Here is a list of all file members with links to the files they belong to:
- b -
- b
: Glext.h
, neb.cpp
- B
: lua.cpp
- b
: lua.cpp
- B1_DOUBLE_CLICKED
: uidefs.h
- B1_JUST_PRESSED
: uidefs.h
- B1_JUST_RELEASED
: uidefs.h
- B1_PRESSED
: uidefs.h
- B1_RELEASED
: uidefs.h
- B2_JUST_PRESSED
: uidefs.h
- B2_JUST_RELEASED
: uidefs.h
- B2_PRESSED
: uidefs.h
- B2_RELEASED
: uidefs.h
- B_ACCEPT_BUTTON
: barracks.cpp
- B_BORDERHEIGHT
: wmcgui.h
- B_BORDERWIDTH
: wmcgui.h
- B_HELP_BUTTON
: barracks.cpp
- B_OPTION_BUTTON
: barracks.cpp
- B_PIC_NEXT_PILOT_BUTTON
: barracks.cpp
- B_PIC_PREV_PILOT_BUTTON
: barracks.cpp
- B_PILOT_CLONE_BUTTON
: barracks.cpp
- B_PILOT_CONVERT_BUTTON
: barracks.cpp
- B_PILOT_CREATE_BUTTON
: barracks.cpp
- B_PILOT_DELETE_BUTTON
: barracks.cpp
- B_PILOT_MULTI_MODE_BUTTON
: barracks.cpp
- B_PILOT_SCROLL_DOWN_BUTTON
: barracks.cpp
- B_PILOT_SCROLL_UP_BUTTON
: barracks.cpp
- B_PILOT_SET_ACTIVE_BUTTON
: barracks.cpp
- B_PILOT_SINGLE_MODE_BUTTON
: barracks.cpp
- B_SQUAD_NEXT_BUTTON
: barracks.cpp
- B_SQUAD_PREV_BUTTON
: barracks.cpp
- B_STATS_MEDAL_BUTTON
: barracks.cpp
- B_STATS_SCROLL_DOWN_BUTTON
: barracks.cpp
- B_STATS_SCROLL_UP_BUTTON
: barracks.cpp
- b_whack_big
: beam.cpp
- b_whack_damage
: beam.cpp
- b_whack_small
: beam.cpp
- backfunc
: Glext.h
- BACKGROUND_FRAME_TO_START_SHIP_ANIM
: missionscreencommon.h
- BACKGROUND_LEFT
: hudwingmanstatus.cpp
- BACKGROUND_MIDDLE
: hudwingmanstatus.cpp
- BACKGROUND_MODEL_FILENAME
: starfield.h
- Background_playing
: missionscreencommon.cpp
, missionscreencommon.h
- BACKGROUND_RIGHT
: hudwingmanstatus.cpp
- background_t
: starfield.h
- Backgrounds
: starfield.cpp
, starfield.h
- backspace()
: parselo.cpp
, parselo.h
- BACKUP_DEPTH
: missionsave.h
- BAIL
: freespace.cpp
- ballistic_gauge
: cmdline.cpp
- BANK_1
: ship.h
- BANK_2
: ship.h
- BANK_3
: ship.h
- BANK_4
: ship.h
- BANK_5
: ship.h
- BANK_6
: ship.h
- BANK_7
: ship.h
- BANK_8
: ship.h
- BANK_9
: ship.h
- BANK_LEFT
: controlsconfig.h
- BANK_RIGHT
: controlsconfig.h
- BANK_WHEN_PRESSED
: controlsconfig.h
- BANK_WHEN_TURN
: physics.cpp
- bannedPlayers
: stand_gui-unix.cpp
- barracks_accept_new_pilot_callsign()
: barracks.cpp
- barracks_button_pressed()
: barracks.cpp
- barracks_close()
: barracks.cpp
, barracks.h
- barracks_create_new_pilot()
: barracks.cpp
- barracks_delete_pilot()
: barracks.cpp
- barracks_display_pilot_callsigns()
: barracks.cpp
- barracks_display_pilot_stats()
: barracks.cpp
- barracks_do_frame()
: barracks.cpp
, barracks.h
- barracks_draw_pilot_pic()
: barracks.cpp
- barracks_draw_squad_pic()
: barracks.cpp
- BARRACKS_H_COORD
: barracks.cpp
- BARRACKS_IMAGE_NOT_LOADED
: barracks.cpp
- barracks_init()
: barracks.cpp
, barracks.h
- barracks_init_player_stuff()
: barracks.cpp
- barracks_init_stats()
: barracks.cpp
- barracks_new_pilot_selected()
: barracks.cpp
- barracks_next_pic()
: barracks.cpp
- barracks_next_squad_pic()
: barracks.cpp
- BARRACKS_NUM_BUTTONS
: barracks.cpp
- BARRACKS_NUM_TEXT
: barracks.cpp
- BARRACKS_OVERLAY
: contexthelp.h
- Barracks_overlay_id
: barracks.cpp
, barracks.h
- barracks_pilot_accepted()
: barracks.cpp
- barracks_pilot_filter()
: barracks.cpp
- barracks_prev_pic()
: barracks.cpp
- barracks_prev_squad_pic()
: barracks.cpp
- BARRACKS_REGION
: mainhallmenu.cpp
- barracks_scroll_callsign_down()
: barracks.cpp
- barracks_scroll_callsign_up()
: barracks.cpp
- barracks_scroll_stats_down()
: barracks.cpp
- barracks_scroll_stats_up()
: barracks.cpp
- barracks_set_callsign_enter_mode()
: barracks.cpp
- barracks_set_hotkeys()
: barracks.cpp
- barracks_squad_change_popup()
: barracks.cpp
- Barracks_squad_coords
: barracks.cpp
- Barracks_squad_number_coords
: barracks.cpp
- barracks_strip_pcx()
: barracks.cpp
- Barracks_text
: barracks.cpp
- BARRACKS_W_COORD
: barracks.cpp
- BARRACKS_X_COORD
: barracks.cpp
- BARRACKS_Y_COORD
: barracks.cpp
- barrier
: wglext.h
- bars_do_frame()
: freespace.cpp
- base64_decode()
: stand_gui-unix.cpp
- base64_encode()
: stand_gui-unix.cpp
- BASE_PACKET_SIZE
: tcp_client.h
- BASE_SIZE
: starfield.cpp
- BASE_SIZE_NEB
: starfield.cpp
- Basemap_override
: systemvars.cpp
, systemvars.h
, gropengltnl.cpp
- basevertex
: Glext.h
, gropengl.h
- batch_add_beam()
: grbatch.cpp
, grbatch.h
- batch_add_bitmap()
: grbatch.h
, grbatch.cpp
- batch_add_bitmap_rotated()
: grbatch.cpp
, grbatch.h
- batch_add_laser()
: grbatch.cpp
, grbatch.h
- batch_add_polygon()
: grbatch.cpp
, grbatch.h
- batch_add_quad()
: grbatch.cpp
, grbatch.h
- batch_add_tri()
: grbatch.cpp
, grbatch.h
- Batch_buffer
: grbatch.cpp
- Batch_buffer_size
: grbatch.cpp
- Batch_geometry_buffer
: grbatch.cpp
- Batch_geometry_buffer_size
: grbatch.cpp
- batch_get_size()
: grbatch.cpp
, grbatch.h
- batch_load_buffer_distortion_map_bitmaps()
: grbatch.cpp
, grbatch.h
- batch_load_buffer_geometry_map_bitmaps()
: grbatch.cpp
, grbatch.h
- batch_load_buffer_geometry_shader_map_bitmaps()
: grbatch.cpp
, grbatch.h
- batch_load_buffer_lasers()
: grbatch.cpp
, grbatch.h
- batch_render_all()
: grbatch.cpp
, grbatch.h
- batch_render_close()
: grbatch.cpp
, grbatch.h
- batch_render_distortion_map_bitmaps()
: grbatch.cpp
, grbatch.h
- batch_render_geometry_map_bitmaps()
: grbatch.cpp
, grbatch.h
- batch_render_geometry_shader_map_bitmaps()
: grbatch.cpp
, grbatch.h
- batch_render_lasers()
: grbatch.cpp
, grbatch.h
- batch_render_man_thrusters()
: ship.cpp
- batch_reset()
: grbatch.cpp
, grbatch.h
- BATTLE_CHECK_INTERVAL
: eventmusic.cpp
- BATTLE_START_MIN_TARGET_DIST
: eventmusic.h
- bay_emerge_or_depart()
: collideshipship.cpp
- bBlock
: wglext.h
- BCI_BUTTON
: wmcgui.h
- BCI_COORDS
: wmcgui.h
- BCI_NUM_ENTRIES
: wmcgui.h
- BE_WALL_PARAM
: sw_force.h
- beam
: beam.h
- beam_accuracy
: beam.cpp
- beam_add_collision()
: beam.cpp
- beam_add_light()
: beam.cpp
- beam_add_light_large()
: beam.cpp
- beam_add_light_small()
: beam.cpp
- beam_aim()
: beam.cpp
- beam_apply_lighting()
: beam.cpp
- beam_apply_whack()
: beam.cpp
- BEAM_AREA_PERCENT
: beam.cpp
- beam_calc_facing_pts()
: beam.cpp
, beam.h
- beam_collide_asteroid()
: beam.cpp
, beam.h
- beam_collide_debris()
: beam.cpp
, beam.h
- beam_collide_early_out()
: beam.cpp
, beam.h
- beam_collide_missile()
: beam.cpp
, beam.h
- beam_collide_ship()
: beam.cpp
, beam.h
- beam_collision
: beam.h
- Beam_count
: beam.cpp
, beam.h
- BEAM_DAMAGE_TIME
: beam.cpp
- beam_delete()
: beam.cpp
- BEAM_FAR_LENGTH
: weapon.h
- beam_fire()
: beam.cpp
, beam.h
- beam_fire_info
: beam.h
- beam_fire_targeting()
: beam.cpp
, beam.h
- BEAM_FIRED
: multi.h
- Beam_free_list
: beam.cpp
- beam_generate_muzzle_particles()
: beam.cpp
- beam_get_binfo()
: beam.cpp
- beam_get_collision()
: beam.cpp
, beam.h
- beam_get_cone_dot()
: beam.cpp
- beam_get_cull_vals()
: beam.cpp
- beam_get_global_turret_gun_info()
: beam.cpp
- beam_get_model()
: beam.cpp
- beam_get_num_collisions()
: beam.cpp
, beam.h
- beam_get_octant_points()
: beam.cpp
- beam_get_parent()
: beam.cpp
, beam.h
- beam_get_ship_damage()
: beam.cpp
, beam.h
- beam_get_weapon_info_index()
: beam.cpp
, beam.h
- beam_get_widest()
: beam.cpp
- Beam_good_shot_octants
: beam.cpp
- Beam_good_slash_octants
: beam.cpp
- beam_handle_collisions()
: beam.cpp
- beam_info
: beam.h
- beam_init()
: beam.cpp
, beam.h
- beam_jitter_aim()
: beam.cpp
- beam_level_close()
: beam.cpp
, beam.h
- beam_level_init()
: beam.cpp
, beam.h
- Beam_light_count
: beam.cpp
- beam_light_info
: beam.cpp
- Beam_lighting
: beam.cpp
- Beam_lights
: beam.cpp
- beam_move_all_post()
: beam.cpp
, beam.h
- beam_move_all_pre()
: beam.cpp
, beam.h
- BEAM_NEBULA_RANGE_REDUCE_FACTOR
: aiturret.cpp
- BEAM_NUM_GOOD_OCTANTS
: beam.cpp
- beam_ok_to_fire()
: beam.cpp
- beam_pause_sounds()
: beam.cpp
, beam.h
- BEAM_RANDOM_FACTOR
: beam.cpp
- beam_recalc_sounds()
: beam.cpp
- beam_render()
: beam.cpp
- beam_render_all()
: beam.cpp
, beam.h
- beam_render_muzzle_glow()
: beam.cpp
- beam_sort_collisions_func()
: beam.cpp
- beam_start_firing()
: beam.cpp
- beam_start_warmdown()
: beam.cpp
- beam_start_warmup()
: beam.cpp
- BEAM_T
: beam.cpp
- Beam_test_ast
: beam.cpp
- Beam_test_framecount
: beam.cpp
- Beam_test_ints
: beam.cpp
- Beam_test_ship
: beam.cpp
- Beam_test_stamp
: beam.cpp
- BEAM_TEST_STAMP_TIME
: beam.cpp
- BEAM_TYPE_A
: beam.h
- beam_type_a_move()
: beam.cpp
- BEAM_TYPE_B
: beam.h
- beam_type_b_move()
: beam.cpp
- BEAM_TYPE_C
: beam.h
- beam_type_c_move()
: beam.cpp
- BEAM_TYPE_D
: beam.h
- beam_type_d_get_status()
: beam.cpp
- beam_type_d_move()
: beam.cpp
- BEAM_TYPE_E
: beam.h
- beam_type_e_move()
: beam.cpp
- beam_unpause_sounds()
: beam.cpp
, beam.h
- Beam_used_list
: beam.cpp
- BEAM_WARMDOWN_PCT
: beam.cpp
- BEAM_WARMUP_PCT
: beam.cpp
- beam_weapon_info
: weapon.h
- beam_weapon_section_info
: weapon.h
- beam_will_tool_target()
: beam.cpp
- Beams
: beam.cpp
, beam.h
- Beams_use_damage_factors
: mod_table.cpp
, mod_table.h
- beginPresentTimeId
: Glext.h
- benchmark_mode_arg
: cmdline.cpp
- BF_CLICKED
: ui.h
- BF_DOUBLE_CLICKED
: ui.h
- BF_DOWN
: ui.h
- BF_FLOATING_BEAM
: beam.h
- BF_FORCE_FIRING
: beam.h
- BF_HIGHLIGHTED
: ui.h
- BF_HOTKEY_JUST_PRESSED
: ui.h
- BF_IGNORE_FOCUS
: ui.h
- BF_IS_FIGHTER_BEAM
: beam.h
- BF_JUST_HIGHLIGHTED
: ui.h
- BF_JUST_PRESSED
: ui.h
- BF_JUST_RELEASED
: ui.h
- BF_REPEATS
: ui.h
- BF_SAFETY
: beam.h
- BF_SHRINK
: beam.h
- BF_SKIP_FIRST_HIGHLIGHT_CALLBACK
: ui.h
- BF_TARGETING_COORDS
: beam.h
- BF_UP
: ui.h
- BFFM_IUNKNOWN
: folderdlg.cpp
- BFFM_SETEXPANDED
: folderdlg.h
- BFFM_SETOKTEXT
: folderdlg.h
- BFFM_VALIDATEFAILED
: folderdlg.cpp
- BFIF_FLOATING_BEAM
: beam.h
- BFIF_FORCE_FIRING
: beam.h
- BFIF_IS_FIGHTER_BEAM
: beam.h
- BFIF_TARGETING_COORDS
: beam.h
- Bg_bitmap_dialog
: fred.cpp
, fred.h
- Bg_wnd_data
: fred.cpp
, fred.h
- BI_BITFIELDS
: mmreg.h
- BI_FADEIN
: missionbriefcommon.h
- BI_HIGHLIGHT
: missionbriefcommon.h
- BI_MIRROR_ICON
: missionbriefcommon.h
- BI_SHOWHIGHLIGHT
: missionbriefcommon.h
- BI_USE_CARGO_ICON
: missionbriefcommon.h
- BI_USE_WING_ICON
: missionbriefcommon.h
- bias
: Glext.h
- BICOMP_CREATIVEYUV
: mmreg.h
- BICOMP_IBMPHOTOMOTION
: mmreg.h
- BICOMP_IBMULTIMOTION
: mmreg.h
- BIF_BROWSEINCLUDEURLS
: folderdlg.h
- BIF_NEWDIALOGSTYLE
: folderdlg.h
- BIF_NONEWFOLDERBUTTON
: folderdlg.h
- BIF_NOTRANSLATETARGETS
: folderdlg.h
- BIF_SHAREABLE
: folderdlg.h
- BIF_UAHINT
: folderdlg.h
- BIF_USENEWUI
: folderdlg.h
- big_expl_flash
: freespace.cpp
- Big_expl_flash
: freespace.cpp
- big_explosion_flash()
: fredstubs.cpp
, freespace.cpp
, freespace.h
, shipfx.cpp
- BIG_GUARD_RADIUS
: aicode.cpp
- big_ship_collide_recover_start()
: aibig.cpp
, aicode.cpp
- BIG_SHIP_MIN_RADIUS
: shiphit.cpp
- BIGBUF_SIZE
: audiostr.cpp
- BIGNUM
: aicode.cpp
- BIGNUMBER
: vecmat.cpp
- binary
: Glext.h
- binaryformat
: Glext.h
- binaryFormat
: Glext.h
- BIND_BUTTON
: controlsconfig.cpp
- bisect_chord()
: aicode.cpp
- bit32_arg
: cmdline.cpp
- bitbuffer_get_signed()
: multiutil.cpp
- bitbuffer_get_unsigned()
: multiutil.cpp
- bitbuffer_init()
: multiutil.cpp
- bitbuffer_put()
: multiutil.cpp
- bitbuffer_read_flush()
: multiutil.cpp
- bitbuffer_write_flush()
: multiutil.cpp
- bitmap
: optionsmenu.cpp
- bitmap_2d_poly_list
: 3ddraw.cpp
- bitmap_2d_poly_list_size
: 3ddraw.cpp
- bitmap_2d_poly_vertlist
: 3ddraw.cpp
- BITMAP_BLACK_DOT
: sexp_tree.h
- BITMAP_BLUE_DOT
: sexp_tree.h
- BITMAP_CHAIN
: sexp_tree.h
- BITMAP_CHAIN_DIRECTIVE
: sexp_tree.h
- BITMAP_DATA
: sexp_tree.h
- BITMAP_GREEN_DOT
: sexp_tree.h
- bitmap_matrix_backup
: fredview.cpp
- BITMAP_NUMBERED_DATA
: sexp_tree.h
- BITMAP_OPERATOR
: sexp_tree.h
- BITMAP_RED_DOT
: sexp_tree.h
- BITMAP_ROOT
: sexp_tree.h
- BITMAP_ROOT_DIRECTIVE
: sexp_tree.h
- BITMAP_VARIABLE
: sexp_tree.h
- bitmask_2_bitnum()
: ship.cpp
, ship.h
- bits
: Glext.h
- BLANK_FIELD
: weaponeditordlg.cpp
- BLAST
: sexp.h
- blend_table_factors
: palman.cpp
- blight
: beam.cpp
- blip
: radarsetup.h
- Blip_bright_list
: radarsetup.cpp
, radarsetup.h
- BLIP_CURRENT_TARGET
: radarsetup.h
- Blip_dim_list
: radarsetup.cpp
, radarsetup.h
- BLIP_DRAW_DIM
: radarsetup.h
- BLIP_DRAW_DISTORTED
: radarsetup.h
- BLIP_TYPE_BOMB
: radarsetup.h
- BLIP_TYPE_JUMP_NODE
: radarsetup.h
- BLIP_TYPE_NAVBUOY_CARGO
: radarsetup.h
- BLIP_TYPE_NORMAL_SHIP
: radarsetup.h
- BLIP_TYPE_TAGGED_SHIP
: radarsetup.h
- BLIP_TYPE_WARPING_SHIP
: radarsetup.h
- Blips
: radarsetup.cpp
, radarsetup.h
- blit_callsign()
: medals.cpp
- blit_label()
: medals.cpp
- blit_medals()
: medals.cpp
- BLOCK_EXP_SIZE
: sexp.h
- BLOCK_HIT_SIZE
: sexp.h
- BLOCK_SIZE
: cfilearchiver.cpp
, cfileextractor.cpp
- Block_variables
: sexp.cpp
, sexp.h
- bloom_intensity_arg
: cmdline.cpp
- blue
: Glext.h
- bm_ani_ext_list
: bmpman.cpp
, bmpman.h
- BM_ANI_NUM_TYPES
: bmpman.cpp
, bmpman.h
- bm_ani_type_list
: bmpman.cpp
, bmpman.h
- bm_bitmaps
: bm_internal.h
, bmpman.cpp
- bm_clean_slot()
: bmpman.cpp
, gropenglbmpman.cpp
- bm_close()
: bmpman.cpp
, bmpman.h
- bm_create()
: bmpman.cpp
, bmpman.h
- bm_create_example()
: bm_examples.cpp
- bm_ext_list
: bmpman.cpp
, bmpman.h
- bm_get_cache_slot()
: bmpman.cpp
, bmpman.h
- bm_get_components()
: bmpman.cpp
, bmpman.h
- bm_get_filename()
: bmpman.cpp
, bmpman.h
- bm_get_frame_usage()
: bmpman.cpp
, bmpman.h
- bm_get_info()
: bmpman.cpp
, bmpman.h
- bm_get_next_handle()
: bmpman.cpp
, bmpman.h
- bm_get_num_mipmaps()
: bmpman.cpp
, bmpman.h
- bm_get_palette()
: bmpman.cpp
, bmpman.h
- bm_get_signature()
: bmpman.cpp
, bmpman.h
- bm_get_size()
: bmpman.cpp
, bmpman.h
- bm_get_tcache_type()
: bmpman.cpp
, bmpman.h
- bm_get_type()
: bmpman.cpp
, bmpman.h
- bm_gfx_get_pixel()
: bmpman.h
- bm_gfx_load_all()
: bmpman.h
- bm_has_alpha_channel()
: bmpman.cpp
, bmpman.h
- bm_init()
: bmpman.cpp
, bmpman.h
- bm_is_compressed()
: bmpman.cpp
, bmpman.h
- bm_is_render_target()
: bmpman.cpp
, bmpman.h
- bm_is_valid()
: bmpman.cpp
, bmpman.h
- bm_list_shutdown()
: 3ddraw.cpp
- bm_load()
: bmpman.cpp
, bmpman.h
- bm_load_and_parse_eff()
: bmpman.cpp
, bmpman.h
- bm_load_animation()
: bmpman.cpp
, bmpman.h
- bm_load_duplicate()
: bmpman.cpp
, bmpman.h
- bm_load_either()
: bmpman.cpp
, bmpman.h
- bm_lock()
: bmpman.cpp
, bmpman.h
- bm_lock_ani()
: bm_internal.h
, bmpman.cpp
- bm_lock_dds()
: bm_internal.h
, bmpman.cpp
- bm_lock_jpg()
: bm_internal.h
, bmpman.cpp
- bm_lock_pcx()
: bm_internal.h
, bmpman.cpp
- bm_lock_png()
: bm_internal.h
, bmpman.cpp
- bm_lock_tga()
: bm_internal.h
, bmpman.cpp
- bm_lock_user()
: bm_internal.h
, bmpman.cpp
- bm_make_render_target()
: bmpman.cpp
, bmpman.h
- bm_malloc()
: bmpman.cpp
, bmpman.h
- BM_NUM_TYPES
: bmpman.cpp
, bmpman.h
- bm_page_in_aabitmap()
: bmpman.cpp
, bmpman.h
- bm_page_in_start()
: bmpman.h
, bmpman.cpp
- bm_page_in_stop()
: bmpman.cpp
, bmpman.h
- bm_page_in_texture()
: bmpman.cpp
, bmpman.h
- bm_page_in_xparent_texture()
: bmpman.cpp
, bmpman.h
- bm_page_out()
: bmpman.cpp
, bmpman.h
- Bm_paging
: bmpman.cpp
, bmpman.h
- bm_print_bitmaps()
: bmpman.h
, bmpman.cpp
- bm_release()
: bmpman.cpp
, bmpman.h
- bm_reload()
: bmpman.h
, bmpman.cpp
- BM_SELECT_ALPHA_TEX_FORMAT()
: bmpman.cpp
, bmpman.h
- BM_SELECT_SCREEN_FORMAT()
: bmpman.cpp
, bmpman.h
- BM_SELECT_TEX_FORMAT()
: bmpman.cpp
, bmpman.h
- bm_set_components
: bmpman.h
, bmpman.cpp
- bm_set_components_32
: bmpman.cpp
, bmpman.h
- bm_set_components_argb_16_screen()
: bmpman.h
, bmpman.cpp
- bm_set_components_argb_16_tex()
: bmpman.cpp
, bmpman.h
- bm_set_components_argb_32_screen()
: bmpman.h
, bmpman.cpp
- bm_set_components_argb_32_tex()
: bmpman.cpp
, bmpman.h
- bm_set_low_mem()
: bmpman.cpp
, bmpman.h
- bm_set_render_target()
: bmpman.cpp
, bmpman.h
- bm_texture_ram
: bmpman.h
, bmpman.cpp
- BM_TYPE
: bmpman.h
- BM_TYPE_ANI
: bmpman.h
- BM_TYPE_CUBEMAP_DDS
: bmpman.h
- BM_TYPE_CUBEMAP_DXT1
: bmpman.h
- BM_TYPE_CUBEMAP_DXT3
: bmpman.h
- BM_TYPE_CUBEMAP_DXT5
: bmpman.h
- BM_TYPE_DDS
: bmpman.h
- BM_TYPE_DXT1
: bmpman.h
- BM_TYPE_DXT3
: bmpman.h
- BM_TYPE_DXT5
: bmpman.h
- BM_TYPE_EFF
: bmpman.h
- BM_TYPE_JPG
: bmpman.h
- bm_type_list
: bmpman.cpp
, bmpman.h
- BM_TYPE_NONE
: bmpman.h
- BM_TYPE_PCX
: bmpman.h
- BM_TYPE_PNG
: bmpman.h
- BM_TYPE_RENDER_TARGET_DYNAMIC
: bmpman.h
- BM_TYPE_RENDER_TARGET_STATIC
: bmpman.h
- BM_TYPE_TGA
: bmpman.h
- BM_TYPE_USER
: bmpman.h
- bm_unload()
: bmpman.cpp
, bmpman.h
- bm_unload_all()
: bmpman.cpp
, bmpman.h
- bm_unload_fast()
: bmpman.cpp
, bmpman.h
- bm_unlock()
: bmpman.cpp
, bmpman.h
- bm_update_memory_used()
: bmpman.cpp
, bmpman.h
- BMP_AABITMAP
: bmpman.h
- BMP_FLAG_CUBEMAP
: bmpman.h
- BMP_FLAG_RENDER_TARGET_DYNAMIC
: bmpman.h
- BMP_FLAG_RENDER_TARGET_STATIC
: bmpman.h
- BMP_TEX_ANY
: bmpman.h
- BMP_TEX_COMP
: bmpman.h
- BMP_TEX_CUBEMAP
: bmpman.h
- BMP_TEX_DXT1
: bmpman.h
- BMP_TEX_DXT3
: bmpman.h
- BMP_TEX_DXT5
: bmpman.h
- BMP_TEX_NONCOMP
: bmpman.h
- BMP_TEX_OTHER
: bmpman.h
- BMP_TEX_XPARENT
: bmpman.h
- BMPMAN_INTERNAL
: bmpman.cpp
, generic.cpp
, grstub.cpp
, lua.cpp
, gropenglbmpman.cpp
- BMPMAN_NDEBUG
: bmpman.cpp
, bmpman.h
- bolt_type
: neblightning.h
- Bolt_types
: neblightning.cpp
, neblightning.h
- bomb_headed_towards_ship()
: aiturret.cpp
- BONUS_GOAL
: missiongoals.h
- BOOL
: config.h
, vdinput.h
, vdplay.h
, vdplobby.h
, wglext.h
, msacm.h
- border
: Glext.h
- BORDER_WIDTH
: uidefs.h
- bottom
: Glext.h
- box_marking
: fredview.cpp
, fredview.h
- BR_OVERLAY
: contexthelp.h
- Break_value
: shield.cpp
- break_x
: neb.cpp
- break_y
: neb.cpp
- Brief_background_bitmap
: missionbrief.cpp
, missionbrief.h
- brief_blit_stage_num()
: missionbriefcommon.cpp
, missionbriefcommon.h
- Brief_bmap_coords
: missionbriefcommon.cpp
, missionbriefcommon.h
- brief_button_do()
: missionbrief.cpp
- BRIEF_BUTTON_EXIT_LOOP
: missionbrief.h
- BRIEF_BUTTON_FIRST_STAGE
: missionbrief.h
- BRIEF_BUTTON_LAST_STAGE
: missionbrief.h
- BRIEF_BUTTON_MULTI_LOCK
: missionbrief.h
- BRIEF_BUTTON_NEXT_STAGE
: missionbrief.h
- BRIEF_BUTTON_PAUSE
: missionbrief.h
- BRIEF_BUTTON_PREV_STAGE
: missionbrief.h
- BRIEF_BUTTON_SCROLL_DOWN
: missionbrief.h
- BRIEF_BUTTON_SCROLL_UP
: missionbrief.h
- BRIEF_BUTTON_SKIP_TRAINING
: missionbrief.h
- Brief_buttons
: missionbrief.cpp
- brief_buttons_init()
: missionbrief.cpp
- brief_camera_get_dist_moved()
: missionbriefcommon.cpp
- brief_camera_move()
: missionbriefcommon.cpp
, missionbriefcommon.h
- Brief_chat_indents
: chatbox.cpp
- Brief_chat_lines
: chatbox.cpp
- Brief_chat_next_index
: chatbox.cpp
- Brief_chat_prev_index
: chatbox.cpp
- brief_check_buttons()
: missionbrief.cpp
- brief_check_for_anim()
: missionbrief.cpp
- brief_clear_fade_out_icons()
: missionbriefcommon.cpp
- brief_close()
: missionbrief.cpp
, missionbrief.h
- Brief_color_green
: alphacolors.h
, alphacolors.cpp
- Brief_color_legacy_neutral
: alphacolors.h
, alphacolors.cpp
- Brief_color_red
: alphacolors.h
, alphacolors.cpp
- brief_color_text_init()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_common_close()
: missionbriefcommon.cpp
, missionbriefcommon.h
- brief_common_get_icon_dimensions()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_compact_stages()
: missionbrief.cpp
- brief_create_default_grid()
: missionbriefcommon.cpp
- brief_create_grid()
: missionbriefcommon.cpp
- BRIEF_CUP_X1
: missionbriefcommon.cpp
- BRIEF_CUP_X2
: missionbriefcommon.cpp
- BRIEF_CUP_Y1
: missionbriefcommon.cpp
- BRIEF_CUP_Y2
: missionbriefcommon.cpp
- BRIEF_CUPINFO_X1
: missionbriefcommon.cpp
- BRIEF_CUPINFO_X2
: missionbriefcommon.cpp
- BRIEF_CUPINFO_Y1
: missionbriefcommon.cpp
- BRIEF_CUPINFO_Y2
: missionbriefcommon.cpp
- Brief_current_add_line
: chatbox.cpp
- BRIEF_DISPLAY_SPACING
: chatbox.cpp
- brief_do_end_pressed()
: missionbrief.cpp
- brief_do_frame()
: missionbrief.h
, missionbrief.cpp
- brief_do_next_pressed()
: missionbrief.cpp
- brief_do_prev_pressed()
: missionbrief.cpp
- brief_do_start_pressed()
: missionbrief.cpp
- brief_exit_loop_pressed()
: missionbrief.cpp
- BRIEF_FIRST_STAGE_MASK
: missionbrief.cpp
- brief_get_closeup_icon()
: missionbrief.cpp
, missionbrief.h
- brief_get_closeup_ship_modelnum()
: missionbrief.cpp
- brief_get_free_move_icon()
: missionbriefcommon.cpp
- brief_get_icon_info()
: missionbriefcommon.h
, missionbriefcommon.cpp
- BRIEF_GRID0_X2
: missionbriefcommon.h
- BRIEF_GRID0_Y2
: missionbriefcommon.h
- BRIEF_GRID3_X1
: missionbriefcommon.h
- BRIEF_GRID3_Y1
: missionbriefcommon.h
- Brief_grid_bitmap
: missionbrief.cpp
- Brief_grid_coords
: missionbriefcommon.h
, missionbriefcommon.cpp
- BRIEF_GRID_H
: missionbriefcommon.h
- brief_grid_read_camera_controls()
: missionbriefcommon.cpp
- BRIEF_GRID_W
: missionbriefcommon.h
- BRIEF_H_COORD
: missionbrief.cpp
- brief_icon
: missionbriefcommon.h
- brief_icon_get_dist_moved()
: missionbriefcommon.cpp
- brief_init()
: missionbrief.h
, missionbrief.cpp
- brief_init_colors()
: missionbriefcommon.cpp
, management.cpp
- brief_init_map()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_init_screen()
: missionbriefcommon.h
, missionbriefcommon.cpp
- Brief_inited
: missionbrief.cpp
- BRIEF_LAST_STAGE_MASK
: missionbrief.cpp
- brief_line
: missionbriefcommon.h
- brief_load_bitmaps()
: missionbrief.cpp
- brief_load_voice_file()
: missionbriefcommon.cpp
- Brief_max_line_width
: missionbrief.cpp
- brief_maybe_blit_scene_cut()
: missionbrief.cpp
- brief_maybe_create_new_grid()
: missionbriefcommon.cpp
- brief_maybe_flash_button()
: missionbrief.cpp
- BRIEF_META_CHAR
: missionbriefcommon.cpp
- brief_modify_grid()
: missionbriefcommon.cpp
- Brief_mouse_up_flag
: missionscreencommon.cpp
, missionscreencommon.h
- brief_move_icon_reset()
: missionbriefcommon.cpp
- Brief_multitext_bitmap
: missionbrief.h
, missionbrief.cpp
- BRIEF_NEXT_STAGE_MASK
: missionbrief.cpp
- brief_only_allow_briefing()
: missionbrief.cpp
, missionbrief.h
- brief_parse_icon_tbl()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_pause()
: missionbrief.cpp
, missionbrief.h
- BRIEF_PAUSE_MASK
: missionbrief.cpp
- brief_preload_anims()
: missionbriefcommon.cpp
- brief_preload_fade_anim()
: missionbriefcommon.cpp
- brief_preload_highlight_anim()
: missionbriefcommon.cpp
- brief_preload_icon_anim()
: missionbriefcommon.cpp
- BRIEF_PREV_STAGE_MASK
: missionbrief.cpp
- brief_redraw_pressed_buttons()
: missionbrief.cpp
- brief_render()
: missionbrief.cpp
- brief_render_closeup()
: missionbrief.cpp
- brief_render_closeup_text()
: missionbrief.cpp
- brief_render_elements()
: missionbriefcommon.cpp
- brief_render_fade_outs()
: missionbriefcommon.cpp
- brief_render_grid()
: missionbriefcommon.cpp
- brief_render_icon()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_render_icon_line()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_render_icons()
: missionbriefcommon.cpp
- brief_render_line()
: missionbriefcommon.cpp
- brief_render_map()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_render_text()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_reset()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_reset_icons()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_reset_last_new_stage()
: missionbriefcommon.cpp
, missionbriefcommon.h
- brief_restart_text_wipe()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_rpd_line()
: missionbriefcommon.cpp
- brief_sceen
: missionbriefcommon.h
- brief_scroll_down_text()
: missionbrief.cpp
- brief_scroll_up_text()
: missionbrief.cpp
- BRIEF_SELECT_NUM_TEXT
: missionbrief.cpp
- Brief_select_text
: missionbrief.cpp
- brief_set_camera_target()
: missionbriefcommon.cpp
- brief_set_closeup_pos()
: missionbrief.cpp
- brief_set_default_closeup()
: missionbrief.cpp
- brief_set_icon_color()
: missionbriefcommon.cpp
- brief_set_move_list()
: missionbriefcommon.cpp
- brief_set_new_stage()
: missionbriefcommon.cpp
, missionbriefcommon.h
- brief_set_text_color()
: missionbriefcommon.cpp
- brief_setup_closeup()
: missionbrief.cpp
- BRIEF_SKIP_TRAINING_MASK
: missionbrief.cpp
- brief_skip_training_pressed()
: missionbrief.cpp
- Brief_stage_text_coords
: missionbriefcommon.cpp
- Brief_stage_text_coords_multi
: missionbriefcommon.cpp
- Brief_start_display_index
: chatbox.cpp
- brief_start_highlight_anims()
: missionbriefcommon.cpp
- Brief_static_coords
: missionbriefcommon.h
, missionbriefcommon.cpp
- Brief_static_name
: missionbriefcommon.cpp
, missionbriefcommon.h
- brief_stop_voices()
: missionbrief.h
, missionbrief.cpp
- Brief_text_bitmap
: missionbrief.cpp
- brief_text_colorize()
: missionbriefcommon.cpp
- Brief_text_coords
: missionbriefcommon.h
, missionbriefcommon.cpp
- Brief_text_max_lines
: missionbriefcommon.h
, missionbriefcommon.cpp
- BRIEF_TEXT_SCROLL_DOWN_MASK
: missionbrief.cpp
- BRIEF_TEXT_SCROLL_UP_MASK
: missionbrief.cpp
- brief_text_wipe_finished()
: missionbriefcommon.cpp
- BRIEF_TEXT_WIPE_TIME
: missionbriefcommon.h
, missionbriefcommon.cpp
- Brief_text_wipe_time_elapsed
: missiondebrief.cpp
, missionbriefcommon.cpp
, missionbriefcommon.h
- brief_time_to_advance()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_tooltip_handler()
: missionbrief.cpp
- brief_transition_reset()
: missionbrief.cpp
- brief_turn_off_closeup_icon()
: missionbrief.cpp
, missionbrief.h
- brief_ui_init()
: missionbrief.cpp
- Brief_ui_mask_data
: missionbrief.cpp
- Brief_ui_window
: missionbrief.cpp
- brief_unhide_buttons()
: missionbrief.h
- brief_unload_anims()
: missionbriefcommon.cpp
- brief_unload_bitmaps()
: missionbrief.cpp
- brief_unpause()
: missionbrief.cpp
, missionbrief.h
- brief_update_closeup_icon()
: missionbrief.cpp
- brief_verify_color_tag()
: missionbriefcommon.cpp
- brief_voice_init()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_voice_load_all()
: missionbriefcommon.h
, missionbriefcommon.cpp
- BRIEF_VOICE_OFF
: optionsmenu.cpp
- BRIEF_VOICE_ON
: optionsmenu.cpp
- brief_voice_pause()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_voice_play()
: missionbriefcommon.cpp
, missionbriefcommon.h
- brief_voice_stop()
: missionbriefcommon.h
, missionbriefcommon.cpp
- brief_voice_unload_all()
: missionbriefcommon.cpp
, missionbriefcommon.h
- brief_voice_unpause()
: missionbriefcommon.cpp
, missionbriefcommon.h
- Brief_voices
: missionbriefcommon.cpp
- BRIEF_W_COORD
: missionbrief.cpp
- BRIEF_X_COORD
: missionbrief.cpp
- BRIEF_Y_COORD
: missionbrief.cpp
- Briefing
: missionbriefcommon.h
, missionbriefcommon.cpp
- Briefing_dialog
: fred.cpp
, fred.h
- Briefing_icon_info
: missionbriefcommon.h
, missionbriefcommon.cpp
- briefing_icon_type
: missionbriefcommon.h
- briefing_line
: missionbriefcommon.cpp
- briefing_load_music()
: missionbrief.cpp
, missionbrief.h
- BRIEFING_LOOKAT_POINT_ID
: fredrender.h
- Briefing_music_begin_timestamp
: missionbrief.h
, missionbrief.cpp
- BRIEFING_MUSIC_DELAY
: missionbrief.h
- Briefing_music_handle
: missiondebrief.cpp
, missioncmdbrief.cpp
, missionbrief.cpp
, missionbrief.h
- Briefing_overlay_id
: missionbrief.cpp
, missionbrief.h
- Briefing_paused
: missionbrief.cpp
, missionbrief.h
- briefing_start_music()
: missionbrief.cpp
, missionbrief.h
- briefing_stop_music()
: missionbrief.cpp
, missionbrief.h
- briefing_stream
: missionbriefcommon.cpp
- Briefing_voice_enabled
: missionbriefcommon.h
, missionbriefcommon.cpp
- Briefing_window_FOV
: mod_table.cpp
, mod_table.h
- Briefing_wnd_data
: fred.h
, fred.cpp
- Briefings
: missionbriefcommon.h
, missionbriefcommon.cpp
- brieflighting_arg
: cmdline.cpp
- BRIGHTEN_LEAD
: missionbriefcommon.cpp
- broadcast_game_query()
: multimsgs.cpp
, multimsgs.h
- BS_BACKWARD_CUT
: missionbriefcommon.h
- Bs_exp_fire_low
: shipfx.cpp
- Bs_exp_fire_time_mult
: shipfx.cpp
- BS_FORWARD_CUT
: missionbriefcommon.h
- BS_STICKY
: wmcgui.h
- bscreen
: missionbriefcommon.cpp
, missionbriefcommon.h
- Bsp_collision_tree_list
: modelread.cpp
- bsp_light
: model.h
- BSP_LIGHT_TYPE_THRUSTER
: model.h
- BSP_LIGHT_TYPE_WEAPON
: model.h
- buf
: Glext.h
, lua.cpp
- buffer
: Glext.h
, gropengl.h
- BUFFER_BUMP
: ds.cpp
- BUFFER_OFFSET
: gropengltnl.cpp
- bufferMode
: Glext.h
- buffers
: Glext.h
, gropengl.h
- bufs
: Glext.h
- bufSize
: Glext.h
- bufsize
: Glext.h
- bufstreams
: Glext.h
- build_campaign_mission_filename_hash_table()
: readyroom.cpp
- build_campaign_mission_list_do_frame()
: readyroom.cpp
- BUILD_CAP_NEW_SND
: cmdline.cpp
- BUILD_CAP_NO_D3D
: cmdline.cpp
- BUILD_CAP_OPENAL
: cmdline.cpp
- build_extended_sexp_string()
: sexp.cpp
- BUILD_HEADER
: multimsgs.h
- build_sexp_string()
: sexp.h
, sexp.cpp
- build_standalone_mission_list_do_frame()
: readyroom.cpp
- BUILTIN_CAMPAIGN
: missioncampaign.h
- BUILTIN_MATCHES_PERSONA
: missionmessage.cpp
- BUILTIN_MATCHES_PERSONA_CHECK_MOOD
: missionmessage.cpp
- BUILTIN_MATCHES_PERSONA_EXCLUDED
: missionmessage.cpp
- BUILTIN_MATCHES_PERSONA_MOOD
: missionmessage.cpp
- BUILTIN_MATCHES_SPECIES
: missionmessage.cpp
- BUILTIN_MATCHES_TYPE
: missionmessage.cpp
- builtin_message
: missionmessage.h
- Builtin_messages
: missionmessage.cpp
, missionmessage.h
- Builtin_mission_names
: fredstubs.cpp
- Builtin_moods
: missionmessage.h
, missionmessage.cpp
- BURST_DURATION
: ai.h
- Burst_fire_flags
: weapons.cpp
- busy_shader
: freespace.cpp
- BUTTON_DOUBLE_CLICKED
: uidefs.h
- button_down
: fredview.h
, fredview.cpp
- button_function()
: missionpause.cpp
, keycontrol.cpp
- button_function_critical()
: keycontrol.cpp
, multiutil.cpp
- button_function_demo_valid()
: keycontrol.cpp
, missionpause.cpp
- BUTTON_GENERIC_FIRST
: popup.cpp
- BUTTON_GENERIC_SECOND
: popup.cpp
- BUTTON_GENERIC_THIRD
: popup.cpp
- button_info
: keycontrol.h
- button_info_clear()
: keycontrol.cpp
, keycontrol.h
- button_info_do()
: keycontrol.h
, keycontrol.cpp
- button_info_query()
: keycontrol.cpp
, keycontrol.h
- BUTTON_INFO_SAVE_COUNT
: multi.h
- button_info_set()
: keycontrol.h
, keycontrol.cpp
- button_info_unset()
: keycontrol.cpp
, keycontrol.h
- BUTTON_JUST_PRESSED
: uidefs.h
- BUTTON_JUST_RELEASED
: uidefs.h
- BUTTON_NEGATIVE
: popup.cpp
- BUTTON_POSITIVE
: popup.cpp
- BUTTON_PRESSED
: uidefs.h
- BUTTON_RELEASED
: uidefs.h
- BUTTON_SLIDE_IN_FRAME
: missionscreencommon.h
- button_strip_noncritical_keys()
: keycontrol.cpp
, keycontrol.h
- Bx
: campaigntreeview.cpp
- by
: Glext.h
- By
: campaigntreeview.cpp
- Bypass_clear_mission
: campaigntreewnd.cpp
, campaigntreewnd.h
- bypass_update
: management.cpp
- BYTE_ORDER
: pstypes.h
- BYTES_SENT
: multi.h
- BYTES_SENT_TIME
: multi.cpp
- bytesWritten
: Glext.h
- bz
: Glext.h