FS2_Open
Open source remastering of the Freespace 2 engine
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#include "stdafx.h"
#include "FRED.h"
#include "FREDDoc.h"
#include "FREDView.h"
#include "MainFrm.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <float.h>
#include "Management.h"
#include "math/vecmat.h"
#include "graphics/tmapper.h"
#include "graphics/2d.h"
#include "render/3d.h"
#include "model/model.h"
#include "bmpman/bmpman.h"
#include "io/key.h"
#include "physics/physics.h"
#include "math/floating.h"
#include "object/object.h"
#include "palman/palman.h"
#include "editor.h"
#include "ship/ship.h"
#include "cfile/cfile.h"
#include "mission/missionparse.h"
#include "globalincs/linklist.h"
#include "math/fvi.h"
#include "render/3dinternal.h"
#include "weapon/weapon.h"
#include "wing.h"
#include "FredRender.h"
#include <windows.h>
#include "starfield/starfield.h"
#include "io/timer.h"
#include "lighting/lighting.h"
#include "asteroid/asteroid.h"
#include "jumpnode/jumpnode.h"
#include "graphics/font.h"
#include "cmdline/cmdline.h"
#include "iff_defs/iff_defs.h"
#include "mod_table/mod_table.h"
Go to the source code of this file.
Macros | |
#define | MAX_FRAMETIME (F1_0/4) |
#define | MIN_FRAMETIME (F1_0/120) |
#define | LOLLIPOP_SIZE 2.5f |
#define | CONVERT_DEGREES 57.29578f |
#define | FRED_COLOUR_WHITE 0xffffff |
#define | FRED_COLOUR_YELLOW 0x9fff00 |
#define CONVERT_DEGREES 57.29578f |
Definition at line 68 of file fredrender.cpp.
#define FRED_COLOUR_WHITE 0xffffff |
Definition at line 138 of file fredrender.cpp.
#define FRED_COLOUR_YELLOW 0x9fff00 |
Definition at line 139 of file fredrender.cpp.
#define LOLLIPOP_SIZE 2.5f |
Definition at line 67 of file fredrender.cpp.
#define MAX_FRAMETIME (F1_0/4) |
Definition at line 65 of file fredrender.cpp.
#define MIN_FRAMETIME (F1_0/120) |
Definition at line 66 of file fredrender.cpp.
Definition at line 254 of file fredrender.cpp.
void cancel_display_active_ship_subsystem | ( | ) |
Definition at line 494 of file fredrender.cpp.
void display_active_ship_subsystem | ( | ) |
Definition at line 592 of file fredrender.cpp.
void display_distances | ( | ) |
Definition at line 997 of file fredrender.cpp.
void display_ship_info | ( | ) |
Definition at line 1035 of file fredrender.cpp.
void draw_asteroid_field | ( | ) |
Definition at line 1805 of file fredrender.cpp.
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void fred_disable_htl | ( | ) |
Definition at line 147 of file fredrender.cpp.
void fred_enable_htl | ( | ) |
Definition at line 141 of file fredrender.cpp.
Definition at line 1388 of file fredrender.cpp.
void fred_render_init | ( | ) |
Definition at line 155 of file fredrender.cpp.
void fredhtl_render_subsystem_bounding_box | ( | subsys_to_render * | s2r | ) |
Definition at line 501 of file fredrender.cpp.
void game_do_frame | ( | ) |
Definition at line 1614 of file fredrender.cpp.
int get_subsys_bounding_rect | ( | object * | ship_obj, |
ship_subsys * | subsys, | ||
int * | x1, | ||
int * | x2, | ||
int * | y1, | ||
int * | y2 | ||
) |
Definition at line 468 of file fredrender.cpp.
vec3d* get_subsystem_world_pos2 | ( | object * | parent_obj, |
ship_subsys * | subsys, | ||
vec3d * | world_pos | ||
) |
Definition at line 454 of file fredrender.cpp.
void hilight_bitmap | ( | ) |
Definition at line 1777 of file fredrender.cpp.
void inc_mission_time | ( | ) |
Definition at line 2071 of file fredrender.cpp.
void level_controlled | ( | ) |
Definition at line 199 of file fredrender.cpp.
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Definition at line 2015 of file fredrender.cpp.
void render_frame | ( | ) |
Definition at line 1460 of file fredrender.cpp.
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void verticalize_controlled | ( | ) |
Definition at line 298 of file fredrender.cpp.
Definition at line 290 of file fredrender.cpp.
int Aa_gridlines = 0 |
Definition at line 74 of file fredrender.cpp.
vec3d Anticonstraint = { 0.0f, 1.0f, 0.0f } |
Definition at line 107 of file fredrender.cpp.
color colour_black |
Definition at line 135 of file fredrender.cpp.
color colour_green |
Definition at line 134 of file fredrender.cpp.
color colour_white |
Definition at line 133 of file fredrender.cpp.
color colour_yellow |
Definition at line 136 of file fredrender.cpp.
vec3d Constraint = { 1.0f, 0.0f, 1.0f } |
Definition at line 106 of file fredrender.cpp.
int Control_mode = 0 |
Definition at line 79 of file fredrender.cpp.
int Editing_mode = 1 |
Definition at line 78 of file fredrender.cpp.
matrix eye_orient |
Definition at line 112 of file fredrender.cpp.
vec3d eye_pos |
Definition at line 103 of file fredrender.cpp.
int Fixed_briefing_size = 1 |
Definition at line 99 of file fredrender.cpp.
float flFrametime |
Definition at line 22 of file fredstubs.cpp.
int Flying_controls_mode = 1 |
Definition at line 92 of file fredrender.cpp.
const float FRED_BRIEFING_HTL_FOV = 0.325f |
Definition at line 71 of file fredrender.cpp.
const float FRED_DEAFULT_HTL_DRAW_DIST = 300000.0f |
Definition at line 72 of file fredrender.cpp.
const float FRED_DEFAULT_HTL_FOV = 0.485f |
Definition at line 70 of file fredrender.cpp.
color Fred_grid_bright |
Definition at line 1385 of file fredrender.cpp.
color Fred_grid_bright_aa |
Definition at line 1385 of file fredrender.cpp.
int Fred_grid_colors_inited = 0 |
Definition at line 1384 of file fredrender.cpp.
color Fred_grid_dark |
Definition at line 1385 of file fredrender.cpp.
color Fred_grid_dark_aa |
Definition at line 1385 of file fredrender.cpp.
int Fred_outline = 0 |
Definition at line 75 of file fredrender.cpp.
vec3d Grid_center |
Definition at line 105 of file fredrender.cpp.
matrix Grid_gmatrix |
Definition at line 109 of file fredrender.cpp.
int Group_rotate = 1 |
Definition at line 93 of file fredrender.cpp.
CWnd info_popup |
Definition at line 116 of file fredrender.cpp.
int info_popup_active = 0 |
Definition at line 94 of file fredrender.cpp.
int inited = -1 |
Definition at line 76 of file fredrender.cpp.
matrix Last_control_orient = IDENTITY_MATRIX |
Definition at line 113 of file fredrender.cpp.
vec3d Last_control_pos = { 0.0f } |
Definition at line 104 of file fredrender.cpp.
int Last_cursor_over = -1 |
Definition at line 97 of file fredrender.cpp.
matrix Last_eye_orient = IDENTITY_MATRIX |
Definition at line 112 of file fredrender.cpp.
vec3d Last_eye_pos = { 0.0f } |
Definition at line 103 of file fredrender.cpp.
int last_x =0 |
Definition at line 80 of file fredrender.cpp.
int last_y =0 |
Definition at line 80 of file fredrender.cpp.
fix lasttime = 0 |
Definition at line 101 of file fredrender.cpp.
int Lookat_mode = 0 |
Definition at line 89 of file fredrender.cpp.
matrix my_orient = IDENTITY_MATRIX |
Definition at line 110 of file fredrender.cpp.
vec3d my_pos = {0.0f, 0.0f, -5.0f} |
Definition at line 102 of file fredrender.cpp.
int player_start1 |
Definition at line 77 of file fredrender.cpp.
int render_count = 0 |
Definition at line 96 of file fredrender.cpp.
subsys_to_render Render_subsys |
Definition at line 70 of file fredview.cpp.
Definition at line 95 of file fredrender.cpp.
int Show_asteroid_field = 1 |
Definition at line 88 of file fredrender.cpp.
int Show_coordinates = 0 |
Definition at line 85 of file fredrender.cpp.
int Show_distances = 0 |
Definition at line 86 of file fredrender.cpp.
int Show_grid = 1 |
Definition at line 81 of file fredrender.cpp.
int Show_grid_positions = 1 |
Definition at line 84 of file fredrender.cpp.
int Show_horizon = 0 |
Definition at line 87 of file fredrender.cpp.
int Show_outlines = 0 |
Definition at line 82 of file fredrender.cpp.
int Show_stars = 1 |
Definition at line 83 of file fredrender.cpp.
int Single_axis_constraint = 0 |
Definition at line 90 of file fredrender.cpp.
vec3d Tp1 |
Definition at line 108 of file fredrender.cpp.
vec3d Tp2 |
Definition at line 108 of file fredrender.cpp.
matrix trackball_orient = IDENTITY_MATRIX |
Definition at line 111 of file fredrender.cpp.
int True_rh |
Definition at line 98 of file fredrender.cpp.
int True_rw |
Definition at line 98 of file fredrender.cpp.
int Universal_heading = 0 |
Definition at line 91 of file fredrender.cpp.
control_info view_controls |
Definition at line 115 of file fredrender.cpp.
matrix view_orient = IDENTITY_MATRIX |
Definition at line 112 of file fredrender.cpp.
physics_info view_physics |
Definition at line 114 of file fredrender.cpp.
vec3d view_pos |
Definition at line 103 of file fredrender.cpp.
vec3d Viewer_pos |
Definition at line 103 of file fredrender.cpp.