FS2_Open
Open source remastering of the Freespace 2 engine
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Classes | |
struct | sexp_ai_goal_link |
struct | sexp_oper |
struct | sexp_node |
struct | sexp_variable |
class | arg_item |
struct | sexp_help_struct |
struct | op_menu_struct |
Macros | |
#define | OPERATOR_LENGTH 30 |
#define | MAX_SEXP_VARIABLES 250 |
#define | MAX_OPERATORS 1024 |
#define | OPF_NONE 1 |
#define | OPF_NULL 2 |
#define | OPF_BOOL 3 |
#define | OPF_NUMBER 4 |
#define | OPF_SHIP 5 |
#define | OPF_WING 6 |
#define | OPF_SUBSYSTEM 7 |
#define | OPF_POINT 8 |
#define | OPF_IFF 9 |
#define | OPF_AI_GOAL 10 |
#define | OPF_DOCKER_POINT 11 |
#define | OPF_DOCKEE_POINT 12 |
#define | OPF_MESSAGE 13 |
#define | OPF_WHO_FROM 14 |
#define | OPF_PRIORITY 15 |
#define | OPF_WAYPOINT_PATH 16 |
#define | OPF_POSITIVE 17 |
#define | OPF_MISSION_NAME 18 |
#define | OPF_SHIP_POINT 19 |
#define | OPF_GOAL_NAME 20 |
#define | OPF_SHIP_WING 21 |
#define | OPF_SHIP_WING_WHOLETEAM 22 |
#define | OPF_SHIP_WING_SHIPONTEAM_POINT 23 |
#define | OPF_SHIP_WING_POINT 24 |
#define | OPF_SHIP_WING_POINT_OR_NONE 25 |
#define | OPF_SHIP_TYPE 26 |
#define | OPF_KEYPRESS 27 |
#define | OPF_EVENT_NAME 28 |
#define | OPF_AI_ORDER 29 |
#define | OPF_SKILL_LEVEL 30 |
#define | OPF_MEDAL_NAME 31 |
#define | OPF_WEAPON_NAME 32 |
#define | OPF_SHIP_CLASS_NAME 33 |
#define | OPF_HUD_GAUGE_NAME 34 |
#define | OPF_HUGE_WEAPON 35 |
#define | OPF_SHIP_NOT_PLAYER 36 |
#define | OPF_JUMP_NODE_NAME 37 |
#define | OPF_VARIABLE_NAME 38 |
#define | OPF_AMBIGUOUS 39 |
#define | OPF_AWACS_SUBSYSTEM 40 |
#define | OPF_CARGO 41 |
#define | OPF_AI_CLASS 42 |
#define | OPF_SUPPORT_SHIP_CLASS 43 |
#define | OPF_ARRIVAL_LOCATION 44 |
#define | OPF_ARRIVAL_ANCHOR_ALL 45 |
#define | OPF_DEPARTURE_LOCATION 46 |
#define | OPF_SHIP_WITH_BAY 47 |
#define | OPF_SOUNDTRACK_NAME 48 |
#define | OPF_INTEL_NAME 49 |
#define | OPF_STRING 50 |
#define | OPF_ROTATING_SUBSYSTEM 51 |
#define | OPF_NAV_POINT 52 |
#define | OPF_SSM_CLASS 53 |
#define | OPF_FLEXIBLE_ARGUMENT 54 |
#define | OPF_ANYTHING 55 |
#define | OPF_SKYBOX_MODEL_NAME 56 |
#define | OPF_SHIP_OR_NONE 57 |
#define | OPF_BACKGROUND_BITMAP 58 |
#define | OPF_SUN_BITMAP 59 |
#define | OPF_NEBULA_STORM_TYPE 60 |
#define | OPF_NEBULA_POOF 61 |
#define | OPF_TURRET_TARGET_ORDER 62 |
#define | OPF_SUBSYSTEM_OR_NONE 63 |
#define | OPF_PERSONA 64 |
#define | OPF_SUBSYS_OR_GENERIC 65 |
#define | OPF_ORDER_RECIPIENT 66 |
#define | OPF_SUBSYSTEM_TYPE 67 |
#define | OPF_POST_EFFECT 68 |
#define | OPF_TARGET_PRIORITIES 69 |
#define | OPF_ARMOR_TYPE 70 |
#define | OPF_FONT 71 |
#define | OPF_HUD_ELEMENT 72 |
#define | OPF_SOUND_ENVIRONMENT 73 |
#define | OPF_SOUND_ENVIRONMENT_OPTION 74 |
#define | OPF_EXPLOSION_OPTION 75 |
#define | OPF_AUDIO_VOLUME_OPTION 76 |
#define | OPF_WEAPON_BANK_NUMBER 77 |
#define | OPF_MESSAGE_OR_STRING 78 |
#define | OPF_HUD_GAUGE 79 |
#define | OPF_DAMAGE_TYPE 80 |
#define | OPF_SHIP_EFFECT 81 |
#define | OPF_ANIMATION_TYPE 82 |
#define | OPF_MISSION_MOOD 83 |
#define | OPF_SHIP_FLAG 84 |
#define | OPF_TEAM_COLOR 85 |
#define | OPF_NEBULA_PATTERN 86 |
#define | OPF_SKYBOX_FLAGS 87 |
#define | OPF_GAME_SND 88 |
#define | OPR_NUMBER 1 |
#define | OPR_BOOL 2 |
#define | OPR_NULL 3 |
#define | OPR_AI_GOAL 4 |
#define | OPR_POSITIVE 5 |
#define | OPR_STRING 6 |
#define | OPR_AMBIGUOUS 7 |
#define | OPR_FLEXIBLE_ARGUMENT 8 |
#define | OP_INSERT_FLAG 0x8000 |
#define | OP_REPLACE_FLAG 0x4000 |
#define | OP_NONCAMPAIGN_FLAG 0x2000 |
#define | OP_CAMPAIGN_ONLY_FLAG 0x1000 |
#define | FIRST_OP 0x0400 |
#define | OP_CATEGORY_OBJECTIVE 0x0400 |
#define | OP_CATEGORY_TIME 0x0500 |
#define | OP_CATEGORY_LOGICAL 0x0600 |
#define | OP_CATEGORY_ARITHMETIC 0x0700 |
#define | OP_CATEGORY_STATUS 0x0800 |
#define | OP_CATEGORY_CHANGE 0x0900 |
#define | OP_CATEGORY_CHANGE2 0x0a00 |
#define | OP_CATEGORY_CONDITIONAL 0x0b00 |
#define | OP_CATEGORY_AI 0x0c00 |
#define | OP_CATEGORY_TRAINING 0x0d00 |
#define | OP_CATEGORY_UNLISTED 0x0e00 |
#define | OP_CATEGORY_GOAL_EVENT 0x0f00 |
#define | OP_CATEGORY_MASK 0x0f00 |
#define | SUBCATEGORY_MASK 0x00ff |
#define | CHANGE_SUBCATEGORY_MESSAGING (0x0000 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_AI_CONTROL (0x0001 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_SHIP_STATUS (0x0002 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_SHIELDS_ENGINES_AND_WEAPONS (0x0003 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_SUBSYSTEMS (0x0004 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_CARGO (0x0005 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_ARMOR_AND_DAMAGE_TYPES (0x0006 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_BEAMS_AND_TURRETS (0x0007 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_MODELS_AND_TEXTURES (0x0008 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_COORDINATE_MANIPULATION (0x0009 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_MISSION_AND_CAMPAIGN (0x000A | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_MUSIC_AND_SOUND (0x000B | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_HUD (0x000C | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_NAV (0x000D | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_CUTSCENES (0x000E | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_BACKGROUND_AND_NEBULA (0x000F | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_JUMP_NODES (0x0010 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_SPECIAL_EFFECTS (0x0011 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_VARIABLES (0x0012 | OP_CATEGORY_CHANGE) |
#define | CHANGE_SUBCATEGORY_OTHER (0x0013 | OP_CATEGORY_CHANGE) |
#define | STATUS_SUBCATEGORY_MISSION (0x0000 | OP_CATEGORY_STATUS) |
#define | STATUS_SUBCATEGORY_PLAYER (0x0001 | OP_CATEGORY_STATUS) |
#define | STATUS_SUBCATEGORY_MULTIPLAYER (0x0002 | OP_CATEGORY_STATUS) |
#define | STATUS_SUBCATEGORY_SHIP_STATUS (0x0003 | OP_CATEGORY_STATUS) |
#define | STATUS_SUBCATEGORY_SHIELDS_ENGINES_AND_WEAPONS (0x0004 | OP_CATEGORY_STATUS) |
#define | STATUS_SUBCATEGORY_CARGO (0x0005 | OP_CATEGORY_STATUS) |
#define | STATUS_SUBCATEGORY_DAMAGE (0x0006 | OP_CATEGORY_STATUS) |
#define | STATUS_SUBCATEGORY_DISTANCE_AND_COORDINATES (0x0007 | OP_CATEGORY_STATUS) |
#define | STATUS_SUBCATEGORY_VARIABLES (0x0008 | OP_CATEGORY_STATUS) |
#define | STATUS_SUBCATEGORY_OTHER (0x0009 | OP_CATEGORY_STATUS) |
#define | OP_PLUS (0x0000 | OP_CATEGORY_ARITHMETIC) |
#define | OP_MINUS (0x0001 | OP_CATEGORY_ARITHMETIC) |
#define | OP_MOD (0x0002 | OP_CATEGORY_ARITHMETIC) |
#define | OP_MUL (0x0003 | OP_CATEGORY_ARITHMETIC) |
#define | OP_DIV (0x0004 | OP_CATEGORY_ARITHMETIC) |
#define | OP_RAND (0x0005 | OP_CATEGORY_ARITHMETIC) |
#define | OP_ABS (0x0006 | OP_CATEGORY_ARITHMETIC) |
#define | OP_MIN (0x0007 | OP_CATEGORY_ARITHMETIC) |
#define | OP_MAX (0x0008 | OP_CATEGORY_ARITHMETIC) |
#define | OP_AVG (0x0009 | OP_CATEGORY_ARITHMETIC) |
#define | OP_RAND_MULTIPLE (0x000a | OP_CATEGORY_ARITHMETIC) |
#define | OP_POW (0x000b | OP_CATEGORY_ARITHMETIC) |
#define | OP_BITWISE_AND (0x000c | OP_CATEGORY_ARITHMETIC) |
#define | OP_BITWISE_OR (0x000d | OP_CATEGORY_ARITHMETIC) |
#define | OP_BITWISE_NOT (0x000e | OP_CATEGORY_ARITHMETIC) |
#define | OP_BITWISE_XOR (0x000f | OP_CATEGORY_ARITHMETIC) |
#define | OP_SET_BIT (0x0010 | OP_CATEGORY_ARITHMETIC) |
#define | OP_UNSET_BIT (0x0011 | OP_CATEGORY_ARITHMETIC) |
#define | OP_IS_BIT_SET (0x0012 | OP_CATEGORY_ARITHMETIC) |
#define | OP_SIGNUM (0x0013 | OP_CATEGORY_ARITHMETIC) |
#define | OP_TRUE (0x0000 | OP_CATEGORY_LOGICAL) |
#define | OP_FALSE (0x0001 | OP_CATEGORY_LOGICAL) |
#define | OP_AND (0x0002 | OP_CATEGORY_LOGICAL) |
#define | OP_AND_IN_SEQUENCE (0x0003 | OP_CATEGORY_LOGICAL) |
#define | OP_OR (0x0004 | OP_CATEGORY_LOGICAL) |
#define | OP_EQUALS (0x0005 | OP_CATEGORY_LOGICAL) |
#define | OP_GREATER_THAN (0x0006 | OP_CATEGORY_LOGICAL) |
#define | OP_LESS_THAN (0x0007 | OP_CATEGORY_LOGICAL) |
#define | OP_HAS_TIME_ELAPSED (0x0008 | OP_CATEGORY_LOGICAL | OP_NONCAMPAIGN_FLAG) |
#define | OP_NOT (0x0009 | OP_CATEGORY_LOGICAL) |
#define | OP_STRING_EQUALS (0x000a | OP_CATEGORY_LOGICAL) |
#define | OP_STRING_GREATER_THAN (0x000b | OP_CATEGORY_LOGICAL) |
#define | OP_STRING_LESS_THAN (0x000c | OP_CATEGORY_LOGICAL) |
#define | OP_NOT_EQUAL (0x000d | OP_CATEGORY_LOGICAL) |
#define | OP_GREATER_OR_EQUAL (0x000e | OP_CATEGORY_LOGICAL) |
#define | OP_LESS_OR_EQUAL (0x000f | OP_CATEGORY_LOGICAL) |
#define | OP_XOR (0x0010 | OP_CATEGORY_LOGICAL) |
#define | OP_PERFORM_ACTIONS (0x0011 | OP_CATEGORY_LOGICAL) |
#define | OP_GOAL_INCOMPLETE (0x0000 | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define | OP_GOAL_TRUE_DELAY (0x0001 | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define | OP_GOAL_FALSE_DELAY (0x0002 | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define | OP_EVENT_INCOMPLETE (0x0003 | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define | OP_EVENT_TRUE_DELAY (0x0004 | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define | OP_EVENT_FALSE_DELAY (0x0005 | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define | OP_PREVIOUS_EVENT_TRUE (0x0006 | OP_CATEGORY_GOAL_EVENT) |
#define | OP_PREVIOUS_EVENT_FALSE (0x0007 | OP_CATEGORY_GOAL_EVENT) |
#define | OP_PREVIOUS_GOAL_TRUE (0x0009 | OP_CATEGORY_GOAL_EVENT) |
#define | OP_PREVIOUS_GOAL_FALSE (0x000a | OP_CATEGORY_GOAL_EVENT) |
#define | OP_EVENT_TRUE_MSECS_DELAY (0x000b | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define | OP_EVENT_FALSE_MSECS_DELAY (0x000c | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_DESTROYED_DELAY (0x0000 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_SUBSYSTEM_DESTROYED_DELAY (0x0001 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_DISABLED_DELAY (0x0002 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_DISARMED_DELAY (0x0003 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HAS_DOCKED_DELAY (0x0004 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HAS_UNDOCKED_DELAY (0x0005 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HAS_ARRIVED_DELAY (0x0006 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HAS_DEPARTED_DELAY (0x0007 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_WAYPOINTS_DONE_DELAY (0x0008 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_TYPE_DESTROYED (0x0009 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_PERCENT_SHIPS_DEPARTED (0x000a | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_PERCENT_SHIPS_DESTROYED (0x000b | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_DEPART_NODE_DELAY (0x000c | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_DESTROYED_DEPARTED_DELAY (0x000d | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_PERCENT_SHIPS_DISARMED (0x000e | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_PERCENT_SHIPS_DISABLED (0x000f | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_PERCENT_SHIPS_ARRIVED (0x0010 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_IS_VISITED (0x0011 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_WAS_DESTROYED_BY_DELAY (0x0012 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TIME_SHIP_DESTROYED (0x0000 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define | OP_TIME_SHIP_ARRIVED (0x0001 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define | OP_TIME_SHIP_DEPARTED (0x0002 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define | OP_TIME_WING_DESTROYED (0x0003 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define | OP_TIME_WING_ARRIVED (0x0004 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define | OP_TIME_WING_DEPARTED (0x0005 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define | OP_MISSION_TIME (0x0006 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define | OP_MISSION_TIME_MSECS (0x0007 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define | OP_TIME_DOCKED (0x0008 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define | OP_TIME_UNDOCKED (0x0009 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIELDS_LEFT (0x0000 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_HITS_LEFT (0x0001 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_HITS_LEFT_SUBSYSTEM (0x0002 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_SIM_HITS_LEFT (0x0003 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_DISTANCE (0x0004 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_DISTANCE_SUBSYSTEM (0x0005 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_LAST_ORDER_TIME (0x0006 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_NUM_PLAYERS (0x0007 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_SKILL_LEVEL_AT_LEAST (0x0008 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_WAS_PROMOTION_GRANTED (0x0009 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_WAS_MEDAL_GRANTED (0x000a | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_CARGO_KNOWN_DELAY (0x000b | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_CAP_SUBSYS_CARGO_KNOWN_DELAY (0x000c | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_HAS_BEEN_TAGGED_DELAY (0x000d | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_TAGGED (0x000e | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_NUM_KILLS (0x000f | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_NUM_TYPE_KILLS (0x0010 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_NUM_CLASS_KILLS (0x0011 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIELD_RECHARGE_PCT (0x0012 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_ENGINE_RECHARGE_PCT (0x0013 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_WEAPON_RECHARGE_PCT (0x0014 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIELD_QUAD_LOW (0x0015 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_SECONDARY_AMMO_PCT (0x0016 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_SECONDARY_SELECTED (0x0017 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_PRIMARY_SELECTED (0x0018 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_SPECIAL_WARP_DISTANCE (0x0019 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_SHIP_VISIBLE (0x001a | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_TEAM_SCORE (0x001b | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_PRIMARY_AMMO_PCT (0x001c | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_SHIP_STEALTHY (0x001d | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_CARGO (0x001e | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_FRIENDLY_STEALTH_VISIBLE (0x001f | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_OBJECT_X (0x0020 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_OBJECT_Y (0x0021 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_OBJECT_Z (0x0022 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_AI_CLASS (0x0023 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_SHIP_TYPE (0x0024 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_SHIP_CLASS (0x0025 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_NUM_SHIPS_IN_BATTLE (0x0026 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_CURRENT_SPEED (0x0027 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_IFF (0x0028 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_NUM_WITHIN_BOX (0x0029 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_SCRIPT_EVAL_NUM (0x002a | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_SCRIPT_EVAL_STRING (0x002b | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_NUM_SHIPS_IN_WING (0x002c | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_PRIMARY_AMMO (0x002d | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_SECONDARY_AMMO (0x002e | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_NUM_ASSISTS (0x002f | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_SCORE (0x0030 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_DEATHS (0x0031 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_RESPAWNS_LEFT (0x0032 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_PLAYER (0x0033 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_DAMAGE_CAUSED (0x0034 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_AFTERBURNER_LEFT (0x0035 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_WEAPON_ENERGY_LEFT (0x0036 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_PRIMARY_FIRED_SINCE (0x0037 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_SECONDARY_FIRED_SINCE (0x0038 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_GET_FOV (0x0039 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_THROTTLE_SPEED (0x003a | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_HITS_LEFT_SUBSYSTEM_GENERIC (0x003b | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_HITS_LEFT_SUBSYSTEM_SPECIFIC (0x003c | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_OBJECT_PITCH (0x003d | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_OBJECT_BANK (0x003e | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_OBJECT_HEADING (0x003f | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_HAS_PRIMARY_WEAPON (0x0040 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_HAS_SECONDARY_WEAPON (0x0041 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_STRING_TO_INT (0x0042 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_STRING_GET_LENGTH (0x0043 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_OBJECT_SPEED_X (0x0044 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_OBJECT_SPEED_Y (0x0045 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_OBJECT_SPEED_Z (0x0046 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_DISTANCE (0x0047 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_ISLINKED (0x0048 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_FACING (0x0049 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_DIRECTIVE_VALUE (0x004a | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_NUM_COUNTERMEASURES (0x004b | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_IN_BOX (0x004c | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_IS_IN_MISSION (0x004d | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_ARE_SHIP_FLAGS_SET (0x004e | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_GET_PRIMARY_AMMO (0x004f | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_GET_SECONDARY_AMMO (0x0050 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define | OP_WHEN (0x0000 | OP_CATEGORY_CONDITIONAL) |
#define | OP_WHEN_ARGUMENT (0x0001 | OP_CATEGORY_CONDITIONAL) |
#define | OP_EVERY_TIME (0x0002 | OP_CATEGORY_CONDITIONAL) |
#define | OP_EVERY_TIME_ARGUMENT (0x0003 | OP_CATEGORY_CONDITIONAL) |
#define | OP_ANY_OF (0x0004 | OP_CATEGORY_CONDITIONAL) |
#define | OP_EVERY_OF (0x0005 | OP_CATEGORY_CONDITIONAL) |
#define | OP_RANDOM_OF (0x0006 | OP_CATEGORY_CONDITIONAL) |
#define | OP_NUMBER_OF (0x0007 | OP_CATEGORY_CONDITIONAL) |
#define | OP_INVALIDATE_ARGUMENT (0x0008 | OP_CATEGORY_CONDITIONAL) |
#define | OP_RANDOM_MULTIPLE_OF (0x0009 | OP_CATEGORY_CONDITIONAL) |
#define | OP_IN_SEQUENCE (0x000a | OP_CATEGORY_CONDITIONAL) |
#define | OP_VALIDATE_ARGUMENT (0x000b | OP_CATEGORY_CONDITIONAL) |
#define | OP_DO_FOR_VALID_ARGUMENTS (0x000c | OP_CATEGORY_CONDITIONAL) |
#define | OP_INVALIDATE_ALL_ARGUMENTS (0x000d | OP_CATEGORY_CONDITIONAL) |
#define | OP_VALIDATE_ALL_ARGUMENTS (0x000e | OP_CATEGORY_CONDITIONAL) |
#define | OP_FOR_COUNTER (0x000f | OP_CATEGORY_CONDITIONAL) |
#define | OP_IF_THEN_ELSE (0x0010 | OP_CATEGORY_CONDITIONAL) |
#define | OP_NUM_VALID_ARGUMENTS (0x0011 | OP_CATEGORY_CONDITIONAL) |
#define | OP_CHANGE_IFF (0x0000 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_REPAIR_SUBSYSTEM (0x0001 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SABOTAGE_SUBSYSTEM (0x0002 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_SUBSYSTEM_STRNGTH (0x0003 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_PROTECT_SHIP (0x0004 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SEND_MESSAGE (0x0005 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SELF_DESTRUCT (0x0006 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CLEAR_GOALS (0x0007 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ADD_GOAL (0x0008 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_REMOVE_GOAL (0x0009 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_INVALIDATE_GOAL (0x000a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_VALIDATE_GOAL (0x000b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SEND_RANDOM_MESSAGE (0x000c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TRANSFER_CARGO (0x000d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_EXCHANGE_CARGO (0x000e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_UNPROTECT_SHIP (0x000f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_GOOD_REARM_TIME (0x0010 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_BAD_REARM_TIME (0x0011 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_GRANT_PROMOTION (0x0012 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_GRANT_MEDAL (0x0013 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ALLOW_SHIP (0x0014 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ALLOW_WEAPON (0x0015 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_GOOD_SECONDARY_TIME (0x0016 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_WARP_BROKEN (0x0017 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_WARP_NOT_BROKEN (0x0018 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_WARP_NEVER (0x0019 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_WARP_ALLOWED (0x001a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_INVISIBLE (0x001b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_VISIBLE (0x001c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_INVULNERABLE (0x001d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_VULNERABLE (0x001e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_RED_ALERT (0x001f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TECH_ADD_SHIP (0x0020 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TECH_ADD_WEAPON (0x0021 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_END_CAMPAIGN (0x0022 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_JETTISON_CARGO (0x0023 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_MODIFY_VARIABLE (0X0024 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NOP (0x0025 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_BEAM_FIRE (0x0026 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_BEAM_FREE (0x0027 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_BEAM_FREE_ALL (0x0028 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_BEAM_LOCK (0x0029 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_BEAM_LOCK_ALL (0x002a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_BEAM_PROTECT_SHIP (0x002b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_BEAM_UNPROTECT_SHIP (0x002c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_FREE (0x002d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_FREE_ALL (0x002e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_LOCK (0x002f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_LOCK_ALL (0x0030 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ADD_REMOVE_ESCORT (0x0031 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_AWACS_SET_RADIUS (0x0032 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SEND_MESSAGE_LIST (0x0033 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CAP_WAYPOINT_SPEED (0x0034 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_GUARDIAN (0x0035 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_NO_GUARDIAN (0x0036 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_TAGGED_ONLY_ALL (0x0037 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_TAGGED_CLEAR_ALL (0x0038 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SUBSYS_SET_RANDOM (0x0039 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SUPERNOVA_START (0x003a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CARGO_NO_DEPLETE (0x003b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_SPECIAL_WARPOUT_NAME (0X003c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_VANISH (0X003d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIELDS_ON (0x003e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIELDS_OFF (0x003f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CHANGE_AI_LEVEL (0x0040 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_END_MISSION (0x0041 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_SCANNED (0x0042 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_UNSCANNED (0x0043 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_STEALTHY (0x0044 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_UNSTEALTHY (0x0045 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_CARGO (0x0046 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CHANGE_AI_CLASS (0x0047 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_FRIENDLY_STEALTH_INVISIBLE (0x0048 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_FRIENDLY_STEALTH_VISIBLE (0x0049 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_DAMAGED_ESCORT_LIST (0x004a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_DAMAGED_ESCORT_LIST_ALL (0x004b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_VAPORIZE (0x004c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_NO_VAPORIZE (0x004d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_COLLIDE_INVISIBLE (0x004e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_DONT_COLLIDE_INVISIBLE (0x004f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_PRIMITIVE_SENSORS_SET_RANGE (0x0050 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CHANGE_SHIP_CLASS (0x0051 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SCRIPT_EVAL (0x0052 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_SUPPORT_SHIP (0x0053 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_DEACTIVATE_GLOW_POINTS (0x0054 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ACTIVATE_GLOW_POINTS (0x0055 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_DEACTIVATE_GLOW_MAPS (0x0056 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ACTIVATE_GLOW_MAPS (0x0057 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_DEACTIVATE_GLOW_POINT_BANK (0x0058 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ACTIVATE_GLOW_POINT_BANK (0x0059 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CHANGE_SOUNDTRACK (0x005a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TECH_ADD_INTEL (0x005b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TECH_RESET_TO_DEFAULT (0x005c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_EXPLOSION_EFFECT (0x005d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_WARP_EFFECT (0x005e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_OBJECT_FACING (0x005f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_OBJECT_FACING_OBJECT (0x0060 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_OBJECT_POSITION (0x0061 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_PLAY_SOUND_FROM_TABLE (0x0062 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_PLAY_SOUND_FROM_FILE (0x0063 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CLOSE_SOUND_FROM_FILE (0x0064 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_DISABLE (0x0065 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_KAMIKAZE (0x0066 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_MISSION_SET_SUBSPACE (0x0067 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_TAGGED_SPECIFIC (0x0068 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_TAGGED_CLEAR_SPECIFIC (0x0069 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_LOCK_ROTATING_SUBSYSTEM (0x006a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_FREE_ROTATING_SUBSYSTEM (0x006b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_REVERSE_ROTATING_SUBSYSTEM (0x006c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ROTATING_SUBSYS_SET_TURN_TIME (0x006d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_PLAYER_USE_AI (0x006e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_PLAYER_NOT_USE_AI (0x006f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_DISABLE_EXCEPT_MESSAGES (0x0070 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_FORCE_JUMP (0x0071 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_SET_TEXT (0x0072 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_SET_TEXT_NUM (0x0073 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_SET_COORDS (0x0074 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_SET_FRAME (0x0075 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_SET_COLOR (0x0076 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_SET_MAX_TARGETING_RANGE (0x0077 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_TAG (0x0078 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_UNTAG (0x0079 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_CHANGE_ALT_NAME (0x007a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SCRAMBLE_MESSAGES (0x007b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_UNSCRAMBLE_MESSAGES (0x007c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SET_CUTSCENE_BARS (0x007d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_UNSET_CUTSCENE_BARS (0x007e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_FADE_IN (0x007f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_FADE_OUT (0x0080 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SET_CAMERA_POSITION (0x0081 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SET_CAMERA_FACING (0x0082 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SET_CAMERA_FACING_OBJECT (0x0083 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SET_CAMERA_ROTATION (0x0084 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SET_FOV (0x0085 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_RESET_FOV (0x0086 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_RESET_CAMERA (0x0087 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SHOW_SUBTITLE (0x0088 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SET_TIME_COMPRESSION (0x0089 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_RESET_TIME_COMPRESSION (0x008a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_FORCE_PERSPECTIVE (0x008b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_JUMP_NODE_SET_JUMPNODE_NAME (0x008c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_JUMP_NODE_SET_JUMPNODE_COLOR (0x008d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_JUMP_NODE_SET_JUMPNODE_MODEL (0x008e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_JUMP_NODE_SHOW_JUMPNODE (0x008f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_JUMP_NODE_HIDE_JUMPNODE (0x0090 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_GUARDIAN_THRESHOLD (0x0091 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_SUBSYS_GUARDIAN_THRESHOLD (0x0092 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_SKYBOX_MODEL (0x0093 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_CREATE (0X0094 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_WEAPON_CREATE (0x0095 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_OBJECT_SPEED_X (0X0096 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_OBJECT_SPEED_Y (0X0097 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_OBJECT_SPEED_Z (0X0098 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_MISSION_SET_NEBULA (0x0099 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ADD_BACKGROUND_BITMAP (0x009a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_REMOVE_BACKGROUND_BITMAP (0x009b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ADD_SUN_BITMAP (0x009c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_REMOVE_SUN_BITMAP (0x009d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NEBULA_CHANGE_STORM (0x009e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NEBULA_TOGGLE_POOF (0x009f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_CHANGE_WEAPON (0x00a0 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_SET_TARGET_ORDER (0x00a1 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_TURRET_TARGET_ORDER (0x00a2 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_PRIMARY_AMMO (0x00a3 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_SECONDARY_AMMO (0x00a4 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_BOMB_TARGETABLE (0x00a5 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_BOMB_UNTARGETABLE (0x00a6 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_SUBSYS_TARGETABLE (0x00a7 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_SUBSYS_UNTARGETABLE (0x00a8 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_DEATH_MESSAGE (0x00a9 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_PRIMARY_WEAPON (0x00aa | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_SECONDARY_WEAPON (0x00ab | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_DISABLE_BUILTIN_MESSAGES (0x00ac | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ENABLE_BUILTIN_MESSAGES (0x00ad | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_LOCK_PRIMARY_WEAPON (0x00ae | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_UNLOCK_PRIMARY_WEAPON (0x00af | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_LOCK_SECONDARY_WEAPON (0x00b0 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_UNLOCK_SECONDARY_WEAPON (0x00b1 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_CAMERA_SHUDDER (0x00b2 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ALLOW_TREASON (0x00b3 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_COPY_DAMAGE (0x00b4 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CHANGE_SUBSYSTEM_NAME (0x00b5 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_PERSONA (0x00b6 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CHANGE_PLAYER_SCORE (0x00b7 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CHANGE_TEAM_SCORE (0x00b8 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SET_CAMERA_FOV (0x00b9 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SET_CAMERA (0x00ba | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SET_CAMERA_HOST (0x00bb | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SET_CAMERA_TARGET (0x00bc | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_LOCK_AFTERBURNER (0x00bd | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_UNLOCK_AFTERBURNER (0x00be | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_CHANGE_CALLSIGN (0x00bf | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_RESPAWNS (0x00c0 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_AFTERBURNER_ENERGY (0x00c1 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_WEAPON_ENERGY (0x00c2 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_SHIELD_ENERGY (0x00c3 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_AMBIENT_LIGHT (0x00c4 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CHANGE_IFF_COLOR (0x00c5 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_SUBSYS_TARGET_DISABLE (0x00c6 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_SUBSYS_TARGET_ENABLE (0x00c7 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_REMOVE_WEAPONS (0x00c8 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_MANEUVER (0x00c9 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_ROT_MANEUVER (0x00ca | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_LAT_MANEUVER (0x00cb | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_VARIABLE_BY_INDEX (0x00cc | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_VARIABLE_BY_INDEX (0x00cd | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_POST_EFFECT (0x00ce | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_SET_OPTIMUM_RANGE (0x00cf | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_SET_DIRECTION_PREFERENCE (0x00d0 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_SET_TARGET_PRIORITIES (0x00d1 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_ARMOR_TYPE (0x00d2 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SHOW_SUBTITLE_TEXT (0x00d3 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_CUTSCENES_SHOW_SUBTITLE_IMAGE (0x00d4 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_DISPLAY_GAUGE (0x00d5 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_SOUND_ENVIRONMENT (0x00d6 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_UPDATE_SOUND_ENVIRONMENT (0x00d7 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_EXPLOSION_OPTION (0x00d8 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ADJUST_AUDIO_VOLUME (0x00d9 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_FORCE_GLIDE (0x00da | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_SET_RATE_OF_FIRE (0x00db | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_SET_MESSAGE (0x00dc | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_SUBSYS_NO_REPLACE (0x00dd | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_IMMOBILE (0x00de | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_MOBILE (0x00df | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_SUBSYS_NO_LIVE_DEBRIS (0x00e0 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_SUBSYS_VANISHED (0x00e1 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_SUBSYS_IGNORE_IF_DEAD (0x00e2 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_SET_DIRECTIVE (0x00e3 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_GAUGE_SET_ACTIVE (0x00e4 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_ACTIVATE_GAUGE_TYPE (0x00e5 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_OBJECT_ORIENTATION (0x00e6 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_STRING_CONCATENATE (0x00e7 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_INT_TO_STRING (0x00e8 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_WEAPON_SET_DAMAGE_TYPE (0x00e9 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_SET_DAMAGE_TYPE (0x00ea | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_SHOCKWAVE_SET_DAMAGE_TYPE (0x00eb | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_FIELD_SET_DAMAGE_TYPE (0x00ec | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_PROTECT_SHIP (0x00ed | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_UNPROTECT_SHIP (0x00ee | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_DISABLE_ETS (0x00ef | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_ENABLE_ETS (0x00f0 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_ADD_WAYPOINT (0x00f1 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_ADD_SHIP (0x00f2 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_DEL (0x00f3 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_HIDE (0x00f4 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_RESTRICT (0x00f5 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_UNHIDE (0x00f6 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_UNRESTRICT (0x00f7 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_SET_VISITED (0x00f8 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_SET_CARRY (0x00f9 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_UNSET_CARRY (0x00fa | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_UNSET_VISITED (0x00fb | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_SET_NEEDSLINK (0x00fc | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_UNSET_NEEDSLINK (0x00fd | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_USECINEMATICS (0x00fe | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_USEAP (0x00ff | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define | OP_STRING_GET_SUBSTRING (0x0000 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_STRING_SET_SUBSTRING (0x0001 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_NUM_COUNTERMEASURES (0x0002 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_ADD_TO_COLGROUP (0x0003 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_REMOVE_FROM_COLGROUP (0x0004 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_COLGROUP_ID (0x0005 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SHIP_EFFECT (0x0006 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_CLEAR_SUBTITLES (0x0007 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_BEAM_FIRE_COORDS (0x0008 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_DOCKED (0x0009 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_THRUSTERS (0x000a | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_TRIGGER_SUBMODEL_ANIMATION (0x000b | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_CLEAR_MESSAGES (0x000c | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_PLAYER_ORDERS (0x000d | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SUPERNOVA_STOP (0x000e | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_PLAYER_THROTTLE_SPEED (0x000f | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_DEBRIEFING_TOGGLED (0x0010 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_SUBSPACE_DRIVE (0x0011 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_ARRIVAL_INFO (0x0012 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_DEPARTURE_INFO (0x0013 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_SKYBOX_ORIENT (0x0014 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_DESTROY_INSTANTLY (0x0015 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_DESTROY_SUBSYS_INSTANTLY (0x0016 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_DEBUG (0x0017 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_MISSION_MOOD (0x0018 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_SELECT (0x0019 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_NAV_UNSELECT (0x001a | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_ALTER_SHIP_FLAG (0x001b | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_CHANGE_TEAM_COLOR (0x001c | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_NEBULA_CHANGE_PATTERN (0x001d | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_PLAYER_IS_CHEATING_BASTARD (0x001e | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_TECH_ADD_INTEL_XSTR (0x001f | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_COPY_VARIABLE_FROM_INDEX (0x0020 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_COPY_VARIABLE_BETWEEN_INDEXES (0x0021 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_GET_ETS_VALUE (0x0022 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_ETS_VALUES (0x0023 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_CALL_SSM_STRIKE (0x0024 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SET_MOTION_DEBRIS (0x0025 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_SET_CUSTOM_GAUGE_ACTIVE (0x0026 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_HUD_SET_RETAIL_GAUGE_ACTIVE (0x0027 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SCRIPT_EVAL_MULTI (0x0028 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_PAUSE_SOUND_FROM_FILE (0x0029 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_SCRIPT_EVAL_BLOCK (0x002a | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_BEAM_FLOATING_FIRE (0x002b | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_SET_PRIMARY_AMMO (0x002c | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_TURRET_SET_SECONDARY_AMMO (0x002d | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_CHASE (0x0000 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_DOCK (0x0001 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_UNDOCK (0x0002 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_WARP_OUT (0x0003 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_WAYPOINTS (0x0004 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_WAYPOINTS_ONCE (0x0005 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_DESTROY_SUBSYS (0x0006 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_DISABLE_SHIP (0x0007 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_DISARM_SHIP (0x0008 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_GUARD (0x0009 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_CHASE_ANY (0x000a | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_EVADE_SHIP (0x000b | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_STAY_NEAR_SHIP (0x000c | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_KEEP_SAFE_DISTANCE (0x000d | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_IGNORE (0x000e | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_STAY_STILL (0x000f | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_PLAY_DEAD (0x0010 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_IGNORE_NEW (0x0011 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_AI_FORM_ON_WING (0x0012 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define | OP_GOALS_ID (0x0000 | OP_CATEGORY_UNLISTED) |
#define | OP_NEXT_MISSION (0x0001 | OP_CATEGORY_UNLISTED) |
#define | OP_IS_DESTROYED (0x0002 | OP_CATEGORY_UNLISTED) |
#define | OP_IS_SUBSYSTEM_DESTROYED (0x0003 | OP_CATEGORY_UNLISTED) |
#define | OP_IS_DISABLED (0x0004 | OP_CATEGORY_UNLISTED) |
#define | OP_IS_DISARMED (0x0005 | OP_CATEGORY_UNLISTED) |
#define | OP_HAS_DOCKED (0x0006 | OP_CATEGORY_UNLISTED) |
#define | OP_HAS_UNDOCKED (0x0007 | OP_CATEGORY_UNLISTED) |
#define | OP_HAS_ARRIVED (0x0008 | OP_CATEGORY_UNLISTED) |
#define | OP_HAS_DEPARTED (0x0009 | OP_CATEGORY_UNLISTED) |
#define | OP_WAYPOINTS_DONE (0x000a | OP_CATEGORY_UNLISTED) |
#define | OP_ADD_SHIP_GOAL (0x000b | OP_CATEGORY_UNLISTED) |
#define | OP_CLEAR_SHIP_GOALS (0x000c | OP_CATEGORY_UNLISTED) |
#define | OP_ADD_WING_GOAL (0x000d | OP_CATEGORY_UNLISTED) |
#define | OP_CLEAR_WING_GOALS (0x000e | OP_CATEGORY_UNLISTED) |
#define | OP_AI_CHASE_WING (0x000f | OP_CATEGORY_UNLISTED) |
#define | OP_AI_GUARD_WING (0x0010 | OP_CATEGORY_UNLISTED) |
#define | OP_EVENT_TRUE (0x0011 | OP_CATEGORY_UNLISTED) |
#define | OP_EVENT_FALSE (0x0012 | OP_CATEGORY_UNLISTED) |
#define | OP_PREVIOUS_GOAL_INCOMPLETE (0x0013 | OP_CATEGORY_UNLISTED) |
#define | OP_PREVIOUS_EVENT_INCOMPLETE (0x0014 | OP_CATEGORY_UNLISTED) |
#define | OP_AI_WARP (0x0015 | OP_CATEGORY_UNLISTED) |
#define | OP_IS_CARGO_KNOWN (0x0016 | OP_CATEGORY_UNLISTED) |
#define | OP_COND (0x0017 | OP_CATEGORY_UNLISTED) |
#define | OP_END_OF_CAMPAIGN (0x0018 | OP_CATEGORY_UNLISTED) |
#define | OP_KEY_PRESSED (0x0000 | OP_CATEGORY_TRAINING) |
#define | OP_KEY_RESET (0x0001 | OP_CATEGORY_TRAINING) |
#define | OP_TARGETED (0x0002 | OP_CATEGORY_TRAINING) |
#define | OP_SPEED (0x0003 | OP_CATEGORY_TRAINING) |
#define | OP_FACING (0x0004 | OP_CATEGORY_TRAINING) |
#define | OP_ORDER (0x0005 | OP_CATEGORY_TRAINING) |
#define | OP_WAYPOINT_MISSED (0x0006 | OP_CATEGORY_TRAINING) |
#define | OP_PATH_FLOWN (0x0007 | OP_CATEGORY_TRAINING) |
#define | OP_WAYPOINT_TWICE (0x0008 | OP_CATEGORY_TRAINING) |
#define | OP_TRAINING_MSG (0x0009 | OP_CATEGORY_TRAINING) |
#define | OP_FLASH_HUD_GAUGE (0x000a | OP_CATEGORY_TRAINING) |
#define | OP_SPECIAL_CHECK (0x000b | OP_CATEGORY_TRAINING) |
#define | OP_SECONDARIES_DEPLETED (0x000c | OP_CATEGORY_TRAINING) |
#define | OP_FACING2 (0x000d | OP_CATEGORY_TRAINING) |
#define | OP_PRIMARIES_DEPLETED (0x000e | OP_CATEGORY_TRAINING) |
#define | OP_MISSILE_LOCKED (0x000f | OP_CATEGORY_TRAINING) |
#define | OP_SET_TRAINING_CONTEXT_FLY_PATH (0x0010 | OP_CATEGORY_TRAINING) |
#define | OP_SET_TRAINING_CONTEXT_SPEED (0x0011 | OP_CATEGORY_TRAINING) |
#define | OP_KEY_RESET_MULTIPLE (0x0012 | OP_CATEGORY_TRAINING) |
#define | OP_RESET_ORDERS (0x0013 | OP_CATEGORY_TRAINING) |
#define | OP_QUERY_ORDERS (0x0014 | OP_CATEGORY_TRAINING) |
#define | OP_NODE_TARGETED (0x0015 | OP_CATEGORY_TRAINING) |
#define | OP_IGNORE_KEY (0x0016 | OP_CATEGORY_TRAINING) |
#define | SEXP_HULL_STRING "Hull" |
#define | SEXP_SIM_HULL_STRING "Simulated Hull" |
#define | SEXP_SHIELD_STRING "Shields" |
#define | SEXP_ALL_ENGINES_STRING "<all engines>" |
#define | SEXP_ALL_TURRETS_STRING "<all turrets>" |
#define | SEXP_ARGUMENT_STRING "<argument>" |
#define | SEXP_NONE_STRING "<none>" |
#define | SEXP_ANY_STRING "<any string>" |
#define | SEXP_ALL_BANKS_STRING "<all weapon banks>" |
#define | CAR(n) ((n < 0) ? -1 : Sexp_nodes[n].first) |
#define | CDR(n) ((n < 0) ? -1 : Sexp_nodes[n].rest) |
#define | CADR(n) CAR(CDR(n)) |
#define | CDDR(n) CDR(CDR(n)) |
#define | CDDDR(n) CDR(CDDR(n)) |
#define | CDDDDR(n) CDR(CDDDR(n)) |
#define | CDDDDDR(n) CDR(CDDDDR(n)) |
#define | CADDR(n) CAR(CDDR(n)) |
#define | CADDDR(n) CAR(CDDDR(n)) |
#define | CADDDDR(n) CAR(CDDDDR(n)) |
#define | CADDDDDR(n) CAR(CDDDDDR(n)) |
#define | REF_TYPE_SHIP 1 |
#define | REF_TYPE_WING 2 |
#define | REF_TYPE_PLAYER 3 |
#define | REF_TYPE_WAYPOINT 4 |
#define | REF_TYPE_PATH 5 |
#define | SRC_SHIP_ARRIVAL 0x10000 |
#define | SRC_SHIP_DEPARTURE 0x20000 |
#define | SRC_WING_ARRIVAL 0x30000 |
#define | SRC_WING_DEPARTURE 0x40000 |
#define | SRC_EVENT 0x50000 |
#define | SRC_MISSION_GOAL 0x60000 |
#define | SRC_SHIP_ORDER 0x70000 |
#define | SRC_WING_ORDER 0x80000 |
#define | SRC_DEBRIEFING 0x90000 |
#define | SRC_BRIEFING 0xa0000 |
#define | SRC_UNKNOWN 0xffff0000 |
#define | SRC_MASK 0xffff0000 |
#define | SRC_DATA_MASK 0xffff |
#define | SEXP_MODE_GENERAL 0 |
#define | SEXP_MODE_CAMPAIGN 1 |
#define | SEXP_NOT_USED 0 |
#define | SEXP_LIST 1 |
#define | SEXP_ATOM 2 |
#define | SEXP_FLAG_PERSISTENT (1<<31) |
#define | SEXP_FLAG_VARIABLE (1<<30) |
#define | SEXP_VARIABLE_CHAR ('@') |
#define | SEXP_VARIABLE_NUMBER (1<<4) |
#define | SEXP_VARIABLE_STRING (1<<5) |
#define | SEXP_VARIABLE_UNKNOWN (1<<6) |
#define | SEXP_VARIABLE_NOT_USED (1<<7) |
#define | SEXP_VARIABLE_BLOCK (1<<0) |
#define | SEXP_VARIABLE_PLAYER_PERSISTENT (1<<3) |
#define | SEXP_VARIABLE_CAMPAIGN_PERSISTENT (1<<29) |
#define | SEXP_VARIABLE_NETWORK (1<<28) |
#define | BLOCK_EXP_SIZE 6 |
#define | INNER_RAD 0 |
#define | OUTER_RAD 1 |
#define | DAMAGE 2 |
#define | BLAST 3 |
#define | PROPAGATE 4 |
#define | SHOCK_SPEED 5 |
#define | BLOCK_HIT_SIZE 2 |
#define | SHIELD_STRENGTH 0 |
#define | HULL_STRENGTH 1 |
#define | SEXP_VARIABLE_SET (0x0100) |
#define | SEXP_VARIABLE_MODIFIED (0x0200) |
#define | SEXP_TYPE_MASK(t) (t & 0x00ff) |
#define | SEXP_NODE_TYPE(n) (Sexp_nodes[n].type & 0x00ff) |
#define | SEXP_ATOM_LIST 0 |
#define | SEXP_ATOM_OPERATOR 1 |
#define | SEXP_ATOM_NUMBER 2 |
#define | SEXP_ATOM_STRING 3 |
#define | SEXP_TRUE 1 |
#define | SEXP_FALSE 0 |
#define | SEXP_KNOWN_FALSE -32767 |
#define | SEXP_KNOWN_TRUE -32766 |
#define | SEXP_UNKNOWN -32765 |
#define | SEXP_NAN -32764 |
#define | SEXP_NAN_FOREVER -32763 |
#define | SEXP_CANT_EVAL -32762 |
#define | SEXP_NUM_EVAL -32761 |
#define | SEXP_CHECK_NONOP_ARGS -1 |
#define | SEXP_CHECK_OP_EXPECTED -2 |
#define | SEXP_CHECK_UNKNOWN_OP -3 |
#define | SEXP_CHECK_TYPE_MISMATCH -4 |
#define | SEXP_CHECK_BAD_ARG_COUNT -5 |
#define | SEXP_CHECK_UNKNOWN_TYPE -6 |
#define | SEXP_CHECK_INVALID_NUM -101 |
#define | SEXP_CHECK_INVALID_SHIP -102 |
#define | SEXP_CHECK_INVALID_WING -103 |
#define | SEXP_CHECK_INVALID_SUBSYS -104 |
#define | SEXP_CHECK_INVALID_IFF -105 |
#define | SEXP_CHECK_INVALID_POINT -106 |
#define | SEXP_CHECK_NEGATIVE_NUM -107 |
#define | SEXP_CHECK_INVALID_SHIP_WING -108 |
#define | SEXP_CHECK_INVALID_SHIP_TYPE -109 |
#define | SEXP_CHECK_UNKNOWN_MESSAGE -110 |
#define | SEXP_CHECK_INVALID_PRIORITY -111 |
#define | SEXP_CHECK_INVALID_MISSION_NAME -112 |
#define | SEXP_CHECK_INVALID_GOAL_NAME -113 |
#define | SEXP_CHECK_INVALID_LEVEL -114 |
#define | SEXP_CHECK_INVALID_MSG_SOURCE -115 |
#define | SEXP_CHECK_INVALID_DOCKER_POINT -116 |
#define | SEXP_CHECK_INVALID_DOCKEE_POINT -117 |
#define | SEXP_CHECK_ORDER_NOT_ALLOWED -118 |
#define | SEXP_CHECK_DOCKING_NOT_ALLOWED -119 |
#define | SEXP_CHECK_NUM_RANGE_INVALID -120 |
#define | SEXP_CHECK_INVALID_EVENT_NAME -121 |
#define | SEXP_CHECK_INVALID_SKILL_LEVEL -122 |
#define | SEXP_CHECK_INVALID_MEDAL_NAME -123 |
#define | SEXP_CHECK_INVALID_WEAPON_NAME -124 |
#define | SEXP_CHECK_INVALID_SHIP_CLASS_NAME -125 |
#define | SEXP_CHECK_INVALID_GAUGE_NAME -126 |
#define | SEXP_CHECK_INVALID_JUMP_NODE -127 |
#define | SEXP_CHECK_INVALID_VARIABLE -128 |
#define | SEXP_CHECK_INVALID_AI_CLASS -129 |
#define | SEXP_CHECK_UNKNOWN_ERROR -130 |
#define | SEXP_CHECK_INVALID_SUPPORT_SHIP_CLASS -131 |
#define | SEXP_CHECK_INVALID_SHIP_WITH_BAY -132 |
#define | SEXP_CHECK_INVALID_ARRIVAL_LOCATION -133 |
#define | SEXP_CHECK_INVALID_DEPARTURE_LOCATION -134 |
#define | SEXP_CHECK_INVALID_ARRIVAL_ANCHOR_ALL -135 |
#define | SEXP_CHECK_INVALID_SOUNDTRACK_NAME -136 |
#define | SEXP_CHECK_INVALID_INTEL_NAME -137 |
#define | SEXP_CHECK_INVALID_SKYBOX_NAME -138 |
#define | SEXP_CHECK_INVALID_PERSONA_NAME -139 |
#define | SEXP_CHECK_INVALID_VARIABLE_TYPE -140 |
#define | SEXP_CHECK_INVALID_SUBSYS_TYPE -141 |
#define | SEXP_CHECK_INVALID_FONT -142 |
#define | SEXP_CHECK_INVALID_HUD_ELEMENT -143 |
#define | SEXP_CHECK_INVALID_SOUND_ENVIRONMENT -144 |
#define | SEXP_CHECK_INVALID_SOUND_ENVIRONMENT_OPTION -145 |
#define | SEXP_CHECK_INVALID_EXPLOSION_OPTION -146 |
#define | SEXP_CHECK_INVALID_SHIP_EFFECT -147 |
#define | SEXP_CHECK_INVALID_TURRET_TARGET_ORDER -148 |
#define | SEXP_CHECK_INVALID_ARMOR_TYPE -149 |
#define | SEXP_CHECK_INVALID_DAMAGE_TYPE -150 |
#define | SEXP_CHECK_INVALID_TARGET_PRIORITIES -151 |
#define | SEXP_CHECK_INVALID_AUDIO_VOLUME_OPTION -152 |
#define | SEXP_CHECK_INVALID_HUD_GAUGE -153 |
#define | SEXP_CHECK_INVALID_ANIMATION_TYPE -154 |
#define | SEXP_CHECK_INVALID_MISSION_MOOD -155 |
#define | SEXP_CHECK_INVALID_SHIP_FLAG -156 |
#define | SEXP_CHECK_INVALID_TEAM_COLOR -157 |
#define | SEXP_CHECK_INVALID_SKYBOX_FLAG -158 |
#define | SEXP_CHECK_INVALID_GAME_SND -159 |
#define | SEXP_CHECK_INVALID_SSM_CLASS -160 |
#define | TRAINING_CONTEXT_SPEED (1<<0) |
#define | TRAINING_CONTEXT_FLY_PATH (1<<1) |
#define | SPECIAL_CHECK_TRAINING_FAILURE 2000 |
#define | SEXP_CONDITIONAL_OPERATOR (1<<0) |
#define | SEXP_ARGUMENT_OPERATOR (1<<1) |
#define | SEXP_ACTION_OPERATOR (1<<2) |
#define | SEXP_ARITHMETIC_OPERATOR (1<<3) |
#define | SEXP_BOOLEAN_OPERATOR (1<<4) |
#define | SEXP_INTEGER_OPERATOR (1<<5) |
#define | SEXP_GOAL_OPERATOR (1<<6) |
#define | SEXP_TRIGGER_OPERATOR ( SEXP_ARITHMETIC_OPERATOR | SEXP_BOOLEAN_OPERATOR | SEXP_INTEGER_OPERATOR ) |
#define | SNF_ARGUMENT_VALID (1<<0) |
#define | SNF_ARGUMENT_SELECT (1<<1) |
#define | SNF_DEFAULT_VALUE SNF_ARGUMENT_VALID |
#define | ARG_ITEM_F_DUP (1<<0) |
#define | DIRECTIVE_WING_ZERO -999 |
Typedefs | |
typedef struct sexp_ai_goal_link | sexp_ai_goal_link |
typedef struct sexp_oper | sexp_oper |
typedef struct sexp_node | sexp_node |
typedef struct sexp_variable | sexp_variable |
typedef struct sexp_help_struct | sexp_help_struct |
typedef struct op_menu_struct | op_menu_struct |
#define CHANGE_SUBCATEGORY_AI_CONTROL (0x0001 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_ARMOR_AND_DAMAGE_TYPES (0x0006 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_BACKGROUND_AND_NEBULA (0x000F | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_BEAMS_AND_TURRETS (0x0007 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_CARGO (0x0005 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_COORDINATE_MANIPULATION (0x0009 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_CUTSCENES (0x000E | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_JUMP_NODES (0x0010 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_MESSAGING (0x0000 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_MISSION_AND_CAMPAIGN (0x000A | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_MODELS_AND_TEXTURES (0x0008 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_MUSIC_AND_SOUND (0x000B | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_OTHER (0x0013 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_SHIELDS_ENGINES_AND_WEAPONS (0x0003 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_SHIP_STATUS (0x0002 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_SPECIAL_EFFECTS (0x0011 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_SUBSYSTEMS (0x0004 | OP_CATEGORY_CHANGE) |
#define CHANGE_SUBCATEGORY_VARIABLES (0x0012 | OP_CATEGORY_CHANGE) |
#define OP_ACTIVATE_GLOW_MAPS (0x0057 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ACTIVATE_GLOW_POINT_BANK (0x0059 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ACTIVATE_GLOW_POINTS (0x0055 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ADD_BACKGROUND_BITMAP (0x009a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ADD_GOAL (0x0008 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ADD_REMOVE_ESCORT (0x0031 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ADD_SUN_BITMAP (0x009c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ADD_TO_COLGROUP (0x0003 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_ADJUST_AUDIO_VOLUME (0x00d9 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_AFTERBURNER_LEFT (0x0035 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_CHASE (0x0000 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_CHASE_ANY (0x000a | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_DESTROY_SUBSYS (0x0006 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_DISABLE_SHIP (0x0007 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_DISARM_SHIP (0x0008 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_DOCK (0x0001 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_EVADE_SHIP (0x000b | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_FORM_ON_WING (0x0012 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_GUARD (0x0009 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_IGNORE (0x000e | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_IGNORE_NEW (0x0011 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_KEEP_SAFE_DISTANCE (0x000d | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_PLAY_DEAD (0x0010 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_STAY_NEAR_SHIP (0x000c | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_STAY_STILL (0x000f | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_UNDOCK (0x0002 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_WARP_OUT (0x0003 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_WAYPOINTS (0x0004 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_AI_WAYPOINTS_ONCE (0x0005 | OP_CATEGORY_AI | OP_NONCAMPAIGN_FLAG) |
#define OP_ALLOW_SHIP (0x0014 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ALLOW_TREASON (0x00b3 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ALLOW_WEAPON (0x0015 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ALTER_SHIP_FLAG (0x001b | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_ARE_SHIP_FLAGS_SET (0x004e | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_AWACS_SET_RADIUS (0x0032 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_BAD_REARM_TIME (0x0011 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_BEAM_FIRE (0x0026 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_BEAM_FIRE_COORDS (0x0008 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_BEAM_FLOATING_FIRE (0x002b | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_BEAM_FREE (0x0027 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_BEAM_FREE_ALL (0x0028 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_BEAM_LOCK (0x0029 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_BEAM_LOCK_ALL (0x002a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_BEAM_PROTECT_SHIP (0x002b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_BEAM_UNPROTECT_SHIP (0x002c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CALL_SSM_STRIKE (0x0024 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_CAP_SUBSYS_CARGO_KNOWN_DELAY (0x000c | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_CAP_WAYPOINT_SPEED (0x0034 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CARGO_KNOWN_DELAY (0x000b | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_CARGO_NO_DEPLETE (0x003b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CHANGE_AI_CLASS (0x0047 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CHANGE_AI_LEVEL (0x0040 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CHANGE_IFF (0x0000 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CHANGE_IFF_COLOR (0x00c5 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CHANGE_PLAYER_SCORE (0x00b7 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CHANGE_SHIP_CLASS (0x0051 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CHANGE_SOUNDTRACK (0x005a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CHANGE_SUBSYSTEM_NAME (0x00b5 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CHANGE_TEAM_COLOR (0x001c | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_CHANGE_TEAM_SCORE (0x00b8 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CLEAR_GOALS (0x0007 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CLEAR_SUBTITLES (0x0007 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_CLOSE_SOUND_FROM_FILE (0x0064 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_COLLIDE_INVISIBLE (0x004e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_COPY_VARIABLE_BETWEEN_INDEXES (0x0021 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_COPY_VARIABLE_FROM_INDEX (0x0020 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_CURRENT_SPEED (0x0027 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_FADE_IN (0x007f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_FADE_OUT (0x0080 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_FORCE_PERSPECTIVE (0x008b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_GET_FOV (0x0039 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_RESET_CAMERA (0x0087 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_RESET_FOV (0x0086 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_RESET_TIME_COMPRESSION (0x008a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SET_CAMERA (0x00ba | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SET_CAMERA_FACING (0x0082 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SET_CAMERA_FACING_OBJECT (0x0083 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SET_CAMERA_FOV (0x00b9 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SET_CAMERA_HOST (0x00bb | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SET_CAMERA_POSITION (0x0081 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SET_CAMERA_ROTATION (0x0084 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SET_CAMERA_TARGET (0x00bc | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SET_CUTSCENE_BARS (0x007d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SET_FOV (0x0085 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SET_TIME_COMPRESSION (0x0089 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SHOW_SUBTITLE (0x0088 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SHOW_SUBTITLE_IMAGE (0x00d4 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_SHOW_SUBTITLE_TEXT (0x00d3 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_CUTSCENES_UNSET_CUTSCENE_BARS (0x007e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_DAMAGED_ESCORT_LIST (0x004a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_DAMAGED_ESCORT_LIST_ALL (0x004b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_DEACTIVATE_GLOW_MAPS (0x0056 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_DEACTIVATE_GLOW_POINT_BANK (0x0058 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_DEACTIVATE_GLOW_POINTS (0x0054 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_DEBUG (0x0017 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_DEPART_NODE_DELAY (0x000c | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_DESTROY_INSTANTLY (0x0015 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_DESTROY_SUBSYS_INSTANTLY (0x0016 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_DESTROYED_DEPARTED_DELAY (0x000d | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_DIRECTIVE_VALUE (0x004a | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_DISABLE_BUILTIN_MESSAGES (0x00ac | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_DISABLE_ETS (0x00ef | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_DISTANCE (0x0004 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_DISTANCE_SUBSYSTEM (0x0005 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_DO_FOR_VALID_ARGUMENTS (0x000c | OP_CATEGORY_CONDITIONAL) |
#define OP_DONT_COLLIDE_INVISIBLE (0x004f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ENABLE_BUILTIN_MESSAGES (0x00ad | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ENABLE_ETS (0x00f0 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_END_CAMPAIGN (0x0022 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_END_MISSION (0x0041 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ENGINE_RECHARGE_PCT (0x0013 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_EVENT_FALSE_DELAY (0x0005 | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define OP_EVENT_FALSE_MSECS_DELAY (0x000c | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define OP_EVENT_INCOMPLETE (0x0003 | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define OP_EVENT_TRUE_DELAY (0x0004 | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define OP_EVENT_TRUE_MSECS_DELAY (0x000b | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define OP_EVERY_TIME_ARGUMENT (0x0003 | OP_CATEGORY_CONDITIONAL) |
#define OP_EXCHANGE_CARGO (0x000e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_EXPLOSION_EFFECT (0x005d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_FIELD_SET_DAMAGE_TYPE (0x00ec | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_FORCE_GLIDE (0x00da | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_FORCE_JUMP (0x0071 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_FREE_ROTATING_SUBSYSTEM (0x006b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_FRIENDLY_STEALTH_INVISIBLE (0x0048 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_FRIENDLY_STEALTH_VISIBLE (0x0049 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_COLGROUP_ID (0x0005 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_DAMAGE_CAUSED (0x0034 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_ETS_VALUE (0x0022 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_NUM_COUNTERMEASURES (0x004b | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_OBJECT_BANK (0x003e | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_OBJECT_HEADING (0x003f | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_OBJECT_PITCH (0x003d | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_OBJECT_SPEED_X (0x0044 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_OBJECT_SPEED_Y (0x0045 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_OBJECT_SPEED_Z (0x0046 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_OBJECT_X (0x0020 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_OBJECT_Y (0x0021 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_OBJECT_Z (0x0022 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_PRIMARY_AMMO (0x002d | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_SECONDARY_AMMO (0x002e | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_THROTTLE_SPEED (0x003a | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_GET_VARIABLE_BY_INDEX (0x00cc | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_GOAL_FALSE_DELAY (0x0002 | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define OP_GOAL_INCOMPLETE (0x0000 | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define OP_GOAL_TRUE_DELAY (0x0001 | OP_CATEGORY_GOAL_EVENT | OP_NONCAMPAIGN_FLAG) |
#define OP_GOOD_REARM_TIME (0x0010 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_GOOD_SECONDARY_TIME (0x0016 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_GRANT_MEDAL (0x0013 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_GRANT_PROMOTION (0x0012 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HAS_ARRIVED_DELAY (0x0006 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_HAS_BEEN_TAGGED_DELAY (0x000d | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_HAS_DEPARTED_DELAY (0x0007 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_HAS_DOCKED_DELAY (0x0004 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_HAS_PRIMARY_WEAPON (0x0040 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_HAS_SECONDARY_WEAPON (0x0041 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_HAS_TIME_ELAPSED (0x0008 | OP_CATEGORY_LOGICAL | OP_NONCAMPAIGN_FLAG) |
#define OP_HAS_UNDOCKED_DELAY (0x0005 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_HITS_LEFT (0x0001 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_HITS_LEFT_SUBSYSTEM (0x0002 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_HITS_LEFT_SUBSYSTEM_GENERIC (0x003b | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_HITS_LEFT_SUBSYSTEM_SPECIFIC (0x003c | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_ACTIVATE_GAUGE_TYPE (0x00e5 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_CLEAR_MESSAGES (0x000c | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_DISABLE (0x0065 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_DISABLE_EXCEPT_MESSAGES (0x0070 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_DISPLAY_GAUGE (0x00d5 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_GAUGE_SET_ACTIVE (0x00e4 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_SET_COLOR (0x0076 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_SET_COORDS (0x0074 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_SET_CUSTOM_GAUGE_ACTIVE (0x0026 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_SET_DIRECTIVE (0x00e3 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_SET_FRAME (0x0075 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_SET_MAX_TARGETING_RANGE (0x0077 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_SET_MESSAGE (0x00dc | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_SET_RETAIL_GAUGE_ACTIVE (0x0027 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_SET_TEXT (0x0072 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_HUD_SET_TEXT_NUM (0x0073 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_INT_TO_STRING (0x00e8 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_INVALIDATE_ALL_ARGUMENTS (0x000d | OP_CATEGORY_CONDITIONAL) |
#define OP_INVALIDATE_ARGUMENT (0x0008 | OP_CATEGORY_CONDITIONAL) |
#define OP_INVALIDATE_GOAL (0x000a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_AI_CLASS (0x0023 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_CARGO (0x001e | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_DESTROYED_DELAY (0x0000 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_DISABLED_DELAY (0x0002 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_DISARMED_DELAY (0x0003 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_FACING (0x0049 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_FRIENDLY_STEALTH_VISIBLE (0x001f | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_IFF (0x0028 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_IN_BOX (0x004c | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_IN_MISSION (0x004d | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_PLAYER (0x0033 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_PRIMARY_SELECTED (0x0018 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_SECONDARY_SELECTED (0x0017 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_SHIP_CLASS (0x0025 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_SHIP_STEALTHY (0x001d | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_SHIP_TYPE (0x0024 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_SHIP_VISIBLE (0x001a | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_SUBSYSTEM_DESTROYED (0x0003 | OP_CATEGORY_UNLISTED) |
#define OP_IS_SUBSYSTEM_DESTROYED_DELAY (0x0001 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_IS_TAGGED (0x000e | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_JETTISON_CARGO (0x0023 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_JUMP_NODE_HIDE_JUMPNODE (0x0090 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_JUMP_NODE_SET_JUMPNODE_COLOR (0x008d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_JUMP_NODE_SET_JUMPNODE_MODEL (0x008e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_JUMP_NODE_SET_JUMPNODE_NAME (0x008c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_JUMP_NODE_SHOW_JUMPNODE (0x008f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_KAMIKAZE (0x0066 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_KEY_RESET_MULTIPLE (0x0012 | OP_CATEGORY_TRAINING) |
#define OP_LAST_ORDER_TIME (0x0006 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_LOCK_AFTERBURNER (0x00bd | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_LOCK_PRIMARY_WEAPON (0x00ae | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_LOCK_ROTATING_SUBSYSTEM (0x006a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_LOCK_SECONDARY_WEAPON (0x00b0 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_MISSION_SET_NEBULA (0x0099 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_MISSION_SET_SUBSPACE (0x0067 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_MISSION_TIME (0x0006 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define OP_MISSION_TIME_MSECS (0x0007 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define OP_MODIFY_VARIABLE (0X0024 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_ADD_SHIP (0x00f2 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_ADD_WAYPOINT (0x00f1 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_DEL (0x00f3 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_DISTANCE (0x0047 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_HIDE (0x00f4 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_IS_VISITED (0x0011 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_ISLINKED (0x0048 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_RESTRICT (0x00f5 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_SELECT (0x0019 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_SET_CARRY (0x00f9 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_SET_NEEDSLINK (0x00fc | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_SET_VISITED (0x00f8 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_UNHIDE (0x00f6 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_UNRESTRICT (0x00f7 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_UNSELECT (0x001a | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_UNSET_CARRY (0x00fa | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_UNSET_NEEDSLINK (0x00fd | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_UNSET_VISITED (0x00fb | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_USEAP (0x00ff | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NAV_USECINEMATICS (0x00fe | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NEBULA_CHANGE_PATTERN (0x001d | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_NEBULA_CHANGE_STORM (0x009e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NEBULA_TOGGLE_POOF (0x009f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NOP (0x0025 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_NUM_ASSISTS (0x002f | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_NUM_CLASS_KILLS (0x0011 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_NUM_KILLS (0x000f | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_NUM_PLAYERS (0x0007 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_NUM_SHIPS_IN_BATTLE (0x0026 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_NUM_SHIPS_IN_WING (0x002c | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_NUM_TYPE_KILLS (0x0010 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_NUM_VALID_ARGUMENTS (0x0011 | OP_CATEGORY_CONDITIONAL) |
#define OP_NUM_WITHIN_BOX (0x0029 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_PAUSE_SOUND_FROM_FILE (0x0029 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_PERCENT_SHIPS_ARRIVED (0x0010 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_PERCENT_SHIPS_DEPARTED (0x000a | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_PERCENT_SHIPS_DESTROYED (0x000b | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_PERCENT_SHIPS_DISABLED (0x000f | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_PERCENT_SHIPS_DISARMED (0x000e | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_PLAY_SOUND_FROM_FILE (0x0063 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_PLAY_SOUND_FROM_TABLE (0x0062 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_PLAYER_IS_CHEATING_BASTARD (0x001e | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_PLAYER_NOT_USE_AI (0x006f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_PLAYER_USE_AI (0x006e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_PREVIOUS_EVENT_FALSE (0x0007 | OP_CATEGORY_GOAL_EVENT) |
#define OP_PREVIOUS_EVENT_INCOMPLETE (0x0014 | OP_CATEGORY_UNLISTED) |
#define OP_PREVIOUS_EVENT_TRUE (0x0006 | OP_CATEGORY_GOAL_EVENT) |
#define OP_PREVIOUS_GOAL_FALSE (0x000a | OP_CATEGORY_GOAL_EVENT) |
#define OP_PREVIOUS_GOAL_INCOMPLETE (0x0013 | OP_CATEGORY_UNLISTED) |
#define OP_PREVIOUS_GOAL_TRUE (0x0009 | OP_CATEGORY_GOAL_EVENT) |
#define OP_PRIMARIES_DEPLETED (0x000e | OP_CATEGORY_TRAINING) |
#define OP_PRIMARY_AMMO_PCT (0x001c | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_PRIMARY_FIRED_SINCE (0x0037 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_PRIMITIVE_SENSORS_SET_RANGE (0x0050 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_PROTECT_SHIP (0x0004 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_RANDOM_MULTIPLE_OF (0x0009 | OP_CATEGORY_CONDITIONAL) |
#define OP_RED_ALERT (0x001f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_REMOVE_BACKGROUND_BITMAP (0x009b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_REMOVE_FROM_COLGROUP (0x0004 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_REMOVE_GOAL (0x0009 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_REMOVE_SUN_BITMAP (0x009d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_REMOVE_WEAPONS (0x00c8 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_REPAIR_SUBSYSTEM (0x0001 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_RESPAWNS_LEFT (0x0032 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_REVERSE_ROTATING_SUBSYSTEM (0x006c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_ROTATING_SUBSYS_SET_TURN_TIME (0x006d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SABOTAGE_SUBSYSTEM (0x0002 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SCRAMBLE_MESSAGES (0x007b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SCRIPT_EVAL (0x0052 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SCRIPT_EVAL_BLOCK (0x002a | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SCRIPT_EVAL_MULTI (0x0028 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SCRIPT_EVAL_NUM (0x002a | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_SCRIPT_EVAL_STRING (0x002b | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_SECONDARIES_DEPLETED (0x000c | OP_CATEGORY_TRAINING) |
#define OP_SECONDARY_AMMO_PCT (0x0016 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_SECONDARY_FIRED_SINCE (0x0038 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_SELF_DESTRUCT (0x0006 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SEND_MESSAGE (0x0005 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SEND_MESSAGE_LIST (0x0033 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SEND_RANDOM_MESSAGE (0x000c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_AFTERBURNER_ENERGY (0x00c1 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_AMBIENT_LIGHT (0x00c4 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_ARMOR_TYPE (0x00d2 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_ARRIVAL_INFO (0x0012 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_CAMERA_SHUDDER (0x00b2 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_CARGO (0x0046 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_DEATH_MESSAGE (0x00a9 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_DEBRIEFING_TOGGLED (0x0010 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_DEPARTURE_INFO (0x0013 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_DOCKED (0x0009 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_ETS_VALUES (0x0023 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_EXPLOSION_OPTION (0x00d8 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_IMMOBILE (0x00de | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_MISSION_MOOD (0x0018 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_MOBILE (0x00df | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_MOTION_DEBRIS (0x0025 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_NUM_COUNTERMEASURES (0x0002 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_OBJECT_FACING (0x005f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_OBJECT_FACING_OBJECT (0x0060 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_OBJECT_ORIENTATION (0x00e6 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_OBJECT_POSITION (0x0061 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_OBJECT_SPEED_X (0X0096 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_OBJECT_SPEED_Y (0X0097 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_OBJECT_SPEED_Z (0X0098 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_PERSONA (0x00b6 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_PLAYER_ORDERS (0x000d | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_PLAYER_THROTTLE_SPEED (0x000f | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_POST_EFFECT (0x00ce | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_PRIMARY_AMMO (0x00a3 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_PRIMARY_WEAPON (0x00aa | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_RESPAWNS (0x00c0 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_SCANNED (0x0042 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_SECONDARY_AMMO (0x00a4 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_SECONDARY_WEAPON (0x00ab | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_SHIELD_ENERGY (0x00c3 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_SKYBOX_MODEL (0x0093 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_SKYBOX_ORIENT (0x0014 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_SOUND_ENVIRONMENT (0x00d6 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_SPECIAL_WARPOUT_NAME (0X003c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_SUBSPACE_DRIVE (0x0011 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_SUBSYSTEM_STRNGTH (0x0003 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_SUPPORT_SHIP (0x0053 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_THRUSTERS (0x000a | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_TRAINING_CONTEXT_FLY_PATH (0x0010 | OP_CATEGORY_TRAINING) |
#define OP_SET_TRAINING_CONTEXT_SPEED (0x0011 | OP_CATEGORY_TRAINING) |
#define OP_SET_UNSCANNED (0x0043 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_VARIABLE_BY_INDEX (0x00cd | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SET_WEAPON_ENERGY (0x00c2 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIELD_QUAD_LOW (0x0015 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIELD_RECHARGE_PCT (0x0012 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIELDS_LEFT (0x0000 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIELDS_OFF (0x003f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIELDS_ON (0x003e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_BOMB_TARGETABLE (0x00a5 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_BOMB_UNTARGETABLE (0x00a6 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_CHANGE_ALT_NAME (0x007a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_CHANGE_CALLSIGN (0x00bf | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_COPY_DAMAGE (0x00b4 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_CREATE (0X0094 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_DEATHS (0x0031 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_EFFECT (0x0006 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_GUARDIAN (0x0035 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_GUARDIAN_THRESHOLD (0x0091 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_INVISIBLE (0x001b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_INVULNERABLE (0x001d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_LAT_MANEUVER (0x00cb | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_MANEUVER (0x00c9 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_NO_GUARDIAN (0x0036 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_NO_VAPORIZE (0x004d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_ROT_MANEUVER (0x00ca | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_SCORE (0x0030 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_SET_DAMAGE_TYPE (0x00ea | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_SHOCKWAVE_SET_DAMAGE_TYPE (0x00eb | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_STEALTHY (0x0044 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_SUBSYS_GUARDIAN_THRESHOLD (0x0092 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_SUBSYS_IGNORE_IF_DEAD (0x00e2 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_SUBSYS_NO_LIVE_DEBRIS (0x00e0 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_SUBSYS_NO_REPLACE (0x00dd | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_SUBSYS_TARGETABLE (0x00a7 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_SUBSYS_UNTARGETABLE (0x00a8 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_SUBSYS_VANISHED (0x00e1 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_TAG (0x0078 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_TURRET_TARGET_ORDER (0x00a2 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_TYPE_DESTROYED (0x0009 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_UNSTEALTHY (0x0045 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_UNTAG (0x0079 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_VANISH (0X003d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_VAPORIZE (0x004c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_VISIBLE (0x001c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SHIP_VULNERABLE (0x001e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SIM_HITS_LEFT (0x0003 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_SKILL_LEVEL_AT_LEAST (0x0008 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_SPECIAL_WARP_DISTANCE (0x0019 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_STRING_CONCATENATE (0x00e7 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_STRING_GET_LENGTH (0x0043 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_STRING_GET_SUBSTRING (0x0000 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_STRING_GREATER_THAN (0x000b | OP_CATEGORY_LOGICAL) |
#define OP_STRING_SET_SUBSTRING (0x0001 | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_STRING_TO_INT (0x0042 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_SUBSYS_SET_RANDOM (0x0039 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SUPERNOVA_START (0x003a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_SUPERNOVA_STOP (0x000e | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_TEAM_SCORE (0x001b | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_TECH_ADD_INTEL (0x005b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TECH_ADD_INTEL_XSTR (0x001f | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_TECH_ADD_SHIP (0x0020 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TECH_ADD_WEAPON (0x0021 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TECH_RESET_TO_DEFAULT (0x005c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TIME_DOCKED (0x0008 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define OP_TIME_SHIP_ARRIVED (0x0001 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define OP_TIME_SHIP_DEPARTED (0x0002 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define OP_TIME_SHIP_DESTROYED (0x0000 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define OP_TIME_UNDOCKED (0x0009 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define OP_TIME_WING_ARRIVED (0x0004 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define OP_TIME_WING_DEPARTED (0x0005 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define OP_TIME_WING_DESTROYED (0x0003 | OP_CATEGORY_TIME | OP_NONCAMPAIGN_FLAG) |
#define OP_TRANSFER_CARGO (0x000d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TRIGGER_SUBMODEL_ANIMATION (0x000b | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_CHANGE_WEAPON (0x00a0 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_FREE (0x002d | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_FREE_ALL (0x002e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_GET_PRIMARY_AMMO (0x004f | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_GET_SECONDARY_AMMO (0x0050 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_LOCK (0x002f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_LOCK_ALL (0x0030 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_PROTECT_SHIP (0x00ed | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_SET_DIRECTION_PREFERENCE (0x00d0 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_SET_OPTIMUM_RANGE (0x00cf | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_SET_PRIMARY_AMMO (0x002c | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_SET_RATE_OF_FIRE (0x00db | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_SET_SECONDARY_AMMO (0x002d | OP_CATEGORY_CHANGE2 | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_SET_TARGET_ORDER (0x00a1 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_SET_TARGET_PRIORITIES (0x00d1 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_SUBSYS_TARGET_DISABLE (0x00c6 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_SUBSYS_TARGET_ENABLE (0x00c7 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_TAGGED_CLEAR_ALL (0x0038 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_TAGGED_CLEAR_SPECIFIC (0x0069 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_TAGGED_ONLY_ALL (0x0037 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_TAGGED_SPECIFIC (0x0068 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_TURRET_UNPROTECT_SHIP (0x00ee | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_UNLOCK_AFTERBURNER (0x00be | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_UNLOCK_PRIMARY_WEAPON (0x00af | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_UNLOCK_SECONDARY_WEAPON (0x00b1 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_UNPROTECT_SHIP (0x000f | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_UNSCRAMBLE_MESSAGES (0x007c | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_UPDATE_SOUND_ENVIRONMENT (0x00d7 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_VALIDATE_ALL_ARGUMENTS (0x000e | OP_CATEGORY_CONDITIONAL) |
#define OP_VALIDATE_ARGUMENT (0x000b | OP_CATEGORY_CONDITIONAL) |
#define OP_VALIDATE_GOAL (0x000b | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_WARP_ALLOWED (0x001a | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_WARP_BROKEN (0x0017 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_WARP_EFFECT (0x005e | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_WARP_NEVER (0x0019 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_WARP_NOT_BROKEN (0x0018 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_WAS_DESTROYED_BY_DELAY (0x0012 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_WAS_MEDAL_GRANTED (0x000a | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_WAS_PROMOTION_GRANTED (0x0009 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_WAYPOINTS_DONE_DELAY (0x0008 | OP_CATEGORY_OBJECTIVE | OP_NONCAMPAIGN_FLAG) |
#define OP_WEAPON_CREATE (0x0095 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define OP_WEAPON_ENERGY_LEFT (0x0036 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_WEAPON_RECHARGE_PCT (0x0014 | OP_CATEGORY_STATUS | OP_NONCAMPAIGN_FLAG) |
#define OP_WEAPON_SET_DAMAGE_TYPE (0x00e9 | OP_CATEGORY_CHANGE | OP_NONCAMPAIGN_FLAG) |
#define SEXP_TRIGGER_OPERATOR ( SEXP_ARITHMETIC_OPERATOR | SEXP_BOOLEAN_OPERATOR | SEXP_INTEGER_OPERATOR ) |
#define SNF_DEFAULT_VALUE SNF_ARGUMENT_VALID |
#define STATUS_SUBCATEGORY_CARGO (0x0005 | OP_CATEGORY_STATUS) |
#define STATUS_SUBCATEGORY_DAMAGE (0x0006 | OP_CATEGORY_STATUS) |
#define STATUS_SUBCATEGORY_DISTANCE_AND_COORDINATES (0x0007 | OP_CATEGORY_STATUS) |
#define STATUS_SUBCATEGORY_MISSION (0x0000 | OP_CATEGORY_STATUS) |
#define STATUS_SUBCATEGORY_MULTIPLAYER (0x0002 | OP_CATEGORY_STATUS) |
#define STATUS_SUBCATEGORY_OTHER (0x0009 | OP_CATEGORY_STATUS) |
#define STATUS_SUBCATEGORY_PLAYER (0x0001 | OP_CATEGORY_STATUS) |
#define STATUS_SUBCATEGORY_SHIELDS_ENGINES_AND_WEAPONS (0x0004 | OP_CATEGORY_STATUS) |
#define STATUS_SUBCATEGORY_SHIP_STATUS (0x0003 | OP_CATEGORY_STATUS) |
#define STATUS_SUBCATEGORY_VARIABLES (0x0008 | OP_CATEGORY_STATUS) |
typedef struct op_menu_struct op_menu_struct |
typedef struct sexp_ai_goal_link sexp_ai_goal_link |
typedef struct sexp_help_struct sexp_help_struct |
typedef struct sexp_variable sexp_variable |
int build_sexp_string | ( | SCP_string & | accumulator, |
int | cur_node, | ||
int | level, | ||
int | mode | ||
) |
char* CTEXT | ( | int | n | ) |
int find_free_sexp | ( | ) |
Free up an entire sexp tree.
Because the root node is an operator, instead of a list, we can't simply call free_sexp(). This function should only be called on the root node of an sexp, otherwise the linking will get screwed up.
int get_index_sexp_variable_name | ( | const char * | text | ) |
int get_index_sexp_variable_name | ( | SCP_string & | text | ) |
int get_index_sexp_variable_name_special | ( | const char * | text | ) |
int get_index_sexp_variable_name_special | ( | SCP_string & | text, |
size_t | startpos | ||
) |
int get_operator_const | ( | const char * | token | ) |
int get_operator_index | ( | const char * | token | ) |
void multi_sexp_eval | ( | ) |
bool output_sexps | ( | char * | filepath | ) |
void set_turret_primary_ammo | ( | ship_subsys * | turret, |
int | requested_bank, | ||
int | requested_ammo, | ||
bool | update = true |
||
) |
void set_turret_secondary_ammo | ( | ship_subsys * | turret, |
int | requested_bank, | ||
int | requested_ammo, | ||
bool | update = true |
||
) |
int sexp_campaign_persistent_variable_count | ( | ) |
Modify a Sexp_variable to be used in a mission
This should be called in mission when an sexp_variable is to be modified
bool sexp_replace_variable_names_with_values | ( | char * | text, |
int | max_len | ||
) |
bool sexp_replace_variable_names_with_values | ( | SCP_string & | text | ) |
int sexp_variable_count | ( | ) |
Delete sexp_variable from active
void sexp_variable_sort | ( | ) |
Sort sexp_variable list lexigraphically, with set before unset
int stuff_sexp_variable_list | ( | ) |
void update_sexp_references | ( | const char * | old_name, |
const char * | new_name | ||
) |
sexp_variable Block_variables[MAX_SEXP_VARIABLES] |
SCP_vector<SCP_string>* Current_event_log_argument_buffer |
SCP_vector<SCP_string>* Current_event_log_buffer |
SCP_vector<SCP_string>* Current_event_log_variable_buffer |
SCP_vector<int> Current_sexp_operator |
int Knossos_warp_ani_used |
Definition at line 33 of file fireballs.cpp.
op_menu_struct op_menu[] |
op_menu_struct op_submenu[] |
ship_subsys* Players_targeted_subsys |
sexp_help_struct Sexp_help[] |
int Sexp_hud_display_warpout |
Global state variables for the hud-display-gauge sexp. They all should be named Sexp_hud_display_*; They all should follow the following symantics for the value of the variable: =0 don't show =1 show until canceled >1 timestamp when gauge should stop showing (set zero when expired)
sexp_variable Sexp_variables[MAX_SEXP_VARIABLES] |
waypoint_list* Training_context_path |