FS2_Open
Open source remastering of the Freespace 2 engine
asteroideditordlg.cpp File Reference
#include "stdafx.h"
#include "FRED.h"
#include "AsteroidEditorDlg.h"
#include "starfield/starfield.h"
#include "FREDDoc.h"
#include "debris/debris.h"
#include "species_defs/species_defs.h"

Go to the source code of this file.

Macros

#define ID_FIELD_MENU   9000
 
#define MIN_BOX_THICKNESS   400
 

Variables

int Dlg_id [MAX_ACTIVE_DEBRIS_TYPES] = {IDC_SHIP_DEBRIS1, IDC_SHIP_DEBRIS2, IDC_SHIP_DEBRIS3}
 

Macro Definition Documentation

#define ID_FIELD_MENU   9000

Definition at line 26 of file asteroideditordlg.cpp.

#define MIN_BOX_THICKNESS   400

Definition at line 193 of file asteroideditordlg.cpp.

Variable Documentation