Here is a list of all file members with links to the files they belong to:
- l -
- l_Asteroid
: lua.cpp
, lua.h
- l_Audio
: lua.cpp
- l_Base
: lua.cpp
- l_Base_Events
: lua.cpp
- l_Base_States
: lua.cpp
- l_Beam
: lua.cpp
- l_big_count
: shipfx.cpp
- l_BitOps
: lua.cpp
- l_bolt
: neblightning.h
- l_Camera
: lua.cpp
- l_Campaign
: lua.cpp
- l_cf_get_path_id()
: lua.cpp
- l_CFile
: lua.cpp
- l_CockpitDisplay
: lua.cpp
- l_CockpitDisplayInfos
: lua.cpp
- l_CockpitDisplays
: lua.cpp
- l_ColInfo
: lua.cpp
- l_Control_Info
: lua.cpp
- l_cruiser_count
: shipfx.cpp
- l_Debris
: lua.cpp
, lua.h
- l_DisplayInfo
: lua.cpp
- l_Dockingbay
: lua.cpp
- l_Dockingbays
: lua.cpp
- l_Enum
: lua.cpp
- l_Event
: lua.cpp
- l_Eyepoint
: lua.cpp
- l_Eyepoints
: lua.cpp
- l_File
: lua.cpp
- l_Font
: lua.cpp
- l_GameEvent
: lua.cpp
- l_GameState
: lua.cpp
- l_Glowpoint
: lua.cpp
- l_Graphics
: lua.cpp
- l_Graphics_Cameras
: lua.cpp
- l_Graphics_Fonts
: lua.cpp
- l_Graphics_Posteffects
: lua.cpp
- l_HookVar
: lua.cpp
- l_HookVar_Globals
: lua.cpp
- l_HUD
: lua.cpp
- l_HudGauge
: lua.cpp
- l_huge_count
: shipfx.cpp
- l_Matrix
: lua.cpp
- L_MAX_LINES
: missiongrid.h
- l_max_radius
: shipfx.cpp
- l_Message
: lua.cpp
- l_Mission
: lua.cpp
- l_Mission_Asteroids
: lua.cpp
- l_Mission_Beams
: lua.cpp
- l_Mission_BuiltinMessages
: lua.cpp
- l_Mission_Debris
: lua.cpp
- l_Mission_EscortShips
: lua.cpp
- l_Mission_Events
: lua.cpp
- l_Mission_Messages
: lua.cpp
- l_Mission_Personas
: lua.cpp
- l_Mission_SEXPVariables
: lua.cpp
- l_Mission_Ships
: lua.cpp
- l_Mission_Teams
: lua.cpp
- l_Mission_WaypointLists
: lua.cpp
- l_Mission_Waypoints
: lua.cpp
- l_Mission_Weapons
: lua.cpp
- l_Mission_Wings
: lua.cpp
- l_Model
: lua.cpp
- l_ModelTextures
: lua.cpp
- l_Mouse
: lua.cpp
- l_node
: neblightning.h
- l_Object
: lua.h
- l_Order
: lua.cpp
- l_Particle
: lua.cpp
- l_Persona
: lua.cpp
- l_Physics
: lua.cpp
- l_Player
: lua.cpp
- l_section
: neblightning.h
- l_SEXPVariable
: lua.cpp
- l_Shields
: lua.cpp
- l_Ship
: lua.cpp
, lua.h
- l_Shipclass
: lua.cpp
- l_ShipOrders
: lua.cpp
- l_ShipTextures
: lua.cpp
- l_Shiptype
: lua.cpp
- l_Sound
: lua.cpp
- l_Sound3D
: lua.cpp
- l_SoundEntry
: lua.cpp
- l_Soundfile
: lua.cpp
- l_Species
: lua.cpp
- l_Subsystem
: lua.cpp
- l_Tables
: lua.cpp
- l_Tables_ShipClasses
: lua.cpp
- l_Tables_WeaponClasses
: lua.cpp
- l_Team
: lua.cpp
- l_Testing
: lua.cpp
- l_Texture
: lua.cpp
- l_TextureMap
: lua.cpp
- l_Thrusterbank
: lua.cpp
- l_Thrusters
: lua.cpp
- l_Vector
: lua.cpp
- l_Waypoint
: lua.cpp
- l_WaypointList
: lua.cpp
- l_Weapon
: lua.cpp
, lua.h
- l_WeaponBank
: lua.cpp
- l_WeaponBankType
: lua.cpp
- l_Weaponclass
: lua.cpp
- l_Wing
: lua.cpp
- lab_close()
: lab.cpp
, lab.h
- lab_do_frame()
: lab.cpp
, lab.h
- lab_flag
: lab.cpp
- LAB_FLAG_DESTROYED_SUBSYSTEMS
: lab.cpp
- LAB_FLAG_INITIAL_ROTATION
: lab.cpp
- LAB_FLAG_LIGHTNING_ARCS
: lab.cpp
- LAB_FLAG_NO_ROTATION
: lab.cpp
- LAB_FLAG_NORMAL
: lab.cpp
- LAB_FLAG_SHOW_DEBRIS
: lab.cpp
- LAB_FLAG_SHOW_INSIGNIA
: lab.cpp
- LAB_FLAG_SHOW_WEAPONS
: lab.cpp
- LAB_FLAG_SUBMODEL_ROTATE
: lab.cpp
- LAB_FLAG_UNUSED
: lab.cpp
- lab_init()
: lab.cpp
, lab.h
- LAB_MODE_NONE
: lab.cpp
- LAB_MODE_SHIP
: lab.cpp
- LAB_MODE_WEAPON
: lab.cpp
- Lab_team_color
: lab.cpp
- label
: controlsconfig.cpp
, missionhotkey.cpp
- labviewer_add_model_arcs()
: lab.cpp
- labviewer_add_model_thrusters()
: lab.cpp
- labviewer_change_bitmap()
: lab.cpp
- labviewer_change_detail_texture()
: lab.cpp
- labviewer_change_model()
: lab.cpp
- labviewer_change_ship()
: lab.cpp
- labviewer_change_ship_lod()
: lab.cpp
- labviewer_change_weapon()
: lab.cpp
- labviewer_close_class_window()
: lab.cpp
- labviewer_close_desc_window()
: lab.cpp
- labviewer_close_flags_window()
: lab.cpp
- labviewer_close_render_options_window()
: lab.cpp
- labviewer_close_variables_window()
: lab.cpp
- labviewer_close_weap_window()
: lab.cpp
- labviewer_do_render()
: lab.cpp
- labviewer_exit()
: lab.cpp
- labviewer_flags_add()
: lab.cpp
- labviewer_flags_clear()
: lab.cpp
- labviewer_make_desc_window()
: lab.cpp
- labviewer_make_flags_window()
: lab.cpp
- labviewer_make_render_options_window()
: lab.cpp
- labviewer_make_ship_window()
: lab.cpp
- labviewer_make_variables_window()
: lab.cpp
- labviewer_make_weap_window()
: lab.cpp
- labviewer_populate_flags_window()
: lab.cpp
- labviewer_populate_variables_window()
: lab.cpp
- labviewer_render_bitmap()
: lab.cpp
- labviewer_render_model()
: lab.cpp
- labviewer_set_class_window()
: lab.cpp
- labviewer_setup_subsys_rotation()
: lab.cpp
- labviewer_show_external_model()
: lab.cpp
- labviewer_show_tech_model()
: lab.cpp
- labviewer_update_desc_window()
: lab.cpp
- labviewer_update_flags_window()
: lab.cpp
- labviewer_update_variables_window()
: lab.cpp
- labviewer_variables_add()
: lab.cpp
- labviewer_variables_clear()
: lab.cpp
- lag_buf
: multilag.cpp
- Lag_buf_count
: multilag.cpp
- Lag_buffers
: multilag.cpp
- Lag_free_list
: multilag.cpp
- Lag_used_list
: multilag.cpp
- LANDING_POS_OFFSET
: objcollide.h
- lang_info
: localize.h
- LARGE_DEBRIS_WEIGHT
: asteroid.cpp
- LARGE_INTEGER
: config.h
- LARGEST_RAD
: shipfx.cpp
- LARGEST_RAD_TIME
: shipfx.cpp
- laser_model_inner
: weapons.cpp
- laser_model_outer
: weapons.cpp
- Lasers
: 3dlaser.cpp
- Last_ai_obj
: aicode.cpp
- Last_cd_label
: freespace.cpp
- Last_cd_label_found
: freespace.cpp
- Last_control_orient
: fredrender.cpp
- Last_control_pos
: fredrender.cpp
- Last_cursor_over
: fredrender.cpp
- Last_delta_time
: freespace.cpp
- Last_draw_size
: campaigntreeview.cpp
- last_entry
: missionlog.cpp
, missionlog.h
- last_esize
: neb.cpp
- Last_eye_orient
: fredrender.cpp
- Last_eye_pos
: fredrender.cpp
- Last_file_checksum
: missionparse.cpp
- Last_frame_timestamp
: controlsconfig.cpp
, freespace.h
- last_mouse_x
: fredview.cpp
- last_mouse_y
: fredview.cpp
- last_mousemove
: outwnd.cpp
- last_oldcommand
: console.cpp
- Last_planet_damage_time
: collideshipship.cpp
- Last_sent_iamhere
: psnet2.cpp
- last_single_step
: fredstubs.cpp
, freespace.cpp
, missionpause.cpp
- LAST_STAGE
: missiondebrief.cpp
- last_stars_filled
: starfield.cpp
- Last_time
: freespace.cpp
- Last_view_target
: freespace.cpp
- last_x
: fredrender.cpp
- last_y
: fredrender.cpp
- lastline
: console.cpp
, console.h
- lastSignature
: particle.cpp
- lasttime
: fredrender.cpp
- lastwhite
: console.cpp
- launch_context_help()
: contexthelp.cpp
, contexthelp.h
- LAUNCH_COUNTERMEASURE
: controlsconfig.h
- LAUNCHER_FNAME
: freespace.cpp
- layer
: Glext.h
- layered
: Glext.h
- lcl_add_dir()
: localize.cpp
, localize.h
- lcl_add_dir_to_path_with_filename()
: localize.cpp
, localize.h
- Lcl_builtin_languages
: localize.cpp
, localize.h
- lcl_close()
: localize.h
- Lcl_current_lang
: localize.cpp
- LCL_ENGLISH
: localize.h
- Lcl_english
: localize.cpp
, localize.h
- lcl_ext_get_id()
: localize.cpp
- lcl_ext_get_text()
: localize.cpp
- lcl_ext_localize()
: localize.cpp
, localize.h
- lcl_ext_localize_sub()
: localize.cpp
- Lcl_ext_str
: localize.cpp
- Lcl_fr
: localize.cpp
, localize.h
- lcl_fred_replace_stuff()
: localize.cpp
, localize.h
- LCL_FRENCH
: localize.h
- LCL_GERMAN
: localize.h
- lcl_get_font_index()
: localize.cpp
, localize.h
- lcl_get_language()
: localize.h
, localize.cpp
- lcl_get_language_name()
: localize.cpp
, localize.h
- lcl_get_xstr_offset()
: localize.cpp
, localize.h
- Lcl_gr
: localize.cpp
, localize.h
- lcl_init()
: localize.cpp
, localize.h
- lcl_is_valid_numeric_char()
: localize.cpp
- LCL_LANG_NAME_LEN
: localize.h
- Lcl_languages
: localize.cpp
, localize.h
- LCL_MAX_STRINGS
: localize.cpp
- Lcl_pl
: localize.cpp
, localize.h
- LCL_POLISH
: localize.h
- lcl_replace_stuff()
: localize.cpp
, localize.h
- lcl_set_language()
: localize.cpp
, localize.h
- Lcl_special_chars
: localize.cpp
, localize.h
- lcl_translate_brief_icon_name_gr()
: localize.cpp
, localize.h
- lcl_translate_brief_icon_name_pl()
: localize.cpp
, localize.h
- lcl_translate_medal_name_gr()
: localize.cpp
, localize.h
- lcl_translate_medal_name_pl()
: localize.cpp
, localize.h
- lcl_translate_ship_name_gr()
: localize.cpp
, localize.h
- lcl_translate_targetbox_name_gr()
: localize.cpp
, localize.h
- lcl_translate_targetbox_name_pl()
: localize.cpp
, localize.h
- lcl_translate_wep_name_gr()
: localize.cpp
, localize.h
- lcl_xstr_close()
: localize.cpp
, localize.h
- lcl_xstr_init()
: localize.cpp
, localize.h
- LE_ALPHABLEND_FILTER
: lua.cpp
- LE_ALPHABLEND_NONE
: lua.cpp
- LE_CFILE_TYPE_MEMORY_MAPPED
: lua.cpp
- LE_CFILE_TYPE_NORMAL
: lua.cpp
- LE_LOCK
: lua.cpp
- LE_LUA_ADDITIVE_BUTTON_CONTROL
: lua.cpp
- LE_LUA_FULL_CONTROLS
: lua.cpp
- LE_LUA_OVERRIDE_BUTTON_CONTROL
: lua.cpp
- LE_LUA_STEERING_CONTROLS
: lua.cpp
- LE_MESSAGE_PRIORITY_HIGH
: lua.cpp
- LE_MESSAGE_PRIORITY_LOW
: lua.cpp
- LE_MESSAGE_PRIORITY_NORMAL
: lua.cpp
- LE_MISSION_REPEAT
: lua.cpp
- LE_MOUSE_LEFT_BUTTON
: lua.cpp
- LE_MOUSE_MIDDLE_BUTTON
: lua.cpp
- LE_MOUSE_RIGHT_BUTTON
: lua.cpp
- LE_NONE
: lua.cpp
- LE_NORMAL_BUTTON_CONTROLS
: lua.cpp
- LE_NORMAL_CONTROLS
: lua.cpp
- LE_ORDER_ATTACK
: lua.cpp
- LE_ORDER_ATTACK_ANY
: lua.cpp
- LE_ORDER_ATTACK_WING
: lua.cpp
- LE_ORDER_DEPART
: lua.cpp
- LE_ORDER_DISABLE
: lua.cpp
- LE_ORDER_DISARM
: lua.cpp
- LE_ORDER_DOCK
: lua.cpp
- LE_ORDER_EVADE
: lua.cpp
- LE_ORDER_FLY_TO
: lua.cpp
- LE_ORDER_FORM_ON_WING
: lua.cpp
- LE_ORDER_GUARD
: lua.cpp
- LE_ORDER_GUARD_WING
: lua.cpp
- LE_ORDER_IGNORE
: lua.cpp
- LE_ORDER_KEEP_SAFE_DISTANCE
: lua.cpp
- LE_ORDER_PLAY_DEAD
: lua.cpp
- LE_ORDER_REARM
: lua.cpp
- LE_ORDER_STAY_NEAR
: lua.cpp
- LE_ORDER_STAY_STILL
: lua.cpp
- LE_ORDER_UNDOCK
: lua.cpp
- LE_ORDER_WAYPOINTS
: lua.cpp
- LE_ORDER_WAYPOINTS_ONCE
: lua.cpp
- LE_PARTICLE_BITMAP
: lua.cpp
- LE_PARTICLE_DEBUG
: lua.cpp
- LE_PARTICLE_FIRE
: lua.cpp
- LE_PARTICLE_PERSISTENT_BITMAP
: lua.cpp
- LE_PARTICLE_SMOKE
: lua.cpp
- LE_PARTICLE_SMOKE2
: lua.cpp
- LE_SEXPVAR_CAMPAIGN_PERSISTENT
: lua.cpp
- LE_SEXPVAR_NOT_PERSISTENT
: lua.cpp
- LE_SEXPVAR_PLAYER_PERSISTENT
: lua.cpp
- LE_SEXPVAR_TYPE_NUMBER
: lua.cpp
- LE_SEXPVAR_TYPE_STRING
: lua.cpp
- LE_SHIELD_BACK
: lua.cpp
- LE_SHIELD_FRONT
: lua.cpp
- LE_SHIELD_LEFT
: lua.cpp
- LE_SHIELD_RIGHT
: lua.cpp
- LE_TEXTURE_DYNAMIC
: lua.cpp
- LE_TEXTURE_STATIC
: lua.cpp
- LE_UNLOCK
: lua.cpp
- LE_VM_CHASE
: lua.cpp
- LE_VM_DEAD_VIEW
: lua.cpp
- LE_VM_EXTERNAL
: lua.cpp
- LE_VM_EXTERNAL_CAMERA_LOCKED
: lua.cpp
- LE_VM_FREECAMERA
: lua.cpp
- LE_VM_INTERNAL
: lua.cpp
- LE_VM_OTHER_SHIP
: lua.cpp
- LE_VM_PADLOCK_LEFT
: lua.cpp
- LE_VM_PADLOCK_REAR
: lua.cpp
- LE_VM_PADLOCK_RIGHT
: lua.cpp
- LE_VM_PADLOCK_UP
: lua.cpp
- LE_VM_TOPDOWN
: lua.cpp
- LE_VM_TRACK
: lua.cpp
- LE_VM_WARP_CHASE
: lua.cpp
- LE_VM_WARPIN_ANCHOR
: lua.cpp
- Lead_fname
: hudtarget.cpp
- Lead_indicator_gauge
: hudtarget.cpp
- Lead_indicator_gauge_loaded
: hudtarget.cpp
- Lead_indicator_half
: hudtarget.cpp
- Leader_chaos
: aicode.cpp
- leaning_position
: systemvars.cpp
, systemvars.h
- LEAVE_CRITICAL_SECTION
: osapi.h
- LEAVE_GAME
: multi.h
- left
: Glext.h
- LEFT_QUAD
: objectshield.h
- LEFT_SLIDE_THRUST
: controlsconfig.h
- len
: Glext.h
, gropengl.h
- length
: Glext.h
, wglext.h
, gropengl.h
- lengths
: Glext.h
- lerp()
: asteroid.cpp
- lethality_decay()
: ship.cpp
- Lethality_range_const
: aiturret.cpp
- level
: Glext.h
, gropengl.h
- level_controlled()
: fredrender.cpp
, fredrender.h
- Level_counts
: campaigntreeview.cpp
, campaigntreeview.h
- LEVEL_HEIGHT
: campaigntreeview.cpp
- level_object()
: fredrender.cpp
- level_page_in()
: levelpaging.cpp
, levelpaging.h
- LGC_B_ADDITIVE
: player.h
- LGC_B_NORMAL
: player.h
- LGC_B_OVERRIDE
: player.h
- LGC_B_POLL_ALL
: player.h
- LGC_FULL
: player.h
- LGC_NORMAL
: player.h
- LGC_STEERING
: player.h
- light
: lighting.h
- light_add_cone()
: lighting.cpp
, lighting.h
- light_add_directional()
: lighting.cpp
, lighting.h
- light_add_point()
: lighting.cpp
, lighting.h
- light_add_point_unique()
: lighting.cpp
, lighting.h
- light_add_tube()
: lighting.cpp
, lighting.h
- light_apply()
: lighting.cpp
, lighting.h
- light_apply_rgb()
: lighting.cpp
, lighting.h
- light_apply_specular()
: lighting.cpp
, lighting.h
- Light_base
: 3d.h
, 3dsetup.cpp
- light_compare_by_type()
: lighting.cpp
, lighting.h
- light_filter_pop()
: lighting.cpp
, lighting.h
- light_filter_push()
: lighting.cpp
, lighting.h
- light_filter_push_box()
: lighting.cpp
, lighting.h
- light_get_global_count()
: lighting.cpp
, lighting.h
- light_get_global_dir()
: lighting.cpp
, lighting.h
- Light_matrix
: 3d.h
, 3dsetup.cpp
- light_reset()
: lighting.cpp
, lighting.h
- light_rotate_all()
: lighting.cpp
, lighting.h
- light_set_all_relevent()
: lab.cpp
, lighting.cpp
, techmenu.cpp
, missionscreencommon.cpp
, modelinterp.cpp
- light_set_ambient()
: lighting.cpp
, lighting.h
- light_set_shadow()
: lighting.cpp
, lighting.h
- Lighting_flag
: lighting.cpp
, stand_gui.cpp
- lighting_is_enabled
: gropengllight.cpp
, gropengllight.h
- Lighting_on
: fredview.cpp
, fredview.h
- LIGHTING_SLIDER
: optionsmenu.cpp
- LIGHTNING_PACKET
: multi.h
- Lightning_types
: ship.cpp
- lightningtype_match()
: ship.cpp
- Lights
: gropengldraw.cpp
, lighting.cpp
, modelrender.h
- likely
: clang.h
, gcc.h
, mingw.h
, msvc.h
- limit
: Glext.h
- line_node
: hudmessage.h
- line_num
: cfile.cpp
- LINK_CHILD
: neblightning.cpp
- LINK_LEFT
: neblightning.cpp
- LINK_ONE_PRIMARY
: hudreticle.h
- LINK_ONE_SECONDARY
: hudreticle.h
- LINK_RIGHT
: neblightning.cpp
- LINK_THREE_SECONDARY
: hudreticle.h
- LINK_TWO_PRIMARY
: hudreticle.h
- LINK_TWO_SECONDARY
: hudreticle.h
- Links
: campaigntreeview.cpp
, campaigntreeview.h
- list_all_files()
: cfileextractor.cpp
- list_append
: linklist.h
- LIST_BUTTONS_MAX
: controlsconfig.cpp
, readyroom.cpp
, techmenu.cpp
, missionhotkey.cpp
- list_init
: linklist.h
- list_insert
: linklist.h
- list_insert_before
: linklist.h
- list_merge
: linklist.h
- list_move_append
: linklist.h
- list_remove
: linklist.h
- LM_BRIGHTEN
: lighting.cpp
- LM_DARKEN
: lighting.cpp
- load_animating_pointer()
: freespace.cpp
- load_filter_info()
: outwnd.cpp
, outwnd.h
, outwnd_unix.cpp
- load_gauge()
: hudparse.cpp
, hudparse.h
- load_gauge_afterburner()
: hudparse.cpp
, hudparse.h
- load_gauge_auto_speed()
: hudparse.cpp
, hudparse.h
- load_gauge_auto_target()
: hudparse.cpp
, hudparse.h
- load_gauge_brackets()
: hudparse.cpp
, hudparse.h
- load_gauge_center_reticle()
: hudparse.cpp
, hudparse.h
- load_gauge_countermeasures()
: hudparse.cpp
, hudparse.h
- load_gauge_custom()
: hudparse.cpp
, hudparse.h
- load_gauge_damage()
: hudparse.cpp
, hudparse.h
- load_gauge_directives()
: hudparse.cpp
, hudparse.h
- load_gauge_escort_view()
: hudparse.cpp
, hudparse.h
- load_gauge_ets_engines()
: hudparse.cpp
, hudparse.h
- load_gauge_ets_retail()
: hudparse.cpp
, hudparse.h
- load_gauge_ets_shields()
: hudparse.cpp
, hudparse.h
- load_gauge_ets_weapons()
: hudparse.cpp
, hudparse.h
- load_gauge_extra_target_data()
: hudparse.cpp
, hudparse.h
- load_gauge_fixed_messages()
: hudparse.h
, hudparse.cpp
- load_gauge_flight_path()
: hudparse.cpp
, hudparse.h
- load_gauge_hardpoints()
: hudparse.h
, hudparse.cpp
- load_gauge_hostile_tri()
: hudparse.cpp
, hudparse.h
- load_gauge_kills()
: hudparse.cpp
, hudparse.h
- load_gauge_lag()
: hudparse.cpp
, hudparse.h
- load_gauge_lead()
: hudparse.h
, hudparse.cpp
- load_gauge_lead_sight()
: hudparse.cpp
, hudparse.h
- load_gauge_lock()
: hudparse.h
, hudparse.cpp
- load_gauge_messages()
: hudparse.cpp
, hudparse.h
- load_gauge_mini_shields()
: hudparse.cpp
, hudparse.h
- load_gauge_missile_tri()
: hudparse.cpp
, hudparse.h
- load_gauge_mission_time()
: hudparse.cpp
, hudparse.h
- load_gauge_multi_msg()
: hudparse.cpp
, hudparse.h
- load_gauge_objective_notify()
: hudparse.cpp
, hudparse.h
- load_gauge_offscreen()
: hudparse.cpp
, hudparse.h
- load_gauge_orientation_tee()
: hudparse.cpp
, hudparse.h
- load_gauge_ping()
: hudparse.cpp
, hudparse.h
- load_gauge_player_shields()
: hudparse.cpp
, hudparse.h
- load_gauge_primary_weapons()
: hudparse.cpp
, hudparse.h
- load_gauge_radar_dradis()
: hudparse.cpp
, hudparse.h
- load_gauge_radar_orb()
: hudparse.cpp
, hudparse.h
- load_gauge_radar_std()
: hudparse.cpp
, hudparse.h
- load_gauge_secondary_weapons()
: hudparse.cpp
, hudparse.h
- load_gauge_squad_message()
: hudparse.cpp
, hudparse.h
- load_gauge_supernova()
: hudparse.cpp
, hudparse.h
- load_gauge_support()
: hudparse.cpp
, hudparse.h
- load_gauge_talking_head()
: hudparse.cpp
, hudparse.h
- load_gauge_target_monitor()
: hudparse.cpp
, hudparse.h
- load_gauge_target_shields()
: hudparse.cpp
, hudparse.h
- load_gauge_target_tri()
: hudparse.cpp
, hudparse.h
- load_gauge_text_warnings()
: hudparse.cpp
, hudparse.h
- load_gauge_threat_indicator()
: hudparse.cpp
, hudparse.h
- load_gauge_throttle()
: hudparse.cpp
, hudparse.h
- load_gauge_training_messages()
: hudparse.cpp
, hudparse.h
- load_gauge_voice_status()
: hudparse.cpp
, hudparse.h
- load_gauge_warhead_count()
: hudparse.cpp
, hudparse.h
- load_gauge_weapon_energy()
: hudparse.cpp
, hudparse.h
- load_gauge_weapon_linking()
: hudparse.cpp
, hudparse.h
- load_gauge_weapons()
: hudparse.cpp
, hudparse.h
- load_gauge_wingman_status()
: hudparse.cpp
, hudparse.h
- load_gl_init
: freespace.cpp
- load_missing_retail_gauges()
: hudparse.cpp
, hudparse.h
- load_mission_load
: freespace.cpp
- LOAD_MISSION_NOW
: multi.h
- LOAD_MISSION_REGION
: mainhallmenu.cpp
- load_nebula_sub()
: nebula.cpp
- load_post_level_init
: freespace.cpp
- Load_screen_ext
: missionnotesdlg.cpp
- load_shield_hit_bitmap()
: shield.cpp
- load_wing_icons()
: missionscreencommon.cpp
, missionscreencommon.h
- loadallweapons_arg
: cmdline.cpp
- LoadEnumsIntoCCTabMap()
: controlsconfigcommon.cpp
- LoadEnumsIntoCCTypeMap()
: controlsconfigcommon.cpp
- LoadEnumsIntoKeyMap()
: controlsconfigcommon.cpp
- LoadEnumsIntoMaps()
: controlsconfigcommon.cpp
- Loading_screen_bm_index
: missionparse.cpp
, missionparse.h
- loadout_conv_t
: pilotfile_convert.h
- loadout_data
: missionscreencommon.h
- LOCAL
: pstypes.h
- local
: lua.cpp
- Local_modified
: freddoc.cpp
, freddoc.h
- local_num_campaigns
: managepilot.cpp
- LOCATION
: pstypes.h
- location
: gropengl.h
, Glext.h
- locations
: Glext.h
- Lock_fname
: hudlock.cpp
- LOCK_GAUGE_BLINK_RATE
: hudlock.cpp
- Lock_gauge_half_h
: hudlock.cpp
- Lock_gauge_half_w
: hudlock.cpp
- Lock_target_box_height
: hudlock.cpp
- Lock_target_box_width
: hudlock.cpp
- Lock_targetbox_mode
: hudtargetbox.cpp
, hudtargetbox.h
- lock_time_compression()
: fredstubs.cpp
, freespace.cpp
, freespace.h
- Lock_triangle_base
: hudlock.cpp
- Lock_triangle_height
: hudlock.cpp
- lock_world_pos
: hudlock.cpp
- LockAPConv
: autopilot.cpp
, autopilot.h
- LOCKED_HOMING_EXTENDED_LIFE_FACTOR
: weapons.cpp
- Locked_sexp_false
: sexp.h
, sexp.cpp
- Locked_sexp_true
: sexp.cpp
, sexp.h
- Lockspin_fname
: hudlock.cpp
- Lockspin_half_h
: hudlock.cpp
- Lockspin_half_w
: hudlock.cpp
- LockWeaponsDuringAutopilot
: autopilot.cpp
- lod
: Glext.h
- lod_checker
: pstypes.h
- LOD_checker
: fireballs.cpp
, weapons.cpp
- LOG_CAP_SUBSYS_CARGO_REVEALED
: missionlog.h
- LOG_CARGO_REVEALED
: missionlog.h
- LOG_COLOR_BRIGHT
: missionlog.cpp
- LOG_COLOR_NORMAL
: missionlog.cpp
- LOG_COLOR_OTHER
: missionlog.cpp
- LOG_CULL_DOORDIE_MARK
: missionlog.cpp
- LOG_CULL_MARK
: missionlog.cpp
- Log_debug_output_to_file
: outwnd.h
, outwnd.cpp
, outwnd_unix.cpp
- log_entries
: missionlog.cpp
, missionlog.h
- Log_event
: missiongoals.cpp
, missiongoals.h
- LOG_FLAG_GOAL_FAILED
: missionlog.cpp
- LOG_FLAG_GOAL_TRUE
: missionlog.cpp
- Log_fp
: outwnd_unix.cpp
, outwnd.cpp
- LOG_GOAL_FAILED
: missionlog.h
- LOG_GOAL_SATISFIED
: missionlog.h
- LOG_HALFWAY_REPORT_NUM
: missionlog.cpp
- LOG_LAST_DITCH_CULL_NUM
: missionlog.cpp
- LOG_PLAYER_ABORTED_REARM
: missionlog.h
- LOG_PLAYER_CALLED_FOR_REARM
: missionlog.h
- LOG_PLAYER_CALLED_FOR_REINFORCEMENT
: missionlog.h
- log_printf()
: generic_log.cpp
, generic_log.h
- LOG_SELF_DESTRUCTED
: missionlog.h
- LOG_SHIP_ARRIVED
: missionlog.h
- LOG_SHIP_DEPARTED
: missionlog.h
- LOG_SHIP_DESTROYED
: missionlog.h
- LOG_SHIP_DISABLED
: missionlog.h
- LOG_SHIP_DISARMED
: missionlog.h
- LOG_SHIP_DOCKED
: missionlog.h
- LOG_SHIP_SUBSYS_DESTROYED
: missionlog.h
- LOG_SHIP_UNDOCKED
: missionlog.h
- log_string()
: generic_log.cpp
, generic_log.h
- log_text_seg
: missionlog.cpp
- LOG_WAYPOINTS_DONE
: missionlog.h
- LOG_WING_ARRIVED
: missionlog.h
- LOG_WING_DEPARTED
: missionlog.h
- LOG_WING_DESTROYED
: missionlog.h
- logfile
: generic_log.cpp
- logfile_close()
: generic_log.cpp
, generic_log.h
- LOGFILE_EVENT_LOG
: generic_log.h
- logfile_init()
: generic_log.h
, generic_log.cpp
- LOGFILE_MULTI_LOG
: generic_log.h
- logfiles
: generic_log.cpp
- LOGIN_LEN
: multi.h
- LOLLIPOP_SIZE
: fredrender.cpp
- LONG
: config.h
- LONG_PTR
: config.h
- longest_turret_weapon_range()
: aiturret.cpp
- longlong
: pstypes.h
- LOOKAT_DIST
: missionbriefcommon.cpp
- Lookat_mode
: fredrender.cpp
, fredrender.h
- lookup_ship_status()
: multiutil.cpp
, multiutil.h
- LOOKUP_SIZE
: palman.cpp
- Loop_anim
: missionloopbrief.cpp
- LOOP_BRIEF_ACCEPT
: missionloopbrief.cpp
- Loop_brief_anim_center_coords
: missionloopbrief.cpp
- Loop_brief_bitmap
: missionloopbrief.cpp
- loop_brief_button_pressed()
: missionloopbrief.cpp
- loop_brief_close()
: missionloopbrief.cpp
, missionloopbrief.h
- LOOP_BRIEF_DECLINE
: missionloopbrief.cpp
- loop_brief_do()
: missionloopbrief.h
, missionloopbrief.cpp
- Loop_brief_fname
: missionloopbrief.cpp
- loop_brief_init()
: missionloopbrief.h
, missionloopbrief.cpp
- Loop_brief_mask
: missionloopbrief.cpp
- Loop_brief_text_coords
: missionloopbrief.cpp
- Loop_brief_window
: missionloopbrief.cpp
- Loop_buttons
: missionloopbrief.cpp
- Loop_sound
: missionloopbrief.cpp
- Loop_text
: missionloopbrief.cpp
- LOW_DETAIL_N
: optionsmenu.cpp
- LOW_INFO_TEXT
: multiui.cpp
- LOW_WARN_TEXT
: multiui.cpp
- lowercase()
: cfileextractor.cpp
- LOWEST_BLUE
: hudbrackets.cpp
- LOWEST_GREEN
: hudbrackets.cpp
- LOWEST_MOUSE_BUTTON
: mouse.h
- LOWEST_RED
: hudbrackets.cpp
- LPACMDRIVERDETAILS
: msacm.h
- LPACMDRIVERPROC
: msacm.h
- LPACMFILTERCHOOSE
: msacm.h
- LPACMFILTERDETAILS
: msacm.h
- LPACMFILTERTAGDETAILS
: msacm.h
- LPACMFORMATCHOOSE
: msacm.h
- LPACMFORMATDETAILS
: msacm.h
- LPACMFORMATTAGDETAILS
: msacm.h
- LPACMSTREAMHEADER
: msacm.h
- LPADPCMCOEFSET
: mmreg.h
- LPADPCMEWAVEFORMAT
: mmreg.h
- LPADPCMWAVEFORMAT
: mmreg.h
- LPAPTXWAVEFORMAT
: mmreg.h
- LPARAM
: config.h
- lParam
: msacm.h
- LPAUDIOFILE_AF10WAVEFORMAT
: mmreg.h
- LPAUDIOFILE_AF36WAVEFORMAT
: mmreg.h
- LPCDICONDITION
: vdinput.h
- LPCDICONSTANTFORCE
: vdinput.h
- LPCDICUSTOMFORCE
: vdinput.h
- LPCDIDATAFORMAT
: vdinput.h
- LPCDIDEVICEINSTANCE
: vdinput.h
- LPCDIDEVICEINSTANCE_DX3
: vdinput.h
- LPCDIDEVICEINSTANCE_DX3A
: vdinput.h
- LPCDIDEVICEINSTANCE_DX3W
: vdinput.h
- LPCDIDEVICEINSTANCEA
: vdinput.h
- LPCDIDEVICEINSTANCEW
: vdinput.h
- LPCDIDEVICEOBJECTDATA
: vdinput.h
- LPCDIDEVICEOBJECTINSTANCE
: vdinput.h
- LPCDIDEVICEOBJECTINSTANCE_DX3
: vdinput.h
- LPCDIDEVICEOBJECTINSTANCE_DX3A
: vdinput.h
- LPCDIDEVICEOBJECTINSTANCE_DX3W
: vdinput.h
- LPCDIDEVICEOBJECTINSTANCEA
: vdinput.h
- LPCDIDEVICEOBJECTINSTANCEW
: vdinput.h
- LPCDIEFFECT
: vdinput.h
- LPCDIEFFECTINFO
: vdinput.h
- LPCDIEFFECTINFOA
: vdinput.h
- LPCDIEFFECTINFOW
: vdinput.h
- LPCDIENVELOPE
: vdinput.h
- LPCDIOBJECTDATAFORMAT
: vdinput.h
- LPCDIPERIODIC
: vdinput.h
- LPCDIPROPDWORD
: vdinput.h
- LPCDIPROPHEADER
: vdinput.h
- LPCDIPROPRANGE
: vdinput.h
- LPCDIRAMPFORCE
: vdinput.h
- LPCDPACCOUNTDESC
: vdplay.h
- LPCDPCOMPOUNDADDRESSELEMENT
: vdplobby.h
- LPCDPCREDENTIALS
: vdplay.h
- LPCDPLAPPINFO
: vdplobby.h
- LPCDPLCONNECTION
: vdplay.h
- LPCDPNAME
: vdplay.h
- LPCDPSECURITYDESC
: vdplay.h
- LPCDPSESSIONDESC2
: vdplay.h
- LPCGUID
: vdplay.h
- lpConnection
: vdplay.h
- lpContext
: vddraw.h
, vdplobby.h
, vdplay.h
- LPCONTRESCR10WAVEFORMAT
: mmreg.h
- LPCONTRESVQLPCWAVEFORMAT
: mmreg.h
- LPCREATIVEADPCMWAVEFORMAT
: mmreg.h
- LPCREATIVEFASTSPEECH10WAVEFORMAT
: mmreg.h
- LPCREATIVEFASTSPEECH8WAVEFORMAT
: mmreg.h
- LPCSIMAADPCMWAVEFORMAT
: mmreg.h
- LPD3DBRANCH
: vd3dtypes.h
- LPD3DCLIPSTATUS
: vd3dtypes.h
- LPD3DCOLOR
: vd3dtypes.h
- LPD3DCOLORVALUE
: vd3dtypes.h
- LPD3DENUMTEXTUREFORMATSCALLBACK
: vd3dtypes.h
- LPD3DEXECUTEDATA
: vd3dtypes.h
- LPD3DHVERTEX
: vd3dtypes.h
- LPD3DINSTRUCTION
: vd3dtypes.h
- LPD3DLIGHT
: vd3dtypes.h
- LPD3DLIGHT2
: vd3dtypes.h
- LPD3DLIGHTDATA
: vd3dtypes.h
- LPD3DLIGHTINGELEMENT
: vd3dtypes.h
- LPD3DLINE
: vd3dtypes.h
- LPD3DLVERTEX
: vd3dtypes.h
- LPD3DMATERIAL
: vd3dtypes.h
- LPD3DMATERIALHANDLE
: vd3dtypes.h
- LPD3DMATRIX
: vd3dtypes.h
- LPD3DMATRIXHANDLE
: vd3dtypes.h
- LPD3DMATRIXLOAD
: vd3dtypes.h
- LPD3DMATRIXMULTIPLY
: vd3dtypes.h
- LPD3DPICKRECORD
: vd3dtypes.h
- LPD3DPOINT
: vd3dtypes.h
- LPD3DPROCESSVERTICES
: vd3dtypes.h
- LPD3DRECT
: vd3dtypes.h
- LPD3DSPAN
: vd3dtypes.h
- LPD3DSTATE
: vd3dtypes.h
- LPD3DSTATS
: vd3dtypes.h
- LPD3DSTATUS
: vd3dtypes.h
- LPD3DTEXTUREHANDLE
: vd3dtypes.h
- LPD3DTEXTURELOAD
: vd3dtypes.h
- LPD3DTLVERTEX
: vd3dtypes.h
- LPD3DTRANSFORMDATA
: vd3dtypes.h
- LPD3DTRIANGLE
: vd3dtypes.h
- LPD3DVALIDATECALLBACK
: vd3dtypes.h
- LPD3DVALUE
: vd3dtypes.h
- LPD3DVECTOR
: vd3dtypes.h
- LPD3DVERTEX
: vd3dtypes.h
- LPD3DVIEWPORT
: vd3dtypes.h
- LPD3DVIEWPORT2
: vd3dtypes.h
- lpData
: vdplobby.h
- LPDDBLTBATCH
: vddraw.h
- LPDDBLTFX
: vddraw.h
- LPDDCAPS
: vddraw.h
- LPDDCAPS_DX3
: vddraw.h
- LPDDCOLORCONTROL
: vddraw.h
- LPDDCOLORKEY
: vddraw.h
- LPDDFXROP
: vddraw.h
- LPDDOVERLAYFX
: vddraw.h
- LPDDPIXELFORMAT
: vddraw.h
- LPDDSCAPS
: vddraw.h
- LPDDSURFACEDESC
: vddraw.h
- LPDDVIDEOPORTBANDWIDTH
: vdvp.h
- LPDDVIDEOPORTCAPS
: vdvp.h
- LPDDVIDEOPORTCONNECT
: vdvp.h
- LPDDVIDEOPORTCONTAINER
: vdvp.h
- LPDDVIDEOPORTDESC
: vdvp.h
- LPDDVIDEOPORTINFO
: vdvp.h
- LPDDVIDEOPORTSTATUS
: vdvp.h
- LPDIALOGICOKIADPCMWAVEFORMAT
: mmreg.h
- LPDICONDITION
: vdinput.h
- LPDICONSTANTFORCE
: vdinput.h
- LPDICUSTOMFORCE
: vdinput.h
- LPDIDATAFORMAT
: vdinput.h
- LPDIDEVCAPS
: vdinput.h
- LPDIDEVCAPS_DX3
: vdinput.h
- LPDIDEVICEINSTANCE
: vdinput.h
- LPDIDEVICEINSTANCE_DX3
: vdinput.h
- LPDIDEVICEINSTANCE_DX3A
: vdinput.h
- LPDIDEVICEINSTANCE_DX3W
: vdinput.h
- LPDIDEVICEINSTANCEA
: vdinput.h
- LPDIDEVICEINSTANCEW
: vdinput.h
- LPDIDEVICEOBJECTDATA
: vdinput.h
- LPDIDEVICEOBJECTINSTANCE
: vdinput.h
- LPDIDEVICEOBJECTINSTANCE_DX3
: vdinput.h
- LPDIDEVICEOBJECTINSTANCE_DX3A
: vdinput.h
- LPDIDEVICEOBJECTINSTANCE_DX3W
: vdinput.h
- LPDIDEVICEOBJECTINSTANCEA
: vdinput.h
- LPDIDEVICEOBJECTINSTANCEW
: vdinput.h
- LPDIEFFECT
: vdinput.h
- LPDIEFFECTINFO
: vdinput.h
- LPDIEFFECTINFOA
: vdinput.h
- LPDIEFFECTINFOW
: vdinput.h
- LPDIEFFESCAPE
: vdinput.h
- LPDIENUMDEVICEOBJECTSCALLBACK
: vdinput.h
- LPDIENUMDEVICESCALLBACK
: vdinput.h
- LPDIENUMEFFECTSCALLBACK
: vdinput.h
- LPDIENVELOPE
: vdinput.h
- LPDIGIADPCMWAVEFORMAT
: mmreg.h
- LPDIGIFIXWAVEFORMAT
: mmreg.h
- LPDIGIREALWAVEFORMAT
: mmreg.h
- LPDIGISTDWAVEFORMAT
: mmreg.h
- LPDIJOYSTATE
: vdinput.h
- LPDIJOYSTATE2
: vdinput.h
- LPDIMOUSESTATE
: vdinput.h
- LPDIOBJECTDATAFORMAT
: vdinput.h
- LPDIPERIODIC
: vdinput.h
- LPDIPROPDWORD
: vdinput.h
- LPDIPROPHEADER
: vdinput.h
- LPDIPROPRANGE
: vdinput.h
- LPDIRAMPFORCE
: vdinput.h
- LPDIRECTDRAW
: vddraw.h
- LPDIRECTDRAW2
: vddraw.h
- LPDIRECTDRAWCLIPPER
: vddraw.h
- LPDIRECTDRAWCOLORCONTROL
: vddraw.h
- LPDIRECTDRAWPALETTE
: vddraw.h
- LPDIRECTDRAWSURFACE
: vddraw.h
- LPDIRECTDRAWSURFACE2
: vddraw.h
- LPDIRECTDRAWSURFACE3
: vddraw.h
- LPDIRECTDRAWVIDEOPORT
: vdvp.h
- LPDIRECTINPUT
: vdinput.h
- LPDIRECTINPUT2
: vdinput.h
- LPDIRECTINPUT2A
: vdinput.h
- LPDIRECTINPUT2W
: vdinput.h
- LPDIRECTINPUTA
: vdinput.h
- LPDIRECTINPUTDEVICE
: vdinput.h
- LPDIRECTINPUTDEVICE2
: vdinput.h
- LPDIRECTINPUTDEVICE2A
: vdinput.h
- LPDIRECTINPUTDEVICE2W
: vdinput.h
- LPDIRECTINPUTDEVICEA
: vdinput.h
- LPDIRECTINPUTDEVICEW
: vdinput.h
- LPDIRECTINPUTEFFECT
: vdinput.h
- LPDIRECTINPUTW
: vdinput.h
- LPDIRECTPLAY
: vdplay.h
- LPDIRECTPLAY2
: vdplay.h
- LPDIRECTPLAY2A
: vdplay.h
- LPDIRECTPLAY3
: vdplay.h
- LPDIRECTPLAY3A
: vdplay.h
- LPDIRECTPLAYLOBBY
: vdplobby.h
- LPDIRECTPLAYLOBBY2
: vdplobby.h
- LPDIRECTPLAYLOBBY2A
: vdplobby.h
- LPDIRECTPLAYLOBBYA
: vdplobby.h
- LPDPACCOUNTDESC
: vdplay.h
- LPDPADDRESS
: vdplobby.h
- LPDPASYNCDATA
: vasync.h
- LPDPCAPS
: vdplay.h
- LPDPCHAT
: vdplay.h
- LPDPCOMPORTADDRESS
: vdplobby.h
- LPDPCOMPOUNDADDRESSELEMENT
: vdplobby.h
- LPDPCREDENTIALS
: vdplay.h
- LPDPENUMPLAYERSCALLBACK
: vdplay.h
- LPDPENUMSESSIONSCALLBACK
: vdplay.h
- LPDPID
: vdplay.h
- LPDPLAPPINFO
: vdplobby.h
- LPDPLCONNECTION
: vdplay.h
- LPDPLDATA_PLAYERGUID
: vdplobby.h
- LPDPLDATA_PLAYERSCORE
: vdplobby.h
- LPDPLMSG_GENERIC
: vdplobby.h
- LPDPLMSG_GETPROPERTY
: vdplobby.h
- LPDPLMSG_GETPROPERTYRESPONSE
: vdplobby.h
- LPDPLMSG_SETPROPERTY
: vdplobby.h
- LPDPLMSG_SETPROPERTYRESPONSE
: vdplobby.h
- LPDPMSG_ADDGROUPTOGROUP
: vdplay.h
- LPDPMSG_ADDPLAYERTOGROUP
: vdplay.h
- LPDPMSG_CHAT
: vdplay.h
- LPDPMSG_CREATEPLAYERORGROUP
: vdplay.h
- LPDPMSG_DELETEGROUPFROMGROUP
: vdplay.h
- LPDPMSG_DELETEPLAYERFROMGROUP
: vdplay.h
- LPDPMSG_DESTROYPLAYERORGROUP
: vdplay.h
- LPDPMSG_GENERIC
: vdplay.h
- LPDPMSG_HOST
: vdplay.h
- LPDPMSG_SECUREMESSAGE
: vdplay.h
- LPDPMSG_SESSIONLOST
: vdplay.h
- LPDPMSG_SETPLAYERORGROUPDATA
: vdplay.h
- LPDPMSG_SETPLAYERORGROUPNAME
: vdplay.h
- LPDPMSG_SETSESSIONDESC
: vdplay.h
- LPDPMSG_STARTSESSION
: vdplay.h
- LPDPNAME
: vdplay.h
- LPDPSECURITYDESC
: vdplay.h
- LPDPSESSIONDESC
: vdplay.h
- LPDPSESSIONDESC2
: vdplay.h
- LPDVIADPCMWAVEFORMAT
: mmreg.h
- LPDWORD
: config.h
- lpdwTimeOut
: vdplay.h
- LPECHOSC1WAVEFORMAT
: mmreg.h
- LPECHOWAVEFILTER
: mmreg.h
- LPFMTOWNS_SND_WAVEFORMAT
: mmreg.h
- LPG721_ADPCMWAVEFORMAT
: mmreg.h
- LPG723_ADPCMWAVEFORMAT
: mmreg.h
- lpGpuDevice
: wglext.h
- LPGSM610WAVEFORMAT
: mmreg.h
- LPHACMDRIVER
: msacm.h
- LPHACMDRIVERID
: msacm.h
- LPHACMOBJ
: msacm.h
- LPHACMSTREAM
: msacm.h
- LPIMAADPCMWAVEFORMAT
: mmreg.h
- LPMEDIASPACEADPCMWAVEFORMAT
: mmreg.h
- LPMMIOINFO
: config.h
- LPMMIOPROC
: config.h
- LPMPEG1WAVEFORMAT
: mmreg.h
- LPMPEGLAYER3WAVEFORMAT
: mmreg.h
- lpName
: vdplay.h
- LPNMS_VBXADPCMWAVEFORMAT
: mmreg.h
- LPOLIADPCMWAVEFORMAT
: mmreg.h
- LPOLICELPWAVEFORMAT
: mmreg.h
- LPOLIGSMWAVEFORMAT
: mmreg.h
- LPOLIOPRWAVEFORMAT
: mmreg.h
- LPOLISBCWAVEFORMAT
: mmreg.h
- LPPCMWAVEFORMAT
: mmreg.h
- LPSIERRAADPCMWAVEFORMAT
: mmreg.h
- LPSOCKADDR
: config.h
- LPSONARCWAVEFORMAT
: mmreg.h
- lpSPName
: vdplay.h
- LPSTR
: config.h
- LPTRUESPEECHWAVEFORMAT
: mmreg.h
- LPVOID
: vddraw.h
, wglext.h
, vdinput.h
, vdvp.h
- LPVOLUMEWAVEFILTER
: mmreg.h
- LPWAVEFILTER
: mmreg.h
- LPWAVEFORMAT
: mmreg.h
- LPWAVEFORMATEX
: mmreg.h
- LPYAMAHA_ADPCMWAVEFORMAT
: mmreg.h
- LRESULT
: config.h
- ls_cpintensity
: gropenglpostprocessing.cpp
- ls_density
: gropenglpostprocessing.cpp
- ls_falloff
: gropenglpostprocessing.cpp
- ls_force_off
: cmdline.cpp
, gropenglpostprocessing.cpp
, freespace.cpp
- ls_intensity
: gropenglpostprocessing.cpp
- ls_on
: freespace.cpp
, gropenglpostprocessing.cpp
- ls_samplenum
: gropenglpostprocessing.cpp
- ls_weight
: gropenglpostprocessing.cpp
- LT_CONE
: lighting.h
- LT_DIRECTIONAL
: lighting.h
- LT_POINT
: lighting.h
- LT_TUBE
: lighting.h
- lua_game_control
: player.h
, playercontrol.cpp
- LuaDebugPrint()
: windebug.cpp
- LuaError()
: pstypes.h
, windebug.cpp
- Lvl1_keys
: encrypt.cpp