FS2_Open
Open source remastering of the Freespace 2 engine
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#include <algorithm>
#include "asteroid/asteroid.h"
#include "cmdline/cmdline.h"
#include "gamesequence/gamesequence.h"
#include "graphics/gropengldraw.h"
#include "graphics/gropenglextension.h"
#include "graphics/gropenglshader.h"
#include "graphics/tmapper.h"
#include "io/timer.h"
#include "math/staticrand.h"
#include "model/modelrender.h"
#include "nebula/neb.h"
#include "particle/particle.h"
#include "render/3dinternal.h"
#include "ship/ship.h"
#include "ship/shipfx.h"
#include "weapon/weapon.h"
Go to the source code of this file.
Macros | |
#define | NOISE_SCALE 0.5f |
#define | MIN_SCALE 3.4f |
#define | MAX_SCALE 4.7f |
#define MAX_SCALE 4.7f |
#define MIN_SCALE 3.4f |
#define NOISE_SCALE 0.5f |
Definition at line 1477 of file modelinterp.cpp.
void model_queue_render_thrusters | ( | model_render_params * | interp, |
polymodel * | pm, | ||
int | objnum, | ||
ship * | shipp, | ||
matrix * | orient, | ||
vec3d * | pos | ||
) |
Definition at line 2179 of file modelrender.cpp.
void model_render_add_lightning | ( | draw_list * | scene, |
model_render_params * | interp, | ||
polymodel * | pm, | ||
bsp_info * | sm | ||
) |
Definition at line 1029 of file modelrender.cpp.
void model_render_buffers | ( | draw_list * | scene, |
model_render_params * | interp, | ||
vertex_buffer * | buffer, | ||
polymodel * | pm, | ||
int | mn, | ||
int | detail_level, | ||
uint | tmap_flags | ||
) |
Definition at line 1174 of file modelrender.cpp.
bool model_render_check_detail_box | ( | vec3d * | view_pos, |
polymodel * | pm, | ||
int | submodel_num, | ||
uint | flags | ||
) |
Definition at line 1593 of file modelrender.cpp.
void model_render_children_buffers | ( | draw_list * | scene, |
model_render_params * | interp, | ||
polymodel * | pm, | ||
polymodel_instance * | pmi, | ||
int | mn, | ||
int | detail_level, | ||
uint | tmap_flags, | ||
bool | trans_buffer | ||
) |
Definition at line 1400 of file modelrender.cpp.
void model_render_debug | ( | int | model_num, |
matrix * | orient, | ||
vec3d * | pos, | ||
uint | flags, | ||
uint | debug_flags, | ||
int | objnum, | ||
int | detail_level_locked | ||
) |
Definition at line 2571 of file modelrender.cpp.
Definition at line 2509 of file modelrender.cpp.
bool model_render_determine_autocenter | ( | vec3d * | auto_back, |
polymodel * | pm, | ||
int | detail_level, | ||
uint | flags | ||
) |
Definition at line 1573 of file modelrender.cpp.
Definition at line 1555 of file modelrender.cpp.
float model_render_determine_box_scale | ( | ) |
Definition at line 1528 of file modelrender.cpp.
float model_render_determine_depth | ( | int | obj_num, |
int | model_num, | ||
matrix * | orient, | ||
vec3d * | pos, | ||
int | detail_level_locked | ||
) |
Definition at line 1096 of file modelrender.cpp.
int model_render_determine_detail | ( | float | depth, |
int | obj_num, | ||
int | model_num, | ||
matrix * | orient, | ||
vec3d * | pos, | ||
int | flags, | ||
int | detail_level_locked | ||
) |
Definition at line 1130 of file modelrender.cpp.
float model_render_determine_light_factor | ( | model_render_params * | interp, |
vec3d * | pos, | ||
uint | flags | ||
) |
Definition at line 1509 of file modelrender.cpp.
void model_render_glow_points | ( | polymodel * | pm, |
ship * | shipp, | ||
matrix * | orient, | ||
vec3d * | pos, | ||
bool | use_depth_buffer = true |
||
) |
Definition at line 2111 of file modelrender.cpp.
void model_render_glowpoint | ( | int | point_num, |
vec3d * | pos, | ||
matrix * | orient, | ||
glow_point_bank * | bank, | ||
glow_point_bank_override * | gpo, | ||
polymodel * | pm, | ||
ship * | shipp, | ||
bool | use_depth_buffer | ||
) |
Definition at line 1792 of file modelrender.cpp.
void model_render_immediate | ( | model_render_params * | render_info, |
int | model_num, | ||
matrix * | orient, | ||
vec3d * | pos, | ||
int | render, | ||
bool | sort | ||
) |
Definition at line 2636 of file modelrender.cpp.
void model_render_queue | ( | model_render_params * | interp, |
draw_list * | scene, | ||
int | model_num, | ||
matrix * | orient, | ||
vec3d * | pos | ||
) |
Definition at line 2681 of file modelrender.cpp.
Definition at line 2050 of file modelrender.cpp.
void submodel_render_immediate | ( | model_render_params * | render_info, |
int | model_num, | ||
int | submodel_num, | ||
matrix * | orient, | ||
vec3d * | pos | ||
) |
Definition at line 1638 of file modelrender.cpp.
void submodel_render_queue | ( | model_render_params * | render_info, |
draw_list * | scene, | ||
int | model_num, | ||
int | submodel_num, | ||
matrix * | orient, | ||
vec3d * | pos | ||
) |
Definition at line 1660 of file modelrender.cpp.
vec3d Arc_segment_points[] |
Definition at line 1473 of file modelinterp.cpp.
float Interp_thrust_scale |
Definition at line 161 of file modelinterp.cpp.
int Interp_thrust_scale_subobj |
Definition at line 160 of file modelinterp.cpp.
const int MAX_ARC_SEGMENT_POINTS |
int Model_polys |
Definition at line 1909 of file modelinterp.cpp.
float model_radius |
Definition at line 41 of file modelinterp.cpp.
int Model_texturing |
Definition at line 1908 of file modelinterp.cpp.
int Num_arc_segment_points |
Definition at line 1472 of file modelinterp.cpp.
bool Scene_framebuffer_in_frame |
Definition at line 50 of file gropengldraw.cpp.
int tiling |
Definition at line 2214 of file modelinterp.cpp.
model_batch_buffer TransformBufferHandler |
Definition at line 47 of file modelrender.cpp.