FS2_Open
Open source remastering of the Freespace 2 engine
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#include "asteroid/asteroid.h"
#include "cmdline/cmdline.h"
#include "debris/debris.h"
#include "freespace2/freespace.h"
#include "gamesnd/gamesnd.h"
#include "graphics/gropenglshader.h"
#include "hud/hudbrackets.h"
#include "hud/hudtargetbox.h"
#include "iff_defs/iff_defs.h"
#include "io/timer.h"
#include "jumpnode/jumpnode.h"
#include "localization/localize.h"
#include "mission/missionparse.h"
#include "model/model.h"
#include "network/multi.h"
#include "object/object.h"
#include "object/objectdock.h"
#include "parse/parselo.h"
#include "playerman/player.h"
#include "ship/ship.h"
#include "ship/subsysdamage.h"
#include "species_defs/species_defs.h"
#include "weapon/emp.h"
#include "weapon/weapon.h"
#include "hud/hudets.h"
Go to the source code of this file.
Macros | |
#define | NUM_TBOX_COORDS 11 |
#define | TBOX_BACKGROUND 0 |
#define | TBOX_NAME 1 |
#define | TBOX_CLASS 2 |
#define | TBOX_DIST 3 |
#define | TBOX_SPEED 4 |
#define | TBOX_CARGO 5 |
#define | TBOX_HULL 6 |
#define | TBOX_EXTRA 7 |
#define | TBOX_EXTRA_ORDERS 8 |
#define | TBOX_EXTRA_TIME 9 |
#define | TBOX_EXTRA_DOCK 10 |
#define | TS_DIS 0 |
#define | TS_OK 1 |
#define | TS_DMG 2 |
#define | TS_CRT 3 |
Functions | |
void | hud_targetbox_truncate_subsys_name (char *outstr) |
void | hud_targetbox_switch_wireframe_mode () |
void | hud_targetbox_init_flash_timer (int index) |
void | hud_targetbox_init_flash () |
void | hud_get_target_strength (object *objp, float *shields, float *integrity) |
int | turret_weapon_aggregate_flags (ship_weapon *swp) |
int | turret_weapon_aggregate_flags2 (ship_weapon *swp) |
bool | turret_weapon_has_subtype (ship_weapon *swp, int subtype) |
void | get_turret_subsys_name (ship_weapon *swp, char *outstr) |
int | hud_targetbox_subsystem_in_view (object *target_objp, int *sx, int *sy) |
void | hud_cargo_scan_update (object *targetp, float frametime) |
void | hud_update_cargo_scan_sound () |
void | hud_init_target_static () |
void | hud_update_target_static () |
void | hud_update_ship_status (object *targetp) |
void | hud_targetbox_start_flash (int index, int duration) |
void | hud_targetbox_end_flash (int index) |
Variables | |
float | View_zoom |
int | Target_window_coords [GR_NUM_RESOLUTIONS][4] |
object * | Enemy_attacker = NULL |
int | Target_static_looping |
int | Target_display_cargo |
char | Cargo_string [256] = "" |
int | Show_target_debug_info |
int | Show_target_weapons |
char * | modifiers [] |
int | Cargo_scan_coords [GR_NUM_RESOLUTIONS][4] |
int | Targetbox_flash_timers [NUM_TBOX_FLASH_TIMERS] |
int | Targetbox_wire = 0 |
int | Targetbox_shader_effect = -1 |
bool | Lock_targetbox_mode = false |
bool | Interp_desaturate |
#define NUM_TBOX_COORDS 11 |
Definition at line 77 of file hudtargetbox.cpp.
#define TBOX_BACKGROUND 0 |
Definition at line 78 of file hudtargetbox.cpp.
#define TBOX_CARGO 5 |
Definition at line 83 of file hudtargetbox.cpp.
#define TBOX_CLASS 2 |
Definition at line 80 of file hudtargetbox.cpp.
#define TBOX_DIST 3 |
Definition at line 81 of file hudtargetbox.cpp.
#define TBOX_EXTRA 7 |
Definition at line 85 of file hudtargetbox.cpp.
#define TBOX_EXTRA_DOCK 10 |
Definition at line 88 of file hudtargetbox.cpp.
#define TBOX_EXTRA_ORDERS 8 |
Definition at line 86 of file hudtargetbox.cpp.
#define TBOX_EXTRA_TIME 9 |
Definition at line 87 of file hudtargetbox.cpp.
#define TBOX_HULL 6 |
Definition at line 84 of file hudtargetbox.cpp.
#define TBOX_NAME 1 |
Definition at line 79 of file hudtargetbox.cpp.
#define TBOX_SPEED 4 |
Definition at line 82 of file hudtargetbox.cpp.
#define TS_CRT 3 |
Definition at line 111 of file hudtargetbox.cpp.
#define TS_DIS 0 |
Definition at line 108 of file hudtargetbox.cpp.
#define TS_DMG 2 |
Definition at line 110 of file hudtargetbox.cpp.
#define TS_OK 1 |
Definition at line 109 of file hudtargetbox.cpp.
void get_turret_subsys_name | ( | ship_weapon * | swp, |
char * | outstr | ||
) |
Definition at line 1557 of file hudtargetbox.cpp.
Definition at line 1842 of file hudtargetbox.cpp.
Get the shield and hull percentages for a given ship object
objp | Pointer to ship object that you want strength values for |
shields | OUTPUT parameter: percentage value of shields (0->1.0) |
integrity | OUTPUT parameter: percentage value of integrity (0->1.0) |
Definition at line 1347 of file hudtargetbox.cpp.
void hud_init_target_static | ( | ) |
Called at the start of each level
Definition at line 2193 of file hudtargetbox.cpp.
Stop flashing a specific targetbox item
Definition at line 2295 of file hudtargetbox.cpp.
void hud_targetbox_init_flash | ( | ) |
Init the timers used to flash different parts of the targetbox.
Definition at line 1292 of file hudtargetbox.cpp.
Init a specific targetbox timer
Definition at line 1281 of file hudtargetbox.cpp.
Start the targetbox item flashing for duration ms
index | TBOX_FLASH_ define |
duration | optional param (default value TBOX_FLASH_DURATION), how long to flash in ms |
Definition at line 2287 of file hudtargetbox.cpp.
Determine if the subsystem is in line-of sight, without taking into account whether the player ship is facing the subsystem
Definition at line 1802 of file hudtargetbox.cpp.
void hud_targetbox_switch_wireframe_mode | ( | ) |
Toggle through the valid targetbox modes
Definition at line 1270 of file hudtargetbox.cpp.
void hud_targetbox_truncate_subsys_name | ( | char * | outstr | ) |
Definition at line 119 of file hudtargetbox.cpp.
void hud_update_cargo_scan_sound | ( | ) |
Definition at line 1856 of file hudtargetbox.cpp.
Updates the HUD status description of a particular ship
Checks for disabled or ships with disrupted engines, as well as damage levels of the target ship. If status has changed, then the HUD will flash
targetp | Instance of the ship target – note the targetp->instance cannot be negative |
Definition at line 2254 of file hudtargetbox.cpp.
void hud_update_target_static | ( | ) |
Determine if we should draw static on top of the target box
Definition at line 2202 of file hudtargetbox.cpp.
int turret_weapon_aggregate_flags | ( | ship_weapon * | swp | ) |
Just gloms all the flags from all the weapons into one variable. More efficient if all you need to do is test for the existence of a flag.
Definition at line 360 of file aiturret.cpp.
int turret_weapon_aggregate_flags2 | ( | ship_weapon * | swp | ) |
Just gloms all the flags from all the weapons into one variable. More efficient if all you need to do is test for the existence of a flag.
Definition at line 384 of file aiturret.cpp.
bool turret_weapon_has_subtype | ( | ship_weapon * | swp, |
int | subtype | ||
) |
Returns true if any of the weapons in swp have the subtype specified
Definition at line 411 of file aiturret.cpp.
int Cargo_scan_coords[GR_NUM_RESOLUTIONS][4] |
Definition at line 91 of file hudtargetbox.cpp.
char Cargo_string[256] = "" |
Definition at line 61 of file hudtargetbox.cpp.
object* Enemy_attacker = NULL |
Definition at line 54 of file hudtargetbox.cpp.
bool Interp_desaturate |
Definition at line 157 of file modelinterp.cpp.
bool Lock_targetbox_mode = false |
Definition at line 105 of file hudtargetbox.cpp.
char* modifiers[] |
Definition at line 69 of file hudtargetbox.cpp.
int Show_target_debug_info |
Definition at line 200 of file fredstubs.cpp.
int Show_target_weapons |
Definition at line 199 of file fredstubs.cpp.
int Target_display_cargo |
Definition at line 60 of file hudtargetbox.cpp.
int Target_static_looping |
Definition at line 58 of file hudtargetbox.cpp.
int Target_window_coords[GR_NUM_RESOLUTIONS][4] |
Definition at line 44 of file hudtargetbox.cpp.
int Targetbox_flash_timers[NUM_TBOX_FLASH_TIMERS] |
Definition at line 101 of file hudtargetbox.cpp.
int Targetbox_shader_effect = -1 |
Definition at line 104 of file hudtargetbox.cpp.
int Targetbox_wire = 0 |
Definition at line 103 of file hudtargetbox.cpp.
float View_zoom |
Definition at line 30 of file 3dsetup.cpp.