FS2_Open
Open source remastering of the Freespace 2 engine
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#include "stdafx.h"
#include "FRED.h"
#include "AsteroidEditorDlg.h"
#include "starfield/starfield.h"
#include "FREDDoc.h"
#include "debris/debris.h"
#include "species_defs/species_defs.h"
Go to the source code of this file.
Macros | |
#define | ID_FIELD_MENU 9000 |
#define | MIN_BOX_THICKNESS 400 |
Variables | |
int | Dlg_id [MAX_ACTIVE_DEBRIS_TYPES] = {IDC_SHIP_DEBRIS1, IDC_SHIP_DEBRIS2, IDC_SHIP_DEBRIS3} |
#define ID_FIELD_MENU 9000 |
Definition at line 26 of file asteroideditordlg.cpp.
#define MIN_BOX_THICKNESS 400 |
Definition at line 193 of file asteroideditordlg.cpp.
Definition at line 29 of file asteroideditordlg.cpp.