
- IDC_ASCT1_VARIABLES_COMBO2
: resource.h
- IDC_ASCT1_VARIABLES_COMBO3
: resource.h
- IDC_ASCT2_CLASS_COMBO1
: resource.h
- IDC_ASCT2_VARIABLES_COMBO1
: resource.h
- IDC_asdf
: resource.h
- IDC_ASSIST_SCORE
: resource.h
- IDC_ASSISTS
: freespaceresource.h
- IDC_ASTEROID_DEBRIS_FIELD
: resource.h
- IDC_AUTOGENERATE
: resource.h
- IDC_AVG_SPEED
: resource.h
- IDC_AVI_FILENAME
: resource.h
- IDC_BACKGROUND
: resource.h
- IDC_BACKGROUND_NUM
: resource.h
- IDC_BACKGROUND_SWAP_NUM
: resource.h
- IDC_BANK
: resource.h
- IDC_BASTION
: resource.h
- IDC_BEAM_FREE_ALL_BY_DEFAULT
: resource.h
- IDC_BEAM_PROTECT_SHIP
: resource.h
- IDC_BEHAVIOR
: resource.h
- IDC_BEHAVIOR1
: resource.h
- IDC_BEHAVIOR10
: resource.h
- IDC_BEHAVIOR2
: resource.h
- IDC_BEHAVIOR3
: resource.h
- IDC_BEHAVIOR4
: resource.h
- IDC_BEHAVIOR5
: resource.h
- IDC_BEHAVIOR6
: resource.h
- IDC_BEHAVIOR7
: resource.h
- IDC_BEHAVIOR8
: resource.h
- IDC_BEHAVIOR9
: resource.h
- IDC_BRIEFING_CUTSCENE
: resource.h
- IDC_BRIEFING_MUSIC
: resource.h
- IDC_BRIEFING_TRACK
: resource.h
- IDC_BROWSE
: resource.h
- IDC_BROWSE_ANI
: resource.h
- IDC_BROWSE_AVI
: resource.h
- IDC_BROWSE_WAVE
: resource.h
- IDC_BROWSE_WAVE2
: resource.h
- IDC_BUG
: resource.h
- IDC_BUTTON1
: resource.h
- IDC_BUTTON2
: resource.h
- IDC_BUTTON3
: resource.h
- IDC_BUTTON_NEW_EVENT
: resource.h
- IDC_BUTTON_NEW_GOAL
: resource.h
- IDC_BUTTON_VERIFY
: resource.h
- IDC_CAMPAIGN_TYPE
: resource.h
- IDC_CARGO_KNOWN
: resource.h
- IDC_CARGO_NAME
: resource.h
- IDC_CHAIN_DELAY
: resource.h
- IDC_CHAINED
: resource.h
- IDC_CHECK1
: resource.h
- IDC_CHECK10
: resource.h
- IDC_CHECK11
: resource.h
- IDC_CHECK2
: resource.h
- IDC_CHECK3
: resource.h
- IDC_CHECK4
: resource.h
- IDC_CHECK5
: resource.h
- IDC_CHECK6
: resource.h
- IDC_CHECK7
: resource.h
- IDC_CHECK8
: resource.h
- IDC_CHECK9
: resource.h
- IDC_CLEAR
: resource.h
- IDC_CLOAKED
: resource.h
- IDC_CLOSE
: resource.h
- IDC_COMBO1
: resource.h
- IDC_COMBO10
: resource.h
- IDC_COMBO11
: resource.h
- IDC_COMBO12
: resource.h
- IDC_COMBO13
: resource.h
- IDC_COMBO14
: resource.h
- IDC_COMBO15
: resource.h
- IDC_COMBO16
: resource.h
- IDC_COMBO17
: resource.h
- IDC_COMBO18
: resource.h
- IDC_COMBO19
: resource.h
- IDC_COMBO2
: resource.h
- IDC_COMBO20
: resource.h
- IDC_COMBO3
: resource.h
- IDC_COMBO4
: resource.h
- IDC_COMBO5
: resource.h
- IDC_COMBO6
: resource.h
- IDC_COMBO7
: resource.h
- IDC_COMBO8
: resource.h
- IDC_COMBO9
: resource.h
- IDC_COMBO_AATYPE
: freespaceresource.h
- IDC_COMBO_VCARD
: freespaceresource.h
- IDC_COMBO_VMODE
: freespaceresource.h
- IDC_COMMAND_PERSONA
: resource.h
- IDC_COMMAND_SENDER
: resource.h
- IDC_CON_COUNT
: freespaceresource.h
- IDC_CONPING
: freespaceresource.h
- IDC_CONTRAIL_THRESHOLD
: resource.h
- IDC_CONTRAIL_THRESHOLD_CHECK
: resource.h
- IDC_COOP
: resource.h
- IDC_COPY_VIEW
: resource.h
- IDC_COUNT
: resource.h
- IDC_CREATE_SHIP
: resource.h
- IDC_CREATED
: resource.h
- IDC_CRITICAL
: resource.h
- IDC_CUE_FRAME
: resource.h
- IDC_CURSOR1
: resource.h
, freespaceresource.h
- IDC_CURSOR2
: resource.h
, freespaceresource.h
- IDC_CUSTOM_TECH_DB
: resource.h
- IDC_CUSTOM_WING_NAMES
: resource.h
- IDC_CUT_NEXT
: resource.h
- IDC_CUT_PREV
: resource.h
- IDC_DAMAGE
: resource.h
- IDC_DAMAGE_SPIN
: resource.h
- IDC_DEACTIVATE_AUTOPILOT
: resource.h
- IDC_DEBRIEF_TITLE
: resource.h
- IDC_DEBRIEFING_PERSONA
: resource.h
- IDC_DEBRIEFING_TRACK
: resource.h
- IDC_DEBUG_TEXT1
: freespaceresource.h
- IDC_DEBUG_TEXT2
: freespaceresource.h
- IDC_DEFAULT
: resource.h
- IDC_DEFAULT_TO_CLASS
: resource.h
- IDC_DEL_SBITMAP
: resource.h
- IDC_DEL_SUN
: resource.h
- IDC_DELAY
: resource.h
- IDC_DELAY_SPIN
: resource.h
- IDC_DELETE
: resource.h
- IDC_DELETE2
: resource.h
- IDC_DELETE_ICON
: resource.h
- IDC_DELETE_MSG
: resource.h
- IDC_DELETE_SHIP
: resource.h
- IDC_DELETE_STAGE
: resource.h
- IDC_DELETE_WING
: resource.h
- IDC_DENSITY
: resource.h
- IDC_DENSITY_SPIN
: resource.h
- IDC_DEPARTURE_CUE1
: resource.h
- IDC_DEPARTURE_CUE1a
: resource.h
- IDC_DEPARTURE_CUE2
: resource.h
- IDC_DEPARTURE_CUE2a
: resource.h
- IDC_DEPARTURE_DELAY
: resource.h
- IDC_DEPARTURE_DELAY_SPIN
: resource.h
- IDC_DEPARTURE_LOCATION
: resource.h
- IDC_DEPARTURE_TARGET
: resource.h
- IDC_DEPARTURE_TREE
: resource.h
- IDC_DESC
: resource.h
- IDC_DESC2
: resource.h
- IDC_DESIGNER
: resource.h
- IDC_DESIGNER_NAME
: resource.h
- IDC_DESTROY_CHECK
: resource.h
- IDC_DESTROY_SPIN
: resource.h
- IDC_DESTROY_VALUE
: resource.h
- IDC_DISABLE_BUILTIN_COMMAND_MSGS
: resource.h
- IDC_DISABLE_BUILTIN_MSGS
: resource.h
- IDC_DISABLE_BUILTIN_SHIP
: resource.h
- IDC_DISABLE_ETS
: resource.h
- IDC_DISABLE_ETS2
: resource.h
- IDC_DISBAND_WING
: resource.h
- IDC_DISPLAY
: resource.h
- IDC_DISPLAY_GOAL_TYPES_DROP
: resource.h
- IDC_DOCK1
: resource.h
- IDC_DOCK10
: resource.h
- IDC_DOCK2
: resource.h
- IDC_DOCK3
: resource.h
- IDC_DOCK4
: resource.h
- IDC_DOCK5
: resource.h
- IDC_DOCK6
: resource.h
- IDC_DOCK7
: resource.h
- IDC_DOCK8
: resource.h
- IDC_DOCK9
: resource.h
- IDC_DOCKED
: resource.h
- IDC_DOCKEE
: resource.h
- IDC_DOCKEE_POINT
: resource.h
- IDC_DOCKER_POINT
: resource.h
- IDC_DOGFIGHT
: resource.h
- IDC_DUMP_TO_FILE
: resource.h
- IDC_EDIT1
: resource.h
- IDC_EDIT2
: resource.h
- IDC_EDIT3
: resource.h
- IDC_EDIT4
: resource.h
- IDC_EDIT6
: resource.h
- IDC_EDIT_X
: resource.h
- IDC_EDIT_Y
: resource.h
- IDC_EDIT_Z
: resource.h
- IDC_ENABLE_ASTEROIDS
: resource.h
- IDC_ENABLE_DEATHROLL_TIME
: resource.h
- IDC_ENABLE_INNER_BOX
: resource.h
- IDC_ENABLE_SHOCKWAVE
: resource.h
- IDC_ENABLE_SPECIAL_EXP
: resource.h
- IDC_ENABLE_SPECIAL_HITPOINTS
: resource.h
- IDC_ENABLE_SPECIAL_SHIELD
: resource.h
- IDC_END_TO_MAINHALL
: resource.h
- IDC_ENEMY_ARRIVAL_TRACK
: resource.h
- IDC_ENEMY_DEATH_TRACK
: resource.h
- IDC_ENTRY
: resource.h
- IDC_ENTRY_FORMAT
: resource.h
- IDC_ENVMAP
: resource.h
- IDC_ENVMAP_BROWSE
: resource.h
- IDC_ESCORT
: resource.h
- IDC_ESCORT_PRIORITY
: resource.h
- IDC_EVENT_MUSIC
: resource.h
- IDC_EVENT_SCORE
: resource.h
- IDC_EVENT_TEAM
: resource.h
- IDC_EVENT_TREE
: resource.h
- IDC_EXACT_NUMBER
: resource.h
- IDC_EXACT_PLAYERS
: resource.h
- IDC_EXAMPLE
: resource.h
- IDC_EXPORT
: resource.h
- IDC_EXPORT_BRIEFINGS
: resource.h
- IDC_EXPORT_COMMAND_BRIEFINGS
: resource.h
- IDC_EXPORT_DEBRIEFINGS
: resource.h
- IDC_EXPORT_EVERYTHING
: resource.h
- IDC_EXPORT_MESSAGES
: resource.h
- IDC_FAILED_MISSION_TRACK
: resource.h
- IDC_FICTION_MUSIC
: resource.h
- IDC_FIELD1
: freespaceresource.h
- IDC_FIELD2
: freespaceresource.h
- IDC_FIELD3
: freespaceresource.h
- IDC_FIELD_ASTEROID
: resource.h
- IDC_FIELD_SHIP
: resource.h
- IDC_FILE_NAME_OPTIONS
: resource.h
- IDC_FILELIST
: resource.h
- IDC_FILENAME
: resource.h
- IDC_FILENAME_OPTIONS
: resource.h
- IDC_FILTER_SHIPS
: resource.h
- IDC_FILTER_SHIPS_IFF
: ship_select.cpp
- IDC_FILTER_SHIPS_IFF_0
: resource.h
- IDC_FILTER_SHIPS_IFF_1
: resource.h
- IDC_FILTER_SHIPS_IFF_2
: resource.h
- IDC_FILTER_SHIPS_IFF_3
: resource.h
- IDC_FILTER_SHIPS_IFF_4
: resource.h
- IDC_FILTER_SHIPS_IFF_5
: resource.h
- IDC_FILTER_SHIPS_IFF_6
: resource.h
- IDC_FILTER_SHIPS_IFF_7
: resource.h
- IDC_FILTER_SHIPS_IFF_8
: resource.h
- IDC_FILTER_SHIPS_IFF_9
: resource.h
- IDC_FILTER_STARTS
: resource.h
- IDC_FILTER_WAYPOINTS
: resource.h
- IDC_FLAGS
: resource.h
- IDC_FLAK_PROTECT_SHIP
: resource.h
- IDC_FLIP_ICON
: resource.h
- IDC_FONT_FILE
: resource.h
- IDC_FONT_FILE2
: resource.h
- IDC_FORCE_SHIELDS
: resource.h
- IDC_FORUMS
: resource.h
- IDC_FRAMECAP_STATIC
: freespaceresource.h
- IDC_FRIENDLY_STEALTH_INVISIBLE
: resource.h
- IDC_FULL_WAR
: resource.h
- IDC_FULLNEB
: resource.h
- IDC_FURBALL
: resource.h
- IDC_GALATEA
: resource.h
- IDC_GENERATE_FILE_NAMES
: resource.h
- IDC_GENERATE_SCRIPT
: resource.h
- IDC_GOAL1_ACTION
: resource.h
- IDC_GOAL1_ACTIVE
: resource.h
- IDC_GOAL1_IMPORTANCE
: resource.h
- IDC_GOAL1_OBJECT1
: resource.h
- IDC_GOAL1_OBJECT2
: resource.h
- IDC_GOAL1_OBJECT3
: resource.h
- IDC_GOAL1_OBJECT4
: resource.h
- IDC_GOAL1_REPEATS
: resource.h
- IDC_GOAL1_SPEED
: resource.h
- IDC_GOAL2_ACTION
: resource.h
- IDC_GOAL2_ACTIVE
: resource.h
- IDC_GOAL2_IMPORTANCE
: resource.h
- IDC_GOAL2_OBJECT1
: resource.h
- IDC_GOAL2_OBJECT2
: resource.h
- IDC_GOAL2_OBJECT3
: resource.h
- IDC_GOAL2_OBJECT4
: resource.h
- IDC_GOAL2_REPEATS
: resource.h
- IDC_GOAL2_SPEED
: resource.h
- IDC_GOAL3_ACTION
: resource.h
- IDC_GOAL3_ACTIVE
: resource.h
- IDC_GOAL3_IMPORTANCE
: resource.h
- IDC_GOAL3_OBJECT1
: resource.h
- IDC_GOAL3_OBJECT2
: resource.h
- IDC_GOAL3_OBJECT3
: resource.h
- IDC_GOAL3_OBJECT4
: resource.h
- IDC_GOAL3_REPEATS
: resource.h
- IDC_GOAL3_SPEED
: resource.h
- IDC_GOAL_DESC
: resource.h
- IDC_GOAL_EDITOR
: resource.h
- IDC_GOAL_INVALID
: resource.h
- IDC_GOAL_NAME
: resource.h
- IDC_GOAL_RATING
: resource.h
- IDC_GOAL_SCORE
: resource.h
- IDC_GOAL_TYPE_DROP
: resource.h
- IDC_GOALS
: resource.h
- IDC_GOALS2
: resource.h
- IDC_GOALS_TREE
: resource.h
- IDC_GOD_CHAT
: freespaceresource.h
- IDC_GODSTUFF_BROADCAST
: freespaceresource.h
- IDC_GODSTUFF_FPS
: freespaceresource.h
- IDC_GODSTUFF_SENDMESS
: freespaceresource.h
- IDC_GOTO_VIEW
: resource.h
- IDC_GRID_SIZE
: resource.h
- IDC_GRID_XY_PLANE
: resource.h
- IDC_GRID_XZ_PLANE
: resource.h
- IDC_GRID_YZ_PLANE
: resource.h
- IDC_GROUP_MESSAGES
: resource.h
- IDC_GUARDIAN
: resource.h
- IDC_GUN1
: resource.h
- IDC_GUN2
: resource.h
- IDC_GUN3
: resource.h
- IDC_HAS_SHIELDS
: resource.h
- IDC_HEADING
: resource.h
- IDC_HELP_BOX
: resource.h
- IDC_HELP_BOX2
: resource.h
- IDC_HIDDEN_FROM_SENSORS
: resource.h
- IDC_HIDE_CUES
: resource.h
- IDC_HIDE_SHIP_NAME
: resource.h
- IDC_HILIGHT
: resource.h
- IDC_HOST_IS
: freespaceresource.h
- IDC_HOTKEY
: resource.h
- IDC_HULL
: resource.h
- IDC_HULL_REPAIR_CEILING2
: resource.h
- IDC_HULL_SPIN
: resource.h
- IDC_ICON_IMAGE
: resource.h
- IDC_ICON_LABEL
: resource.h
- IDC_ICON_TEXT
: resource.h
- IDC_ID
: resource.h
- IDC_IGNORE_COUNT
: resource.h
- IDC_IGNORE_ORDERS
: resource.h
- IDC_IMMOBILE
: resource.h
- IDC_IMPORT_BACKGROUND
: resource.h
- IDC_INCLUDE_SENDER
: resource.h
- IDC_INDEX
: resource.h
- IDC_INITIAL_LIST
: resource.h
- IDC_INITIAL_STATUS
: resource.h
- IDC_INNER_MAX_X
: resource.h
- IDC_INNER_MAX_Y
: resource.h
- IDC_INNER_MAX_Z
: resource.h
- IDC_INNER_MIN_X
: resource.h
- IDC_INNER_MIN_Y
: resource.h
- IDC_INNER_MIN_Z
: resource.h
- IDC_INSERT
: resource.h
- IDC_INSERT_STAGE
: resource.h
- IDC_INTERVAL_TIME
: resource.h
- IDC_INVERT
: resource.h
- IDC_INVULNERABLE
: resource.h
- IDC_INVULNERABLE2
: resource.h
- IDC_KAMIKAZE
: resource.h
- IDC_KDAMAGE
: resource.h
- IDC_KICK_BUTTON
: freespaceresource.h
- IDC_KILL_COUNT
: freespaceresource.h
- IDC_KILL_COUNT_BH
: freespaceresource.h
- IDC_LABEL1
: resource.h
- IDC_LABEL2
: resource.h
- IDC_LASER_PROTECT_SHIP
: resource.h
- IDC_LBL_ABBREV_BRIEFING
: resource.h
- IDC_LBL_ABBREV_CAMPAIGN
: resource.h
- IDC_LBL_ABBREV_COMMAND_BRIEFING
: resource.h
- IDC_LBL_ABBREV_DEBRIEFING
: resource.h
- IDC_LBL_ABBREV_MESSAGE
: resource.h
- IDC_LBL_ABBREV_MISSION
: resource.h
- IDC_LBL_EXAMPLE
: resource.h
- IDC_LBL_OTHER_SUFFIX
: resource.h
- IDC_LIGHT
: resource.h
- IDC_LIGHT_AMOUNT
: resource.h
- IDC_LINES
: resource.h
- IDC_LIST
: resource.h
- IDC_LIST1
: resource.h
- IDC_LIST3
: resource.h
- IDC_LIST_DEBUG
: freespaceresource.h
- IDC_LOADING_SCREEN1024
: resource.h
- IDC_LOADING_SCREEN640
: resource.h
- IDC_LOADING_SCREEN_BUTTON1024
: resource.h
- IDC_LOADING_SCREEN_BUTTON640
: resource.h
- IDC_LOCAL
: resource.h
- IDC_LOCATION_X
: resource.h
- IDC_LOCATION_Y
: resource.h
- IDC_LOCATION_Z
: resource.h
- IDC_LOOP_BRIEF_ANIM
: resource.h
- IDC_LOOP_BRIEF_BROWSE
: resource.h
- IDC_LOOP_BRIEF_SOUND
: resource.h
- IDC_LOOP_BRIEF_SOUND_BROWSE
: resource.h
- IDC_MAIN_HALL
: resource.h
- IDC_MAIN_TRACK
: resource.h
- IDC_MAINHALL_LABEL
: resource.h
- IDC_MAKE_ICON
: resource.h
- IDC_MARKINGS
: resource.h
- IDC_MASSISTS
: freespaceresource.h
- IDC_MAX_HULL_REPAIR_VAL
: resource.h
- IDC_MAX_PLAYERS
: resource.h
- IDC_MAX_RESPAWN_DELAY
: resource.h
- IDC_MAX_RESPAWN_DELAY_SPIN
: resource.h
- IDC_MAX_SUBSYS_REPAIR_VAL
: resource.h
- IDC_MAX_X
: resource.h
- IDC_MAX_Y
: resource.h
- IDC_MAX_Z
: resource.h
- IDC_MESSAGE
: resource.h
- IDC_MESSAGE_AUDIO_CLIP
: resource.h
- IDC_MESSAGE_DELETE
: resource.h
- IDC_MESSAGE_DESCRIPTION
: resource.h
- IDC_MESSAGE_LIST
: resource.h
- IDC_MESSAGE_NAME
: resource.h
- IDC_MESSAGE_NEW
: resource.h
- IDC_MESSAGE_TEAM
: resource.h
- IDC_MESSAGE_TEXT
: resource.h
- IDC_MESSAGE_TEXT_COLOR
: resource.h
- IDC_MESSAGE_VIDEO_CLIP
: resource.h
- IDC_MIN_PLAYERS
: resource.h
- IDC_MIN_X
: resource.h
- IDC_MIN_Y
: resource.h
- IDC_MIN_Z
: resource.h
- IDC_MINI_HELP_BOX
: resource.h
- IDC_MISSILE1
: resource.h
- IDC_MISSILE2
: resource.h
- IDC_MISSILE3
: resource.h
- IDC_MISSILE4
: resource.h
- IDC_MISSILE_PROTECT_SHIP
: resource.h
- IDC_MISSION_DESC
: resource.h
- IDC_MISSION_LOG_1ST_REPEAT
: resource.h
- IDC_MISSION_LOG_1ST_TRIGGER
: resource.h
- IDC_MISSION_LOG_ALWAYS_FALSE
: resource.h
- IDC_MISSION_LOG_FALSE
: resource.h
- IDC_MISSION_LOG_LAST_REPEAT
: resource.h
- IDC_MISSION_LOG_LAST_TRIGGER
: resource.h
- IDC_MISSION_LOG_STATE_CHANGE
: resource.h
- IDC_MISSION_LOG_TRUE
: resource.h
- IDC_MISSION_NAME
: freespaceresource.h
- IDC_MISSION_NOTES
: resource.h
- IDC_MISSION_OPTIONS
: resource.h
- IDC_MISSION_TITLE
: resource.h
- IDC_MISSION_TYPE
: resource.h
- IDC_MISSISON_LOOP_DESC
: resource.h
- IDC_MKILL_COUNT
: freespaceresource.h
- IDC_MKILL_COUNT_BH
: freespaceresource.h
- IDC_MODEL_DELETE
: resource.h
- IDC_MODEL_FILENAME
: resource.h
- IDC_MODEL_NAME
: resource.h
- IDC_MODEL_NEW
: resource.h
- IDC_MODEL_WINDOW
: resource.h
- IDC_MODELS
: resource.h
- IDC_MODIFIED
: resource.h
- IDC_MODIFY_DEFAULT_VALUE
: resource.h
- IDC_MODIFY_VARIABLE_NAME
: resource.h
- IDC_MOVE_DOWN
: resource.h
- IDC_MOVE_UP
: resource.h
- IDC_MPBHHITS
: freespaceresource.h
- IDC_MPBHPCT
: freespaceresource.h
- IDC_MPHITS
: freespaceresource.h
- IDC_MPPCT
: freespaceresource.h
- IDC_MPSHOTS
: freespaceresource.h
- IDC_MSBHHITS
: freespaceresource.h
- IDC_MSBHPCT
: freespaceresource.h
- IDC_MSCORE
: freespaceresource.h
- IDC_MSECHITS
: freespaceresource.h
- IDC_MSPCT
: freespaceresource.h
- IDC_MSSHOTS
: freespaceresource.h
- IDC_MULTI
: resource.h
- IDC_MULTILOG
: freespaceresource.h
- IDC_NAME
: resource.h
- IDC_NAV_CARRY
: resource.h
- IDC_NAV_NEEDSLINK
: resource.h
- IDC_NEB2_INTENSITY
: resource.h
- IDC_NEB2_LIGHTNING
: resource.h
- IDC_NEB2_TEXTURE
: resource.h
- IDC_NEB_FAR_MULTIPLIER
: resource.h
- IDC_NEB_INTENSITY
: resource.h
- IDC_NEB_NEAR_MULTIPLIER
: resource.h
- IDC_NEB_TOGGLE_TRAILS
: resource.h
- IDC_NEBCOLOR
: resource.h
- IDC_NEBPATTERN
: resource.h
- IDC_NETPLAYER_NUM
: freespaceresource.h
- IDC_NEW
: resource.h
- IDC_NEW_MSG
: resource.h
- IDC_NEW_TEXTURE
: resource.h
- IDC_NEW_WING
: resource.h
- IDC_NEXT
: resource.h
- IDC_NEXT_DEBRIEF
: resource.h
- IDC_NG_MAXOBSERVERS
: freespaceresource.h
- IDC_NG_MAXPLAYERS
: freespaceresource.h
- IDC_NG_RESPAWNS
: freespaceresource.h
- IDC_NG_SECURITY
: freespaceresource.h
- IDC_NO_ARRIVAL_MESSAGE
: resource.h
- IDC_NO_ARRIVAL_MUSIC
: resource.h
- IDC_NO_ARRIVAL_WARP
: resource.h
- IDC_NO_BANK
: resource.h
- IDC_NO_BRIEFING
: resource.h
- IDC_NO_COLLIDE
: resource.h
- IDC_NO_DEATH_SCREAM
: resource.h
- IDC_NO_DEBRIEFING
: resource.h
- IDC_NO_DEPARTURE_WARP
: resource.h
- IDC_NO_DISABLED_SELF_DESTRUCT
: resource.h
- IDC_NO_DYNAMIC
: resource.h
- IDC_NO_MESSAGE_LIST
: resource.h
- IDC_NO_MUSIC
: resource.h
- IDC_NO_PROMOTION
: resource.h
- IDC_NO_REPLACE
: resource.h
- IDC_NO_SHIELDS
: resource.h
- IDC_NO_SUBSPACE_DRIVE
: resource.h
- IDC_NO_TRAITOR
: resource.h
- IDC_NUM_PLAYERS
: resource.h
- IDC_NUM_TIMES
: resource.h
- IDC_OBJ_KEY_TEXT
: resource.h
- IDC_OBJ_TEAM
: resource.h
- IDC_OBJ_TEXT
: resource.h
- IDC_OBJECT1
: resource.h
- IDC_OBJECT10
: resource.h
- IDC_OBJECT2
: resource.h
- IDC_OBJECT3
: resource.h
- IDC_OBJECT4
: resource.h
- IDC_OBJECT5
: resource.h
- IDC_OBJECT6
: resource.h
- IDC_OBJECT7
: resource.h
- IDC_OBJECT8
: resource.h
- IDC_OBJECT9
: resource.h
- IDC_OBJECT_LIST
: resource.h
- IDC_OBJECT_POSITIONX14
: resource.h
- IDC_OBJECT_POSITIONX15
: resource.h
- IDC_OBJECT_POSITIONX16
: resource.h
- IDC_OBJECT_POSITIONX17
: resource.h
- IDC_OBJECT_POSITIONX18
: resource.h
- IDC_OBJECT_POSITIONX19
: resource.h
- IDC_OBJECT_POSITIONX20
: resource.h
- IDC_OBJECT_POSITIONX21
: resource.h
- IDC_OBJECT_POSITIONX22
: resource.h
- IDC_OBJECT_POSITIONX23
: resource.h
- IDC_OBJECT_POSITIONY10
: resource.h
- IDC_OBJECT_POSITIONY11
: resource.h
- IDC_OBJECT_POSITIONY2
: resource.h
- IDC_OBJECT_POSITIONY3
: resource.h
- IDC_OBJECT_POSITIONY4
: resource.h
- IDC_OBJECT_POSITIONY5
: resource.h
- IDC_OBJECT_POSITIONY6
: resource.h
- IDC_OBJECT_POSITIONY7
: resource.h
- IDC_OBJECT_POSITIONY8
: resource.h
- IDC_OBJECT_POSITIONY9
: resource.h
- IDC_OBJECT_POSITIONZ10
: resource.h
- IDC_OBJECT_POSITIONZ11
: resource.h
- IDC_OBJECT_POSITIONZ2
: resource.h
- IDC_OBJECT_POSITIONZ3
: resource.h
- IDC_OBJECT_POSITIONZ4
: resource.h
- IDC_OBJECT_POSITIONZ5
: resource.h
- IDC_OBJECT_POSITIONZ6
: resource.h
- IDC_OBJECT_POSITIONZ7
: resource.h
- IDC_OBJECT_POSITIONZ8
: resource.h
- IDC_OBJECT_POSITIONZ9
: resource.h
- IDC_OLD_TEXTURE
: resource.h
- IDC_OLD_TEXTURE_LIST
: resource.h
- IDC_OTHER
: resource.h
- IDC_PASSIVE_ASTEROID
: resource.h
- IDC_PASSIVE_FIELD
: resource.h
- IDC_PASSIVE_SHIP
: resource.h
- IDC_PASSIVE_SPECIES_ANCIENT
: resource.h
- IDC_PASSIVE_SPECIES_SHIVAN
: resource.h
- IDC_PASSIVE_SPECIES_TERRAN
: resource.h
- IDC_PASSIVE_SPECIES_USER1
: resource.h
- IDC_PASSIVE_SPECIES_USER2
: resource.h
- IDC_PASSIVE_SPECIES_USER3
: resource.h
- IDC_PASSIVE_SPECIES_USER4
: resource.h
- IDC_PASSIVE_SPECIES_VASUDAN
: resource.h
- IDC_PASTE_VIEW
: resource.h
- IDC_PATH_LIST
: resource.h
- IDC_PBHHITS
: freespaceresource.h
- IDC_PBHPCT
: freespaceresource.h
- IDC_PERSONA_NAME
: resource.h
- IDC_PHITS
: freespaceresource.h
- IDC_PINFO_PING
: freespaceresource.h
- IDC_PING_TIME
: freespaceresource.h
- IDC_PITCH
: resource.h
- IDC_PLAY
: resource.h
- IDC_PLAYER_GOD_LIST
: freespaceresource.h
- IDC_PLAYER_LIST
: freespaceresource.h
- IDC_PLAYER_MESSAGES
: freespaceresource.h
- IDC_PLAYER_SHIP
: resource.h
- IDC_PLAYER_START_AI
: resource.h
- IDC_PLAYERS_LABEL
: resource.h
- IDC_POINT_TO_CHECKBOX
: resource.h
- IDC_POINT_TO_LOCATION
: resource.h
- IDC_POINT_TO_OBJECT
: resource.h
- IDC_POOF0
: resource.h
- IDC_POOF1
: resource.h
- IDC_POOF2
: resource.h
- IDC_POOF3
: resource.h
- IDC_POOF4
: resource.h
- IDC_POOF5
: resource.h
- IDC_POOL
: resource.h
- IDC_POOL_SPIN
: resource.h
- IDC_POS_X
: resource.h
- IDC_POS_Y
: resource.h
- IDC_POS_Z
: resource.h
- IDC_POSITION_X
: resource.h
- IDC_POSITION_Y
: resource.h
- IDC_POSITION_Z
: resource.h
- IDC_PPCT
: freespaceresource.h
- IDC_PREF_STARFIELD
: resource.h
- IDC_PREV
: resource.h
- IDC_PREV_DEBRIEF
: resource.h
- IDC_PRIMARIES_LOCKED
: resource.h
- IDC_PRIMITIVE_SENSORS
: resource.h
- IDC_PRIORITY
: resource.h
- IDC_PRIORITY1
: resource.h
- IDC_PRIORITY10
: resource.h
- IDC_PRIORITY2
: resource.h
- IDC_PRIORITY3
: resource.h
- IDC_PRIORITY4
: resource.h
- IDC_PRIORITY5
: resource.h
- IDC_PRIORITY6
: resource.h
- IDC_PRIORITY7
: resource.h
- IDC_PRIORITY8
: resource.h
- IDC_PRIORITY9
: resource.h
- IDC_PROPAGATE_ICONS
: resource.h
- IDC_PROTECT_SHIP
: resource.h
- IDC_PSHIP_TYPE
: freespaceresource.h
- IDC_PSHOTS
: freespaceresource.h
- IDC_PXO_REFRESH
: freespaceresource.h
- IDC_RADIO1
: resource.h
- IDC_RADIO10
: resource.h
- IDC_RADIO11
: resource.h
- IDC_RADIO12
: resource.h
- IDC_RADIO2
: resource.h
- IDC_RADIO3
: resource.h
- IDC_RADIO4
: resource.h
- IDC_RADIO5
: resource.h
- IDC_RADIO6
: resource.h
- IDC_RADIO7
: resource.h
- IDC_RADIO8
: resource.h
- IDC_RADIO9
: resource.h
- IDC_RATE
: resource.h
- IDC_REC_TEXT
: resource.h
- IDC_RED_ALERT
: resource.h
- IDC_REDALERTCARRY
: resource.h
- IDC_REINFORCEMENT
: resource.h
- IDC_REMOVE_FROM_WING
: resource.h
- IDC_REMOVE_NO_MESSAGE
: resource.h
- IDC_REMOVE_YES_MESSAGE
: resource.h
- IDC_REPEAT_COUNT
: resource.h
- IDC_RESET_MULTI
: freespaceresource.h
- IDC_RESPAWN_PRIORITY
: resource.h
- IDC_RESPAWN_SPIN
: resource.h
- IDC_RESPAWNS
: resource.h
- IDC_RESTRICT_ARRIVAL
: resource.h
- IDC_RESTRICT_DEPARTURE
: resource.h
- IDC_RESTRICT_PATHS_LABEL
: resource.h
- IDC_SAVE_DEFAULT_PREFS
: resource.h
- IDC_SAVE_VIEW
: resource.h
- IDC_SBHHITS
: freespaceresource.h
- IDC_SBHPCT
: freespaceresource.h
- IDC_SBITMAP
: resource.h
- IDC_SBITMAP_B
: resource.h
- IDC_SBITMAP_B_SPIN
: resource.h
- IDC_SBITMAP_DIV_X
: resource.h
- IDC_SBITMAP_DIV_Y
: resource.h
- IDC_SBITMAP_H
: resource.h
- IDC_SBITMAP_H_SPIN
: resource.h
- IDC_SBITMAP_H_SPIN2
: resource.h
- IDC_SBITMAP_LIST
: resource.h
- IDC_SBITMAP_P
: resource.h
- IDC_SBITMAP_P_SPIN
: resource.h
- IDC_SBITMAP_SCALE
: resource.h
- IDC_SBITMAP_SCALE_SPIN
: resource.h
- IDC_SBITMAP_SCALE_X
: resource.h
- IDC_SBITMAP_SCALE_Y
: resource.h
- IDC_SCANNABLE
: resource.h
- IDC_SCLASS_3D_OBJECT
: resource.h
- IDC_SCLASS_AFTERBURNER
: resource.h
- IDC_SCLASS_AI_CLASS
: resource.h
- IDC_SCLASS_ARMOR
: resource.h
- IDC_SCLASS_CLOAK
: resource.h
- IDC_SCLASS_DEBRIS_MODEL
: resource.h
- IDC_SCLASS_DELETE
: resource.h
- IDC_SCLASS_ENGINES
: resource.h
- IDC_SCLASS_EXPLOSION1
: resource.h
- IDC_SCLASS_EXPLOSION2
: resource.h
- IDC_SCLASS_IFF
: resource.h
- IDC_SCLASS_MANUFACTURER
: resource.h
- IDC_SCLASS_MAX_BANK
: resource.h
- IDC_SCLASS_MAX_PITCH
: resource.h
- IDC_SCLASS_MAX_ROLL
: resource.h
- IDC_SCLASS_MAX_SPEED
: resource.h
- IDC_SCLASS_NAME
: resource.h
- IDC_SCLASS_NEW
: resource.h
- IDC_SCLASS_POWER_PLANT
: resource.h
- IDC_SCLASS_SCORE
: resource.h
- IDC_SCLASS_SHIELDS
: resource.h
- IDC_SCLASS_TURRET_WEAPON1
: resource.h
- IDC_SCLASS_TURRET_WEAPON2
: resource.h
- IDC_SCLASS_WARPDRIVE
: resource.h
- IDC_SCLASS_WEAPON1
: resource.h
- IDC_SCLASS_WEAPON2
: resource.h
- IDC_SCLASS_WEAPON_SPECIAL
: resource.h
- IDC_SCLASS_WINDOW
: resource.h
- IDC_SCORE
: resource.h
, freespaceresource.h
- IDC_SCRAMBLE
: resource.h
- IDC_SCRAMBLE_MESSAGES
: resource.h
- IDC_SCRIPT_OPTIONS
: resource.h
- IDC_SECHITS
: freespaceresource.h
- IDC_SECONDARIES_LOCKED
: resource.h
- IDC_SENDER
: resource.h
- IDC_SEP_DASHES
: resource.h
- IDC_SEP_NOTHING
: resource.h
- IDC_SEP_UNDERSCORES
: resource.h
- IDC_SEPARATORS
: resource.h
- IDC_SET_AS_PLAYER_SHIP
: resource.h
- IDC_SET_CLASS_DYNAMICALLY
: resource.h
- IDC_SET_FROM_SHIP_CLASS
: resource.h
- IDC_SET_FROM_VARIABLES
: resource.h
- IDC_SEXP_TREE
: resource.h
- IDC_SHIELDS
: resource.h
- IDC_SHIELDS_SPIN
: resource.h
- IDC_SHIP_AI_CLASS
: resource.h
- IDC_SHIP_ALT
: resource.h
- IDC_SHIP_ALT_ARRIVAL
: resource.h
- IDC_SHIP_ALT_DEPARTURE
: resource.h
- IDC_SHIP_APPEAR_SKILL
: resource.h
- IDC_SHIP_ARRIVAL
: resource.h
- IDC_SHIP_ARRIVAL_TRACK
: resource.h
- IDC_SHIP_CALLSIGN
: resource.h
- IDC_SHIP_CARGO1
: resource.h
- IDC_SHIP_CARGO2
: resource.h
- IDC_SHIP_CLASS
: resource.h
- IDC_SHIP_DEBRIS1
: resource.h
- IDC_SHIP_DEBRIS2
: resource.h
- IDC_SHIP_DEBRIS3
: resource.h
- IDC_SHIP_DEPARTURE
: resource.h
- IDC_SHIP_DEPARTURE_TRACK
: resource.h
- IDC_SHIP_EDITOR
: resource.h
- IDC_SHIP_IFF
: resource.h
- IDC_SHIP_LIST
: resource.h
- IDC_SHIP_LOCKED
: resource.h
- IDC_SHIP_NAME
: resource.h
- IDC_SHIP_NEXT
: resource.h
- IDC_SHIP_PERSONA
: resource.h
- IDC_SHIP_POOL
: resource.h
- IDC_SHIP_PREV
: resource.h
- IDC_SHIP_PREVIOUS
: resource.h
- IDC_SHIP_RESET
: resource.h
- IDC_SHIP_RESET_TO_DEFAULTS
: resource.h
- IDC_SHIP_SCORE
: resource.h
- IDC_SHIP_STATUS
: resource.h
- IDC_SHIP_TBL
: resource.h
- IDC_SHIP_TEAM
: resource.h
- IDC_SHIP_TURRET_WEAPON1
: resource.h
- IDC_SHIP_TURRET_WEAPON2
: resource.h
- IDC_SHIP_TYPE
: resource.h
- IDC_SHIP_VARIABLES_COMBO
: resource.h
- IDC_SHIP_VARIABLES_LIST
: resource.h
- IDC_SHIP_WEAPON1
: resource.h
- IDC_SHIP_WEAPON2
: resource.h
- IDC_SHIP_WEAPON_SPECIAL
: resource.h
- IDC_SHIP_WING
: resource.h
- IDC_SINGLE
: resource.h
- IDC_SINGLE_START
: resource.h
- IDC_SKY_FLAG
: resource.h
- IDC_SKY_FLAG_CLAMP
: resource.h
- IDC_SKY_FLAG_NO_CULL
: resource.h
- IDC_SKY_FLAG_NO_GLOW
: resource.h
- IDC_SKY_FLAG_NO_LIGHTING
: resource.h
- IDC_SKY_FLAG_NO_ZBUFF
: resource.h
- IDC_SKY_FLAG_XPARENT
: resource.h
- IDC_SKYBOX_B
: resource.h
- IDC_SKYBOX_B_SPIN
: resource.h
- IDC_SKYBOX_FNAME
: resource.h
- IDC_SKYBOX_H
: resource.h
- IDC_SKYBOX_H_SPIN
: resource.h
- IDC_SKYBOX_MODEL
: resource.h
- IDC_SKYBOX_P
: resource.h
- IDC_SKYBOX_P_SPIN
: resource.h
- IDC_SLIDER1
: resource.h
- IDC_SOUND_CLIP_DELETE
: resource.h
- IDC_SOUND_CLIP_DESCRIPTION
: resource.h
- IDC_SOUND_CLIP_FILENAME
: resource.h
- IDC_SOUND_CLIP_LOOP
: resource.h
- IDC_SOUND_CLIP_NAME
: resource.h
- IDC_SOUND_CLIP_NEW
: resource.h
- IDC_SOUND_CLIP_PLAY
: resource.h
- IDC_SOUND_CLIP_STOP
: resource.h
- IDC_SOUND_CLIP_VOLUME
: resource.h
- IDC_SOUND_CLIP_WINDOW
: resource.h
- IDC_SOUND_EDITOR
: resource.h
- IDC_SOUND_ENVIRONENT_DAMPING_LABEL
: resource.h
- IDC_SOUND_ENVIRONMENT
: resource.h
- IDC_SOUND_ENVIRONMENT_BUTTON
: resource.h
- IDC_SOUND_ENVIRONMENT_DAMPING
: resource.h
- IDC_SOUND_ENVIRONMENT_DECAY
: resource.h
- IDC_SOUND_ENVIRONMENT_DECAY_LABEL
: resource.h
- IDC_SOUND_ENVIRONMENT_LABEL
: resource.h
- IDC_SOUND_ENVIRONMENT_TEST
: resource.h
- IDC_SOUND_ENVIRONMENT_VOLUME
: resource.h
- IDC_SOUND_ENVIRONMENT_VOLUME_LABEL
: resource.h
- IDC_SOUNDS
: resource.h
- IDC_SPCT
: freespaceresource.h
- IDC_SPECIAL_BLAST
: resource.h
- IDC_SPECIAL_DAMAGE
: resource.h
- IDC_SPECIAL_DEATHROLL_TIME
: resource.h
- IDC_SPECIAL_EXP
: resource.h
- IDC_SPECIAL_HITPOINTS
: resource.h
- IDC_SPECIAL_HULL
: resource.h
- IDC_SPECIAL_INNER_RAD
: resource.h
- IDC_SPECIAL_OUTER_RAD
: resource.h
- IDC_SPECIAL_SHIELDS
: resource.h
- IDC_SPECIAL_SHOCK_SPEED
: resource.h
- IDC_SPECIAL_WARPIN
: resource.h
- IDC_SPECS_TOGGLE_TRAILS
: resource.h
- IDC_SPIN1
: resource.h
- IDC_SPIN10
: resource.h
- IDC_SPIN2
: resource.h
- IDC_SPIN3
: resource.h
- IDC_SPIN4
: resource.h
- IDC_SPIN5
: resource.h
- IDC_SPIN6
: resource.h
- IDC_SPIN7
: resource.h
- IDC_SPIN8
: resource.h
- IDC_SPIN9
: resource.h
- IDC_SPIN_GRID_SIZE
: resource.h
- IDC_SPIN_NUM_TIMES
: resource.h
- IDC_SPIN_POSITIONX
: resource.h
- IDC_SPIN_POSITIONX10
: resource.h
- IDC_SPIN_POSITIONX11
: resource.h
- IDC_SPIN_POSITIONX12
: resource.h
- IDC_SPIN_POSITIONX13
: resource.h
- IDC_SPIN_POSITIONX14
: resource.h
- IDC_SPIN_POSITIONX15
: resource.h
- IDC_SPIN_POSITIONX16
: resource.h
- IDC_SPIN_POSITIONX17
: resource.h
- IDC_SPIN_POSITIONX18
: resource.h
- IDC_SPIN_POSITIONX19
: resource.h
- IDC_SPIN_POSITIONX2
: resource.h
- IDC_SPIN_POSITIONX20
: resource.h
- IDC_SPIN_POSITIONX21
: resource.h
- IDC_SPIN_POSITIONX22
: resource.h
- IDC_SPIN_POSITIONX23
: resource.h
- IDC_SPIN_POSITIONX24
: resource.h
- IDC_SPIN_POSITIONX25
: resource.h
- IDC_SPIN_POSITIONX27
: resource.h
- IDC_SPIN_POSITIONX28
: resource.h
- IDC_SPIN_POSITIONX29
: resource.h
- IDC_SPIN_POSITIONX3
: resource.h
- IDC_SPIN_POSITIONX30
: resource.h
- IDC_SPIN_POSITIONX31
: resource.h
- IDC_SPIN_POSITIONX32
: resource.h
- IDC_SPIN_POSITIONX4
: resource.h
- IDC_SPIN_POSITIONX5
: resource.h
- IDC_SPIN_POSITIONX6
: resource.h
- IDC_SPIN_POSITIONX7
: resource.h
- IDC_SPIN_POSITIONX8
: resource.h
- IDC_SPIN_POSITIONX9
: resource.h
- IDC_SPIN_POSITIONY
: resource.h
- IDC_SPIN_POSITIONY10
: resource.h
- IDC_SPIN_POSITIONY11
: resource.h
- IDC_SPIN_POSITIONY2
: resource.h
- IDC_SPIN_POSITIONY3
: resource.h
- IDC_SPIN_POSITIONY4
: resource.h
- IDC_SPIN_POSITIONY5
: resource.h
- IDC_SPIN_POSITIONY6
: resource.h
- IDC_SPIN_POSITIONY7
: resource.h
- IDC_SPIN_POSITIONY8
: resource.h
- IDC_SPIN_POSITIONY9
: resource.h
- IDC_SPIN_POSITIONZ
: resource.h
- IDC_SPIN_POSITIONZ10
: resource.h
- IDC_SPIN_POSITIONZ11
: resource.h
- IDC_SPIN_POSITIONZ2
: resource.h
- IDC_SPIN_POSITIONZ3
: resource.h
- IDC_SPIN_POSITIONZ4
: resource.h
- IDC_SPIN_POSITIONZ5
: resource.h
- IDC_SPIN_POSITIONZ6
: resource.h
- IDC_SPIN_POSITIONZ7
: resource.h
- IDC_SPIN_POSITIONZ8
: resource.h
- IDC_SPIN_POSITIONZ9
: resource.h
- IDC_SPIN_RATE
: resource.h
- IDC_SPIN_WAVE_THRESHOLD
: resource.h
- IDC_SPIN_WAVES
: resource.h
- IDC_SPIN_X
: resource.h
- IDC_SPIN_Y
: resource.h
- IDC_SPIN_Z
: resource.h
- IDC_SQUAD_LOGO
: resource.h
- IDC_SQUAD_LOGO_BUTTON
: resource.h
- IDC_SQUAD_NAME
: resource.h
- IDC_SQUADRON_WING_NAME_1
: resource.h
- IDC_SQUADRON_WING_NAME_2
: resource.h
- IDC_SQUADRON_WING_NAME_3
: resource.h
- IDC_SQUADRON_WING_NAME_4
: resource.h
- IDC_SQUADRON_WING_NAME_5
: resource.h
- IDC_SQUADRON_WING_NAMES_LABEL
: resource.h
- IDC_SSHOTS
: freespaceresource.h
- IDC_ST_OVERRIDE_NEB
: resource.h
- IDC_STAGE_TITLE
: resource.h
- IDC_STANDALONE_FPS
: freespaceresource.h
- IDC_STANDALONE_MTIME
: freespaceresource.h
- IDC_STANDALONE_STATE
: freespaceresource.h
- IDC_STARTING_WING
: resource.h
- IDC_STARTING_WING_NAME_1
: resource.h
- IDC_STARTING_WING_NAME_2
: resource.h
- IDC_STARTING_WING_NAME_3
: resource.h
- IDC_STARTING_WING_NAMES_LABEL
: resource.h
- IDC_STATIC
: freespaceresource.h
- IDC_STATIC_A
: freespaceresource.h
- IDC_STATIC_A2
: freespaceresource.h
- IDC_STATIC_GRID_SIZE
: resource.h
- IDC_STATS_TEXT
: resource.h
- IDC_STD_GOALS
: freespaceresource.h
- IDC_STD_HOST_PASSWD
: freespaceresource.h
- IDC_STD_NAME
: freespaceresource.h
- IDC_STEALTH
: resource.h
- IDC_STORY_FILE
: resource.h
- IDC_SUBSPACE
: resource.h
- IDC_SUBSTITUTE_BRIEFING_MUSIC
: resource.h
- IDC_SUBSTITUTE_EVENT_MUSIC
: resource.h
- IDC_SUBSYS
: resource.h
- IDC_SUBSYSTEM1
: resource.h
- IDC_SUBSYSTEM10
: resource.h
- IDC_SUBSYSTEM2
: resource.h
- IDC_SUBSYSTEM3
: resource.h
- IDC_SUBSYSTEM4
: resource.h
- IDC_SUBSYSTEM5
: resource.h
- IDC_SUBSYSTEM6
: resource.h
- IDC_SUBSYSTEM7
: resource.h
- IDC_SUBSYSTEM8
: resource.h
- IDC_SUBSYSTEM9
: resource.h
- IDC_SUBTYPE1
: resource.h
- IDC_SUBTYPE2
: resource.h
- IDC_SUBTYPE3
: resource.h
- IDC_SUCCESSFUL_MISSION_TRACK
: resource.h
- IDC_SUFFIX
: resource.h
- IDC_SUN1
: resource.h
- IDC_SUN1_B
: resource.h
- IDC_SUN1_B_SPIN
: resource.h
- IDC_SUN1_H
: resource.h
- IDC_SUN1_H_SPIN
: resource.h
- IDC_SUN1_LIST
: resource.h
- IDC_SUN1_P
: resource.h
- IDC_SUN1_P_SPIN
: resource.h
- IDC_SUN1_SCALE
: resource.h
- IDC_SUN1_SCALE_SPIN
: resource.h
- IDC_SUPPORT_ALLOWED
: resource.h
- IDC_SUPPORT_REPAIR
: resource.h
- IDC_SUPPORT_REPAIRS_HULL
: resource.h
- IDC_SWAP_BACKGROUND
: resource.h
- IDC_TARGETABLE_AS_BOMB
: resource.h
- IDC_TEAM
: resource.h
- IDC_TEAM_NO
: resource.h
- IDC_TEAM_YES
: resource.h
- IDC_TEAMSELECT
: resource.h
- IDC_TEAMVTEAM
: resource.h
- IDC_TEXT
: freespaceresource.h
, resource.h
- IDC_TEXTURES
: resource.h
- IDC_TIME
: resource.h
- IDC_TOGGLE_LOOP
: resource.h
- IDC_TOGGLE_SUBSYSTEM_SCANNING
: resource.h
- IDC_TOTAL
: resource.h
- IDC_TRAINING
: resource.h
- IDC_TREE
: resource.h
- IDC_TREE2
: resource.h
- IDC_TREE3
: resource.h
- IDC_TRIGGER_COUNT
: resource.h
- IDC_TURRETS_LOCKED
: resource.h
- IDC_TVT_WING_NAME_1
: resource.h
- IDC_TVT_WING_NAME_2
: resource.h
- IDC_TVT_WING_NAMES_LABEL
: resource.h
- IDC_TYPE
: resource.h
- IDC_TYPE_CAMPAIGN_PERSISTENT
: resource.h
- IDC_TYPE_NETWORK_VARIABLE
: resource.h
- IDC_TYPE_NO
: resource.h
- IDC_TYPE_NUMBER
: resource.h
- IDC_TYPE_PLAYER_PERSISTENT
: resource.h
- IDC_TYPE_STRING
: resource.h
- IDC_TYPE_YES
: resource.h
- IDC_UPDATE
: resource.h
- IDC_UPDATE_ARRIVAL
: resource.h
- IDC_UPDATE_DEPARTURE
: resource.h
- IDC_USE_AUTOPILOT_CINEMATICS
: resource.h
- IDC_USE_CARGO_ICON
: resource.h
- IDC_USE_WING_ICON
: resource.h
- IDC_USES
: resource.h
- IDC_USES_SPIN
: resource.h
- IDC_VAPORIZE
: resource.h
- IDC_VELOCITY
: resource.h
- IDC_VELOCITY_SPIN
: resource.h
- IDC_VOICE
: resource.h
- IDC_VOICE_FILE
: resource.h
- IDC_WAVE_FILENAME
: resource.h
- IDC_WAYPOINT_EDITOR
: resource.h
- IDC_WAYPOINTS
: resource.h
- IDC_WEAPON_ARTCLIP_OR_OBJECT
: resource.h
- IDC_WEAPON_DAMAGE
: resource.h
- IDC_WEAPON_DELETE
: resource.h
- IDC_WEAPON_DESCRIPTION
: resource.h
- IDC_WEAPON_ENERGY_AMMO_USAGE
: resource.h
- IDC_WEAPON_FIRE_DELAY
: resource.h
- IDC_WEAPON_FIRING_POSITION
: resource.h
- IDC_WEAPON_FIRING_SOUND
: resource.h
- IDC_WEAPON_FLASH_ARTCLIP
: resource.h
- IDC_WEAPON_FLYING_SOUND
: resource.h
- IDC_WEAPON_IMPACT_ARTCLIP
: resource.h
- IDC_WEAPON_IMPACT_SOUND
: resource.h
- IDC_WEAPON_LIFESPAN
: resource.h
- IDC_WEAPON_LIGHT_CAST
: resource.h
- IDC_WEAPON_LIST
: resource.h
- IDC_WEAPON_MASS
: resource.h
- IDC_WEAPON_NAME
: resource.h
- IDC_WEAPON_NEW
: resource.h
- IDC_WEAPON_POOL
: resource.h
- IDC_WEAPON_SPEED
: resource.h
- IDC_WEAPON_TRAILS_ARTCLIP
: resource.h
- IDC_WEAPON_VARIABLES_COMBO
: resource.h
- IDC_WEAPON_VARIABLES_LIST
: resource.h
- IDC_WEAPONS
: resource.h
- IDC_WEAPONS_LOCKED
: resource.h
- IDC_WING
: resource.h
- IDC_WING_ADD_SHIP
: resource.h
- IDC_WING_ATTACK_FORMATION
: resource.h
- IDC_WING_CRUISE_FORMATION
: resource.h
- IDC_WING_DELETE_SHIP
: resource.h
- IDC_WING_DISPLAY_FILTER
: resource.h
- IDC_WING_FORM_WING
: resource.h
- IDC_WING_INCREASE_WING
: resource.h
- IDC_WING_LIST
: resource.h
- IDC_WING_NAME
: resource.h
- IDC_WING_NEW_WING
: resource.h
- IDC_WING_NEXT_WING
: resource.h
- IDC_WING_PREV_WING
: resource.h
- IDC_WING_SHIPS
: resource.h
- IDC_WING_SPECIAL_SHIP
: resource.h
- IDC_WING_SQUAD_LOGO
: resource.h
- IDC_WING_SQUAD_LOGO_BUTTON
: resource.h
- IDC_WING_TEXT_WING
: resource.h
- IDC_WING_WAVE_THRESHOLD
: resource.h
- IDC_WING_WAVES
: resource.h
- IDC_WINGS_COUNT
: resource.h
- IDC_WINGS_SHP_COUNT
: resource.h
- IDC_WINGS_WPN_COUNT
: resource.h
- IDC_XY_PLANE
: resource.h
- IDC_XZ_PLANE
: resource.h
- IDC_YES_MESSAGE_LIST
: resource.h
- IDC_YZ_PLANE
: resource.h
- IDCAT
: initialships.cpp
- IDD_ABOUTBOX
: resource.h
- IDD_ADD_VARIABLE
: resource.h
- IDD_ADJUST_GRID
: resource.h
- IDD_AI_CLASS_EDITOR
: resource.h
- IDD_ALT_SHIP_CLASS
: resource.h
- IDD_ART_EDITOR
: resource.h
- IDD_ASTEROID_EDITOR
: resource.h
- IDD_BACKGROUND_CHOOSER
: resource.h
- IDD_BG_BITMAP
: resource.h
- IDD_BRIEFING_EDITOR
: resource.h
- IDD_BRIEFING_PERSONAS
: resource.h
- IDD_CAMPAIGN
: resource.h
- IDD_CMD_BRIEF
: resource.h
- IDD_CONNECT
: freespaceresource.h
- IDD_CUSTOM_WING_NAMES
: resource.h
- IDD_DEBRIEFING_EDITOR
: resource.h
- IDD_DEBUG_DIALOG
: freespaceresource.h
- IDD_DEBUG_MENU
: freespaceresource.h
- IDD_DIALOG1
: resource.h
, freespaceresource.h
- IDD_DIALOG2
: resource.h
- IDD_DIALOG3
: resource.h
- IDD_DUMP_STATS
: resource.h
- IDD_EDITORS_MESSAGES
: resource.h
- IDD_EVENT_EDITOR
: resource.h
- IDD_FICTION_VIEWER
: resource.h
- IDD_GEN
: freespaceresource.h
- IDD_GODSTUFF
: freespaceresource.h
- IDD_GRID
: resource.h
- IDD_HELP_INPUT_INTERFACE
: resource.h
- IDD_IGNORE_ORDERS
: resource.h
- IDD_INITIAL_SHIPS
: resource.h
- IDD_INITIAL_STATUS
: resource.h
- IDD_LOADOUT_EDITOR
: resource.h
- IDD_MESSAGE_EDITOR
: resource.h
- IDD_MISSION_GOALS
: resource.h
- IDD_MISSION_NOTES
: resource.h
- IDD_MODEL_EDITOR
: resource.h
- IDD_MODIFY_VARIABLE
: resource.h
- IDD_MULTI
: freespaceresource.h
- IDD_MUSIC_EDITOR
: resource.h
- IDD_OPERATOR_ARGUMENT_TYPES
: resource.h
- IDD_ORIENT_EDITOR
: resource.h
- IDD_PLAYER_DIALOG
: freespaceresource.h
- IDD_PLAYER_EDITOR
: resource.h
- IDD_PREFERENCES
: resource.h
- IDD_REINFORCEMENT_EDITOR
: resource.h
- IDD_REINFORCEMENT_SELECT
: resource.h
- IDD_RESTRICT_PATHS
: resource.h
- IDD_RT_VSELECT
: freespaceresource.h
- IDD_SET_GLOBAL_SHIP_FLAGS
: resource.h
- IDD_SHIELD_SYS
: resource.h
- IDD_SHIP_CLASS_EDITOR
: resource.h
- IDD_SHIP_EDITBAR
: resource.h
- IDD_SHIP_EDITOR
: resource.h
- IDD_SHIP_FLAGS
: resource.h
- IDD_SHIP_GOALS
: resource.h
- IDD_SHIP_GOALS2
: resource.h
- IDD_SHIP_GOALS_EDITOR
: resource.h
- IDD_SHIP_GOALSS
: resource.h
- IDD_SHIP_MARKINGS
: resource.h
- IDD_SHIP_SELECT
: resource.h
- IDD_SHIP_TEXTURES
: resource.h
- IDD_SOUND_EDITOR
: resource.h
- IDD_SOUND_ENVIRONMENT
: resource.h
- IDD_SPECIAL_DAMAGE
: resource.h
- IDD_SPECIAL_HITPOINTS
: resource.h
- IDD_STARFIELD
: resource.h
- IDD_TERRAIN_EDITOR
: resource.h
- IDD_TEXT_VIEW
: resource.h
- IDD_VOICE_MANAGER
: resource.h
- IDD_WAYPOINT_PATH_EDITOR
: resource.h
- IDD_WEAPON_EDITOR
: resource.h
- IDD_WING_CREATE
: resource.h
- IDD_WING_EDITOR
: resource.h
- IDENTITY_MATRIX
: vecmat.h
- iDeviceIndex
: wglext.h
- IDI_APP_ICON
: freespaceresource.h
- IDI_APP_ICON_GLOW
: freespaceresource.h
- IDI_PLAY
: resource.h
- IDirectInput
: vdinput.h
- IDirectInput2
: vdinput.h
- IDirectInput2_AddRef
: vdinput.h
- IDirectInput2_CreateDevice
: vdinput.h
- IDirectInput2_EnumDevices
: vdinput.h
- IDirectInput2_FindDevice
: vdinput.h
- IDirectInput2_GetDeviceStatus
: vdinput.h
- IDirectInput2_Initialize
: vdinput.h
- IDirectInput2_QueryInterface
: vdinput.h
- IDirectInput2_Release
: vdinput.h
- IDirectInput2_RunControlPanel
: vdinput.h
- IDirectInput2Vtbl
: vdinput.h
- IDirectInput_AddRef
: vdinput.h
- IDirectInput_CreateDevice
: vdinput.h
- IDirectInput_EnumDevices
: vdinput.h
- IDirectInput_GetDeviceStatus
: vdinput.h
- IDirectInput_Initialize
: vdinput.h
- IDirectInput_QueryInterface
: vdinput.h
- IDirectInput_Release
: vdinput.h
- IDirectInput_RunControlPanel
: vdinput.h
- IDirectInputDevice
: vdinput.h
- IDirectInputDevice2
: vdinput.h
- IDirectInputDevice2_Acquire
: vdinput.h
- IDirectInputDevice2_AddRef
: vdinput.h
- IDirectInputDevice2_CreateEffect
: vdinput.h
- IDirectInputDevice2_EnumCreatedEffectObjects
: vdinput.h
- IDirectInputDevice2_EnumEffects
: vdinput.h
- IDirectInputDevice2_EnumObjects
: vdinput.h
- IDirectInputDevice2_Escape
: vdinput.h
- IDirectInputDevice2_GetCapabilities
: vdinput.h
- IDirectInputDevice2_GetDeviceData
: vdinput.h
- IDirectInputDevice2_GetDeviceInfo
: vdinput.h
- IDirectInputDevice2_GetDeviceState
: vdinput.h
- IDirectInputDevice2_GetEffectInfo
: vdinput.h
- IDirectInputDevice2_GetForceFeedbackState
: vdinput.h
- IDirectInputDevice2_GetObjectInfo
: vdinput.h
- IDirectInputDevice2_GetProperty
: vdinput.h
- IDirectInputDevice2_Initialize
: vdinput.h
- IDirectInputDevice2_Poll
: vdinput.h
- IDirectInputDevice2_QueryInterface
: vdinput.h
- IDirectInputDevice2_Release
: vdinput.h
- IDirectInputDevice2_RunControlPanel
: vdinput.h
- IDirectInputDevice2_SendDeviceData
: vdinput.h
- IDirectInputDevice2_SendForceFeedbackCommand
: vdinput.h
- IDirectInputDevice2_SetCooperativeLevel
: vdinput.h
- IDirectInputDevice2_SetDataFormat
: vdinput.h
- IDirectInputDevice2_SetEventNotification
: vdinput.h
- IDirectInputDevice2_SetProperty
: vdinput.h
- IDirectInputDevice2_Unacquire
: vdinput.h
- IDirectInputDevice2Vtbl
: vdinput.h
- IDirectInputDevice_Acquire
: vdinput.h
- IDirectInputDevice_AddRef
: vdinput.h
- IDirectInputDevice_EnumObjects
: vdinput.h
- IDirectInputDevice_GetCapabilities
: vdinput.h
- IDirectInputDevice_GetDeviceData
: vdinput.h
- IDirectInputDevice_GetDeviceInfo
: vdinput.h
- IDirectInputDevice_GetDeviceState
: vdinput.h
- IDirectInputDevice_GetObjectInfo
: vdinput.h
- IDirectInputDevice_GetProperty
: vdinput.h
- IDirectInputDevice_Initialize
: vdinput.h
- IDirectInputDevice_QueryInterface
: vdinput.h
- IDirectInputDevice_Release
: vdinput.h
- IDirectInputDevice_RunControlPanel
: vdinput.h
- IDirectInputDevice_SetCooperativeLevel
: vdinput.h
- IDirectInputDevice_SetDataFormat
: vdinput.h
- IDirectInputDevice_SetEventNotification
: vdinput.h
- IDirectInputDevice_SetProperty
: vdinput.h
- IDirectInputDevice_Unacquire
: vdinput.h
- IDirectInputDeviceVtbl
: vdinput.h
- IDirectInputEffect_AddRef
: vdinput.h
- IDirectInputEffect_Download
: vdinput.h
- IDirectInputEffect_Escape
: vdinput.h
- IDirectInputEffect_GetEffectGuid
: vdinput.h
- IDirectInputEffect_GetEffectStatus
: vdinput.h
- IDirectInputEffect_GetParameters
: vdinput.h
- IDirectInputEffect_Initialize
: vdinput.h
- IDirectInputEffect_QueryInterface
: vdinput.h
- IDirectInputEffect_Release
: vdinput.h
- IDirectInputEffect_SetParameters
: vdinput.h
- IDirectInputEffect_Start
: vdinput.h
- IDirectInputEffect_Stop
: vdinput.h
- IDirectInputEffect_Unload
: vdinput.h
- IDirectInputVtbl
: vdinput.h
- IDirectPlay2_AddPlayerToGroup
: vdplay.h
- IDirectPlay2_AddRef
: vdplay.h
- IDirectPlay2_Close
: vdplay.h
- IDirectPlay2_CreateGroup
: vdplay.h
- IDirectPlay2_CreatePlayer
: vdplay.h
- IDirectPlay2_DeletePlayerFromGroup
: vdplay.h
- IDirectPlay2_DestroyGroup
: vdplay.h
- IDirectPlay2_DestroyPlayer
: vdplay.h
- IDirectPlay2_EnumGroupPlayers
: vdplay.h
- IDirectPlay2_EnumGroups
: vdplay.h
- IDirectPlay2_EnumPlayers
: vdplay.h
- IDirectPlay2_EnumSessions
: vdplay.h
- IDirectPlay2_GetCaps
: vdplay.h
- IDirectPlay2_GetGroupData
: vdplay.h
- IDirectPlay2_GetGroupName
: vdplay.h
- IDirectPlay2_GetMessageCount
: vdplay.h
- IDirectPlay2_GetPlayerAddress
: vdplay.h
- IDirectPlay2_GetPlayerCaps
: vdplay.h
- IDirectPlay2_GetPlayerData
: vdplay.h
- IDirectPlay2_GetPlayerName
: vdplay.h
- IDirectPlay2_GetSessionDesc
: vdplay.h
- IDirectPlay2_Initialize
: vdplay.h
- IDirectPlay2_Open
: vdplay.h
- IDirectPlay2_QueryInterface
: vdplay.h
- IDirectPlay2_Receive
: vdplay.h
- IDirectPlay2_Release
: vdplay.h
- IDirectPlay2_Send
: vdplay.h
- IDirectPlay2_SetGroupData
: vdplay.h
- IDirectPlay2_SetGroupName
: vdplay.h
- IDirectPlay2_SetPlayerData
: vdplay.h
- IDirectPlay2_SetPlayerName
: vdplay.h
- IDirectPlay2_SetSessionDesc
: vdplay.h
- IDirectPlay2A
: vdplay.h
- IDirectPlay3_AddGroupToGroup
: vdplay.h
- IDirectPlay3_AddPlayerToGroup
: vdplay.h
- IDirectPlay3_AddRef
: vdplay.h
- IDirectPlay3_Close
: vdplay.h
- IDirectPlay3_CreateGroup
: vdplay.h
- IDirectPlay3_CreateGroupInGroup
: vdplay.h
- IDirectPlay3_CreatePlayer
: vdplay.h
- IDirectPlay3_DeleteGroupFromGroup
: vdplay.h
- IDirectPlay3_DeletePlayerFromGroup
: vdplay.h
- IDirectPlay3_DestroyGroup
: vdplay.h
- IDirectPlay3_DestroyPlayer
: vdplay.h
- IDirectPlay3_EnumConnections
: vdplay.h
- IDirectPlay3_EnumGroupPlayers
: vdplay.h
- IDirectPlay3_EnumGroups
: vdplay.h
- IDirectPlay3_EnumGroupsInGroup
: vdplay.h
- IDirectPlay3_EnumPlayers
: vdplay.h
- IDirectPlay3_EnumSessions
: vdplay.h
- IDirectPlay3_GetCaps
: vdplay.h
- IDirectPlay3_GetGroupConnectionSettings
: vdplay.h
- IDirectPlay3_GetGroupData
: vdplay.h
- IDirectPlay3_GetGroupFlags
: vdplay.h
- IDirectPlay3_GetGroupName
: vdplay.h
- IDirectPlay3_GetGroupParent
: vdplay.h
- IDirectPlay3_GetMessageCount
: vdplay.h
- IDirectPlay3_GetPlayerAccount
: vdplay.h
- IDirectPlay3_GetPlayerAddress
: vdplay.h
- IDirectPlay3_GetPlayerCaps
: vdplay.h
- IDirectPlay3_GetPlayerData
: vdplay.h
- IDirectPlay3_GetPlayerFlags
: vdplay.h
- IDirectPlay3_GetPlayerName
: vdplay.h
- IDirectPlay3_GetSessionDesc
: vdplay.h
- IDirectPlay3_Initialize
: vdplay.h
- IDirectPlay3_InitializeConnection
: vdplay.h
- IDirectPlay3_Open
: vdplay.h
- IDirectPlay3_QueryInterface
: vdplay.h
- IDirectPlay3_Receive
: vdplay.h
- IDirectPlay3_Release
: vdplay.h
- IDirectPlay3_SecureOpen
: vdplay.h
- IDirectPlay3_Send
: vdplay.h
- IDirectPlay3_SendChatMessage
: vdplay.h
- IDirectPlay3_SetGroupConnectionSettings
: vdplay.h
- IDirectPlay3_SetGroupData
: vdplay.h
- IDirectPlay3_SetGroupName
: vdplay.h
- IDirectPlay3_SetPlayerData
: vdplay.h
- IDirectPlay3_SetPlayerName
: vdplay.h
- IDirectPlay3_SetSessionDesc
: vdplay.h
- IDirectPlay3_StartSession
: vdplay.h
- IDirectPlay3A
: vdplay.h
- IDirectPlay_AddPlayerToGroup
: vdplay.h
- IDirectPlay_AddRef
: vdplay.h
- IDirectPlay_Close
: vdplay.h
- IDirectPlay_CreateGroup
: vdplay.h
- IDirectPlay_CreatePlayer
: vdplay.h
- IDirectPlay_DeletePlayerFromGroup
: vdplay.h
- IDirectPlay_DestroyGroup
: vdplay.h
- IDirectPlay_DestroyPlayer
: vdplay.h
- IDirectPlay_EnableNewPlayers
: vdplay.h
- IDirectPlay_EnumGroupPlayers
: vdplay.h
- IDirectPlay_EnumGroups
: vdplay.h
- IDirectPlay_EnumPlayers
: vdplay.h
- IDirectPlay_EnumSessions
: vdplay.h
- IDirectPlay_GetCaps
: vdplay.h
- IDirectPlay_GetMessageCount
: vdplay.h
- IDirectPlay_GetPlayerCaps
: vdplay.h
- IDirectPlay_GetPlayerName
: vdplay.h
- IDirectPlay_Initialize
: vdplay.h
- IDirectPlay_Open
: vdplay.h
- IDirectPlay_QueryInterface
: vdplay.h
- IDirectPlay_Receive
: vdplay.h
- IDirectPlay_Release
: vdplay.h
- IDirectPlay_SaveSession
: vdplay.h
- IDirectPlay_Send
: vdplay.h
- IDirectPlay_SetPlayerName
: vdplay.h
- IDirectPlayLobby2A
: vdplobby.h
- IDirectPlayLobby_AddRef
: vdplobby.h
- IDirectPlayLobby_Connect
: vdplobby.h
- IDirectPlayLobby_CreateAddress
: vdplobby.h
- IDirectPlayLobby_CreateCompoundAddress
: vdplobby.h
- IDirectPlayLobby_EnumAddress
: vdplobby.h
- IDirectPlayLobby_EnumAddressTypes
: vdplobby.h
- IDirectPlayLobby_EnumLocalApplications
: vdplobby.h
- IDirectPlayLobby_GetConnectionSettings
: vdplobby.h
- IDirectPlayLobby_QueryInterface
: vdplobby.h
- IDirectPlayLobby_ReceiveLobbyMessage
: vdplobby.h
- IDirectPlayLobby_Release
: vdplobby.h
- IDirectPlayLobby_RunApplication
: vdplobby.h
- IDirectPlayLobby_SendLobbyMessage
: vdplobby.h
- IDirectPlayLobby_SetConnectionSettings
: vdplobby.h
- IDirectPlayLobby_SetLobbyMessageEvent
: vdplobby.h
- IDirectPlayLobbyA
: vdplobby.h
- IDPAsyncData_AddItem
: vasync.h
- IDPAsyncData_AddRef
: vasync.h
- IDPAsyncData_Cancel
: vasync.h
- IDPAsyncData_GetItem
: vasync.h
- IDPAsyncData_GetItemCount
: vasync.h
- IDPAsyncData_GetStatus
: vasync.h
- IDPAsyncData_IsSnapshotCurrent
: vasync.h
- IDPAsyncData_QueryInterface
: vasync.h
- IDPAsyncData_RefreshSnapshot
: vasync.h
- IDPAsyncData_Release
: vasync.h
- IDPAsyncData_RemoveItem
: vasync.h
- IDPAsyncData_SetFlags
: vasync.h
- IDPAsyncData_SetItem
: vasync.h
- IDPAsyncData_SetStatus
: vasync.h
- IDPAsyncData_SetStatusEvent
: vasync.h
- IDR_ASTEROID_FIELD_MENU
: resource.h
- IDR_CAMPAIGN_DLG
: resource.h
- IDR_CAMPAIGN_VIEW
: resource.h
- IDR_CMD_CFG
: freespaceresource.h
- IDR_CPGN_VIEW_OFF
: resource.h
- IDR_CPGN_VIEW_ON
: resource.h
- IDR_FREDTYPE
: resource.h
- IDR_MAINFRAME
: resource.h
- IDR_MAINMENU
: resource.h
- IDR_MENU1
: resource.h
- IDR_MENU_EDIT_POPUP
: resource.h
- IDR_MENU_EDIT_SEXP_TREE
: resource.h
- IDR_MENU_MISSION_GOALS_TREE
: resource.h
- IDR_MENU_POPUP_TOGGLE1
: resource.h
- IDR_MENU_SHIP_POPUP
: resource.h
- IDR_PLAYER_EDIT_MENU
: resource.h
- IDR_SHIP_EDIT_MENU
: resource.h
- IDR_SHIP_POPUP_CHECK1
: resource.h
- IDR_TOOLBAR1
: resource.h
- IDR_WAYPOINT_PATH_EDIT_MENU
: resource.h
- IDR_WING_EDIT_MENU
: resource.h
- ids
: wglext.h
, Glext.h
- idx
: multiui.cpp
, lua.cpp
- idx_max
: multiui.cpp
- iEntries
: wglext.h
- if()
: lua.cpp
, sexp.cpp
, lua.cpp
, multilag.cpp
, lua.cpp
, multilag.cpp
, multi.cpp
, playermenu.cpp
, aiturret.cpp
, lua.cpp
, multilag.cpp
, neb.cpp
, multilag.cpp
, cfile.cpp
, lua.cpp
, playermenu.cpp
, modelinterp.cpp
, multilag.cpp
, lua.cpp
, multiui.cpp
, lua.cpp
, shipfx.cpp
- IF_BOUNCE
: wmcgui.h
- IF_ERR
: acm.cpp
- IF_ERR2
: acm.cpp
- IF_NONE
: wmcgui.h
- IF_REPEAT
: wmcgui.h
- IF_REVERSED
: wmcgui.h
- iff_bright_delta
: iff_defs.cpp
- iff_color_brightness
: iff_defs.cpp
- IFF_COLOR_MESSAGE
: iff_defs.h
- IFF_COLOR_SELECTION
: iff_defs.h
- IFF_COLOR_TAGGED
: iff_defs.h
- Iff_colors
: iff_defs.cpp
- iff_get_alpha_value()
: iff_defs.cpp
, iff_defs.h
- iff_get_attackee_mask()
: iff_defs.cpp
, iff_defs.h
- iff_get_attacker_mask()
: iff_defs.h
, iff_defs.cpp
- iff_get_color()
: iff_defs.cpp
, iff_defs.h
- iff_get_color_by_team()
: iff_defs.h
, iff_defs.cpp
- iff_get_color_by_team_and_object()
: iff_defs.cpp
, iff_defs.h
- iff_get_mask()
: iff_defs.h
, iff_defs.cpp
- iff_info
: iff_defs.h
- Iff_info
: iff_defs.cpp
, iff_defs.h
- iff_init()
: iff_defs.cpp
, iff_defs.h
- iff_init_color()
: iff_defs.cpp
, iff_defs.h
- iff_lookup()
: iff_defs.h
, iff_defs.cpp
- iff_matches_mask()
: iff_defs.cpp
, iff_defs.h
- Iff_traitor
: iff_defs.h
, iff_defs.cpp
- iff_x_attacks_y()
: iff_defs.cpp
, iff_defs.h
- IFFF_EXEMPT_FROM_ALL_TEAMS_AT_WAR
: iff_defs.h
- IFFF_ORDERS_HIDDEN
: iff_defs.h
- IFFF_ORDERS_SHOWN
: iff_defs.h
- IFFF_SUPPORT_ALLOWED
: iff_defs.h
- IFFF_WING_NAME_HIDDEN
: iff_defs.h
- ignore_gray_space()
: parselo.h
, parselo.cpp
- IGNORE_MESSAGE
: controlsconfig.h
- IGNORE_TARGET_ITEM
: hudsquadmsg.h
- ignore_white_space()
: parselo.cpp
, parselo.h
- Ignored_campaigns
: missioncampaign.h
, missioncampaign.cpp
- Ignored_keys
: keycontrol.h
, keycontrol.cpp
- iGpuIndex
: wglext.h
- iHeight
: wglext.h
- IID_IDirectInput
: vdinput.h
- IID_IDirectInput2
: vdinput.h
- IID_IDirectInputDevice
: vdinput.h
- IID_IDirectInputDevice2
: vdinput.h
- IIF_DEFAULT_IN_TECH_DATABASE
: techmenu.h
- IIF_DEFAULT_VALUE
: techmenu.h
- IIF_IN_TECH_DATABASE
: techmenu.h
- iLayerPlane
: wglext.h
- IMAADPCMWAVEFORMAT
: mmreg.h
- image
: Glext.h
- Image_file_ext
: bgbitmapdlg.cpp
- imageSize
: Glext.h
- imaxabs
: inttypes.h
- imaxdiv()
: inttypes.h
- img
: Glext.h
- IMG_DRAW
: wmcgui.h
- IMG_HANDLE
: wmcgui.h
- IMG_HANDLE_IS_INVALID
: wmcgui.h
- IMG_HANDLE_IS_VALID
: wmcgui.h
- IMG_HANDLE_SET_FRAME
: wmcgui.h
- IMG_HANDLE_SET_INVALID
: wmcgui.h
- IMG_INFO
: wmcgui.h
- IMG_LOAD
: wmcgui.h
- IMG_LOAD_ANIM
: wmcgui.h
- IMG_SET
: wmcgui.h
- IMG_SET_FRAME
: wmcgui.h
- IMG_UNLOAD
: wmcgui.h
- IMPACT_SOUND_DELTA
: weapons.cpp
- IMPORTANT_FLAGS
: object.cpp
- in
: Glext.h
- in_box()
: modelrender.h
- IN_PERCENT1
: warpineffect.cpp
- IN_PERCENT2
: warpineffect.cpp
- in_sphere()
: modelrender.h
- INACTIVE_LIMIT_NORMAL
: multiutil.cpp
- INACTIVE_LIMIT_WAIT
: multiutil.cpp
- inc_mission_time()
: fredrender.cpp
- INC_OLE2
: sw_force.h
- INCREASE_ENGINE
: controlsconfig.h
- increase_recharge_rate()
: hudets.cpp
, hudets.h
- INCREASE_SHIELD
: controlsconfig.h
- INCREASE_WEAPON
: controlsconfig.h
- INCREASING
: hudtarget.h
- index
: Glext.h
, missionhotkey.cpp
, gropengl.h
, neb.cpp
- index_list_t
: pilotfile_convert.h
- indices
: gropengl.h
, Glext.h
, Gl.h
- indirect
: Glext.h
- INERTIA
: sw_force.h
- INET_ERROR_BAD_FILE_OR_DIR
: inetgetfile.h
- INET_ERROR_BADPARMS
: inetgetfile.h
- INET_ERROR_CANT_PARSE_URL
: inetgetfile.h
- INET_ERROR_CANT_WRITE_FILE
: inetgetfile.h
- INET_ERROR_HOST_NOT_FOUND
: inetgetfile.h
- INET_ERROR_NO_ERROR
: inetgetfile.h
- INET_ERROR_NO_MEMORY
: inetgetfile.h
- INET_ERROR_UNKNOWN_ERROR
: inetgetfile.h
- INET_STATE_CONNECTING
: inetgetfile.cpp
- INET_STATE_ERROR
: inetgetfile.cpp
- INET_STATE_GOT_FILE
: inetgetfile.cpp
- INET_STATE_RECEIVING
: inetgetfile.cpp
- InFlightSoundType
: weapon.h
- info_popup
: fredrender.cpp
- info_popup_active
: fredrender.cpp
- Info_text_line_size
: readyroom.cpp
- Info_text_ptrs
: readyroom.cpp
- infoLog
: Glext.h
, gropengl.h
- INGAME_EXTRA
: multi.h
- INGAME_FINAL_TIMEOUT
: multi_ingame.cpp
- INGAME_JOIN_FLAG_CAMPAIGN_INFO
: multi_ingame.h
- INGAME_JOIN_FLAG_FILE_XFER
: multi_ingame.h
- INGAME_JOIN_FLAG_LOADING_MISSION
: multi_ingame.h
- INGAME_JOIN_FLAG_PICK_SHIP
: multi_ingame.h
- INGAME_JOIN_FLAG_SENDING_POST
: multi_ingame.h
- INGAME_JOIN_FLAG_SENDING_RPTS
: multi_ingame.h
- INGAME_JOIN_FLAG_SENDING_SETS
: multi_ingame.h
- INGAME_JOIN_FLAG_SENDING_SHIPS
: multi_ingame.h
- INGAME_JOIN_FLAG_SENDING_WINGS
: multi_ingame.h
- INGAME_JOIN_FLAG_SENDING_WSS
: multi_ingame.h
- Ingame_join_net_signature
: multi.cpp
- INGAME_NAK
: multi.h
- INGAME_PACKET_SLOP
: multi_ingame.cpp
- INGAME_PLAYER_CHOICE
: multi.h
- INGAME_SHIP_LIST_EOL
: multi_ingame.h
- INGAME_SHIP_LIST_EOP
: multi_ingame.h
- INGAME_SHIP_NEXT
: multi_ingame.h
- INGAME_SHIP_REQUEST
: multi.h
- Ingame_ship_signatures
: multi_ingame.cpp
- INGAME_SHIP_UPDATE
: multi.h
- INGAME_SHIP_UPDATE_TIME
: multi_ingame.h
- INGAME_SHIP_WARP_SUPPORT
: multi_ingame.h
- Ingame_shipnum
: multi_ingame.cpp
- Ingame_ships_deleted
: multi_ingame.cpp
- INGAME_SR_CONFIRM
: multi.h
- INGAME_SR_DENY
: multi.h
- INGAME_SR_REQUEST
: multi.h
- Ingame_time_left
: multi_ingame.cpp
- INGAME_WING_DEPARTED
: multi_ingame.h
- INGAME_WING_LIST_EOL
: multi_ingame.h
- INGAME_WING_LIST_EOP
: multi_ingame.h
- INGAME_WING_NEXT
: multi_ingame.h
- INGAME_WING_NOT_ARRIVED
: multi_ingame.h
- INGAME_WING_PRESENT
: multi_ingame.h
- ingamejoin_arg
: cmdline.cpp
- init_active_list()
: missionshipchoice.cpp
- init_ai_class()
: aicode.cpp
- init_ai_object()
: ai.h
, aicode.cpp
- init_ai_stealth_info()
: aicode.cpp
- init_ai_system()
: ai.h
, aicode.cpp
- init_ai_target_priorities()
: ship.cpp
, ship.h
- init_aip_from_class_and_profile()
: aicode.cpp
, ai.h
- init_anim_instance()
: packunpack.h
, packunpack.cpp
- init_animating_pointer()
: freespace.cpp
- init_cdrom()
: freespace.cpp
- init_collision_info_struct()
: objcollide.h
, objcollide.cpp
- init_ets()
: fredstubs.cpp
- Init_flags
: medals.cpp
- init_free_points()
: 3dinternal.h
, 3dclipper.cpp
- init_hud()
: hudparse.cpp
, hudparse.h
- init_medal_bitmaps()
: medals.cpp
- init_multiplayer_stats()
: stats.cpp
, stats.h
- init_new_pilot()
: managepilot.cpp
, managepilot.h
- INIT_PACKET
: tcp_client.h
- init_path_metadata()
: ship.cpp
, ship.h
- init_pending_messages()
: fred.h
, fred.cpp
- init_periodic_effect_struct()
: joy_ff.cpp
- init_semirand()
: staticrand.cpp
, staticrand.h
- init_sexp()
: sexp.cpp
, sexp.h
- init_sexp_vars()
: sexp.cpp
- init_snazzy_regions()
: medals.cpp
- init_static_rand_alt()
: staticrand.cpp
, staticrand.h
- init_weapon_entry()
: weapons.cpp
- initalise_sexp_packet()
: multi_sexp.h
, multi_sexp.cpp
- inited
: fredrender.cpp
- INITGUIDS
: swff_lib.cpp
- INITIAL_SHIPS
: initialships.h
- initial_status_mark_dock_leader_helper()
: initialstatus.cpp
- initial_status_unmark_dock_handled_flag()
: initialstatus.cpp
- INITIAL_WEAPONS
: initialships.h
- INITIALIZE_CRITICAL_SECTION
: osapi.h
- initialize_wings()
: wing.cpp
- Initially_docked
: missionparse.cpp
- inner_bound_pos_fixup()
: asteroid.cpp
- INNER_RAD
: sexp.h
- input
: Glext.h
- INPUT_BUF_SIZE
: jpgutils.cpp
- Input_chat_buffer
: chat_api.cpp
- INPUTBOX_PASSWD_CHAR
: inputbox.cpp
- insert_subsys_status()
: redalert.cpp
, sexp.cpp
, missionparse.cpp
- insertion_sort()
: systemvars.h
, systemvars.cpp
- insignia
: model.h
- instance_depth
: 3dsetup.cpp
- instance_stack
: 3dsetup.cpp
- INSTRUCTOR_SHIP_NAME
: aicode.cpp
- int()
: wglext.h
, trackirpublic.h
- INT()
: wglext.h
- int()
: externalcode.h
- INT16_C
: stdint.h
- INT16_MAX
: stdint.h
- INT16_MIN
: stdint.h
- int16_t
: stdint.h
- Int3
: pstypes.h
- INT32_C
: stdint.h
- INT32_MAX
: stdint.h
- INT32_MIN
: stdint.h
- int32_t
: stdint.h
- INT64()
: wglext.h
- INT64_C
: stdint.h
- INT64_MAX
: stdint.h
- INT64_MIN
: stdint.h
- int64_t
: stdint.h
- INT8_C
: stdint.h
- INT8_MAX
: stdint.h
- INT8_MIN
: stdint.h
- int8_t
: stdint.h
- INT_CLIPLINE
: line.h
- INT_EXCHG
: line.h
- INT_FAST16_MAX
: stdint.h
- INT_FAST16_MIN
: stdint.h
- int_fast16_t
: stdint.h
- INT_FAST32_MAX
: stdint.h
- INT_FAST32_MIN
: stdint.h
- int_fast32_t
: stdint.h
- INT_FAST64_MAX
: stdint.h
- INT_FAST64_MIN
: stdint.h
- int_fast64_t
: stdint.h
- INT_FAST8_MAX
: stdint.h
- INT_FAST8_MIN
: stdint.h
- int_fast8_t
: stdint.h
- INT_LEAST16_MAX
: stdint.h
- INT_LEAST16_MIN
: stdint.h
- int_least16_t
: stdint.h
- INT_LEAST32_MAX
: stdint.h
- INT_LEAST32_MIN
: stdint.h
- int_least32_t
: stdint.h
- INT_LEAST64_MAX
: stdint.h
- INT_LEAST64_MIN
: stdint.h
- int_least64_t
: stdint.h
- INT_LEAST8_MAX
: stdint.h
- INT_LEAST8_MIN
: stdint.h
- int_least8_t
: stdint.h
- INT_SCALE
: line.h
- INT_SWAP
: cfileextractor.cpp
, cfilearchiver.cpp
- INTEL_DATA_TAB
: techmenu.cpp
- INTEL_FLOAT
: pstypes.h
- Intel_info
: techmenu.cpp
, techmenu.h
- intel_info_lookup()
: techmenu.h
, techmenu.cpp
- Intel_info_size
: techmenu.cpp
, techmenu.h
- INTEL_INT
: pstypes.h
- INTEL_SHORT
: pstypes.h
- intercom_sounds_init()
: mainhallmenu.cpp
- INTERFACE
: vdinput.h
, vdplay.h
, vdinput.h
, vdplay.h
, vdplobby.h
, vdinput.h
, vdplay.h
, sw_force.h
, vdplobby.h
, vasync.h
, vdinput.h
- interface_colors
: alphacolors.cpp
- INTERFACE_COLORS
: alphacolors.h
- interface_defaults
: alphacolors.cpp
- Interface_framerate
: freespace.cpp
, systemvars.h
, fredstubs.cpp
- Interface_last_tick
: systemvars.h
, systemvars.cpp
- InterfaceSoundsIndex
: gamesnd.h
- internal_integrity_check()
: management.h
, management.cpp
- internalFormat
: Glext.h
- internalformat
: gropengl.h
- internalFormat
: Gl.h
- internalformat
: Glext.h
- interp
: Glext.h
- Interp_animated_effect
: modelinterp.cpp
- Interp_animated_timer
: modelinterp.cpp
- interp_box_offscreen()
: modelinterp.cpp
- interp_clear_instance()
: modelsinc.h
, modelinterp.cpp
- Interp_clip_normal
: modelinterp.cpp
- Interp_clip_plane
: modelinterp.cpp
- Interp_clip_pos
: modelinterp.cpp
- Interp_cloakmap_alpha
: gropengltnl.cpp
, modelinterp.cpp
- interp_closest_dist_to_box()
: modelinterp.cpp
- interp_configure_vertex_buffers()
: modelinterp.cpp
, modelread.cpp
- interp_copy_index_buffer()
: modelinterp.cpp
- interp_create_detail_index_buffer()
: modelread.cpp
, modelinterp.cpp
- interp_create_transparency_index_buffer()
: modelinterp.cpp
, modelread.cpp
- Interp_depth_scale
: modelinterp.cpp
- Interp_desaturate
: modelinterp.cpp
, hudtargetbox.cpp
- Interp_detail_level
: modelinterp.cpp
- interp_fill_detail_index_buffer()
: modelinterp.cpp
- Interp_light
: modelinterp.cpp
- Interp_lighting
: modelinterp.cpp
- Interp_lighting_temp
: modelinterp.cpp
- Interp_lightning
: modelinterp.cpp
- Interp_multitex_cloakmap
: gropengltexture.cpp
, modelinterp.cpp
, gropengltnl.cpp
- Interp_no_flush
: modelinterp.cpp
, objectsort.cpp
- Interp_orient
: modelinterp.cpp
- interp_pack_vertex_buffers()
: modelread.cpp
, modelinterp.cpp
- Interp_pos
: modelinterp.cpp
- interp_render_arc()
: modelinterp.cpp
, model.h
- interp_render_arc_segment()
: modelrender.cpp
, modelinterp.cpp
- interp_render_lightning()
: modelinterp.cpp
- Interp_saved_lighting_full
: modelinterp.cpp
- Interp_splode_verts
: modelinterp.cpp
- Interp_subspace
: modelinterp.cpp
, starfield.cpp
- Interp_subspace_b
: modelinterp.cpp
- Interp_subspace_g
: modelinterp.cpp
- Interp_subspace_offset_u
: starfield.cpp
, modelinterp.cpp
- Interp_subspace_offset_v
: starfield.cpp
, modelinterp.cpp
- Interp_subspace_r
: modelinterp.cpp
- Interp_team_color
: modelinterp.cpp
- Interp_team_color_set
: modelinterp.cpp
- Interp_thrust_scale
: modelrender.cpp
, modelinterp.cpp
, gropengltnl.cpp
- Interp_thrust_scale_subobj
: modelrender.cpp
, modelinterp.cpp
, gropengltnl.cpp
- Interp_use_saved_lighting
: modelinterp.cpp
- Interp_verts
: modelinterp.cpp
, modelsinc.h
- interpolate_matrix()
: missionbriefcommon.cpp
- INTIAL_ENGINE_RECHARGE_INDEX
: hudets.h
- INTIAL_SHIELD_RECHARGE_INDEX
: hudets.h
- INTIAL_WEAPON_RECHARGE_INDEX
: hudets.h
- INTMAX_C
: stdint.h
- INTMAX_MAX
: stdint.h
- INTMAX_MIN
: stdint.h
- intmax_t
: stdint.h
- INTPTR_MAX
: stdint.h
- INTPTR_MIN
: stdint.h
- intptr_t
: stdint.h
- Intrinsic_rotations
: modelread.cpp
- INVALID_GOAL
: missiongoals.h
- INVALID_ID
: lua.cpp
- INVALID_MESSAGE
: voiceactingmanager.cpp
- INVALID_SOCKET
: psnet2.h
, config.h
- INVALID_WAYPOINT_POSITION
: waypoint.h
, waypoint.cpp
- invalidate_references()
: management.h
, management.cpp
- invert
: Glext.h
- Invert_axis
: controlsconfigcommon.cpp
, controlsconfig.h
- INVERT_AXIS
: controlsconfig.cpp
- Invert_axis_defaults
: controlsconfig.h
, controlsconfigcommon.cpp
- Invert_heading
: controlsconfig.h
- Invert_pitch
: controlsconfig.h
- Invert_roll
: controlsconfig.h
- Invert_text
: controlsconfig.cpp
- Invert_thrust
: controlsconfig.h
- IoActionId
: controlsconfig.h
- IOCTL_MONO_CLEAR_SCREEN
: monopub.h
- IOCTL_MONO_PRINT
: monopub.h
- ioctlsocket
: config.h
- IP_ADDRESS_LENGTH
: multi.h
- IP_CONFIG_FNAME
: multiui.cpp
, optionsmenumulti.cpp
- IP_EMPTY_STRING
: optionsmenumulti.cpp
- Ip_list_coords
: optionsmenumulti.cpp
- Ip_list_max_display
: optionsmenumulti.cpp
- IP_PORT_LENGTH
: multi.h
- Ip_str
: optionsmenumulti.cpp
- IP_STRING_LEN
: optionsmenumulti.cpp
- Ip_validated_already
: optionsmenumulti.cpp
- iPixelFormat
: wglext.h
- is_a_word_separator()
: missionbriefcommon.cpp
- IS_BANK_PRIMARY
: missionweaponchoice.cpp
- IS_BANK_SECONDARY
: missionweaponchoice.cpp
- is_blank_argument_op()
: messageeditordlg.cpp
, sexp.cpp
- is_blank_of_op()
: sexp.cpp
- is_encrypted()
: encrypt.cpp
, encrypt.h
- is_ext_in_list()
: cfilesystem.cpp
- Is_Extension_Enabled
: gropenglextension.h
- is_extra_space()
: cmdline.cpp
- is_gray_space()
: parselo.h
, parselo.cpp
- is_icon
: multi_ingame.cpp
- is_ignore_object()
: aicode.cpp
- is_ignore_object_sub()
: aicode.cpp
- is_instructor()
: ai.h
, aicode.cpp
- is_letter()
: inputbox.cpp
- IS_LIST_PRIMARY
: missionweaponchoice.cpp
- IS_LIST_SECONDARY
: missionweaponchoice.cpp
- IS_MAT_NULL
: vecmat.h
- is_minimum_GLSL_version()
: gropengl.h
, gropengl.cpp
- IS_MISSION_MULTI_COOP
: missionparse.h
- IS_MISSION_MULTI_DOGFIGHT
: missionparse.h
- IS_MISSION_MULTI_TEAMS
: missionparse.h
- is_nav_linked()
: sexp.cpp
- is_nav_visited()
: sexp.cpp
- is_object_radius_in_turret_fov()
: aiturret.cpp
- is_object_stealth_ship()
: aicode.cpp
, aiinternal.h
- is_old_encrypt()
: encrypt.h
, encrypt.cpp
- is_parenthesis()
: parselo.cpp
- is_planet()
: collideshipship.cpp
- is_preferred_weapon()
: aicode.cpp
- is_sexp_node_numeric()
: sexp.cpp
- is_sexp_top_level()
: sexp.h
, sexp.cpp
- is_sexp_true()
: sexp.cpp
, sexp.h
- is_sexp_variable_name()
: addvariabledlg.cpp
- is_ship_assignable()
: missionparse.cpp
- Is_standalone
: systemvars.h
, systemvars.cpp
- is_subsys_destroyed()
: shiphit.cpp
- is_support_allowed()
: ship.h
, ship.cpp
- is_target_beam_valid()
: aiturret.cpp
- is_training_mission()
: missionparse.h
, missionparse.cpp
- is_unicode()
: parselo.cpp
- is_valid_matrix()
: vecmat.h
, vecmat.cpp
- is_valid_vec()
: vecmat.h
, vecmat.cpp
- IS_VEC_NULL
: vecmat.h
- IS_VEC_NULL_SQ_SAFE
: vecmat.h
- is_weapon_carried()
: missionshipchoice.cpp
- is_white_space()
: parselo.h
, parselo.cpp
- IsVisited()
: autopilot.cpp
, autopilot.h
- IUnknown
: vdvp.h
, vddraw.h
- iVideoBuffer
: wglext.h
- iWidth
: wglext.h